feat(maestro): add the web ctrl-k command bar

The overlay, the query line and the session half of the results
(docs/COMMAND-BAR.md): an empty query lists sessions most recently
focused first, typing ranks through `matchAndRank` with the winning
field's ranges highlighted, and results render under kind headers
ordered by their best-scoring member.

Enter dispatches `SESSION_SELECT_EVENT`, the path the sidebar's click
and the hash router already share, so a bar attach cannot leave the
layout in a state a click could not produce.

The global key listener moves to the capture phase, which #148 left
alone: an attached xterm swallows every keystroke it is given, so
ctrl-k has to be seen ahead of the terminal.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Miguel Palhas
2026-09-03 14:28:42 +01:00
co-authored by Claude Opus 5
parent 1fe2ae6575
commit 8dde63a2ab
5 changed files with 862 additions and 7 deletions
+381
View File
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// The `ctrl-k` command bar (docs/COMMAND-BAR.md): a query line over a result
// list, opened from the sidebar, closed with Escape.
//
// Sessions are the only kind here (#149); the sigils, the action page and the
// terminal-focus binding land in #150-#152.
import { SESSION_SELECT_EVENT } from "./catalog.js";
import {
matchAndRank,
type CandidateKind,
type MatchRange,
type MatchResult,
type SessionCandidate,
} from "./matcher.js";
import { splitCommand } from "./toolIcon.js";
import { abbreviateCwd, sessionName, sessionTreePath, type Session } from "./types.js";
/** A matcher candidate that remembers which session it came from, so a result
* can be acted on without a second lookup. The extra property is invisible to
* the matcher, which only ever reads `kind` and `fields`. */
export type SessionBarCandidate = SessionCandidate & { session: Session };
export type BarCandidate = SessionBarCandidate;
export type BarResult = MatchResult<BarCandidate>;
/** One kind's slice of the ranked list, in rank order. */
export interface BarGroup {
kind: CandidateKind;
title: string;
results: BarResult[];
}
const KIND_TITLES: Record<CandidateKind, string> = {
session: "Sessions",
command: "Commands",
directory: "Directories",
};
// ---- candidates ----
function focusedAt(s: Session): number | null {
const stamp = s.last_focused_at;
if (typeof stamp !== "string" || stamp === "") return null;
const ms = Date.parse(stamp);
return Number.isNaN(ms) ? null : ms;
}
function createdAt(s: Session): number {
const ms = Date.parse(s.created_at ?? "");
return Number.isNaN(ms) ? 0 : ms;
}
/** The empty-query order (docs/COMMAND-BAR.md, "Empty query"): most recently
* focused first; a session that has never been focused sorts after every
* session that has, most recently created first among those; and a dead
* session sorts after every live one regardless of recency, because a session
* you cannot attach to is not where you just were.
*
* This is also the input order for a non-empty query, which is what the
* matcher's last tie-break preserves. */
export function orderSessionsForBar(sessions: readonly Session[]): Session[] {
return [...sessions].sort((a, b) => {
const deadA = a.status === "Dead" ? 1 : 0;
const deadB = b.status === "Dead" ? 1 : 0;
if (deadA !== deadB) return deadA - deadB;
const focusA = focusedAt(a);
const focusB = focusedAt(b);
if ((focusA === null) !== (focusB === null)) return focusA === null ? 1 : -1;
if (focusA !== null && focusB !== null && focusA !== focusB) return focusB - focusA;
return createdAt(b) - createdAt(a);
});
}
/** Build one session's candidate: the fields docs/COMMAND-BAR.md's candidate
* table names, with the directory abbreviated the way the sidebar shows it. */
export function sessionCandidate(s: Session, homeDir?: string): SessionBarCandidate {
const treePath = sessionTreePath(s);
const directory = treePath ? abbreviateCwd(treePath, homeDir) : undefined;
const tool = splitCommand(s.command).tool ?? undefined;
return {
kind: "session",
session: s,
fields: {
name: sessionName(s),
...(directory ? { directory } : {}),
...(s.command ? { command: s.command } : {}),
...(tool ? { tool } : {}),
},
};
}
/** Every session as a candidate, in the empty-query order. */
export function sessionBarCandidates(
sessions: readonly Session[],
homeDir?: string,
): SessionBarCandidate[] {
return orderSessionsForBar(sessions).map((s) => sessionCandidate(s, homeDir));
}
// ---- grouping ----
/** Bucket a ranked list by kind for rendering. Grouping is a rendering of the
* ranking, never a reordering of it: a group holds its matches in rank order,
* and groups appear in the order their best-scoring member does — so the first
* row under the first header is the globally best result. */
export function barGroups(results: readonly BarResult[]): BarGroup[] {
const groups: BarGroup[] = [];
for (const result of results) {
const kind = result.candidate.kind;
let group = groups.find((g) => g.kind === kind);
if (!group) {
group = { kind, title: KIND_TITLES[kind], results: [] };
groups.push(group);
}
group.results.push(result);
}
return groups;
}
/** The rows a query produces, flat and in rank order — what the highlight walks
* and what Enter acts on. Headers are labels, not rows, so they are never in
* this list. */
export function barRows(query: string, candidates: readonly BarCandidate[]): BarResult[] {
return matchAndRank(query, candidates);
}
// ---- rendering ----
/** Text with its matched ranges wrapped in `<mark>`. Ranges come from the
* matcher as `[start, end)` character pairs over the field that won. */
export function renderHighlighted(text: string, ranges: readonly MatchRange[]): DocumentFragment {
const frag = document.createDocumentFragment();
let cursor = 0;
for (const [start, end] of ranges) {
if (start > cursor) frag.append(text.slice(cursor, start));
const mark = document.createElement("mark");
mark.className = "cmdbar-hit";
mark.textContent = text.slice(start, end);
frag.append(mark);
cursor = end;
}
if (cursor < text.length) frag.append(text.slice(cursor));
return frag;
}
/** The secondary line under a row's name: the field the match was found in when
* that was not the name, so a session found through its directory says so. */
function metaText(result: BarResult): string | undefined {
const fields = result.candidate.fields;
switch (result.field) {
case "directory":
return fields.directory;
case "command":
return fields.command;
case "tool":
return fields.tool;
default:
return fields.directory;
}
}
function renderRow(result: BarResult, index: number): HTMLElement {
const row = document.createElement("div");
row.className = "cmdbar-row";
row.setAttribute("role", "option");
row.id = `cmdbar-row-${index}`;
row.dataset.index = String(index);
row.dataset.sessionId = result.candidate.session.id;
if (result.candidate.session.status === "Dead") row.classList.add("is-dead");
const name = document.createElement("span");
name.className = "cmdbar-row-name";
const nameText = result.candidate.fields.name;
name.append(
result.field === "name" ? renderHighlighted(nameText, result.ranges) : nameText,
);
row.appendChild(name);
const meta = metaText(result);
if (meta) {
const el = document.createElement("span");
el.className = "cmdbar-row-meta";
const highlighted = result.field !== undefined && result.field !== "name";
el.append(highlighted ? renderHighlighted(meta, result.ranges) : meta);
row.appendChild(el);
}
return row;
}
// ---- the overlay ----
export interface CommandBarOptions {
/** Sessions to build candidates from, as the store has them right now. */
sessions: readonly Session[];
/** The daemon's home dir, for the directory field's `~/…` abbreviation. */
homeDir?: string;
/** Open the highlighted session. Defaults to the shared open path — the
* sidebar's click event — which is what the contract requires; tests pass
* their own. */
onOpenSession?: (sessionId: string) => void;
}
interface OpenBar {
el: HTMLElement;
dispose: () => void;
}
let current: OpenBar | null = null;
export function isCommandBarOpen(): boolean {
return current !== null;
}
export function closeCommandBar(): void {
current?.dispose();
}
/** Mount the bar. Opening while one is up replaces it, so a stray second call
* can never stack two overlays. */
export function openCommandBar(opts: CommandBarOptions): HTMLElement {
closeCommandBar();
// Closing returns the keyboard to whatever held it when the bar opened: a
// round trip through the bar never silently moves focus.
const previouslyFocused = document.activeElement as HTMLElement | null;
const openSession =
opts.onOpenSession ??
((id: string) => document.dispatchEvent(new CustomEvent(SESSION_SELECT_EVENT, { detail: id })));
const candidates: BarCandidate[] = sessionBarCandidates(opts.sessions, opts.homeDir);
const el = document.createElement("div");
el.className = "cmdbar-overlay";
el.setAttribute("role", "dialog");
el.setAttribute("aria-modal", "true");
el.setAttribute("aria-label", "Command bar");
const panel = document.createElement("div");
panel.className = "cmdbar-panel";
const input = document.createElement("input");
input.type = "text";
input.className = "cmdbar-input";
input.setAttribute("role", "combobox");
input.setAttribute("aria-expanded", "true");
input.setAttribute("aria-controls", "cmdbar-results");
input.setAttribute("aria-label", "Search sessions");
input.setAttribute("autocomplete", "off");
input.spellcheck = false;
input.placeholder = "Go to a session…";
const results = document.createElement("div");
results.className = "cmdbar-results";
results.id = "cmdbar-results";
results.setAttribute("role", "listbox");
panel.append(input, results);
el.appendChild(panel);
document.body.appendChild(el);
let rows: BarResult[] = [];
let highlighted = 0;
function paintHighlight(): void {
for (const row of results.querySelectorAll<HTMLElement>(".cmdbar-row")) {
const active = Number(row.dataset.index) === highlighted;
row.classList.toggle("is-active", active);
row.setAttribute("aria-selected", active ? "true" : "false");
if (active) {
row.scrollIntoView({ block: "nearest" });
input.setAttribute("aria-activedescendant", row.id);
}
}
if (rows.length === 0) input.removeAttribute("aria-activedescendant");
}
function render(): void {
rows = barRows(input.value, candidates);
// The highlight starts on the globally best row every time the list
// changes: an old index would point at a different result.
highlighted = 0;
results.replaceChildren();
if (rows.length === 0) {
const empty = document.createElement("div");
empty.className = "cmdbar-empty";
empty.textContent = "No matches";
results.appendChild(empty);
paintHighlight();
return;
}
let index = 0;
for (const group of barGroups(rows)) {
const header = document.createElement("div");
header.className = "cmdbar-group-title";
header.setAttribute("role", "presentation");
header.textContent = group.title;
results.appendChild(header);
for (const result of group.results) {
const at = index;
const row = renderRow(result, at);
row.addEventListener("click", () => activate(at));
results.appendChild(row);
index += 1;
}
}
paintHighlight();
}
/** The highlight does not wrap: it stops at the first and last row. */
function move(delta: number): void {
if (rows.length === 0) return;
highlighted = Math.min(rows.length - 1, Math.max(0, highlighted + delta));
paintHighlight();
}
function activate(index: number): void {
const result = rows[index];
if (!result) return;
const sessionId = result.candidate.session.id;
close();
openSession(sessionId);
}
function onKeydown(e: KeyboardEvent): void {
switch (e.key) {
case "Escape":
e.preventDefault();
close();
return;
case "Enter":
e.preventDefault();
activate(highlighted);
return;
case "ArrowDown":
e.preventDefault();
move(1);
return;
case "ArrowUp":
e.preventDefault();
move(-1);
return;
case "n":
if (e.ctrlKey) {
e.preventDefault();
move(1);
}
return;
case "p":
if (e.ctrlKey) {
e.preventDefault();
move(-1);
}
return;
}
}
function close(): void {
if (current?.el !== el) return;
current = null;
el.remove();
// Restoring focus is what makes the bar a view over the app rather than a
// place in it; a detached node cannot take it.
if (previouslyFocused?.isConnected) previouslyFocused.focus();
}
input.addEventListener("keydown", onKeydown);
input.addEventListener("input", render);
// A press on the scrim closes; one inside the panel is left alone.
el.addEventListener("mousedown", (ev) => {
if (!panel.contains(ev.target as Node)) close();
});
current = { el, dispose: close };
render();
input.focus();
return el;
}