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@@ -32,6 +32,7 @@
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custom.gaming = {
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enable = true;
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nvidia = true;
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retroarch = true;
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};
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wayland.windowManager.hyprland.settings = {
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@@ -90,6 +91,15 @@
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# their own class added here.
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"workspace 3, match:class heroic"
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"tile on, match:class heroic"
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# RetroArch streamed via Moonlight (also registered as a Sunshine app).
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# Native Wayland app_id is `com.libretro.RetroArch` (set at map time) — the
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# exact string is needed so the rule applies on spawn; a loose `retroarch`
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# match misses at map and the window flashes onto the active workspace
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# first. `silent` sends it to ws3 (DP-1, the captured screen) without
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# yanking focus off whatever workspace you're driving from.
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"workspace 3 silent, match:class com.libretro.RetroArch"
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"fullscreen on, match:class com.libretro.RetroArch"
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];
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render = {
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