gaming: add Steam/Sunshine stack + user-space toolkit

Host (hosts/common/features/gaming/):
- move steam.nix under gaming/, add gamemode + gamescope (capSysNice)
- sunshine.nix: Sunshine stream host for Moonlight/Nvidia Shield
  (openFirewall, capSysAdmin for Wayland/KMS capture, autoStart)

Home (home/common/programs/gaming.nix):
- reusable custom.gaming module: Lutris, Heroic, ProtonPlus,
  protontricks, MangoHud, vkbasalt, vulkan-tools
- NVIDIA-specific extras isolated behind custom.gaming.nvidia

Wire konishi: host imports ../gaming; home enables custom.gaming
with nvidia = true.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Miguel Palhas
2026-07-03 10:50:38 +01:00
parent ff408faf69
commit 7fff73e776
6 changed files with 126 additions and 1 deletions
+72
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@@ -0,0 +1,72 @@
{
config,
lib,
pkgs,
...
}:
# User-space gaming toolkit. Vendor-agnostic on purpose so it can be reused on
# AMD/Intel hosts — the only GPU-vendor-aware branch is `cfg.nvidia`, kept
# deliberately small. The host still owns the privileged pieces (Steam FHS
# wrapper, Sunshine, gamemode, gamescope caps) under
# hosts/common/features/gaming.
let
cfg = config.custom.gaming;
in
{
options.custom.gaming = {
enable = lib.mkEnableOption "user-space gaming tools (launchers, Proton mgmt, MangoHud)";
nvidia = lib.mkOption {
type = lib.types.bool;
default = false;
description = ''
Enable NVIDIA-specific extras (currently just nvtop). Keep this the only
NVIDIA-aware branch in this file so the module stays reusable on other
GPUs. NVENC streaming needs no user config it comes from the host
NVIDIA driver.
'';
};
};
config = lib.mkIf cfg.enable {
# NOTE: Steam itself is enabled at the host level (programs.steam) because it
# needs the FHS wrapper, udev rules and 32-bit graphics — home-manager can't
# provide those. See hosts/common/features/gaming/steam.nix.
home.packages =
with pkgs;
[
# launchers / stores
lutris
heroic # Epic / GOG / Amazon
# Proton / Wine compatibility tooling
protonplus # install & manage Proton-GE builds
protontricks
winetricks
# overlays, tuning & diagnostics
goverlay # GUI to configure MangoHud / vkBasalt
vkbasalt # Vulkan post-processing layer
vulkan-tools # vulkaninfo / vkcube for sanity checks
]
++ lib.optionals cfg.nvidia [
nvtopPackages.nvidia # GPU/VRAM/encoder monitor
];
# In-game performance overlay (toggle with Shift+F12 by default).
programs.mangohud = {
enable = true;
settings = {
fps_limit = 0;
gpu_stats = true;
gpu_temp = true;
vram = true;
cpu_stats = true;
cpu_temp = true;
ram = true;
frametime = true;
frame_timing = true;
};
};
};
}
+6
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@@ -12,6 +12,7 @@
../common/programs/ethui.nix ../common/programs/ethui.nix
../common/programs/3d.nix ../common/programs/3d.nix
../common/programs/godot.nix ../common/programs/godot.nix
../common/programs/gaming.nix
../common/features/xdg.nix ../common/features/xdg.nix
../common/features/downloads-cleanup.nix ../common/features/downloads-cleanup.nix
./monitors.nix ./monitors.nix
@@ -28,6 +29,11 @@
cursorSize = 42; cursorSize = 42;
}; };
custom.gaming = {
enable = true;
nvidia = true;
};
wayland.windowManager.hyprland.settings = { wayland.windowManager.hyprland.settings = {
exec-once = [ exec-once = [
"$HOME/.local/bin/hyprpaper-rotate" "$HOME/.local/bin/hyprpaper-rotate"
+23
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@@ -0,0 +1,23 @@
{ ... }:
# Host-level gaming stack: the privileged pieces that home-manager can't
# provide. GPU-vendor-agnostic — NVIDIA/Intel/AMD drivers come from the host's
# gpu/* module. Pair this with the user-space toolkit in
# home/common/programs/gaming.nix (custom.gaming).
{
imports = [
./steam.nix
./sunshine.nix
];
# Feral gamemode: games (and Lutris/Steam launch options) can request a
# CPU-governor / scheduling boost via `gamemoderun %command%`.
programs.gamemode.enable = true;
# Micro-compositor used for tear-free, frame-paced output and upscaling.
# capSysNice lets it use realtime scheduling (`--rt`), which also helps the
# Sunshine capture path stay smooth.
programs.gamescope = {
enable = true;
capSysNice = true;
};
}
+24
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@@ -0,0 +1,24 @@
{ ... }:
# Sunshine — self-hosted game-stream host for Moonlight clients (the NVIDIA
# Shield runs Moonlight). This is host-level because it needs root-owned bits:
# a setcap wrapper for display capture, /dev/uinput for virtual gamepad/mouse,
# and firewall ports.
#
# Encoding: on this host the RTX 4060's NVENC is picked up automatically from
# the NVIDIA driver (hosts/common/features/gpu/nvidia.nix) — no config needed.
# On an AMD/Intel host Sunshine would fall back to VAAPI; nothing here is
# NVIDIA-specific, so this module is reusable as-is.
#
# First run: open https://<host>:47990 to set the web-UI credentials, then pair
# the Shield (enter the PIN Moonlight shows). Moonlight discovers the host via
# Sunshine's built-in mDNS, so no separate avahi service is required.
{
services.sunshine = {
enable = true;
autoStart = true; # start with the graphical session
openFirewall = true; # 47984-48010 TCP + 47998-48010 UDP for Moonlight
# Required to capture the display under Wayland/KMS (Hyprland). Grants the
# setcap'd wrapper CAP_SYS_ADMIN.
capSysAdmin = true;
};
}
+1 -1
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@@ -17,7 +17,7 @@
../common/features/bluetooth.nix ../common/features/bluetooth.nix
../common/features/ledger.nix ../common/features/ledger.nix
../common/features/wine.nix ../common/features/wine.nix
../common/features/steam.nix ../common/features/gaming
../common/features/appimage.nix ../common/features/appimage.nix
../common/features/home ../common/features/home
]; ];