docs(maestro): replace the sidebar's activity dot with a rail
The inline dot competed with the meta line's other fragments and left the indent gutter unused. A rail moves the state signal into that gutter instead, on both clients.
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@@ -37,23 +37,45 @@ itself is not.
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Line 2 reads left to right:
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```
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<dot> [<duration>] [<detail>] [<diff stat> | exited] <command>
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[<duration>] [<detail>] [<diff stat> | exited] <command>
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```
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Its minimum content is therefore the dot and the command.
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Its minimum content is therefore just the command.
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`<dot>` is a single filled glyph (`●` on both clients) carrying the activity
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state's colour, and `<duration>` follows in the same colour when shown. There
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is no state word and no second badge: the dot exists so the state is still
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legible when a row is dimmed or the terminal renders the duration in the
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default fg. The dot is an unconditional part of line 2; the bracketed
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fragments appear only when their trigger holds.
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The activity state does not render as an inline glyph on line 2 — a **rail**
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carries it instead: a coloured bar in the gutter to the left of the card, the
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space nesting already reserves for indentation. The rail paints for every
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card, `Idle` included, and is independent of whatever line 2 has to say; a
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card with nothing else to report still shows its rail next to the bare
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command. `<duration>` follows in the rail's colour when shown. There is no
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state word and no second badge: the rail exists so the state is still legible
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when a row is dimmed or the terminal renders the duration in the default fg.
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In the **web client** the rail is a 5px bar positioned inside the row's own
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indent gutter — it shifts outward with nesting depth exactly as the gutter
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does — spanning the full card height. It carries motion, reserved for states
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that need attention (DESIGN.md's "living signals" rule): a slow breathing
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opacity while `Active`, a hard blink while `AwaitingInput`, a fast flash while
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`Error`. `Idle` is solid and still, on purpose. `prefers-reduced-motion`
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leaves every state as a solid bar.
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In the **TUI** the rail is a one-column-wide block glyph (`▌`) in the state's
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palette role, leading the existing indent gutter (`INDENT`/`META_INDENT`) on
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both the name row and the meta row, so the two lines read as one continuous
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bar. Folder headers gain a matching blank leading column so labels still
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align under session names. The TUI has no render cadence to animate against,
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so its rail is always static — colour is the whole signal there, as it
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always was.
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Either client's rail carries the accessibility duty the old inline dot did:
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it is the element whose `title`/`aria-label` names the state, so status still
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never relies on colour alone.
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`<duration>` renders only once the session has been held in its current
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activity state longer than **30 seconds** (`activity_since` from #102) — under
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that threshold the duration is absent and the dot renders alone. A payload
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that predates #102 (no usable `activity_since`) likewise contributes no
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duration — the dot still renders. This rule now governs only the duration
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that threshold the duration is absent and the rail carries the state alone. A
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payload that predates #102 (no usable `activity_since`) likewise contributes
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no duration — the rail still renders. This rule now governs only the duration
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fragment; it no longer decides whether line 2 exists.
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`<detail>` is an agent-reported string (#105) — e.g. why a session is in
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