Merge remote-tracking branch 'origin/main' into colors
# Conflicts: # web/src/catalog.ts # web/src/styles.css
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# Restart and upgrade contract
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Maestro is upgraded in place: the operator reinstalls the binary and systemd
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restarts the daemon under every browser tab and TUI that is attached to it.
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tmux keeps the sessions alive across that (see `docs/INSTALL.md`), but clients
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lose their sockets. This document is the contract for what a client does about
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it — what the daemon publishes, how a client tells a restart from a blip, and
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what the user sees while it happens.
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## What the daemon publishes
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`GET /api/info` carries two fields beyond identity and presets:
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| field | meaning |
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| ---------- | -------------------------------------------------------------- |
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| `build` | `{ commit, commit_date, dirty }` — the commit the binary was compiled from |
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| `instance` | uuid regenerated on every daemon start |
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`build` is stamped at compile time by `crates/maestro-daemon/build.rs`, which
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runs `git` in the checkout it is compiled in. The Nix build has no `.git` in the
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crane-filtered source tree, so `flake.nix` passes the flake's own revision as
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`MAESTRO_BUILD_COMMIT` / `MAESTRO_BUILD_DATE` / `MAESTRO_BUILD_DIRTY`. A build
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with neither source reports empty strings — clients render that as
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"unknown release" and fall back to `instance` alone.
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`instance` is the one that never goes missing. It says *this process*, so two
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replies that differ on it are two runs of the daemon, even when the commit did
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not change (a plain `systemctl restart`, or a crash).
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## How a client reads them
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Three verdicts, from comparing the reply before an outage with the one after
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(`compareIdentity` in `web/src/daemonLink.ts`, mirrored by
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`crates/maestro-tui/src/daemon_link.rs`):
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- **upgraded** — both commits are known and differ. New server code.
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- **restarted** — commits match (or are unknown) and `instance` differs.
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- **same** — neither changed; the socket blipped, the daemon never moved.
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Only *upgraded* is special. A browser tab is holding a bundle that the upgraded
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daemon no longer serves, so it reloads the page rather than driving new server
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code from an old bundle. The TUI is its own binary — a reload would not replace
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it — so it stays up, reconnects, and says which release it is now talking to;
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the user restarts `maestro tui` when they want the new client.
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## What the user sees
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The **status indicator** lives in the sidebar footer, left of the spawn button,
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in both clients. Its colour is the link state, and it names the running release
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— commit hash and commit date — on hover (web) or in the status bar (TUI).
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| state | colour | meaning |
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| -------------- | ------ | ---------------------------------------------------- |
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| `connecting` | amber | first probe hasn't landed |
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| `online` | green | daemon answered; same process, or a resolved new one |
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| `reconnecting` | amber | socket dropped, still inside the grace window |
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| `down` | red | unreachable past the grace window — the UI blocks |
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| `updating` | red | answered on a new commit; the page is reloading |
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`updating` is web-only, because reloading is web-only. The TUI goes straight
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back to `online` after an upgrade and puts `updated: <hash> (restart tui)` on
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its status bar instead, until the user restarts it.
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The **restart overlay** is up for exactly `down` and `updating`. It is not
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dismissable and it swallows the app's keyboard shortcuts: everything behind it
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would act on a daemon that is not there. In the TUI the quit binding still
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resolves, so a blocked client is never a trapped one. It clears itself the
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moment a probe succeeds — there is no "retry" button, because the client is
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already retrying.
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## Timing
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- **Grace window** — 1200 ms between the socket dropping and the overlay
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appearing. A wifi hiccup or a laptop waking up should not throw a modal.
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- **Poll cadence** — `GET /api/info` every 700 ms while unreachable, flat, not
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backed off: a restart takes a second or two and the point is to unlock as soon
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as it is over. The events socket keeps its own exponential backoff for the
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session stream; the two are independent, and the probe is what decides state.
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The events socket dropping is the trigger, not a timer: the daemon cannot warn
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anyone it is about to die, so its socket closing is the earliest signal there
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is. A reconnect of that socket does **not** by itself clear the state — only a
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probe does, because the socket carries no identity and reconnecting to an
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upgraded daemon must reload rather than resume.
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