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maestro/web/src/components/dialogs/KillDialog.test.tsx
T
Miguel Palhas e0edbc09d2 feat(maestro): port kill dialog, help overlay, context menu, drawer to React
Closes #250: kill confirmation/force-kill (dialogs/KillDialog), the ?
shortcuts overlay (dialogs/HelpOverlay), the general-purpose right-click
menu (common/ContextMenu, closes on scroll/resize unlike the sidebar's
own), the mobile drawer with swipe support (layout/Drawer), and the
visual-viewport hook (hooks/useViewport). Each is a standalone, tested
port of its vanilla-DOM source; wiring into the shell is a later issue.
2026-09-09 01:33:56 +01:00

75 lines
2.8 KiB
TypeScript

// @vitest-environment happy-dom
import { cleanup, fireEvent, render, screen, waitFor } from "@testing-library/react";
import { afterEach, describe, expect, it, vi } from "vitest";
import { KillDialog } from "./KillDialog.js";
afterEach(() => {
cleanup();
});
describe("KillDialog", () => {
it("focuses the kill button, so Enter confirms", () => {
render(<KillDialog name="alpha" blockers={null} onConfirm={() => Promise.resolve()} onCancel={vi.fn()} />);
expect(document.activeElement).toBe(screen.getByRole("button", { name: "Kill" }));
});
it("focuses the force button too", () => {
render(
<KillDialog
name="alpha"
blockers={null}
force
reason="worktree is dirty."
onConfirm={() => Promise.resolve()}
onCancel={vi.fn()}
/>,
);
expect(document.activeElement).toBe(screen.getByRole("button", { name: "Force kill" }));
});
it("names the blockers in the confirm body", () => {
render(
<KillDialog
name="alpha"
blockers={{ uncommitted_files: 2, untracked_files: 0, unpushed_commits: 0 }}
onConfirm={() => Promise.resolve()}
onCancel={vi.fn()}
/>,
);
expect(screen.getByText(/will be refused unless it is forced/)).not.toBeNull();
});
it("cancels on Cancel, on Escape and on a backdrop click", () => {
const onCancel = vi.fn();
const first = render(<KillDialog name="alpha" blockers={null} onConfirm={() => Promise.resolve()} onCancel={onCancel} />);
fireEvent.click(screen.getByRole("button", { name: "Cancel" }));
expect(onCancel).toHaveBeenCalledTimes(1);
first.unmount();
const second = render(<KillDialog name="alpha" blockers={null} onConfirm={() => Promise.resolve()} onCancel={onCancel} />);
fireEvent.keyDown(screen.getByRole("dialog"), { key: "Escape" });
expect(onCancel).toHaveBeenCalledTimes(2);
second.unmount();
render(<KillDialog name="alpha" blockers={null} onConfirm={() => Promise.resolve()} onCancel={onCancel} />);
fireEvent.click(screen.getByRole("dialog"));
expect(onCancel).toHaveBeenCalledTimes(3);
});
it("disables the button while pending and shows a rejection inline, so the press can be retried", async () => {
let reject: (e: Error) => void = () => {};
const onConfirm = vi.fn(() => new Promise<void>((_, r) => (reject = r)));
render(<KillDialog name="alpha" blockers={null} onConfirm={onConfirm} onCancel={vi.fn()} />);
const kill = screen.getByRole("button", { name: "Kill" }) as HTMLButtonElement;
fireEvent.click(kill);
expect(onConfirm).toHaveBeenCalledOnce();
expect(kill.disabled).toBe(true);
reject(new Error("daemon unreachable"));
await waitFor(() => expect(kill.disabled).toBe(false));
expect(screen.getByText("Failed to kill: daemon unreachable")).not.toBeNull();
});
});