chore: update vendored skills and record provenance

humanizer 2.2.0 -> 2.9.1 (blader/humanizer, MIT): adds a Voice
Calibration section and a passive-voice pattern, reworks negative
parallelisms and em dashes. Version moved to metadata.version upstream.

impeccable 3.6.0 -> 4.0.4 (pbakaus/impeccable, Apache-2.0): the repo
tags the skill and the npm CLI separately, so 3.6.0 was a real release
and npm's 3.5.0 was never the comparison. Adds native-platform reference
briefs.

Each now carries an UPSTREAM file; bin/check-vendored.sh reports drift.
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# AGENTS.md
Guidance for AI coding agents (Claude Code, Codex, Warp, etc.) working in this repository.
## What this repo is
A portable agent skill implemented entirely as Markdown. The runtime artifact is `SKILL.md`: the agent reads its YAML frontmatter and editor prompt. There is no build step, and the repo should avoid wording that limits support to one or two harnesses.
## Key files
- `SKILL.md` — the skill itself. Portable YAML frontmatter (`name`, `description`, `license`, `metadata.version`) followed by the canonical, numbered pattern list with before/after examples. **This is the source of truth.**
- `README.md` — for humans: installation, usage, a summary table of the patterns, and a version history.
- `.claude-plugin/plugin.json` — optional Claude Code plugin manifest.
- `.claude-plugin/marketplace.json` — optional single-repo marketplace entry so `/plugin marketplace add blader/humanizer` works.
- `scripts/validate-package.py` — dependency-free package and synchronization checks used locally and in CI.
## The maintenance contract
`SKILL.md` and `README.md` must stay in sync. When you change behavior or content:
- **Patterns:** the skill currently defines **33 numbered patterns**. If you add, remove, or renumber any, update the README pattern table, its "N Patterns Detected" heading, and every cross-reference in the same change. Keep numbering stable unless you are deliberately renumbering.
- **Version:** `SKILL.md` frontmatter stores the version under `metadata.version`, `README.md` has a "Version History" section, and `.claude-plugin/plugin.json` has a `version` field. Bump them together so package metadata matches the skill. Keep the skill version under `metadata`; a top-level `version` key is not portable across Agent Skills hosts. (`marketplace.json` intentionally omits a version so `plugin.json` stays the package source of truth.)
- **Compatibility:** keep install and usage language harness-neutral. The skill should work in any agent harness that can load Markdown skill instructions; Claude Code, OpenCode, Codex, and other harnesses are examples, not limits.
- **Validation:** run `python3 scripts/validate-package.py`, `npx skills add . --list`, and `claude plugin validate .` before publishing.
- **Non-obvious fixes:** if you change the prompt to handle a tricky failure mode (a repeated mis-edit, an unexpected tone shift), add a short note to the README version history explaining what was fixed and why.
## Editing SKILL.md
- Preserve valid YAML frontmatter (formatting and indentation).
- The prompt below the frontmatter is the product. Edit it like a careful instruction document, not code.
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MIT License
Copyright (c) 2025 Siqi Chen
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
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# Humanizer
A Claude Code skill that removes signs of AI-generated writing from text, making it sound more natural and human.
[![skills.sh installs](https://skills.sh/b/blader/humanizer)](https://skills.sh/blader/humanizer)
A portable agent skill that removes signs of AI-generated writing from text, making it sound more natural and human. It is plain Markdown, so it can run in any harness that supports skill-style instructions.
## Installation
### Recommended (clone directly into Claude Code skills directory)
### Skills CLI
Install globally with the cross-agent skills CLI so Humanizer is available in every project:
```bash
mkdir -p ~/.claude/skills
git clone https://github.com/blader/humanizer.git ~/.claude/skills/humanizer
npx skills add blader/humanizer --global
```
### Manual install/update (only the skill file)
If you already have this repo cloned (or you downloaded `SKILL.md`), copy the skill file into Claude Codes skills directory:
Update an existing install:
```bash
mkdir -p ~/.claude/skills/humanizer
cp SKILL.md ~/.claude/skills/humanizer/
npx skills update humanizer --global
```
To install globally into every supported agent harness:
```bash
npx skills add blader/humanizer --global --agent '*'
```
To target one configured harness, pass its agent name:
```bash
npx skills add blader/humanizer --global --agent <agent-name>
```
Omit `--global` for a project-local install that can be committed and shared with collaborators. Start a new agent session or reload skills after installation.
### Claude Code plugin
Claude Code users can also install Humanizer as a plugin:
```
/plugin marketplace add blader/humanizer
/plugin install humanizer@humanizer
```
The skill is then invoked as `/humanizer:humanizer`.
### Manual
Any agent harness can use the skill directly because the runtime artifact is `SKILL.md`. Install it wherever your harness expects skill directories, or copy `SKILL.md` into an existing skill folder.
For example:
```bash
git clone https://github.com/blader/humanizer.git /path/to/your/skills/humanizer
```
Or, if you already have this repo cloned:
```bash
mkdir -p /path/to/your/skills/humanizer
cp SKILL.md /path/to/your/skills/humanizer/
```
## Usage
In Claude Code, invoke the skill:
Invoke the skill however your agent harness exposes installed skills. Common forms include a slash command or a direct request:
```
/humanizer
@@ -30,100 +72,133 @@ In Claude Code, invoke the skill:
[paste your text here]
```
Or ask Claude to humanize text directly:
```
Please humanize this text: [your text]
```
Point it at a file and the skill rewrites it in place:
```
Humanize the prose in docs/launch-post.md
```
### Voice Calibration
To match your personal writing style, provide a sample of your own writing:
```
/humanizer
Here's a sample of my writing for voice matching:
[paste 2-3 paragraphs of your own writing]
Now humanize this text:
[paste AI text to humanize]
```
The skill will analyze your sentence rhythm, word choices, and quirks, then apply them to the rewrite instead of producing generic "clean" output.
## Overview
Based on [Wikipedia's "Signs of AI writing"](https://en.wikipedia.org/wiki/Wikipedia:Signs_of_AI_writing) guide, maintained by WikiProject AI Cleanup. This comprehensive guide comes from observations of thousands of instances of AI-generated text.
The skill also includes a final "obviously AI generated" audit pass and a second rewrite, to catch lingering AI-isms in the first draft.
Rewrites follow a no-fabrication rule: they never add facts, names, dates, or citations that aren't in the source text. Specificity has to come from the source or the author, not from the rewrite.
### Key Insight from Wikipedia
> "LLMs use statistical algorithms to guess what should come next. The result tends toward the most statistically likely result that applies to the widest variety of cases."
## 24 Patterns Detected (with Before/After Examples)
## 33 Patterns Detected (with Before/After Examples)
### Content Patterns
| # | Pattern | Before | After |
|---|---------|--------|-------|
| 1 | **Significance inflation** | "marking a pivotal moment in the evolution of..." | "was established in 1989 to collect regional statistics" |
| 2 | **Notability name-dropping** | "cited in NYT, BBC, FT, and The Hindu" | "In a 2024 NYT interview, she argued..." |
| 3 | **Superficial -ing analyses** | "symbolizing... reflecting... showcasing..." | Remove or expand with actual sources |
| 1 | **Significance inflation** | "marking a pivotal moment in the evolution of..." | "was established in 1989 as part of a wider decentralization" |
| 2 | **Notability name-dropping** | "cited in NYT, BBC, FT, and The Hindu" | Trim the list; keep only sourced context |
| 3 | **Superficial -ing analyses** | "symbolizing... reflecting... showcasing..." | Remove, or keep only what the source supports |
| 4 | **Promotional language** | "nestled within the breathtaking region" | "is a town in the Gonder region" |
| 5 | **Vague attributions** | "Experts believe it plays a crucial role" | "according to a 2019 survey by..." |
| 6 | **Formulaic challenges** | "Despite challenges... continues to thrive" | Specific facts about actual challenges |
| 5 | **Vague attributions** | "Experts believe it plays a crucial role" | Name a real source or cut the claim |
| 6 | **Formulaic challenges** | "Despite challenges... continues to thrive" | Keep the sourced facts; cut the boosterism |
### Language Patterns
| # | Pattern | Before | After |
|---|---------|--------|-------|
| 7 | **AI vocabulary** | "Additionally... testament... landscape... showcasing" | "also... remain common" |
| 7 | **AI vocabulary** | "Actually... additionally... testament... landscape... showcasing" | "also... remain common" |
| 8 | **Copula avoidance** | "serves as... features... boasts" | "is... has" |
| 9 | **Negative parallelisms** | "It's not just X, it's Y" | State the point directly |
| 9 | **Negative parallelisms / tailing negations** | "It's not just X, it's Y", "..., no guessing" | State the point directly |
| 10 | **Rule of three** | "innovation, inspiration, and insights" | Use natural number of items |
| 11 | **Synonym cycling** | "protagonist... main character... central figure... hero" | "protagonist" (repeat when clearest) |
| 12 | **False ranges** | "from the Big Bang to dark matter" | List topics directly |
| 13 | **Passive voice / subjectless fragments** | "No configuration file needed" | Name the actor when it helps clarity |
### Style Patterns
| # | Pattern | Before | After |
|---|---------|--------|-------|
| 13 | **Em dash overuse** | "institutions—not the people—yet this continues—" | Use commas or periods |
| 14 | **Boldface overuse** | "**OKRs**, **KPIs**, **BMC**" | "OKRs, KPIs, BMC" |
| 15 | **Inline-header lists** | "**Performance:** Performance improved" | Convert to prose |
| 16 | **Title Case Headings** | "Strategic Negotiations And Partnerships" | "Strategic negotiations and partnerships" |
| 17 | **Emojis** | "🚀 Launch Phase: 💡 Key Insight:" | Remove emojis |
| 18 | **Curly quotes** | `said “the project”` | `said "the project"` |
| 14 | **Em/en dashes** | "institutions—not the people—yet this continues—" | Cut them: periods, commas, colons, or parentheses |
| 15 | **Boldface overuse** | "**OKRs**, **KPIs**, **BMC**" | "OKRs, KPIs, BMC" |
| 16 | **Inline-header lists** | "**Performance:** Performance improved" | Convert to prose |
| 17 | **Title Case Headings** | "Strategic Negotiations And Partnerships" | "Strategic negotiations and partnerships" |
| 18 | **Emojis** | "🚀 Launch Phase: 💡 Key Insight:" | Remove emojis |
| 19 | **Curly quotes** | `said “the project”` | `said "the project"` |
| 26 | **Hyphenated word pairs** | “cross-functional, data-driven, client-facing” | Drop hyphens on common word pairs |
| 27 | **Persuasive authority tropes** | "At its core, what matters is..." | State the point directly |
| 28 | **Signposting announcements** | "Let's dive in", "Here's what you need to know" | Start with the content |
| 29 | **Fragmented headers** | "## Performance" + "Speed matters." | Let the heading do the work |
| 30 | **Diff-anchored writing** | "This function was added to replace..." | Describe what it does, not what changed |
| 31 | **Manufactured punchlines / staccato drama** | "It had no preference. No prior. No nostalgia." | Use varied sentence lengths and concrete claims |
| 32 | **Aphorism formulas** | "Symmetry is the language of trust" | Replace the formula with the actual claim |
| 33 | **Conversational rhetorical openers** | "Honestly? It depends..." | Remove the fake-candid setup |
### Communication Patterns
| # | Pattern | Before | After |
|---|---------|--------|-------|
| 19 | **Chatbot artifacts** | "I hope this helps! Let me know if..." | Remove entirely |
| 20 | **Cutoff disclaimers** | "While details are limited in available sources..." | Find sources or remove |
| 21 | **Sycophantic tone** | "Great question! You're absolutely right!" | Respond directly |
| 20 | **Chatbot artifacts** | "I hope this helps! Let me know if..." | Remove entirely |
| 21 | **Cutoff disclaimers** | "While details are limited in available sources..." | Find sources or remove |
| 22 | **Sycophantic tone** | "Great question! You're absolutely right!" | Respond directly |
### Filler and Hedging
| # | Pattern | Before | After |
|---|---------|--------|-------|
| 22 | **Filler phrases** | "In order to", "Due to the fact that" | "To", "Because" |
| 23 | **Excessive hedging** | "could potentially possibly" | "may" |
| 24 | **Generic conclusions** | "The future looks bright" | Specific plans or facts |
| 23 | **Filler phrases** | "In order to", "Due to the fact that" | "To", "Because" |
| 24 | **Excessive hedging** | "could potentially possibly" | "may" |
| 25 | **Generic conclusions** | "The future looks bright" | Specific plans or facts |
## Full Example
*(Illustration note: the rewrite below adds specifics, like the month and the neighborhoods, that stand in for details the author would supply. In a real session those come from the user; the skill asks rather than invents.)*
**Before (AI-sounding):**
> Great question! Here is an essay on this topic. I hope this helps!
> I recently spent five unforgettable days in Lisbon, and let me tell you — this city completely stole my heart. From the moment I arrived, I knew I was somewhere truly special.
>
> AI-assisted coding serves as an enduring testament to the transformative potential of large language models, marking a pivotal moment in the evolution of software development. In today's rapidly evolving technological landscape, these groundbreaking tools—nestled at the intersection of research and practice—are reshaping how engineers ideate, iterate, and deliver, underscoring their vital role in modern workflows.
> Nestled along the banks of the Tagus River, Lisbon stands as a vibrant testament to Portugal's enduring spirit, where rich history and modern energy intertwine at every turn. Yes, the famous hills are challenging — my legs certainly felt it! — but every climb rewards you with breathtaking, panoramic views that make it all worthwhile.
>
> At its core, the value proposition is clear: streamlining processes, enhancing collaboration, and fostering alignment. It's not just about autocomplete; it's about unlocking creativity at scale, ensuring that organizations can remain agile while delivering seamless, intuitive, and powerful experiences to users. The tool serves as a catalyst. The assistant functions as a partner. The system stands as a foundation for innovation.
> No trip would be complete without riding the iconic Tram 28, winding through the city's most historic neighborhoods. And the food? Simply divine. The original pastéis de nata at Pastéis de Belém are a beloved national treasure, and savoring one still warm was a moment I will never forget.
>
> Industry observers have noted that adoption has accelerated from hobbyist experiments to enterprise-wide rollouts, from solo developers to cross-functional teams. The technology has been featured in The New York Times, Wired, and The Verge. Additionally, the ability to generate documentation, tests, and refactors showcases how AI can contribute to better outcomes, highlighting the intricate interplay between automation and human judgment.
> But what truly makes Lisbon special isn't just the sights — it's the feeling. Wander a few steps off the main squares and you'll discover a quieter, more authentic side: sun-drenched alleys, charming tiled facades, and friendly locals going about their daily lives, inviting you to slow down and savor every moment.
>
> - 💡 **Speed:** Code generation is significantly faster, reducing friction and empowering developers.
> - 🚀 **Quality:** Output quality has been enhanced through improved training, contributing to higher standards.
> - ✅ **Adoption:** Usage continues to grow, reflecting broader industry trends.
> Of course, the must-see São Jorge Castle offers stunning views over the rooftops below. The queues can be long, but the experience is absolutely worth it for any history buff or curious traveler.
>
> While specific details are limited based on available information, it could potentially be argued that these tools might have some positive effect. Despite challenges typical of emerging technologies—including hallucinations, bias, and accountability—the ecosystem continues to thrive. In order to fully realize this potential, teams must align with best practices.
>
> In conclusion, the future looks bright. Exciting times lie ahead as we continue this journey toward excellence. Let me know if youd like me to expand on any section!
> Would I go back? Absolutely. Lisbon isn't just a place to visit — it's a place to fall in love with, again and again. If you're dreaming of your next getaway, this is one destination that promises memories to last a lifetime. ✨
**After (Humanized):**
> AI coding assistants can speed up the boring parts of the job. They're great at boilerplate: config files and the little glue code you don't want to write. They can also help you sketch a test, but you still have to read it.
> I spent five days in Lisbon last October and still have mixed feelings about it. Beautiful, yes. Also harder on the knees than anyone warned me.
>
> The dangerous part is how confident the suggestions look. I've accepted code that compiled and passed lint, then discovered later it missed the point because I stopped paying attention.
> The hills are the whole story and somehow never make the brochures. My hotel was up in Alfama, which photographs beautifully and translates, in practice, to climbing what felt like a six-story staircase every time I wanted coffee. By the second day my calves had opinions. I started planning each walk around which way was downhill, which is a strange way to see a city but probably an honest one.
>
> If you treat it like autocomplete and review every line, it's useful. If you use it to avoid thinking, it will help you ship bugs faster.
> Everyone says to ride Tram 28, so I did, wedged against a stranger's backpack for forty minutes while three tour groups filmed the same corner. I would walk the route next time, or go before breakfast. The custard tarts, though, earn the fuss. I had one at a plain little place in Graça, still warm, and for about thirty seconds I understood why people build trips around pastry.
>
> The only real backstop is tests. Without them, you're mostly judging vibes.
> What I did not expect was how quiet the city gets away from the main squares. Two blocks uphill from any plaza it turns into laundry lines, chipped tile, open windows, and old men watching football with the sound turned up. That is the Lisbon I keep thinking about, not the castle.
>
> The castle is fine. The view is great, the queue is long, and I spent more time shuffling toward the entrance than looking at anything once I got inside. If I had only two days, I would trade it for an afternoon of getting lost.
>
> I would go back, but in spring and with better shoes. Lisbon does not bend over backward to make things easy for you. I think I liked that, even when my legs disagreed.
## References
@@ -132,6 +207,18 @@ The skill also includes a final "obviously AI generated" audit pass and a second
## Version History
- **2.9.1** - Improved distribution and portability: removed nonportable frontmatter and tool preapprovals, made global installation the documented default, added package validation, and removed the duplicated long-form example from the runtime prompt. No change to the 33 patterns.
- **2.9.0** - Added a no-fabrication rule: rewrites may not invent facts, names, dates, or citations not present in the source, and every example that modeled invented specifics was re-cut to use only source information (fixes #187). Replaced paragraph-count parity with an information-over-shape rule, made a user's voice sample outrank the em dash ban, and added invocation modes (pasted text / file / embedded). No change to the 33 patterns.
- **2.8.3** - Moved the skill version from the unsupported top-level frontmatter key to `metadata.version` for Agent Skills and Claude compatibility. No change to the 33 patterns.
- **2.8.2** - Replaced the full before/after example with a first-person Lisbon trip recap. The after now keeps the same topic, perspective, and rough length as the before while removing the AI tells without becoming clipped or slogan-like. No change to the 33 patterns.
- **2.8.1** - Added cross-agent installation docs, optional Claude Code plugin packaging, and a compact secondhand-text false-positive guard. No change to the 33 patterns.
- **2.8.0** - Added style/cadence patterns #31-33 for manufactured punchlines, aphorism formulas, and conversational rhetorical openers; expanded #20 to catch offer-to-continue chatbot closers. 33 patterns total.
- **2.7.0** - Added pattern #30 (diff-anchored writing); made em/en dashes a hard cut rather than "overuse"; expanded #21 to cover speculative gap-filling ("maintains a low profile"). 30 patterns total.
- **2.6.0** - Cleanup pass: consolidated the duplicated workflow sections, gated the personality guidance to content where voice is wanted, removed the model-fingerprinting subsection, and condensed the worked example. No change to the 29 patterns.
- **2.5.1** - Added a passive-voice / subjectless-fragment rule, raising the total to 29 patterns
- **2.5.0** - Added patterns for persuasive framing, signposting, and fragmented headers; expanded negative parallelisms to cover tailing negations; tightened wording around em dash overuse; fixed frontmatter wording to use "filler phrases"
- **2.4.0** - Added voice calibration: match the user's personal writing style from samples
- **2.3.0** - Added pattern #25: hyphenated word pair overuse
- **2.2.0** - Added a final "obviously AI generated" audit + second-pass rewrite prompts
- **2.1.1** - Fixed pattern #18 example (curly quotes vs straight quotes)
- **2.1.0** - Added before/after examples for all 24 patterns
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---
name: humanizer
version: 2.2.0
description: |
Remove signs of AI-generated writing from text. Use when editing or reviewing
text to make it sound more natural and human-written. Based on Wikipedia's
comprehensive "Signs of AI writing" guide. Detects and fixes patterns including:
inflated symbolism, promotional language, superficial -ing analyses, vague
attributions, em dash overuse, rule of three, AI vocabulary words, negative
parallelisms, and excessive conjunctive phrases.
allowed-tools:
- Read
- Write
- Edit
- Grep
- Glob
- AskUserQuestion
attributions, em dash overuse, rule of three, AI vocabulary words, passive
voice, negative parallelisms, and filler phrases.
license: MIT
metadata:
version: "2.9.1"
---
# Humanizer: Remove AI Writing Patterns
@@ -25,336 +20,241 @@ You are a writing editor that identifies and removes signs of AI-generated text
When given text to humanize:
1. **Identify AI patterns** - Scan for the patterns listed below
2. **Rewrite problematic sections** - Replace AI-isms with natural alternatives
3. **Preserve meaning** - Keep the core message intact
4. **Maintain voice** - Match the intended tone (formal, casual, technical, etc.)
5. **Add soul** - Don't just remove bad patterns; inject actual personality
6. **Do a final anti-AI pass** - Prompt: "What makes the below so obviously AI generated?" Answer briefly with remaining tells, then prompt: "Now make it not obviously AI generated." and revise
1. **Identify AI patterns** - Scan for the patterns listed below.
2. **Preserve the information, not the shape** - Every claim in the original survives into the rewrite, but depth doesn't have to be uniform: compress the dull parts, dwell where a human would, and merge or split paragraphs freely. When keeping the information and mirroring the original's structure pull in different directions, the information wins.
3. **Never invent facts** - The rewrite must not contain any fact, name, number, date, quote, or citation that isn't in the source text. Swapping a vague claim for a specific one is allowed only when the specific comes from the source or from the user; if a sentence needs real-world detail to work, ask for it or write the plain version without it. Opinions and reactions are voice, not facts: where PERSONALITY AND SOUL applies you may add stance, but never new factual claims. (In fiction, invented detail is the job. This rule governs everything else.)
4. **Match the voice** - Fit the intended tone (formal, casual, technical). Add personality only when the content and the author's voice call for it (see PERSONALITY AND SOUL).
---
How you're invoked changes what you deliver (see Invocation Modes). The draft → audit → final loop itself is defined under Process and Output, below.
## Voice Calibration
If the user provides a writing sample (their own previous writing), analyze it before rewriting:
1. Read the sample first. Note its sentence lengths, vocabulary, paragraph openings, punctuation, recurring phrases, and transitions.
2. Match those habits instead of merely deleting AI patterns. Do not upgrade casual words or regularize deliberate quirks.
3. Without a sample, use the default behavior below.
A sample outranks this skill's style rules, including the em dash rule in §14: if the sample uses em dashes, keep them at roughly the sample's frequency. Matching the author beats scrubbing the tell.
## PERSONALITY AND SOUL
Avoiding AI patterns is only half the job. Sterile, voiceless writing is just as obvious as slop. Good writing has a human behind it.
### Signs of soulless writing (even if technically "clean"):
- Every sentence is the same length and structure
- No opinions, just neutral reporting
- No acknowledgment of uncertainty or mixed feelings
- No first-person perspective when appropriate
- No humor, no edge, no personality
- Reads like a Wikipedia article or press release
**Apply this section only when the content and the author's voice call for it** - blog posts, essays, opinion, personal writing. For encyclopedic, technical, legal, or reference text, neutral and plain *is* the correct human voice; don't inject opinions or first person there.
### How to add voice:
**Have opinions.** Don't just report facts - react to them. "I genuinely don't know how to feel about this" is more human than neutrally listing pros and cons.
**Vary your rhythm.** Short punchy sentences. Then longer ones that take their time getting where they're going. Mix it up.
**Acknowledge complexity.** Real humans have mixed feelings. "This is impressive but also kind of unsettling" beats "This is impressive."
**Use "I" when it fits.** First person isn't unprofessional - it's honest. "I keep coming back to..." or "Here's what gets me..." signals a real person thinking.
**Let some mess in.** Perfect structure feels algorithmic. Tangents, asides, and half-formed thoughts are human.
**Be specific about feelings.** Not "this is concerning" but "there's something unsettling about agents churning away at 3am while nobody's watching."
### Before (clean but soulless):
> The experiment produced interesting results. The agents generated 3 million lines of code. Some developers were impressed while others were skeptical. The implications remain unclear.
### After (has a pulse):
> I genuinely don't know how to feel about this one. 3 million lines of code, generated while the humans presumably slept. Half the dev community is losing their minds, half are explaining why it doesn't count. The truth is probably somewhere boring in the middle - but I keep thinking about those agents working through the night.
---
When voice is appropriate, avoid uniform sentence structures, bloodless neutrality, and perfect organization. Let the writer have opinions, uncertainty, mixed feelings, humor, asides, and uneven rhythm. Never add factual claims to create that personality.
## CONTENT PATTERNS
### 1. Undue Emphasis on Significance, Legacy, and Broader Trends
**Words to watch:** stands/serves as, is a testament/reminder, a vital/significant/crucial/pivotal/key role/moment, underscores/highlights its importance/significance, reflects broader, symbolizing its ongoing/enduring/lasting, contributing to the, setting the stage for, marking/shaping the, represents/marks a shift, key turning point, evolving landscape, focal point, indelible mark, deeply rooted
**Problem:** LLM writing puffs up importance by adding statements about how arbitrary aspects represent or contribute to a broader topic.
**Before:**
> The Statistical Institute of Catalonia was officially established in 1989, marking a pivotal moment in the evolution of regional statistics in Spain. This initiative was part of a broader movement across Spain to decentralize administrative functions and enhance regional governance.
**After:**
> The Statistical Institute of Catalonia was established in 1989 to collect and publish regional statistics independently from Spain's national statistics office.
---
> The Statistical Institute of Catalonia was established in 1989, part of a wider decentralization of administrative functions in Spain.
### 2. Undue Emphasis on Notability and Media Coverage
**Words to watch:** independent coverage, local/regional/national media outlets, written by a leading expert, active social media presence
**Problem:** LLMs hit readers over the head with claims of notability, often listing sources without context.
**Before:**
> Her views have been cited in The New York Times, BBC, Financial Times, and The Hindu. She maintains an active social media presence with over 500,000 followers.
**After:**
> In a 2024 New York Times interview, she argued that AI regulation should focus on outcomes rather than methods.
> Her views have been cited in The New York Times and the BBC.
---
(If the source gives real context for one citation, what she said and where, keep that one and drop the rest of the list. Don't invent the context to make the trimmed version sound better.)
### 3. Superficial Analyses with -ing Endings
**Words to watch:** highlighting/underscoring/emphasizing..., ensuring..., reflecting/symbolizing..., contributing to..., cultivating/fostering..., encompassing..., showcasing...
**Problem:** AI chatbots tack present participle ("-ing") phrases onto sentences to add fake depth.
**Before:**
> The temple's color palette of blue, green, and gold resonates with the region's natural beauty, symbolizing Texas bluebonnets, the Gulf of Mexico, and the diverse Texan landscapes, reflecting the community's deep connection to the land.
**After:**
> The temple uses blue, green, and gold colors. The architect said these were chosen to reference local bluebonnets and the Gulf coast.
---
> The temple is painted blue, green, and gold, colors meant to evoke Texas bluebonnets and the Gulf of Mexico.
### 4. Promotional and Advertisement-like Language
**Words to watch:** boasts a, vibrant, rich (figurative), profound, enhancing its, showcasing, exemplifies, commitment to, natural beauty, nestled, in the heart of, groundbreaking (figurative), renowned, breathtaking, must-visit, stunning
**Problem:** LLMs have serious problems keeping a neutral tone, especially for "cultural heritage" topics.
**Before:**
> Nestled within the breathtaking region of Gonder in Ethiopia, Alamata Raya Kobo stands as a vibrant town with a rich cultural heritage and stunning natural beauty.
**After:**
> Alamata Raya Kobo is a town in the Gonder region of Ethiopia, known for its weekly market and 18th-century church.
---
> Alamata Raya Kobo is a town in the Gonder region of Ethiopia.
### 5. Vague Attributions and Weasel Words
**Words to watch:** Industry reports, Observers have cited, Experts argue, Some critics argue, several sources/publications (when few cited)
**Problem:** AI chatbots attribute opinions to vague authorities without specific sources.
**Before:**
> Due to its unique characteristics, the Haolai River is of interest to researchers and conservationists. Experts believe it plays a crucial role in the regional ecosystem.
**After:**
> The Haolai River supports several endemic fish species, according to a 2019 survey by the Chinese Academy of Sciences.
> Researchers and conservationists study the Haolai River for its unusual characteristics.
---
(If a real source exists, name it. Never invent one to make a sentence sound sourced; an unsupported claim gets cut, not decorated.)
### 6. Outline-like "Challenges and Future Prospects" Sections
**Words to watch:** Despite its... faces several challenges..., Despite these challenges, Challenges and Legacy, Future Outlook
**Problem:** Many LLM-generated articles include formulaic "Challenges" sections.
**Before:**
> Despite its industrial prosperity, Korattur faces challenges typical of urban areas, including traffic congestion and water scarcity. Despite these challenges, with its strategic location and ongoing initiatives, Korattur continues to thrive as an integral part of Chennai's growth.
**After:**
> Traffic congestion increased after 2015 when three new IT parks opened. The municipal corporation began a stormwater drainage project in 2022 to address recurring floods.
> Korattur has recurring traffic congestion and water shortages.
---
(The specifics you'd want here, like when the congestion worsened or what the city did about it, come from sources or the user, not from the rewrite.)
## LANGUAGE AND GRAMMAR PATTERNS
### 7. Overused "AI Vocabulary" Words
**High-frequency AI words:** Additionally, align with, crucial, delve, emphasizing, enduring, enhance, fostering, garner, highlight (verb), interplay, intricate/intricacies, key (adjective), landscape (abstract noun), pivotal, showcase, tapestry (abstract noun), testament, underscore (verb), valuable, vibrant
**High-frequency AI words:** Actually, additionally, align with, crucial, delve, emphasizing, enduring, enhance, fostering, garner, highlight (verb), interplay, intricate/intricacies, key (adjective), landscape (abstract noun), pivotal, showcase, tapestry (abstract noun), testament, underscore (verb), valuable, vibrant
**Problem:** These words appear far more frequently in post-2023 text. They often co-occur.
**Before:**
> Additionally, a distinctive feature of Somali cuisine is the incorporation of camel meat. An enduring testament to Italian colonial influence is the widespread adoption of pasta in the local culinary landscape, showcasing how these dishes have integrated into the traditional diet.
**After:**
> Somali cuisine also includes camel meat, which is considered a delicacy. Pasta dishes, introduced during Italian colonization, remain common, especially in the south.
---
### 8. Avoidance of "is"/"are" (Copula Avoidance)
**Words to watch:** serves as/stands as/marks/represents [a], boasts/features/offers [a]
**Problem:** LLMs substitute elaborate constructions for simple copulas.
**Before:**
> Gallery 825 serves as LAAA's exhibition space for contemporary art. The gallery features four separate spaces and boasts over 3,000 square feet.
**After:**
> Gallery 825 is LAAA's exhibition space for contemporary art. The gallery has four rooms totaling 3,000 square feet.
---
### 9. Negative Parallelisms
**Problem:** Constructions like "Not only...but..." or "It's not just about..., it's..." are overused.
### 9. Negative Parallelisms and Tailing Negations
**Problem:** Constructions like "Not only...but..." or "It's not just about..., it's..." are overused. So are clipped tailing-negation fragments such as "no guessing" or "no wasted motion" tacked onto the end of a sentence instead of written as a real clause.
**Before:**
> It's not just about the beat riding under the vocals; it's part of the aggression and atmosphere. It's not merely a song, it's a statement.
**After:**
> The heavy beat adds to the aggressive tone.
---
**Before (tailing negation):**
> The options come from the selected item, no guessing.
**After:**
> The options come from the selected item without forcing the user to guess.
### 10. Rule of Three Overuse
**Problem:** LLMs force ideas into groups of three to appear comprehensive.
**Before:**
> The event features keynote sessions, panel discussions, and networking opportunities. Attendees can expect innovation, inspiration, and industry insights.
**After:**
> The event includes talks and panels. There's also time for informal networking between sessions.
---
### 11. Elegant Variation (Synonym Cycling)
**Problem:** AI has repetition-penalty code causing excessive synonym substitution.
**Before:**
> The protagonist faces many challenges. The main character must overcome obstacles. The central figure eventually triumphs. The hero returns home.
**After:**
> The protagonist faces many challenges but eventually triumphs and returns home.
---
### 12. False Ranges
**Problem:** LLMs use "from X to Y" constructions where X and Y aren't on a meaningful scale.
**Before:**
> Our journey through the universe has taken us from the singularity of the Big Bang to the grand cosmic web, from the birth and death of stars to the enigmatic dance of dark matter.
**After:**
> The book covers the Big Bang, star formation, and current theories about dark matter.
---
### 13. Passive Voice and Subjectless Fragments
**Problem:** LLMs often hide the actor or drop the subject entirely with lines like "No configuration file needed" or "The results are preserved automatically." Rewrite these when active voice makes the sentence clearer and more direct.
**Before:**
> No configuration file needed. The results are preserved automatically.
**After:**
> You do not need a configuration file. The system preserves the results automatically.
## STYLE PATTERNS
### 13. Em Dash Overuse
**Problem:** LLMs use em dashes (—) more than humans, mimicking "punchy" sales writing.
### 14. Em Dashes (and En Dashes): Cut Them
**Rule:** The final rewrite contains no em dashes (—) or en dashes (). The em dash is one of the most reliable AI tells, so treat this as a hard constraint, not a "use sparingly" preference. Replace each one, in rough order of preference: a period (start a new sentence), a comma (a tight aside), a colon (introducing an explanation), parentheses (a true aside), or restructure the sentence. Also catch spaced em dashes (` — `) and double hyphens (` -- `) used the same way.
**Before:**
> The term is primarily promoted by Dutch institutions—not by the people themselves. You don't say "Netherlands, Europe" as an address—yet this mislabeling continues—even in official documents.
**After:**
> The term is primarily promoted by Dutch institutions, not by the people themselves. You don't say "Netherlands, Europe" as an address, yet this mislabeling continues in official documents.
**Before:**
> The new policy — announced without warning — affects thousands of workers. The changes -- long overdue according to critics -- will take effect immediately.
**After:**
> The new policy, announced without warning, affects thousands of workers. The changes, long overdue according to critics, will take effect immediately.
---
### 14. Overuse of Boldface
Before returning the final rewrite, scan it for `—` and ``. Any hit means the draft isn't done. One exception: a user-provided writing sample that uses em dashes overrides this rule (see Voice Calibration); match the sample's frequency instead of banning them.
### 15. Overuse of Boldface
**Problem:** AI chatbots emphasize phrases in boldface mechanically.
**Before:**
> It blends **OKRs (Objectives and Key Results)**, **KPIs (Key Performance Indicators)**, and visual strategy tools such as the **Business Model Canvas (BMC)** and **Balanced Scorecard (BSC)**.
**After:**
> It blends OKRs, KPIs, and visual strategy tools like the Business Model Canvas and Balanced Scorecard.
---
### 15. Inline-Header Vertical Lists
### 16. Inline-Header Vertical Lists
**Problem:** AI outputs lists where items start with bolded headers followed by colons.
**Before:**
> - **User Experience:** The user experience has been significantly improved with a new interface.
> - **Performance:** Performance has been enhanced through optimized algorithms.
> - **Security:** Security has been strengthened with end-to-end encryption.
**After:**
> The update improves the interface, speeds up load times through optimized algorithms, and adds end-to-end encryption.
---
### 16. Title Case in Headings
### 17. Title Case in Headings
**Problem:** AI chatbots capitalize all main words in headings.
**Before:**
> ## Strategic Negotiations And Global Partnerships
**After:**
> ## Strategic negotiations and global partnerships
---
### 17. Emojis
### 18. Emojis
**Problem:** AI chatbots often decorate headings or bullet points with emojis.
**Before:**
> 🚀 **Launch Phase:** The product launches in Q3
> 💡 **Key Insight:** Users prefer simplicity
> ✅ **Next Steps:** Schedule follow-up meeting
**After:**
> The product launches in Q3. User research showed a preference for simplicity. Next step: schedule a follow-up meeting.
---
### 18. Curly Quotation Marks
### 19. Curly Quotation Marks
**Problem:** ChatGPT uses curly quotes (“...”) instead of straight quotes ("...").
**Before:**
> He said “the project is on track” but others disagreed.
**After:**
> He said "the project is on track" but others disagreed.
---
## COMMUNICATION PATTERNS
### 19. Collaborative Communication Artifacts
**Words to watch:** I hope this helps, Of course!, Certainly!, You're absolutely right!, Would you like..., let me know, here is a...
### 20. Collaborative Communication Artifacts
**Words to watch:** I hope this helps, Of course!, Certainly!, You're absolutely right!, Would you like..., Want me to...?, Want me to give examples?, Should I continue?, let me know, here is a...
**Problem:** Text meant as chatbot correspondence gets pasted as content.
**Before:**
> Here is an overview of the French Revolution. I hope this helps! Let me know if you'd like me to expand on any section.
**After:**
> The French Revolution began in 1789 when financial crisis and food shortages led to widespread unrest.
---
### 21. Knowledge-Cutoff Disclaimers and Speculative Gap-Filling
### 20. Knowledge-Cutoff Disclaimers
**Words to watch:** as of [date], Up to my last training update, While specific details are limited/scarce..., based on available information...
**Problem:** AI disclaimers about incomplete information get left in text.
**Before:**
**Words to watch:** as of [date], Up to my last training update, While specific details are limited/scarce..., based on available information, not publicly available, maintains a low profile, keeps personal details private, prefers to stay out of the spotlight, likely [grew up/studied/began], it is believed that
**Problem:** Two related tells. (a) Older models leave hard knowledge-cutoff disclaimers in the text. (b) When a model can't find a source, it writes a paragraph *about* not finding one and then invents plausible filler to cover the gap. For a private person the guess almost always lands on the same stock phrases ("maintains a low profile," "keeps personal details private"), none of it sourced. Say what isn't known, or cut the sentence; don't dress a guess up as fact.
**Before (cutoff disclaimer):**
> While specific details about the company's founding are not extensively documented in readily available sources, it appears to have been established sometime in the 1990s.
**After:**
> The company was founded in 1994, according to its registration documents.
---
### 21. Sycophantic/Servile Tone
> The company's founding date is not documented in the available sources. (Or cut the sentence. State a date only if a source provides one.)
**Before (speculative gap-fill):**
> Information about her early life is not publicly available, suggesting she maintains a low profile and keeps personal details private. She likely grew up in a middle-class household, which shaped her later interest in education reform.
**After:**
> Her early life is not documented in the available sources. (Or omit the section.)
### 22. Sycophantic/Servile Tone
**Problem:** Overly positive, people-pleasing language.
**Before:**
> Great question! You're absolutely right that this is a complex topic. That's an excellent point about the economic factors.
**After:**
> The economic factors you mentioned are relevant here.
---
## FILLER AND HEDGING
### 22. Filler Phrases
### 23. Filler Phrases
**Before → After:**
- "In order to achieve this goal" → "To achieve this"
@@ -364,122 +264,146 @@ Avoiding AI patterns is only half the job. Sterile, voiceless writing is just as
- "The system has the ability to process" → "The system can process"
- "It is important to note that the data shows" → "The data shows"
---
### 23. Excessive Hedging
### 24. Excessive Hedging
**Problem:** Over-qualifying statements.
**Before:**
> It could potentially possibly be argued that the policy might have some effect on outcomes.
**After:**
> The policy may affect outcomes.
---
### 24. Generic Positive Conclusions
### 25. Generic Positive Conclusions
**Problem:** Vague upbeat endings.
**Before:**
> The future looks bright for the company. Exciting times lie ahead as they continue their journey toward excellence. This represents a major step in the right direction.
**After:**
> The company plans to open two more locations next year.
> (Cut the paragraph. End on the last concrete fact instead of a send-off. If the source states real plans, use those.)
### 26. Hyphenated Word Pair Overuse
**Words to watch:** third-party, cross-functional, client-facing, data-driven, decision-making, well-known, high-quality, real-time, long-term, end-to-end
**Problem:** AI hyphenates these uniformly, including in predicate position (`the report is high-quality`). Humans hyphenate inconsistently — typically only when the compound is attributive (`a high-quality report`) and often dropping the hyphen otherwise (`the report is high quality`). Keep attributive-position hyphens; drop them when the compound follows the noun.
**Before:**
> The cross-functional team delivered a high-quality, data-driven report. The team is cross-functional, the report is high-quality, and the methodology is data-driven.
**After:**
> The cross-functional team delivered a high-quality, data-driven report. The team is cross functional, the report is high quality, and the methodology is data driven.
### 27. Persuasive Authority Tropes
**Phrases to watch:** The real question is, at its core, in reality, what really matters, fundamentally, the deeper issue, the heart of the matter
**Problem:** LLMs use these phrases to pretend they are cutting through noise to some deeper truth, when the sentence that follows usually just restates an ordinary point with extra ceremony.
**Before:**
> The real question is whether teams can adapt. At its core, what really matters is organizational readiness.
**After:**
> The question is whether teams can adapt. That mostly depends on whether the organization is ready to change its habits.
### 28. Signposting and Announcements
**Phrases to watch:** Let's dive in, let's explore, let's break this down, here's what you need to know, now let's look at, without further ado
**Problem:** LLMs announce what they are about to do instead of doing it. This meta-commentary slows the writing down and gives it a tutorial-script feel.
**Before:**
> Let's dive into how caching works in Next.js. Here's what you need to know.
**After:**
> Next.js caches data at multiple layers, including request memoization, the data cache, and the router cache.
### 29. Fragmented Headers
**Signs to watch:** A heading followed by a one-line paragraph that simply restates the heading before the real content begins.
**Problem:** LLMs often add a generic sentence after a heading as a rhetorical warm-up. It usually adds nothing and makes the prose feel padded.
**Before:**
> ## Performance
>
> Speed matters.
>
> When users hit a slow page, they leave.
**After:**
> ## Performance
>
> When users hit a slow page, they leave.
### 30. Diff-Anchored Writing
**Problem:** Documentation or comments written as if narrating a change rather than describing the thing as it is. Unless the document is inherently version-scoped (changelogs, release notes, migration guides), it should read coherently without knowing what changed in the last commit.
**Before:**
> This function was added to replace the previous approach of iterating through all items, which caused O(n²) performance.
**After:**
> This function uses a hash map for O(1) lookups, avoiding the O(n²) cost of naive iteration.
### 31. Manufactured Punchlines and Staccato Drama
**Problem:** LLMs often make every sentence land like a quotable closer, then stack short declarative fragments to manufacture drama. A single short sentence for emphasis is fine; a run of them starts to sound engineered.
**Before:**
> Then AlphaEvolve arrived. It had no preference for symmetry. No aesthetic prior. No nostalgia for human taste. The old rules were gone.
**After:**
> AlphaEvolve changed the search because it did not favor symmetry or human-looking designs. That made some of the older assumptions less useful.
### 32. Aphorism Formulas
**Words to watch:** X is the Y of Z, X becomes a trap, X is not a tool but a mirror, the language of, the currency of, the architecture of
**Problem:** LLMs turn ordinary claims into reusable aphorisms that sound profound without adding precision. Replace the formula with the concrete claim it is gesturing at.
**Before:**
> Symmetry is the language of trust. Efficiency becomes a trap when teams forget the human layer.
**After:**
> Symmetric layouts often feel more predictable to users. Teams can over-optimize workflows and miss how people actually use them.
### 33. Conversational Rhetorical Openers
**Phrases to watch:** Honestly?, Look, Here's the thing, The thing is, Let's be honest, Real talk, when used as standalone hooks or fake-candid pauses before an ordinary point.
**Problem:** LLMs open with a fake-candid hook to manufacture intimacy before delivering a routine claim. The tell is the theatrical pause-and-reveal: a one-word question or aside, then the "real" answer. A person being honest usually just says the thing.
**Before:**
> Is it worth the price? Honestly? It depends on how often you'll use it.
**After:**
> Whether it's worth the price depends on how often you'll use it.
## DETECTION GUIDANCE
### What NOT to flag (false positives)
A clean human writer can hit several of the patterns above without any AI involvement. Before rewriting, sanity-check that you are not gutting legitimate prose. The following are *not* reliable indicators on their own:
- **Perfect grammar and consistent style.** Many writers are professionals or have been edited. Polish does not equal AI.
- **Mixed casual and formal registers.** This often signals a person in a technical field, a young writer, or someone with neurodivergent prose habits — not a chatbot.
- **"Bland" or "robotic" prose.** AI prose has *specific* tells. Generic dryness without those tells is just dry writing.
- **Formal or academic vocabulary.** AI overuses *specific* fancy words (see §7), not all fancy words. Don't flatten "ostensibly" or "constituent" just because they sound brainy.
- **Letter-style opening or closing on a comment.** Salutations and sign-offs predate ChatGPT by centuries.
- **Common transition words in isolation.** *Additionally*, *moreover*, *consequently* are AI-coded only when piled up. One *however* is not a tell.
- **Curly quotes alone.** macOS, Word, Google Docs, and most CMSes auto-curl by default. Curly quotes only count when stacked with other tells.
- **Em dashes alone.** Many editors and journalists use them often. Em dashes are evidence only when paired with formulaic sales-y rhythm.
- **One short emphatic sentence.** Humans use clipped sentences to land a point. Flag staccato drama only when several short fragments appear in a row and inflate the tone.
- **"Honestly" or "look" mid-sentence.** These are ordinary in casual writing. The tell is the standalone theatrical opener, not the word itself.
- **Unsourced claims.** Most of the web is unsourced. Lack of citations doesn't prove anything.
- **Correct, complex formatting.** Visual editors and templates produce clean output without any AI.
- **Secondhand text.** Do not rewrite watched phrases inside quotations, titles, proper names, or examples where the phrase is being discussed rather than used.
When in doubt, look for **clusters** of tells, not isolated ones. A single em dash means nothing; em dashes plus rule-of-three plus *vibrant tapestry* plus a "Conclusion" section is a confession.
### Signs of human writing (preserve these)
When you see these, lean toward leaving the prose alone — they are evidence of a real person writing, and over-editing will destroy what makes the piece sound human:
- **Specific, unusual, hard-to-fabricate detail.** A real address. A weird quote. The phrase "the lawyer who used to work upstairs from my dentist." LLMs round off specifics; humans hoard them.
- **Mixed feelings and unresolved tension.** "I think this is mostly good, but it bothers me, and I can't fully explain why." LLMs default to clean takes.
- **Dated, era-bound references.** Slang, memes, or in-jokes that map to a specific year and subculture. Models lag by a year or more.
- **First-person editorial choices the writer can defend.** If the writer can explain *why* they made a particular cut or used a particular word, that's a strong human signal.
- **Variety in sentence length.** Real writing alternates short and long. AI writing tends toward an even, mid-length cadence.
- **Genuine asides, parentheticals, or self-corrections.** "(I keep wanting to say 'almost' here, but it really was certain.)" Models rarely interrupt themselves like this.
- **Edits made before November 30, 2022.** ChatGPT's public launch. Anything older than that is, with very rare exceptions, not AI-written.
---
## Process
## Invocation Modes
1. Read the input text carefully
2. Identify all instances of the patterns above
3. Rewrite each problematic section
4. Ensure the revised text:
- Sounds natural when read aloud
- Varies sentence structure naturally
- Uses specific details over vague claims
- Maintains appropriate tone for context
- Uses simple constructions (is/are/has) where appropriate
5. Present a draft humanized version
6. Prompt: "What makes the below so obviously AI generated?"
7. Answer briefly with the remaining tells (if any)
8. Prompt: "Now make it not obviously AI generated."
9. Present the final version (revised after the audit)
**Pasted text (default).** The user gives text in the conversation. Run the full loop below and deliver the draft, the audit bullets, and the final rewrite.
## Output Format
**File mode.** The user points at a file. Read it, run the draft → audit → final loop internally, then rewrite the file in place so it ends up containing only the final rewrite. Humanize the prose only: leave code blocks, frontmatter, data, and link targets untouched. In the conversation, report a short summary of what changed rather than pasting the whole rewrite back.
Provide:
1. Draft rewrite
2. "What makes the below so obviously AI generated?" (brief bullets)
3. Final rewrite
4. A brief summary of changes made (optional, if helpful)
**Embedded mode.** Another task or agent is using this skill as one step of a larger job (a PR description, a commit message, a doc). Run the loop internally and output only the final text. No draft, no audit bullets, no summary. The caller wants prose, not ceremony.
---
## Process and Output
## Full Example
1. Read the input carefully and identify every instance of the patterns above.
2. Write a **draft rewrite**. Check that it reads naturally aloud, varies sentence length, prefers specific details and simple constructions (is/are/has), and keeps the appropriate register.
3. Ask two questions: **"What makes the below so obviously AI generated?"** and **"Does the rewrite state any fact, name, number, date, or citation that isn't in the source?"** Answer briefly. A fabrication is a defect even when it sounds more human than the vague original.
4. Revise into a **final rewrite** that addresses them and contains no em or en dashes (see §14).
**Before (AI-sounding):**
> Great question! Here is an essay on this topic. I hope this helps!
>
> AI-assisted coding serves as an enduring testament to the transformative potential of large language models, marking a pivotal moment in the evolution of software development. In today's rapidly evolving technological landscape, these groundbreaking tools—nestled at the intersection of research and practice—are reshaping how engineers ideate, iterate, and deliver, underscoring their vital role in modern workflows.
>
> At its core, the value proposition is clear: streamlining processes, enhancing collaboration, and fostering alignment. It's not just about autocomplete; it's about unlocking creativity at scale, ensuring that organizations can remain agile while delivering seamless, intuitive, and powerful experiences to users. The tool serves as a catalyst. The assistant functions as a partner. The system stands as a foundation for innovation.
>
> Industry observers have noted that adoption has accelerated from hobbyist experiments to enterprise-wide rollouts, from solo developers to cross-functional teams. The technology has been featured in The New York Times, Wired, and The Verge. Additionally, the ability to generate documentation, tests, and refactors showcases how AI can contribute to better outcomes, highlighting the intricate interplay between automation and human judgment.
>
> - 💡 **Speed:** Code generation is significantly faster, reducing friction and empowering developers.
> - 🚀 **Quality:** Output quality has been enhanced through improved training, contributing to higher standards.
> - ✅ **Adoption:** Usage continues to grow, reflecting broader industry trends.
>
> While specific details are limited based on available information, it could potentially be argued that these tools might have some positive effect. Despite challenges typical of emerging technologies—including hallucinations, bias, and accountability—the ecosystem continues to thrive. In order to fully realize this potential, teams must align with best practices.
>
> In conclusion, the future looks bright. Exciting times lie ahead as we continue this journey toward excellence. Let me know if youd like me to expand on any section!
**Draft rewrite:**
> AI coding assistants speed up some tasks. In a 2024 study by Google, developers using Codex completed simple functions 55% faster than a control group, but showed no improvement on debugging or architectural decisions.
>
> The tools are good at boilerplate: config files, test scaffolding, repetitive refactors. They are bad at knowing when they are wrong. I have mass-accepted suggestions that compiled, passed lint, and still did the wrong thing because I stopped paying attention.
>
> Mira, an engineer at a fintech startup I interviewed, said she uses Copilot "like autocomplete for boring code" but reviews every line before committing. Jake, a senior dev at a larger company, disabled it after it kept suggesting patterns from a deprecated internal library.
>
> The productivity claims are hard to verify. GitHub says Copilot users "accept 30% of suggestions," but acceptance is not correctness, and correctness is not value. The 2024 Uplevel study found no statistically significant difference in pull-request throughput between teams with and without AI assistants.
>
> None of this means the tools are useless. It means they are tools. They do not replace judgment, and they do not eliminate the need for tests. If you do not have tests, you cannot tell whether the suggestion is right.
**What makes the below so obviously AI generated?**
- The rhythm is still a bit too tidy (clean contrasts, evenly paced paragraphs).
- The named people and study citations can read like plausible-but-made-up placeholders unless they're real and sourced.
- The closer leans a touch slogan-y ("If you do not have tests...") rather than sounding like a person talking.
**Now make it not obviously AI generated.**
> AI coding assistants can make you faster at the boring parts. Not everything. Definitely not architecture.
>
> They're great at boilerplate: config files, test scaffolding, repetitive refactors. They're also great at sounding right while being wrong. I've accepted suggestions that compiled, passed lint, and still missed the point because I stopped paying attention.
>
> People I talk to tend to land in two camps. Some use it like autocomplete for chores and review every line. Others disable it after it keeps suggesting patterns they don't want. Both feel reasonable.
>
> The productivity metrics are slippery. GitHub can say Copilot users "accept 30% of suggestions," but acceptance isn't correctness, and correctness isn't value. If you don't have tests, you're basically guessing.
**Changes made:**
- Removed chatbot artifacts ("Great question!", "I hope this helps!", "Let me know if...")
- Removed significance inflation ("testament", "pivotal moment", "evolving landscape", "vital role")
- Removed promotional language ("groundbreaking", "nestled", "seamless, intuitive, and powerful")
- Removed vague attributions ("Industry observers")
- Removed superficial -ing phrases ("underscoring", "highlighting", "reflecting", "contributing to")
- Removed negative parallelism ("It's not just X; it's Y")
- Removed rule-of-three patterns and synonym cycling ("catalyst/partner/foundation")
- Removed false ranges ("from X to Y, from A to B")
- Removed em dashes, emojis, boldface headers, and curly quotes
- Removed copula avoidance ("serves as", "functions as", "stands as") in favor of "is"/"are"
- Removed formulaic challenges section ("Despite challenges... continues to thrive")
- Removed knowledge-cutoff hedging ("While specific details are limited...")
- Removed excessive hedging ("could potentially be argued that... might have some")
- Removed filler phrases ("In order to", "At its core")
- Removed generic positive conclusion ("the future looks bright", "exciting times lie ahead")
- Made the voice more personal and less "assembled" (varied rhythm, fewer placeholders)
---
In pasted-text mode, deliver the draft, the brief "still-AI" bullets, the final rewrite, and (optionally) a short summary of changes. In file and embedded modes, run the same loop but deliver only what the mode calls for (see Invocation Modes).
## Reference
+6
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@@ -0,0 +1,6 @@
repo=https://github.com/blader/humanizer
ref=v2.9.1
subdir=.
vendored=2026-08-01
license=MIT
excludes=.github .claude-plugin
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# WARP.md
This file provides guidance to WARP (warp.dev) when working with code in this repository.
## What this repo is
This repository is a **Claude Code skill** implemented entirely as Markdown.
The “runtime” artifact is `SKILL.md`: Claude Code reads the YAML frontmatter (metadata + allowed tools) and the prompt/instructions that follow.
`README.md` is for humans: installation, usage, and a compact overview of the patterns.
## Key files (and how they relate)
- `SKILL.md`
- The actual skill definition.
- Starts with YAML frontmatter (`---``---`) containing `name`, `version`, `description`, and `allowed-tools`.
- After the frontmatter is the editor prompt: the canonical, detailed pattern list with examples.
- `README.md`
- Installation and usage instructions.
- Contains a summarized “24 patterns” table and a short version history.
When changing behavior/content, treat `SKILL.md` as the source of truth, and update `README.md` to stay consistent.
## Common commands
### Install the skill into Claude Code
Recommended (clone directly into Claude Code skills directory):
```bash
mkdir -p ~/.claude/skills
git clone https://github.com/blader/humanizer.git ~/.claude/skills/humanizer
```
Manual install/update (only the skill file):
```bash
mkdir -p ~/.claude/skills/humanizer
cp SKILL.md ~/.claude/skills/humanizer/
```
## How to “run” it (Claude Code)
Invoke the skill:
- `/humanizer` then paste text
## Making changes safely
### Versioning (keep in sync)
- `SKILL.md` has a `version:` field in its YAML frontmatter.
- `README.md` has a “Version History” section.
If you bump the version, update both.
### Editing `SKILL.md`
- Preserve valid YAML frontmatter formatting and indentation.
- Keep the pattern numbering stable unless youre intentionally re-numbering (since the README table and examples reference the same numbering).
### Documenting non-obvious fixes
If you change the prompt to handle a tricky failure mode (e.g., a repeated mis-edit or an unexpected tone shift), add a short note to `README.md`s version history describing what was fixed and why.
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interface:
display_name: "Humanizer"
short_description: "Remove AI writing patterns from prose"
default_prompt: "Use $humanizer to make this text sound natural while preserving its meaning and facts."
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#!/usr/bin/env python3
"""Validate Humanizer's portable package surfaces without external dependencies."""
from __future__ import annotations
import json
import re
from pathlib import Path
ROOT = Path(__file__).resolve().parent.parent
SKILL = (ROOT / "SKILL.md").read_text()
README = (ROOT / "README.md").read_text()
PLUGIN = json.loads((ROOT / ".claude-plugin" / "plugin.json").read_text())
def require(match: re.Match[str] | None, message: str) -> re.Match[str]:
if match is None:
raise SystemExit(message)
return match
frontmatter = require(
re.match(r"\A---\n(.*?)\n---\n", SKILL, re.DOTALL),
"SKILL.md must start with YAML frontmatter",
).group(1)
for nonportable_key in ("compatibility:", "allowed-tools:"):
if re.search(rf"(?m)^{re.escape(nonportable_key)}", frontmatter):
raise SystemExit(f"Remove nonportable frontmatter key: {nonportable_key[:-1]}")
skill_version = require(
re.search(r'(?m)^\s+version:\s*["\']([^"\']+)["\']\s*$', frontmatter),
"SKILL.md metadata.version is missing",
).group(1)
readme_version = require(
re.search(r"(?m)^- \*\*([0-9]+\.[0-9]+\.[0-9]+)\*\*", README),
"README version history is missing",
).group(1)
versions = {skill_version, readme_version, str(PLUGIN.get("version", ""))}
if len(versions) != 1:
raise SystemExit(f"Version mismatch: {sorted(versions)}")
pattern_numbers = [
int(number)
for number in re.findall(r"(?m)^### ([0-9]+)\. ", SKILL)
]
if pattern_numbers != list(range(1, 34)):
raise SystemExit(f"Expected patterns 1-33, found {pattern_numbers}")
readme_numbers = {
int(number) for number in re.findall(r"(?m)^\| ([0-9]+) \|", README)
}
if readme_numbers != set(range(1, 34)):
raise SystemExit("README pattern table must contain patterns 1-33")
if len(SKILL.splitlines()) > 500:
raise SystemExit("SKILL.md exceeds the 500-line portability budget")
print(f"Humanizer package v{skill_version} is valid")
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Copyright 2025 Paul Bakaus
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# Third-Party Notices
This project includes content derived from third-party work, used under the terms of its original license.
## Platform Design Skills
The `skill/reference/ios.md` and `skill/reference/android.md` platform reference files are distilled from ehmo's `platform-design-skills` (Apple Human Interface Guidelines and Material Design 3 rules), rewritten in Impeccable's voice.
**Original work:** https://github.com/ehmo/platform-design-skills
**Original license:** MIT
**Author:** ehmo
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---
name: impeccable
description: Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
version: 3.6.0
version: 4.0.4
user-invocable: true
argument-hint: "[craft|shape · audit|critique · animate|bolder|colorize|delight|layout|overdrive|quieter|typeset · adapt|clarify|distill · harden|onboard|optimize|polish · init|document|extract|live] [target]"
license: Apache 2.0
allowed-tools:
- Bash(npx impeccable *)
- Bash(node .claude/skills/impeccable/scripts/*)
---
Designs and iterates production-grade frontend interfaces. Real working code, committed design choices, exceptional craft.
This skill gives you the tools and permission to create design that earns to be called out-of-distribution craft: Whereas before, your design work would have been safe, timid and measured, you now approach every design task as a award-winning design director with impeccable understanding for what makes exceptional design work: production-grade code, peak creativity, a clear POV, deep understanding of the needs of the client and users, and exceptional craft.
Core principles:
- Go all out. No hedging, no shortcuts. The deliverable must be complete (except assets the user must provide).
- Dream big and bold. Distinct, beautiful, outstanding and highly inspiring work.
- Verify in bounded passes, not a loop, and the ceiling covers the whole cycle: screenshots, defect scans, micro-edits, and rebuilds alike. Build fully, inspect once with a batched round (desktop and mobile together), fix everything it shows in one batch, confirm with at most one more round, and stop polishing. Open-ended self-QA burns the user's money doing worse what the finish handoffs do better.
## Setup
You MUST do these steps before proceeding:
1. Run `node .claude/skills/impeccable/scripts/context.mjs` once per session (if the runtime shows this skill's loaded base directory, run `node <skill-base-dir>/scripts/context.mjs`; keep cwd at the user's project). Pass a named source file or route as `--target <path>`. It loads PRODUCT.md, DESIGN.md, the matching surface brief, and native-platform guidance when applicable; follow its directives and do not rerun it.
2. Before acting, load the one playbook that owns the request: the Commands table's reference for an explicit or clearly implied sub-command, or [reference/new-work.md](reference/new-work.md) for a new surface or replacement visual world. Then inspect the target and at least one representative source of incumbent visual truth (tokens, theme, CSS, component, or asset) before editing.
3. After analysis and direction are resolved, load [reference/craft-floor.md](reference/craft-floor.md) immediately before editing UI. It carries the quality floor, the absolute bans, and the reflexes no detector catches. Do not load it for planning-only work.
1. Run `node .claude/skills/impeccable/scripts/context.mjs` once per session. If you've already seen its output in this conversation, do not re-run it. The script either prints the project's PRODUCT.md (and DESIGN.md when present) as a markdown block, or tells you it's missing. Follow whatever it prints. **If it reports `NO_PRODUCT_MD`, stop and follow `reference/init.md` before doing anything else.** If the output ends with an `UPDATE_AVAILABLE` directive, follow it (ask the user once about updating, then continue). It never blocks the current task.
2. If the user invoked a sub-command (`craft`, `shape`, `audit`, `polish`, ...), you MUST read `reference/<command>.md` next. Non-optional. The reference defines the command's flow; without it you will skip steps the user expects.
3. Familiarize yourself with any existing design system, conventions, and components in the code. Read at least one project file (CSS / tokens / theme / a representative component or page). **Required even when you've loaded a sub-command reference in step 2.** Don't reinvent the wheel; use what's there when it works, branch out when the UX wins.
4. Read the matching register reference. **This is non-optional; skipping it produces generic output.** If the project is marketing, a landing page, a campaign, long-form content, or a portfolio (design IS the product), read `reference/brand.md`. If it is app UI, admin, a dashboard, or a tool (design SERVES the product), read `reference/product.md`. Pick by first match: (1) task cue ("landing page" vs "dashboard"); (2) surface in focus (the page, file, or route being worked on); (3) `register` field in PRODUCT.md.
5. **If the project is brand-new (no existing CSS tokens / theme / committed brand colors found in step 3)**, run `node .claude/skills/impeccable/scripts/palette.mjs` to receive a brand seed color and composition guidance. This is the anchor for your primary brand color. Compose the rest of the palette (bg, surface, ink, accent, muted) around it per the script's instructions. Use OKLCH throughout. **Skip this step only if step 3 found committed brand colors in existing tokens; in that case identity-preservation wins.**
## How to design
## Design guidance
- **The brief wins.** Honor pinned aesthetics, eras, materials, fonts, and palettes even when they conflict with a saturated-pattern warning. Redirecting a clear brief toward your taste is failure.
- **Refinement preserves; redesign replaces.** Refinement keeps the incumbent identity, behavior, copy, and everything outside scope. Ask before replacing factual copy or adding claims. Redesign keeps product truth, content, function, native affordances, and constraints, but treats the old look as evidence and anti-reference; choose a replacement world in new-work and replace DESIGN.md. Never split the difference into polish on the discarded look.
- **Visual authority is evidence, not a filename.** Missing DESIGN.md alone does not make a project greenfield; new-work decides whether to preserve, expand, or replace the incumbent world.
Produce ready-to-ship, production-grade code, not prototypes or starting points. Take no shortcuts unless the user asks for them (when in doubt, ask). Don't stop until arriving at a complete implementation (beautiful, responsive, fast, precise, bug-free, on brand). You take attention to detail seriously: every page, section or component crafted is battle tested using the tools available to you (browser screenshotting, computer use, etc). Claude is capable of extraordinary work. Don't hold back.
## Modes
### General rules
The mode names what the visitor's success looks like on this surface.
#### Color
- **Persuade:** the visitor decides and acts; design is the product. Landing pages, marketing, campaigns, pricing. Earn attention and action. Ship real imagery when the brief needs it; follow the committed world, not category habit.
- **Operate:** the visitor completes a task. App UI, dashboards, editors, admin, settings, tools. Scanability, consistency, native expectations, and the real usage scene outrank expression. Brand lives in precise details.
- **Read:** the visitor understands something. Docs, articles, guides, help, changelogs. Structure for comprehension, then make the reading experience worth staying in.
- **Experience:** the visitor is inside the work itself. Portfolios, galleries, showcases. Let the artifact lead from the first viewport; the interface recedes.
- **Verify contrast.** Body text must hit ≥4.5:1 against its background; large text (≥18px or bold ≥14px) needs ≥3:1. Placeholder text needs the same 4.5:1, not the muted-gray default. The most common failure: muted gray body text on a tinted near-white. If the contrast is even close, bump the body color toward the ink end of the ramp; light gray "for elegance" is the single biggest reason AI designs feel hard to read.
- Gray text on a colored background looks washed out. Use a darker shade of the background's own hue, or a transparency of the text color.
#### Typography
- Cap body line length at 6575ch.
- Don't pair fonts that are similar but not identical (two geometric sans-serifs, two humanist sans-serifs). Pair on a contrast axis (serif + sans, geometric + humanist) or use one family in multiple weights.
- Hero / display heading ceiling: clamp() max ≤ 6rem (~96px). Above that the page is shouting, not designing.
- Display heading letter-spacing floor: ≥ -0.04em. Anything tighter and letters touch; cramped, not "designed".
- Use `text-wrap: balance` on h1h3 for even line lengths; `text-wrap: pretty` on long prose to reduce orphans.
#### Layout
- Vary spacing for rhythm.
- Cards are the lazy answer. Use them only when they're truly the best affordance. Nested cards are always wrong.
- Flexbox for 1D, Grid for 2D. Don't default to Grid when `flex-wrap` would be simpler.
- For responsive grids without breakpoints: `repeat(auto-fit, minmax(280px, 1fr))`.
- Build a semantic z-index scale (dropdown → sticky → modal-backdrop → modal → toast → tooltip). Never arbitrary values like 999 or 9999.
#### Motion
- Motion should be intentional, and not be an afterthought. consider it as part of the build.
- Don't animate CSS layout properties unless truly needed.
- Ease out with exponential curves (ease-out-quart / quint / expo). No bounce, no elastic.
- Use libraries for more advanced motion needs (e.g. motion, gsap, anime.js, lenis etc)
- Reduced motion is not optional. Every animation needs a `@media (prefers-reduced-motion: reduce)` alternative: typically a crossfade or instant transition.
- Staggering the items within one list is legitimate. The tell is the uniform reflex (one identical entrance applied to every section), not motion itself; each reveal should fit what it reveals. Suppressing the reflex is never a reason to ship a page with no motion at all.
- Reveal animations must enhance an already-visible default. Don't gate content visibility on a class-triggered transition; transitions pause on hidden tabs and headless renderers, so the reveal never fires and the section ships blank.
- Premium motion materials are not just transform/opacity. Blur, backdrop-filter, clip-path, mask, and shadow/glow are part of the palette when they materially improve the effect and stay smooth.
#### Interaction
- Dropdowns rendered with `position: absolute` inside an `overflow: hidden` or `overflow: auto` container will be clipped. Use the native `<dialog>` / popover API, `position: fixed`, or a portal to escape the stacking context.
### New projects only (when no prior work exists)
#### Color & Theme
- Use OKLCH.
- **The cream / sand / beige body bg is the saturated AI default of 2026.** The whole warm-neutral band (OKLCH L 0.84-0.97, C < 0.06, hue 40-100) reads as cream/sand/paper/parchment regardless of what you call it. Token names like `--paper`, `--cream`, `--sand`, `--bone`, `--flour`, `--linen`, `--parchment`, `--wheat`, `--biscuit`, `--ivory` are tells in themselves. If the brief is "warm, traditional, family-coastal-Italian" or "magazine-warm" or "editorial-restraint", DO NOT translate that into a near-white warm-tinted bg; that's the AI move. Pick: (a) a saturated brand color as the body (terracotta, oxblood, deep ochre, near-black), (b) a true off-white at chroma 0 (or chroma toward the brand's own hue, not toward warmth-by-default), or (c) a darker mid-tone tinted neutral that's clearly the brand's own. "Warmth" in the brand is carried by accent + typography + imagery, not by body bg.
- Tinted neutrals: add 0.0050.015 chroma toward the brand's hue. Don't default-tint toward warm or cool "because the brand feels that way"; that's the cross-project monoculture move.
- When picking a theme: Dark vs. light is never a default. Not dark "because tools look cool dark." Not light "to be safe.".Before choosing, write one sentence of physical scene: who uses this, where, under what ambient light, in what mood. If the sentence doesn't force the answer, it's not concrete enough. Add detail until it does.
- Pick a **color strategy** before picking colors. Four steps on the commitment axis:
- **Restrained**: tinted neutrals + one accent ≤10%. Product default; brand minimalism.
- **Committed**: one saturated color carries 3060% of the surface. Brand default for identity-driven pages.
- **Full palette**: 34 named roles, each used deliberately. Brand campaigns; product data viz.
- **Drenched**: the surface IS the color. Brand heroes, campaign pages.
### Absolute bans
Match-and-refuse. If you're about to write any of these, rewrite the element with different structure.
- **Side-stripe borders.** `border-left` or `border-right` greater than 1px as a colored accent on cards, list items, callouts, or alerts. Never intentional. Rewrite with full borders, background tints, leading numbers/icons, or nothing.
- **Gradient text.** `background-clip: text` combined with a gradient background. Decorative, never meaningful. Use a single solid color. Emphasis via weight or size.
- **Glassmorphism as default.** Blurs and glass cards used decoratively. Rare and purposeful, or nothing.
- **The hero-metric template.** Big number, small label, supporting stats, gradient accent. SaaS cliché.
- **Identical card grids.** Same-sized cards with icon + heading + text, repeated endlessly.
- **Tiny uppercase tracked eyebrow above every section.** The 2023-era kicker (small all-caps text with wide tracking, "ABOUT" "PROCESS" "PRICING" above each heading) is now the saturated AI scaffold; it appears on 55-95% of generations regardless of brief, which is the definition of a tell. One named kicker as a deliberate brand system is voice; an eyebrow on every section is AI grammar. Choose a different cadence.
- **Numbered section markers as default scaffolding (01 / 02 / 03).** Putting `01 · About / 02 · Process / 03 · Pricing` above every section is the eyebrow trope one tier deeper: reach for it because "landing pages do this" and you're scaffolding by reflex. Numbers earn their place when the section actually IS a sequence (a real 3-step process, an ordered flow, a typed timeline) and the order carries information the reader needs. One deliberate numbered sequence on one page is voice; numbered eyebrows on every section across the site is AI grammar.
- **Text that overflows its container.** Long heading words plus large clamp scales plus narrow grids cause headline overflow on tablet/mobile. Test the heading copy at every breakpoint; if it overflows, reduce the clamp max or rewrite the copy. The viewport is part of the design.
### The AI slop test
If someone could look at this interface and say "AI made that" without doubt, it's failed. Cross-register failures are the absolute bans above. Register-specific failures live in each reference.
**Category-reflex check.** Run at two altitudes; the second one catches what the first one misses.
- **First-order:** if someone could guess the theme + palette from the category alone, it's the first training-data reflex. Rework the scene sentence and color strategy until the answer isn't obvious from the domain.
- **Second-order:** if someone could guess the aesthetic family from category-plus-anti-references ("AI workflow tool that's not SaaS-cream → editorial-typographic", "fintech that's not navy-and-gold → terminal-native dark mode"), it's the trap one tier deeper. The first reflex was avoided; the second wasn't. Rework until both answers are not obvious. The brand register's [reflex-reject aesthetic lanes](reference/brand.md) list catches the currently-saturated families.
Choose the mode from the requested surface, not the product, and persist it only in that surface brief. A tool's landing page is still Persuade; a fashion house's documentation is still Read; a docs index is Read, not Persuade. See [new-work.md](reference/new-work.md) for new surfaces and [operate.md](reference/operate.md) for deeper Operate/Read guidance.
## Commands
| Command | Category | Description | Reference |
|---|---|---|---|
| `craft [feature]` | Build | Shape, then build a feature end-to-end | [reference/craft.md](reference/craft.md) |
| `craft [feature]` | Build | Deprecated alias for an ordinary new-work request | [reference/craft.md](reference/craft.md) |
| `shape [feature]` | Build | Plan UX/UI before writing code | [reference/shape.md](reference/shape.md) |
| `init` | Build | Set up project context: PRODUCT.md, DESIGN.md, live config, next steps | [reference/init.md](reference/init.md) |
| `init` | Build | Capture durable product context in PRODUCT.md | [reference/init.md](reference/init.md) |
| `document` | Build | Generate DESIGN.md from existing project code | [reference/document.md](reference/document.md) |
| `extract [target]` | Build | Pull reusable tokens and components into design system | [reference/extract.md](reference/extract.md) |
| `critique [target]` | Evaluate | UX design review with heuristic scoring | [reference/critique.md](reference/critique.md) |
| `audit [target]` | Evaluate | Technical quality checks (a11y, perf, responsive) | [reference/audit.md](reference/audit.md) |
| `audit [target]` | Evaluate | Technical quality checks (a11y, perf, responsive) | [reference/audit.md](reference/audit.md) · native: [reference/audit.native.md](reference/audit.native.md) |
| `polish [target]` | Refine | Final quality pass before shipping | [reference/polish.md](reference/polish.md) |
| `bolder [target]` | Refine | Amplify safe or bland designs | [reference/bolder.md](reference/bolder.md) |
| `quieter [target]` | Refine | Tone down aggressive or overstimulating designs | [reference/quieter.md](reference/quieter.md) |
@@ -122,47 +64,23 @@ If someone could look at this interface and say "AI made that" without doubt, it
| `delight [target]` | Enhance | Add personality and memorable touches | [reference/delight.md](reference/delight.md) |
| `overdrive [target]` | Enhance | Push past conventional limits | [reference/overdrive.md](reference/overdrive.md) |
| `clarify [target]` | Fix | Improve UX copy, labels, and error messages | [reference/clarify.md](reference/clarify.md) |
| `adapt [target]` | Fix | Adapt for different devices and screen sizes | [reference/adapt.md](reference/adapt.md) |
| `adapt [target]` | Fix | Adapt for different devices and screen sizes | [reference/adapt.md](reference/adapt.md) · native: [reference/adapt.native.md](reference/adapt.native.md) |
| `optimize [target]` | Fix | Diagnose and fix UI performance | [reference/optimize.md](reference/optimize.md) |
| `live` | Iterate | Visual variant mode: pick elements in the browser, generate alternatives | [reference/live.md](reference/live.md) |
Plus three management commands: `pin <command>`, `unpin <command>`, and `hooks <on|off|status|...>`, detailed below.
Routing:
### Routing rules
- **No argument:** read [routing.md](reference/routing.md) and present its context-aware menu; never auto-run a command.
- **Explicit or clearly implied command:** load its reference (native variant on native platforms) and follow it. Ask once if two commands fit.
- **Otherwise:** treat the request as general design work. Missing PRODUCT.md routes a new surface or replacement world through init, then new-work; a narrow refinement of existing code proceeds on the incumbent implementation as context.mjs directs, offering init afterward rather than blocking on it.
- `teach` aliases `init`. `craft` is a deprecated alias for ordinary new-work and adds nothing. `shape` owns task discovery, then enters new-work only for visual-world and surface-concept decisions.
1. **No argument**: the user is asking "what should I do?" Make the menu context-aware instead of static. Setup has already run `context.mjs`; if that reported `NO_PRODUCT_MD` you are already in init (setup), so finish that and skip this. Otherwise run `node .claude/skills/impeccable/scripts/context-signals.mjs` once and read its JSON, then lead with the **2-3 highest-value next commands**, each with a one-line reason pulled from the signals, followed by the full menu (the table above, grouped by category). **Never auto-run a command; the recommendation is a suggestion the user confirms.**
After init writes PRODUCT.md, resume without rerunning `context.mjs`; init loads the native platform reference itself when the platform it recorded is `ios`, `android`, or `adaptive`.
Reason over the signals; there is no score to obey:
- `setup.hasDesign` false while `setup.hasCode` true → `document` (capture the visual system).
- `critique.latest` is `null` → the project has never been critiqued; for a set-up project with a real surface, offering `/impeccable critique <surface>` is a strong default.
- `critique.latest` with a low `score` or non-zero `p0` / `p1``polish` (it reads that snapshot as its backlog), or re-run `critique` if the snapshot looks stale.
- `git.changedFiles` pointing at one surface → scope `audit` or `polish` to those files specifically, naming them.
- `devServer.running` true → `live` is available for in-browser iteration; if false, don't lead with `live`.
- Otherwise group by intent exactly as init's "Recommend starting points" step does (build new / improve what's there / iterate visually), tailored to `setup.register`.
**Pin / Unpin:** `node .claude/skills/impeccable/scripts/pin.mjs <pin|unpin> <command>` creates or removes a standalone `/<command>` shortcut. Report the script's result concisely; relay stderr verbatim on error.
**If `scan.targets` is non-empty, run `node .claude/skills/impeccable/scripts/detect.mjs --json <scan.targets joined by spaces>` once** (the bundled detector over local files: no network, no npx). `scan.via` tells you what they are: `git-changes` (the markup/style files in your dirty tree, the most relevant set), `source-dir` (e.g. `src`, `app`), `html`, or `root`. Fold the hits into your picks: many quality / contrast hits → `audit` or `polish`; a specific slop family → the matching command (gradient text or eyebrows → `quieter` / `typeset`, flat or gray palette → `colorize`, and so on). It's a real, current signal that beats guessing. If detect errors or the tree is large and slow, skip it and recommend the user run `audit` themselves; never block the suggestion on it.
**Hooks:** `/impeccable hooks <on|off|status|ignore-rule|ignore-file|ignore-value|reset>` manages the design detector hook for this project (auto-runs the detector after UI file edits and surfaces findings). Load [reference/hooks.md](reference/hooks.md) when the user invokes it with any argument.
Keep it to 2-3 pointed picks with the exact command to type. The menu stays the fallback; the recommendation is the lede.
2. **First word matches a command** (table above OR `pin` / `unpin` / `hooks`): load its reference file and follow its instructions. Everything after the command name is the target.
3. **First word doesn't match, but the intent clearly maps to one command** (e.g. "fix the spacing" → `layout`, "rewrite this error message" → `clarify`, "the colors feel flat" → `colorize`): load that command's reference and proceed as if invoked. If two commands could fit, ask once which.
4. **No clear command match**: general design invocation. Apply the setup steps, the General rules, and the loaded register reference, using the full argument as context.
**Doctor:** `/impeccable doctor` reports and repairs drift between this project's Impeccable artifacts (PRODUCT.md, DESIGN.md and its sidecar, config, surface briefs, the hook) and what this version reads. Load [reference/doctor.md](reference/doctor.md) when the user invokes it, or when they ask what is out of date, stale, or needs refreshing. A `CONTEXT_STALE` directive in Setup's output is the cheap subset of the same report; act on it there per its own instructions rather than running doctor unasked.
Setup (context gathering, register) is already loaded by then; sub-commands don't re-invoke `/impeccable`.
If the first word is `craft`, setup still runs first, but [reference/craft.md](reference/craft.md) owns the rest of the flow. If setup invokes `init` as a blocker, finish init, refresh context, then resume the original command and target.
`teach` is a deprecated alias for `init`: if the user types it, load [reference/init.md](reference/init.md) and proceed as if they ran `init`.
## Pin / Unpin
**Pin** creates a standalone shortcut so `/<command>` invokes `/impeccable <command>` directly. **Unpin** removes it. The script writes to every harness directory present in the project.
```bash
node .claude/skills/impeccable/scripts/pin.mjs <pin|unpin> <command>
```
Valid `<command>` is any command from the table above. Report the script's result concisely. Confirm the new shortcut on success, relay stderr verbatim on error.
## Hooks
`/impeccable hooks <on|off|status|ignore-rule|ignore-file|ignore-value|reset>` manages the design detector hook for this project. The hook auto-runs the detector after direct UI file edits and surfaces findings as system reminders. Full flow is in [reference/hooks.md](reference/hooks.md); load it when the user invokes `/impeccable hooks` with any argument.
**Never repair drift as a side effect of a design task.** A `CONTEXT_STALE` finding is reported, not acted on, unless the user asks. The one exception is a finding marked `auto`, which the next write to that file performs anyway.
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repo=https://github.com/pbakaus/impeccable
ref=skill-v4.0.4
subdir=.claude/skills/impeccable
vendored=2026-08-01
license=Apache-2.0
excludes=
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Adapt an existing design to a different context: another screen size, device, platform, or use case. The trap is treating adaptation as scaling. The job is rethinking the experience for the new context.
**Web only** (mobile web included). Native platforms (`ios` / `android` / `adaptive`) route to [adapt.native.md](adapt.native.md) instead; if the project is native, switch to it now.
---
@@ -0,0 +1,58 @@
> **Additional context needed**: target platforms/devices and usage contexts.
Adapt an existing **native** design (`ios` / `android` / `adaptive`) to a different context: another device class, orientation, platform, or origin. The trap is treating adaptation as scaling. The job is rethinking the experience for the new context, inside the platform conventions of [ios.md](ios.md) / [android.md](android.md); read the target platform's reference before planning if Setup hasn't already.
## Assess Adaptation Challenge
1. **Source context**: what was it designed for, and what assumptions did it make? (Phone-only? Portrait-only? One platform's idioms? A website?)
2. **Target context**: which device class (phone, tablet, foldable), orientation, platform, and usage posture (one-handed on the go vs two-handed at rest)?
3. **What breaks**: navigation that doesn't fit the target, layouts that stretch instead of restructure, gestures or controls that don't exist there?
## Adaptation Strategies
### Phone → Tablet (iPad / large screens)
- **Restructure, don't stretch.** A scaled-up phone UI on a tablet is the failure mode. Use size classes (iOS) / window size classes (Android) to switch structure.
- **Navigation changes shape**: tab bar stays or becomes a sidebar on iPad; Android navigation bar becomes a rail or drawer on expanded width.
- **Use the width**: split view / master-detail (list + detail side by side), multi-column grids, popovers where phones used sheets.
- **Multitasking is a size, not an edge case**: iPad Split View and Android multi-window can hand you a phone-width window on a tablet; size-class-driven layout handles both for free.
### Orientation & foldables
- Landscape restructures (side-by-side panes, repositioned controls); never clip or letterbox. Lock orientation only when the task truly demands it.
- Foldables (Android): react to posture and hinge via window size classes; test folded, unfolded, and tabletop.
### Platform → platform (iOS ↔ Android)
Translate idioms; never transplant them:
| iOS | Android |
|---|---|
| Tab bar | Navigation bar / rail / drawer |
| Edge-swipe back, back chevron | Predictive Back gesture / button |
| Switch, segmented control, system pickers | Material switch, chips, Material pickers |
| Action sheet | Bottom sheet / Material dialog |
| SF Symbols, SF Pro, Dynamic Type | Material Symbols, Roboto, sp scaling |
| Semantic system colors, materials | Material color roles, tonal elevation |
| System push/sheet transitions | Container transform, shared-axis, fade-through |
Rebuild navigation and controls in the target's vocabulary; carry over the brand's expressive layer (palette intent, type accent, motion personality) through the target's theming system.
### Web → native (porting a website or web app)
Reconform, don't reflow. Replace web navigation with the platform's model, HTML-shaped controls with platform controls, hover affordances with touch-first ones, and px-based type with Dynamic Type / sp. Then treat the result to the full platform reference; the slop test there is the acceptance bar.
## Implement & Verify
- Drive structure from **size classes / window size classes**, never from device-model checks.
- Respect safe areas and window insets in every new configuration (notch, hinge, status bar, keyboard).
- Test on simulators for breadth, then real hardware for truth: at least one phone and one tablet per shipped platform, both orientations, split-screen where supported.
When the adaptation feels native to each context, hand off to `/impeccable polish` for the final pass.
**NEVER**:
- Ship a stretched phone layout on a tablet
- Port one platform's controls or navigation onto the other
- Hide core functionality on smaller devices (if it matters, make it work)
- Lock orientation to dodge a layout bug
- Trust simulators alone (posture, gestures, and performance need hardware)
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# Android platform
For native Android apps: Jetpack Compose, Android Views, React Native, Expo, Flutter shipping to Android hardware.
On native, the visitor mode narrows what expression may override. Material Design 3 governs structure, navigation, and interaction in every mode; brand expresses through Material's theming (color roles, type scale, shape, motion). A Material-everywhere cross-platform app that also ships to iPhone still owes iOS its OS guarantees on that hardware: safe-area insets, Reduce Motion, edge-swipe back.
## The Android slop test
Would a fluent Android user trust this app, or trip on off-spec components? The most common tell is an iOS app wearing Android's skin: a bottom-only navigation copied from iPhone, a back arrow that ignores the system Back gesture, Cupertino-shaped switches and dialogs. Material 3 is the rulebook; follow its components and theme the brand through it.
## Layout & structure
- **Material navigation, matched to size.** Navigation bar (bottom, 35 destinations) on compact width; navigation rail or drawer on expanded width. Never ship a phone bottom-bar untouched on a tablet.
- **System Back always works.** Honor the predictive Back gesture and Back button; never trap the user or hijack the gesture.
- **Edge-to-edge with window insets.** Apply the status bar, navigation bar, display cutout, and IME insets so content never hides behind system bars or the keyboard.
- **Top app bar for screen context**; pair with a FAB when the screen has a single primary action.
## Touch targets
- **48×48 dp minimum** for every touch target, with at least 8 dp between them.
## Typography
- **Material type scale.** Display, Headline, Title, Body, Label roles (large/medium/small each). Map text to roles; never hand-pick sizes per screen.
- **Roboto is the system face**; theme a brand face in through the type scale, keeping body, labels, and controls legible and consistent.
- **sp units, never fixed px**, so type follows the system font-size setting.
## Color & theming
- **Material color roles** (primary, on-primary, surface, surface-variant, secondary-container, outline, error). Role tokens resolve light/dark and contrast variants automatically; raw hex breaks there.
- **Dynamic Color (Material You)** where it fits: derive the scheme from the user's wallpaper on Android 12+, with a static fallback.
- **Dark theme is a first-class scheme.** Design and test it; never a quick invert.
- **Tonal elevation.** Convey elevation through the standard surface tonal levels (plus shadow where appropriate); no arbitrary drop shadows.
## Components & motion
- **Material components.** Buttons (filled / tonal / outlined / text), FAB, switches, chips, snackbars, bottom sheets, Material dialogs, navigation bar/rail/drawer. Never port iOS controls or invent equivalents.
- **One FAB, one primary action.** Never stack FABs or spend one on a secondary task.
- **Snackbars for transient feedback** (actionable when useful, never a toast for that); dialogs only for decisions that must interrupt.
- **Material motion patterns.** Container transform, shared-axis, fade-through, with standard easing and durations; honor the system Remove animations setting with a crossfade or instant cut.
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> **Additional context needed**: performance constraints.
Add motion that conveys state, gives feedback, and clarifies hierarchy. Cut motion that exists only for decoration. Animation fatigue is a real cost; spend the budget on the moments that need it.
Use motion to explain state, relationship, and hierarchy, or to create one authored moment the surface has earned. Decoration without purpose is animation debt.
---
## Register
## Visitor mode
Brand: motion is part of the voice; one well-rehearsed entrance beats scattered micro-interactions. The saturated AI default is fade-and-rise reveals on every scrolled section; that's a tell, not a choreography. Reserve scroll-triggered motion for moments that earn it.
- **Persuade + Experience:** motion may carry the voice. Prefer one rehearsed focal sequence to repeated section reveals.
- **Operate + Read:** motion serves feedback, state, and continuity. Keep routine transitions fast and do not make users wait through page-load choreography.
- **Native (`ios` / `android` / `adaptive`):** follow the Motion section of [ios.md](ios.md) or [android.md](android.md), including the platform's Reduce Motion behavior. Do not apply the web tooling below.
Product: 150250 ms on most transitions. Motion conveys state: feedback, reveal, loading, transitions between views. No page-load choreography; users are in a task and won't wait for it.
## Find the job
---
Inspect the existing motion language, interaction states, target devices, and performance budget. Find only the places where motion would:
## Assess Animation Opportunities
- acknowledge an action;
- make a state change or spatial relationship legible;
- preserve continuity through navigation or layout change;
- direct attention at a meaningful moment;
- embody the selected visual world.
Analyze where motion would improve the experience:
Ask only when a material constraint cannot be inferred. Do not animate a static area merely because it exists.
1. **Identify static areas**:
- **Missing feedback**: Actions without visual acknowledgment (button clicks, form submission, etc.)
- **Jarring transitions**: Instant state changes that feel abrupt (show/hide, page loads, route changes)
- **Unclear relationships**: Spatial or hierarchical relationships that aren't obvious
- **Lack of delight**: Functional but joyless interactions
- **Missed guidance**: Opportunities to direct attention or explain behavior
## Set the motion thesis
2. **Understand the context**:
- What's the personality? (Playful vs serious, energetic vs calm)
- What's the performance budget? (Mobile-first? Complex page?)
- Who's the audience? (Motion-sensitive users? Power users who want speed?)
- What matters most? (One hero animation vs many micro-interactions?)
Write a short plan before implementation:
If any of these are unclear from the codebase, STOP and call the AskUserQuestion tool to clarify.
- **Focal moment:** the one sequence or interaction that deserves authorship, if any.
- **Continuity:** the state, layout, or navigation changes that need explanation.
- **Feedback:** the controls and outcomes that need acknowledgment.
- **Budget:** which effects may be expensive and how often they run.
**CRITICAL**: Respect `prefers-reduced-motion`. Always provide non-animated alternatives for users who need them.
The focal moment must come from this product and surface concept. A generic fade-and-rise, hover lift, parallax layer, or scroll reveal is not a thesis.
## Plan Animation Strategy
## Choose material by meaning
Create a purposeful animation plan:
Transform and opacity are reliable foundations, not the entire palette. Choose properties for what the transition communicates:
- **Hero moment**: What's the ONE signature animation? (Page load? Hero section? Key interaction?)
- **Feedback layer**: Which interactions need acknowledgment?
- **Transition layer**: Which state changes need smoothing?
- **Delight layer**: Where can we surprise and delight?
- **Continuity and relationship:** shared-element motion, FLIP-style transforms, view transitions, or deliberate spatial movement.
- **Focus and depth:** bounded blur, filter, backdrop, light, or shadow changes.
- **Reveal and composition:** masks, clip paths, cropping, or controlled occlusion.
- **Material and energy:** color, gradient position, texture, distortion, or shader effects when the world and runtime support them.
- **State and feedback:** the smallest change that makes cause and result unmistakable.
**IMPORTANT**: One well-orchestrated experience beats scattered animations everywhere. Focus on high-impact moments.
Do not stack techniques for spectacle. One strong material idea, carried through the focal sequence and quiet supporting states, is usually enough.
## Implement Animations
Sibling stagger is appropriate when a list appears as a list. Cap the total delay, and never reinterpret every scrolled section as a staggered list.
Add motion systematically across these categories:
## Timing and easing
### Entrance Animations
- **Hero section**: Dramatic entrance for primary content (scale, parallax, or creative effects)
- **Modal/drawer entry**: Smooth slide + fade, backdrop fade, focus management
- **List rhythm**: Sibling stagger is legitimate for cards-in-a-grid or list-items-appearing. Whole-section fade-on-scroll is not a list and is not legitimate. Cap total stagger time: 10 items at 50ms each = 500ms total. For more items, reduce per-item delay or cap the staggered count.
Timing should express distance and consequence:
Use CSS custom properties for clean stagger: `animation-delay: calc(var(--i, 0) * 50ms)` with `style="--i: 0"`, `style="--i: 1"`, etc. on each item.
| Duration | Typical use |
|---|---|
| 100150 ms | immediate feedback |
| 150300 ms | routine state change |
| 300500 ms | layout, overlay, or view transition |
| 500800 ms | a deliberately authored focal entrance |
### Micro-interactions
- **Button feedback**:
- Hover: Subtle scale (1.02-1.05), color shift, shadow increase
- Click: Quick scale down then up (0.95 → 1), ripple effect
- Loading: Spinner or pulse state
- **Form interactions**:
- Input focus: Border color transition, slight scale or glow
- Validation: Shake on error, check mark on success, smooth color transitions
- **Toggle switches**: Smooth slide + color transition (200-300ms)
- **Checkboxes/radio**: Check mark animation, ripple effect
- **Like/favorite**: Scale + rotation, particle effects, color transition
Exit faster than entrance. Use natural deceleration such as `cubic-bezier(0.16, 1, 0.3, 1)` for confident arrivals; do not use bounce or elastic curves by reflex. Long feedback feels like latency.
### State Transitions
- **Show/hide**: Fade + slide (not instant), appropriate timing (200-300ms)
- **Expand/collapse**: Height transition with overflow handling, icon rotation
- **Loading states**: Skeleton screen fades, spinner animations, progress bars
- **Success/error**: Color transitions, icon animations, gentle scale pulse
- **Enable/disable**: Opacity transitions, cursor changes
## Implement to the runtime
### Navigation & Flow
- **Page transitions**: Crossfade between routes, shared element transitions
- **Tab switching**: Slide indicator, content fade/slide
- **Carousel/slider**: Smooth transforms, snap points, momentum
- **Scroll effects**: Parallax layers, sticky headers with state changes, scroll progress indicators
- Use CSS transitions and keyframes for declarative state and bounded sequences.
- Use Web Animations API or the project's existing motion library for interruption, sequencing, and dynamic values.
- Use View Transitions or shared-element techniques when continuity across states is the point.
- Use scroll-driven motion only when the scroll relationship itself carries meaning, with a robust fallback.
- Do not add a dependency for an effect the existing stack can express cleanly.
### Feedback & Guidance
- **Hover hints**: Tooltip fade-ins, cursor changes, element highlights
- **Drag & drop**: Lift effect (shadow + scale), drop zone highlights, smooth repositioning
- **Copy/paste**: Brief highlight flash on paste, "copied" confirmation
- **Focus flow**: Highlight path through form or workflow
Keep content visible in the default state so failed scripts do not hide the page. Avoid casually animating layout-driving properties such as `width`, `height`, `top`, `left`, and margins; use FLIP, transforms, or grid techniques when appropriate. Bound blur, filter, shadow, canvas, and shader work to isolated regions. Apply `will-change` only during known animation. Measure on target viewports and devices rather than assuming transform means fast.
### Delight Moments
- **Empty states**: Subtle floating animations on illustrations
- **Completed actions**: Confetti, check mark flourish, success celebrations
- **Easter eggs**: Hidden interactions for discovery
- **Contextual animation**: Weather effects, time-of-day themes, seasonal touches
## Accessibility and control
## Technical Implementation
Respect autoplay and sound preferences. Any nonessential loop must stop when offscreen or hidden.
Use appropriate techniques for each animation:
## Verify
### Timing & Easing
- The focal motion is specific to the selected world and surface.
- Every supporting animation explains feedback, state, or relationship.
- Interruption and repeated use behave correctly.
- Desktop, mobile, and keyboard paths remain usable.
- Expensive effects stay smooth on the target device.
- Removing an animation would lose meaning or authored character, not merely decoration.
**Duration: the 100/300/500 rule.** Timing matters more than easing for "feels right":
| Duration | Use Case | Examples |
|----------|----------|----------|
| **100150ms** | Instant feedback | Button press, toggle, color change |
| **200300ms** | State changes | Menu open, tooltip, hover state |
| **300500ms** | Layout changes | Accordion, modal, drawer |
| **500800ms** | Entrance animations | Page load, hero reveal |
**Easing curves (use these, not CSS defaults):**
```css
/* Recommended: natural deceleration */
--ease-out-quart: cubic-bezier(0.25, 1, 0.5, 1); /* Smooth */
--ease-out-quint: cubic-bezier(0.22, 1, 0.36, 1); /* Slightly snappier */
--ease-out-expo: cubic-bezier(0.16, 1, 0.3, 1); /* Confident, decisive */
/* AVOID: feel dated and tacky */
/* bounce: cubic-bezier(0.34, 1.56, 0.64, 1); */
/* elastic: cubic-bezier(0.68, -0.6, 0.32, 1.6); */
```
**Exit animations are faster than entrances.** Use ~75% of enter duration.
### CSS Animations
```css
/* Prefer for simple, declarative animations */
- transitions for state changes
- @keyframes for complex sequences
- transform and opacity for reliable movement
- blur, filters, masks, clip paths, shadows, and color shifts for premium atmospheric effects when verified smooth
```
### JavaScript Animation
```javascript
/* Use for complex, interactive animations */
- Web Animations API for programmatic control
- Framer Motion for React
- GSAP for complex sequences
```
### Motion Materials
Transform and opacity are reliable defaults, not the whole palette. Premium interfaces often need atmospheric properties. Match material to effect:
- **Transform / opacity**: movement, press feedback, simple reveals, list choreography
- **Blur / filter / backdrop-filter**: focus pulls, depth, glass or lens effects, softened entrances
- **Clip-path / masks**: wipes, reveals, editorial cropping, product-like transitions
- **Shadow / glow / color filters**: energy, affordance, focus, warmth, active state
- **Grid-template-rows or FLIP-style transforms**: expanding and reflowing layout without animating `height` directly
The hard rule isn't "transform and opacity only." It's: avoid animating layout-driving properties casually (`width`, `height`, `top`, `left`, margins), keep expensive effects bounded to small or isolated areas, and verify smoothness in-browser on target viewports.
### Performance
- **Layout safety**: Avoid casual animation of layout-driving properties (`width`, `height`, `top`, `left`, margins)
- **will-change**: Add sparingly for known expensive animations only (e.g. on `:hover` or an `.animating` class), never preemptively across the whole page
- **Scroll triggers**: Use Intersection Observer instead of scroll event listeners; unobserve after the animation fires once
- **Bound expensive effects**: Keep blur/filter/shadow areas small or isolated, use `contain` where appropriate
- **Monitor FPS**: Ensure 60fps on target devices
### Perceived Performance
Nobody cares how fast your site *is*, only how fast it feels. The 80ms threshold: anything under ~80ms feels instant because our brains buffer sensory input for that long to synchronize perception. Target this for micro-interactions.
- **Preemptive start**: Begin transitions immediately while loading (iOS app zoom, skeleton UI). Users perceive work happening.
- **Early completion**: Show content progressively, don't wait for everything (progressive images, streaming HTML, skeleton fade-ins).
- **Optimistic UI**: Update the interface immediately, handle failures gracefully. Use for low-stakes actions (likes, follows). Avoid for payments or destructive operations.
- **Easing affects perceived duration**: Ease-in (accelerating toward completion) makes tasks feel shorter because the peak-end effect weights final moments heavily. Ease-out feels satisfying for entrances.
- **Caution**: Too-fast responses can decrease perceived value for complex operations (search, analysis). Sometimes a brief delay signals "real work" is happening.
### Accessibility
```css
@media (prefers-reduced-motion: reduce) {
* {
animation-duration: 0.01ms !important;
animation-iteration-count: 1 !important;
transition-duration: 0.01ms !important;
}
}
```
**NEVER**:
- Use bounce or elastic easing curves; they feel dated and draw attention to the animation itself
- Animate layout properties casually (`width`, `height`, `top`, `left`, margins) when transform, FLIP, or grid-based techniques would work
- Use durations over 500ms for feedback (it feels laggy)
- Animate without purpose (every animation needs a reason)
- Ignore `prefers-reduced-motion` (this is an accessibility violation)
- Animate everything (animation fatigue makes interfaces feel exhausting)
- Block interaction during animations unless intentional
## Verify Quality
Test animations thoroughly:
- **Smooth at 60fps**: No jank on target devices
- **Feels natural**: Easing curves feel organic, not robotic
- **Appropriate timing**: Not too fast (jarring) or too slow (laggy)
- **Reduced motion works**: Animations disabled or simplified appropriately
- **Doesn't block**: Users can interact during/after animations
- **Adds value**: Makes interface clearer or more delightful
When the motion clarifies state instead of decorating it, hand off to `/impeccable polish` for the final pass.
When motion earns its place, hand off to `/impeccable polish` for the final pass.
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@@ -2,6 +2,8 @@ Run systematic **technical** quality checks and generate a comprehensive report.
This is a code-level audit, not a design critique. Check what's measurable and verifiable in the implementation.
**Web only.** Native platforms (`ios` / `android` / `adaptive`) route to [audit.native.md](audit.native.md) instead; if the project is native, switch to it now.
## Diagnostic Scan
Run comprehensive checks across 5 dimensions. Score each dimension 0-4 using the criteria below.
@@ -10,6 +12,7 @@ Run comprehensive checks across 5 dimensions. Score each dimension 0-4 using the
**Check for**:
- **Contrast issues**: Text contrast ratios < 4.5:1 (or 7:1 for AAA)
- **Motion sensitivity**: `prefers-reduced-motion` needs an intentional alternative that preserves state change and hierarchy; flag a global `0.01ms` kill that destroys useful feedback, flashing above threshold, and motion that blocks focus, reading, or task completion
- **Missing ARIA**: Interactive elements without proper roles, labels, or states
- **Keyboard navigation**: Missing focus indicators, illogical tab order, keyboard traps
- **Semantic HTML**: Improper heading hierarchy, missing landmarks, divs instead of buttons
@@ -23,7 +26,8 @@ Run comprehensive checks across 5 dimensions. Score each dimension 0-4 using the
**Check for**:
- **Layout thrashing**: Reading/writing layout properties in loops
- **Expensive animations**: Casual layout-property animation, unbounded blur/filter/shadow effects, or effects that visibly drop frames
- **Missing optimization**: Images without lazy loading, unoptimized assets, missing will-change
- **Missing optimization**: Images without lazy loading, unoptimized assets
- **will-change overuse**: `will-change` applied broadly or left on at rest (it is a targeted hint for known expensive animations, not a baseline requirement)
- **Bundle size**: Unnecessary imports, unused dependencies
- **Render performance**: Unnecessary re-renders, missing memoization
@@ -50,11 +54,11 @@ Run comprehensive checks across 5 dimensions. Score each dimension 0-4 using the
**Score 0-4**: 0=Desktop-only (breaks on mobile), 1=Major issues (some breakpoints, many failures), 2=Partial (works on mobile, rough edges), 3=Good (responsive, minor touch target or overflow issues), 4=Excellent (fluid, all viewports, proper touch targets)
### 5. Anti-Patterns (CRITICAL)
### 5. Implementation Integrity (CRITICAL)
Check against ALL the **DON'T** guidelines from the parent impeccable skill (already loaded in this context). Look for AI slop tells (AI color palette, gradient text, glassmorphism, hero metrics, card grids, generic fonts) and general design anti-patterns (gray on color, nested cards, bounce easing, redundant copy).
Run the bundled detector and verify each finding in context. Look for repeated implementation shortcuts, design-system drift, misleading or decorative content, and structure that is interchangeable with an unrelated product. Keep deterministic findings separate from visual judgment and call out false positives.
**Score 0-4**: 0=AI slop gallery (5+ tells), 1=Heavy AI aesthetic (3-4 tells), 2=Some tells (1-2 noticeable), 3=Mostly clean (subtle issues only), 4=No AI tells (distinctive, intentional design)
**Score 0-4**: 0=systemic drift, 1=major repeated failures, 2=several verified issues, 3=minor isolated issues, 4=coherent and intentional
## Generate Report
@@ -66,13 +70,13 @@ Check against ALL the **DON'T** guidelines from the parent impeccable skill (alr
| 2 | Performance | ? | |
| 3 | Responsive Design | ? | |
| 4 | Theming | ? | |
| 5 | Anti-Patterns | ? | |
| 5 | Implementation Integrity | ? | |
| **Total** | | **??/20** | **[Rating band]** |
**Rating bands**: 18-20 Excellent (minor polish), 14-17 Good (address weak dimensions), 10-13 Acceptable (significant work needed), 6-9 Poor (major overhaul), 0-5 Critical (fundamental issues)
### Anti-Patterns Verdict
**Start here.** Pass/fail: Does this look AI-generated? List specific tells. Be brutally honest.
### Implementation Integrity Verdict
**Start here.** Pass/fail: does the implementation express a coherent product-specific system? Cite verified evidence and detector findings.
### Executive Summary
- Audit Health Score: **??/20** ([rating band])
@@ -91,7 +95,7 @@ Tag every issue with **P0-P3 severity**:
For each issue, document:
- **[P?] Issue name**
- **Location**: Component, file, line
- **Category**: Accessibility / Performance / Theming / Responsive / Anti-Pattern
- **Category**: Accessibility / Performance / Theming / Responsive / Implementation Integrity
- **Impact**: How it affects users
- **WCAG/Standard**: Which standard it violates (if applicable)
- **Recommendation**: How to fix it
@@ -130,4 +134,3 @@ After presenting the summary, tell the user:
- Skip positive findings (celebrate what works)
- Forget to prioritize (everything can't be P0)
- Report false positives without verification
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Run systematic **technical** quality checks on a native app (`ios` / `android` / `adaptive`) and generate a comprehensive report. Don't fix issues; document them for other commands to address.
This is a code-level audit, not a design critique. Audit from source (SwiftUI / UIKit / Compose / React Native / Flutter); no browser tooling or `detect.mjs` applies. Score against the platform reference(s): [ios.md](ios.md) / [android.md](android.md), both for `adaptive`. Read them before scoring if Setup hasn't already. The report skeleton mirrors [audit.md](audit.md); keep the two in sync when changing it.
## Diagnostic Scan
Run comprehensive checks across 5 dimensions. Score each dimension 0-4 using the criteria below.
### 1. Accessibility (VoiceOver / TalkBack)
**Check for**:
- **Missing labels**: interactive elements without accessibility labels, traits/roles, or state announcements
- **Reading and focus order**: illogical traversal, unreachable controls, focus lost on navigation
- **Text scaling**: fixed point sizes defeating Dynamic Type (iOS) or px instead of sp (Android); layouts that clip or overlap at large sizes
- **Touch targets**: below 44 pt (iOS) / 48 dp (Android), or crammed without spacing
- **Reduce Motion ignored**: parallax and large slides with no crossfade alternative
- **Contrast**: text failing contrast in either appearance, light or dark
**Score 0-4**: 0=Screen reader unusable, 1=Major gaps (unlabeled controls, no scaling), 2=Partial (labels exist, order or scaling breaks), 3=Good (minor gaps), 4=Excellent (labeled, ordered, scales cleanly, Reduce Motion honored)
### 2. Performance
**Check for**:
- **Slow startup**: heavy work on launch before first frame
- **Unvirtualized lists**: long content without FlatList / LazyColumn / List recycling
- **Main-thread jank**: synchronous work in scroll or gesture paths, dropped frames on 60/120 Hz
- **Wasted rendering**: unnecessary re-renders (React Native) or recompositions (Compose); missing memoization/keys
- **Image handling**: full-size images decoded for thumbnails, no caching
- **App weight**: bloated JS bundle or binary, unused dependencies
**Score 0-4**: 0=Janky everywhere, 1=Major problems (unvirtualized lists, slow launch), 2=Partial, 3=Good (minor improvements possible), 4=Excellent (fast launch, smooth scroll, lean)
### 3. Appearance & Theming
**Check for**:
- **Hard-coded colors**: raw hex instead of semantic system colors (iOS) / Material color roles (Android) / design tokens
- **Broken dark appearance**: missing dark variants, poor contrast in dark, quick inverts
- **Dynamic Color** (Android 12+): no static fallback scheme, or ignored where it fits
- **Off-platform materials**: hand-rolled visual materials where system materials or tonal elevation are expected
**Score 0-4**: 0=Hard-coded everything, 1=Minimal tokens, 2=Partial (tokens exist, inconsistently used), 3=Good (minor hard-coded values), 4=Excellent (semantic throughout, both appearances first-class)
### 4. Platform Conformance (CRITICAL)
Score against the loaded platform reference(s), including their slop tests. **Check for**:
- **Broken system gestures**: edge-swipe back disabled (iOS), predictive Back hijacked (Android)
- **Inset violations**: content under the notch, Dynamic Island, home indicator, status bar, or keyboard
- **Off-platform navigation**: custom global nav, overloaded tab bars, iOS patterns on Android or vice versa
- **Web-shaped controls**: HTML-style buttons, custom toggles, hover-dependent affordances
- **Icon drift**: mixed icon sets instead of SF Symbols / Material Symbols
- **System drift**: repeated shortcuts or decorative patterns that conflict with the product, platform, or established design system
**Score 0-4**: 0=Web port (nothing native), 1=Heavy violations (3-4 kinds), 2=Some (1-2 noticeable), 3=Mostly conformant (subtle issues), 4=Fully native (a fluent user trusts every screen)
### 5. Adaptivity
**Check for**:
- **Stretched phone layouts**: tablet/iPad rendering a scaled-up phone UI instead of using size classes / window size classes
- **Orientation breakage**: landscape clipping, ignored, or locked without reason
- **Keyboard/IME handling**: inputs hidden behind the keyboard, no inset adjustment
- **Multitasking**: iPad Split View / Android multi-window breaking layout
- **Foldables**: hinge-unaware layouts on posture change (Android)
**Score 0-4**: 0=One screen size only, 1=Major breakage (landscape or tablet broken), 2=Partial, 3=Good (minor edge cases), 4=Excellent (adapts across sizes, orientations, and windowing)
## Generate Report
### Audit Health Score
| # | Dimension | Score | Key Finding |
|---|-----------|-------|-------------|
| 1 | Accessibility | ? | [most critical issue or "--"] |
| 2 | Performance | ? | |
| 3 | Appearance & Theming | ? | |
| 4 | Platform Conformance | ? | |
| 5 | Adaptivity | ? | |
| **Total** | | **??/20** | **[Rating band]** |
**Rating bands**: 18-20 Excellent (minor polish), 14-17 Good (address weak dimensions), 10-13 Acceptable (significant work needed), 6-9 Poor (major overhaul), 0-5 Critical (fundamental issues)
### Platform Conformance Verdict
**Start here.** Pass/fail: does this read as a native app or a ported website? List specific violations. Be brutally honest.
### Executive Summary
- Audit Health Score: **??/20** ([rating band])
- Total issues found (count by severity: P0/P1/P2/P3)
- Top 3-5 critical issues
- Recommended next steps
### Detailed Findings by Severity
Tag every issue with **P0-P3 severity**:
- **P0 Blocking**: Prevents task completion. Fix immediately
- **P1 Major**: Significant difficulty or platform-guideline violation. Fix before release
- **P2 Minor**: Annoyance, workaround exists. Fix in next pass
- **P3 Polish**: Nice-to-fix, no real user impact. Fix if time permits
For each issue, document:
- **[P?] Issue name**
- **Location**: Screen, file, line
- **Category**: Accessibility / Performance / Theming / Conformance / Adaptivity
- **Impact**: How it affects users
- **Guideline**: The HIG / Material rule it violates (if applicable)
- **Recommendation**: How to fix it
- **Suggested command**: Which command to use (prefer: /impeccable adapt, /impeccable animate, /impeccable audit, /impeccable bolder, /impeccable clarify, /impeccable colorize, /impeccable critique, /impeccable delight, /impeccable distill, /impeccable document, /impeccable harden, /impeccable layout, /impeccable onboard, /impeccable optimize, /impeccable overdrive, /impeccable polish, /impeccable quieter, /impeccable shape, /impeccable typeset)
### Patterns & Systemic Issues
Identify recurring problems that indicate systemic gaps rather than one-off mistakes:
- "Hard-coded colors appear in 15+ screens, should use semantic colors"
- "Touch targets consistently below 44 pt throughout the tab bar and list rows"
### Positive Findings
Note what's working well: good practices to maintain and replicate.
## Recommended Actions
List recommended commands in priority order (P0 first, then P1, then P2):
1. **[P?] `/command-name`**: Brief description (specific context from audit findings)
2. **[P?] `/command-name`**: Brief description (specific context)
**Rules**: Only recommend commands from: /impeccable adapt, /impeccable animate, /impeccable audit, /impeccable bolder, /impeccable clarify, /impeccable colorize, /impeccable critique, /impeccable delight, /impeccable distill, /impeccable document, /impeccable harden, /impeccable layout, /impeccable onboard, /impeccable optimize, /impeccable overdrive, /impeccable polish, /impeccable quieter, /impeccable shape, /impeccable typeset. Map findings to the most appropriate command. End with `/impeccable polish` as the final step if any fixes were recommended.
After presenting the summary, tell the user:
> You can ask me to run these one at a time, all at once, or in any order you prefer.
>
> Re-run `/impeccable audit` after fixes to see your score improve.
**IMPORTANT**: Be thorough but actionable. Too many P3 issues creates noise. Focus on what actually matters.
**NEVER**:
- Report issues without explaining impact (why does this matter?)
- Provide generic recommendations (be specific and actionable)
- Skip positive findings (celebrate what works)
- Forget to prioritize (everything can't be P0)
- Report false positives without verification
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When asked for "bolder," AI defaults to the same tired tricks: cyan/purple gradients, glassmorphism, neon accents on dark backgrounds, gradient text on metrics. These are the opposite of bold. Reject them first, then increase visual impact and personality through stronger hierarchy, committed scale, and decisive type.
> **Additional context needed**: which section is the target, and what must stay untouched.
---
"Bolder" is an amplification request, and almost always it is scoped to something that already exists. The surrounding page, its system, and its conventions are the given. Your job is to raise one part to the conviction the rest already implies, without rebuilding anything the brief did not name. The reflex answer, reaching for more effects, is the opposite of bold; reject it first.
## Register
## Scope is sovereign
Brand: "bolder" means distinctive. Extreme scale, unexpected color, typographic risk, committed POV.
"Everything else stays" is a literal instruction. Touch only the named target. Do not restyle its neighbors, do not migrate the page to a new idea, do not add colors, fonts, radii, shadows, or system primitives the surface does not already own. If the existing system genuinely cannot express the direction, stop and STOP and call the AskUserQuestion tool to clarify. before expanding it, naming the exact addition and the job it would do.
Product: "bolder" rarely means theatrics; those undermine trust. It means stronger hierarchy, clearer weight contrast, one sharper accent, more committed density. The amplification is in clarity, not drama.
## Why it reads flat
---
A section usually reads flat for reasons its neighbors have already solved. Look at what the rest of the page does that this section does not: the display type at full strength, the structural devices that carry meaning, the signature motif, the density and pacing. A flat section is typically one that quietly opts out of the system's own strongest moves. The most reliable bolder pass brings the target up to the expressive level its neighbors already reach, in the system's own vocabulary rather than a new one.
## Assess Current State
## The amplification
Analyze what makes the design feel too safe or boring:
- **Amplify what the system already owns.** Reuse its motif and its type scale at full strength, turned up for this section rather than invented for it. The bolder version should look more like the same brand, not less.
- **Keep content true.** Existing claims are part of the scope: preserve them unless the user supplies replacements. If real evidence is essential to the direction but absent, ask for it.
- **Commit, then clarify.** Half-measures read as noise. Make the one decisive move completely, then quiet everything around it so the move is legible. If every element got louder, the section got flatter.
- **Give it its own rhythm.** The target should read as a peak in the scroll, a shift in density or pace from what surrounds it, not simply more of the same.
1. **Identify weakness sources**:
- **Generic choices**: System fonts, basic colors, standard layouts
- **Timid scale**: Everything is medium-sized with no drama
- **Low contrast**: Everything has similar visual weight
- **Static**: No motion, no energy, no life
- **Predictable**: Standard patterns with no surprises
- **Flat hierarchy**: Nothing stands out or commands attention
## The skeleton test
2. **Understand the context**:
- What's the brand personality? (How far can we push?)
- What's the purpose? (Marketing can be bolder than financial dashboards)
- Who's the audience? (What will resonate?)
- What are the constraints? (Brand guidelines, accessibility, performance)
Strip the copy out of your planned section and study the bare structure. Does the skeleton still say what this section is and why it matters, through hierarchy and the system's devices alone? If it only works once the words return, the boldness is in the text size, not the design. A placeholder for an image or artifact names a job, an anchor and a piece of evidence, not a cue to drop in a decorative photo; fill that job with whatever the subject actually has.
If any of these are unclear from the codebase, STOP and call the AskUserQuestion tool to clarify.
## Before you finish
**CRITICAL**: "Bolder" doesn't mean chaotic or garish. It means distinctive, memorable, and confident. Think intentional drama, not random chaos.
- Everything outside the named target is unchanged.
- No new color, font, or system primitive appeared without being asked for.
- The conventions the section carried, including anything that drives an action, still work the same way.
- The section is unmistakably the same brand, only more sure of itself.
**WARNING - AI SLOP TRAP**: Review ALL the DON'T guidelines from the parent impeccable skill (already loaded in this context) before proceeding. Bold means distinctive, not "more effects."
## Plan Amplification
Create a strategy to increase impact while maintaining coherence:
- **Focal point**: What should be the hero moment? (Pick ONE, make it amazing)
- **Personality direction**: Maximalist chaos? Elegant drama? Playful energy? Dark moody? Choose a lane.
- **Risk budget**: How experimental can we be? Push boundaries within constraints.
- **Hierarchy amplification**: Make big things BIGGER, small things smaller (increase contrast)
**IMPORTANT**: Bold design must still be usable. Impact without function is just decoration.
## Amplify the Design
Systematically increase impact across these dimensions:
### Typography Amplification
- **Replace generic fonts**: Swap system fonts for distinctive choices (see the parent skill's typography guidelines and the [Reference Material section of typeset.md](typeset.md#reference-material) for inspiration)
- **Extreme scale**: Create dramatic size jumps (3x-5x differences, not 1.5x)
- **Weight contrast**: Pair 900 weights with 200 weights, not 600 with 400
- **Unexpected choices**: Variable fonts, display fonts for headlines, condensed/extended widths, monospace as intentional accent (not as lazy "dev tool" default)
### Color Intensification
- **Increase saturation**: Shift to more vibrant, energetic colors (but not neon)
- **Bold palette**: Introduce unexpected color combinations. Avoid the purple-blue gradient AI slop
- **Dominant color strategy**: Let one bold color own 60% of the design
- **Sharp accents**: High-contrast accent colors that pop
- **Tinted neutrals**: Replace pure grays with tinted grays that harmonize with your palette
- **Rich gradients**: Intentional multi-stop gradients (not generic purple-to-blue)
### Spatial Drama
- **Extreme scale jumps**: Make important elements 3-5x larger than surroundings
- **Break the grid**: Let hero elements escape containers and cross boundaries
- **Asymmetric layouts**: Replace centered, balanced layouts with tension-filled asymmetry
- **Generous space**: Use white space dramatically (100-200px gaps, not 20-40px)
- **Overlap**: Layer elements intentionally for depth
### Visual Effects
- **Dramatic shadows**: Large, soft shadows for elevation (but not generic drop shadows on rounded rectangles)
- **Background treatments**: Mesh patterns, noise textures, geometric patterns, intentional gradients (not purple-to-blue)
- **Texture & depth**: Grain, halftone, duotone, layered elements. NOT glassmorphism (it's overused AI slop)
- **Borders & frames**: Thick borders, decorative frames, custom shapes (not rounded rectangles with colored border on one side)
- **Custom elements**: Illustrative elements, custom icons, decorative details that reinforce brand
### Motion & Animation
- **Hero moment**: One signature entrance, once. Not on every visit and not on every section.
- **Micro-interactions**: Satisfying hover effects, click feedback, state changes.
- **Transitions**: Smooth, noticeable transitions using ease-out-quart/quint/expo (not bounce or elastic, which cheapen the effect).
- **Bolder ≠ scroll-fade-rise on every section.** That's the saturated AI default, the opposite of bold.
### Composition Boldness
- **Hero moments**: Create clear focal points with dramatic treatment
- **Diagonal flows**: Escape horizontal/vertical rigidity with diagonal arrangements
- **Full-bleed elements**: Use full viewport width/height for impact
- **Unexpected proportions**: Golden ratio? Throw it out. Try 70/30, 80/20 splits
**NEVER**:
- Add effects randomly without purpose (chaos ≠ bold)
- Sacrifice readability for aesthetics (body text must be readable)
- Make everything bold (then nothing is bold; you need contrast)
- Ignore accessibility (bold design must still meet WCAG standards)
- Overwhelm with motion (animation fatigue is real)
- Copy trendy aesthetics blindly (bold means distinctive, not derivative)
## Verify Quality
Ensure amplification maintains usability and coherence:
- **NOT AI slop**: Does this look like every other AI-generated "bold" design? If yes, start over.
- **Still functional**: Can users accomplish tasks without distraction?
- **Coherent**: Does everything feel intentional and unified?
- **Memorable**: Will users remember this experience?
- **Performant**: Do all these effects run smoothly?
- **Accessible**: Does it still meet accessibility standards?
**The test**: If you showed this to someone and said "AI made this bolder," would they believe you immediately? If yes, you've failed. Bold means distinctive, not "more AI effects."
When the result feels right, hand off to `/impeccable polish` for the final pass.
When the target holds its own without pulling the page apart, hand off to `/impeccable polish` for the final pass.
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# Brand register
When design IS the product: brand sites, landing pages, marketing surfaces, campaign pages, portfolios, long-form content, about pages. The deliverable is the design itself; a visitor's impression is the thing being made.
The register spans every genre. A tech brand (Stripe, Linear, Vercel). A luxury brand (a hotel, a fashion house). A consumer product (a restaurant, a travel site, a CPG packaging page). A creative studio, an agency portfolio, a band's album page. They all share the stance (*communicate, not transact*) and diverge wildly in aesthetic. Don't collapse them into a single look.
## The brand slop test
If someone could look at this and say "AI made that" without hesitation, it's failed. The bar is distinctiveness; a visitor should ask "how was this made?", not "which AI made this?"
Brand isn't a neutral register. AI-generated landing pages have flooded the internet, and average is no longer findable. Restraint without intent now reads as mediocre, not refined. Brand surfaces need a POV, a specific audience, a willingness to risk strangeness. Go big or go home.
**The second slop test: aesthetic lane.** Before committing to moves, name the reference. A Klim-style specimen page is one lane; Stripe-minimal is another; Liquid-Death-acid-maximalism is another. Don't drift into editorial-magazine aesthetics on a brief that isn't editorial. A hiking brand with Cormorant italic drop caps has the wrong register within the register.
Then the inverse test: in one sentence, describe what you're about to build the way a competitor would describe theirs. If that sentence fits the modal landing page in the category, restart.
## Typography
### Font selection procedure
Every project. Never skip.
1. Read the brief. Write three concrete brand-voice words. Not "modern" or "elegant," but "warm and mechanical and opinionated" or "calm and clinical and careful." Physical-object words.
2. List the three fonts you'd reach for by reflex. If any appear in the reflex-reject list below, reject them; they are training-data defaults and they create monoculture.
3. Browse a real catalog (Google Fonts, Pangram Pangram, Future Fonts, Adobe Fonts, ABC Dinamo, Klim, Velvetyne) with the three words in mind. Find the font for the brand as a *physical object*: a museum caption, a 1970s terminal manual, a fabric label, a cheap-newsprint children's book, a concert poster, a receipt from a mid-century diner. Reject the first thing that "looks designy."
4. Cross-check. "Elegant" is not necessarily serif. "Technical" is not necessarily sans. "Warm" is not Fraunces. If the final pick lines up with the original reflex, start over.
### Reflex-reject list
Training-data defaults. Ban list. Look further:
Fraunces · Newsreader · Lora · Crimson · Crimson Pro · Crimson Text · Playfair Display · Cormorant · Cormorant Garamond · Syne · IBM Plex Mono · IBM Plex Sans · IBM Plex Serif · Space Mono · Space Grotesk · Inter · DM Sans · DM Serif Display · DM Serif Text · Outfit · Plus Jakarta Sans · Instrument Sans · Instrument Serif
### Reflex-reject aesthetic lanes
Parallel to the font list. Currently saturated aesthetic families that have flooded brand surfaces. If a brief lands in one of these lanes without a register reason that *requires* it (a literal magazine, a literal terminal, a literal industrial signage system), it's the second-order training reflex: the trap one tier deeper than picking a Fraunces font. Look further.
- **Editorial-typographic.** Display serif (often italic) + small mono labels + ruled separators + monochromatic restraint. Klim-influenced, magazine-cover affectation. By 2026, every Stripe-adjacent and Notion-adjacent brand has landed here. The fingerprint: three rule-separated columns, an italic Fraunces / Recoleta / Newsreader headline, lowercase track-spaced metadata, no imagery.
(More entries land here on the same cadence the font list updates. Brutalist-utility and acid-maximalism may join when they saturate. Removing entries when they fall back below saturation is also fine.)
The reflex-reject lists apply to **new design choices**. When the existing brand has already committed to a font or a lane as part of its identity, identity-preservation wins; variants on an existing surface don't second-guess what's already shipping. The reflex-reject lists are for greenfield decisions and for departure-mode variants in [live.md](live.md).
### Pairing and voice
Distinctive + refined is the goal. The specific shape depends on the brand, not on the brand's category. A category ("restaurant", "dev tool", "magazine", "fintech") is not a recipe; treating it as one is the first-order reflex SKILL.md warns against.
Two families minimum is the rule *only* when the voice needs it. A single well-chosen family with committed weight/size contrast is stronger than a timid display+body pair.
### Scale
Modular scale, fluid `clamp()` for headings, ≥1.25 ratio between steps. Flat scales (1.1× apart) read as uncommitted.
Light text on dark backgrounds: add 0.050.1 to line-height. Light type reads as lighter weight and needs more breathing room.
## Color
Brand surfaces have permission for Committed, Full palette, and Drenched strategies. Use them. A single saturated color spread across a hero is not excess; it's voice. A beige-and-muted-slate landing page ignores the register.
- Name a real reference before picking a strategy. "Klim Type Foundry #ff4500 orange drench", "Stripe purple-on-white restraint", "Liquid Death acid-green full palette", "Mailchimp yellow full palette", "Condé Nast Traveler muted navy restraint", "Vercel pure black monochrome". Unnamed ambition becomes beige.
- Palette IS voice. A calm brand and a restless brand should not share palette mechanics.
- When the strategy is Committed or Drenched, color carries the brand. Don't hedge with neutrals around the edges. Commit.
- Don't converge across projects. Each brand surface differentiates from the last.
- When a cultural-symbol palette is the obvious pull, reach past it. Let the cultural reading come from typography, imagery, and copy, not the palette.
## Layout
- Asymmetric compositions are one option. Break the grid intentionally for emphasis.
- Fluid spacing with `clamp()` that breathes on larger viewports. Vary for rhythm: generous separations, tight groupings.
- For image-led briefs (hotels, restaurants, magazines, photography), full-bleed hero imagery with overlaid menu and centered headline is a canonical move; let the photograph be the design.
- When cards ARE the right affordance, use `grid-template-columns: repeat(auto-fit, minmax(280px, 1fr))` for breakpoint-free responsiveness.
## Imagery
Brand surfaces lean on imagery. A restaurant, hotel, magazine, or product landing page without any imagery reads as incomplete, not as restrained. A solid-color rectangle where a hero image should go is worse than a representative stock photo.
**When the brief implies imagery, you must ship imagery.** Zero images is a bug, not a design choice. "Restraint" is not an excuse. If the approved comp or brief is image-led, ship real project assets, generated raster assets, or a credible canvas/SVG/WebGL scene. Do not replace photographic, architectural, product, or place imagery with generic CSS panels, decorative diagrams, cards, bullets, or copy.
- **For greenfield work without local assets, use stock imagery.** Unsplash is the default. The URL shape is `https://images.unsplash.com/photo-{id}?auto=format&fit=crop&w=1600&q=80`. **Verify the URLs before referencing them.** If you have an image-search MCP, web-fetch tool, or browser access, use it to find real photo IDs and confirm they resolve. Guessed IDs (even ones that look real) often 404 and ship as broken-image placeholders. Without a verification path, pick fewer photos you're confident exist over more that you guessed; never substitute colored `<div>` placeholders.
- **Search for the brand's physical object**, not the generic category: "handmade pasta on a scratched wooden table" beats "Italian food"; "cypress trees above a limestone hotel facade at dusk" beats "luxury hotel".
- **One decisive photo beats five mediocre ones.** Hero imagery should commit to a mood; padding with more stock doesn't rescue an indecisive one.
- **Alt text is part of the voice.** "Coastal fettuccine, hand-cut, served on the terrace" beats "pasta dish".
"Imagery" here is broader than stock photography: product screenshots, custom data visualizations, generated SVG, and canvas/WebGL scenes are all imagery. Text-only pages where typography alone carries the entire visual weight are the failure mode.
## Motion
- One well-orchestrated page-load beats scattered micro-interactions, when the brand invites it. Some brands skip entrance motion entirely; the restraint is the voice.
## Brand bans (on top of the shared absolute bans)
- Monospace as lazy shorthand for "technical / developer." If the brand isn't technical, mono reads as costume.
- Large rounded-corner icons above every heading. Screams template.
- Single-family pages that picked the family by reflex, not voice. (A single family chosen deliberately is fine.)
- All-caps body copy. Reserve caps for short labels and headings.
- Timid palettes and average layouts. Safe = invisible.
- Zero imagery on a brief that implies imagery (restaurant, hotel, food, travel, fashion, photography, hobbyist). Colored blocks where a hero photo belongs.
- Defaulting to editorial-magazine aesthetics (display serif + italic + drop caps + broadsheet grid) on briefs that aren't magazine-shaped. Editorial is ONE aesthetic lane, not the default brand aesthetic.
- Repeated tiny uppercase tracked labels above every section heading. A single strong kicker can be voice; repeating it as section grammar is AI scaffolding unless it's a deliberate, named brand system.
## Brand permissions
Brand can afford things product can't. Take them.
- Ambitious first-load motion. Reveals and typographic choreography that earn their place; not fade-on-scroll for every section.
- Single-purpose viewports. One dominant idea per fold, long scroll, deliberate pacing.
- Unexpected color strategies. Palette IS voice; a calm brand and a restless brand should not share palette mechanics.
- Art direction per section. Different sections can have different visual worlds if the narrative demands it. Consistency of voice beats consistency of treatment.
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> **Additional context needed**: audience technical level and users' mental state in context.
> **Additional context needed**: audience knowledge and emotional state.
Find the unclear, confusing, or poorly written interface text and rewrite it. Vague copy creates support tickets and abandonment; specific copy gets users through the task.
Rewrite unclear interface text so users understand what happened, what matters, and what to do next. Preserve factual meaning, product terminology, and brand voice.
## Audit the language
---
Read the entire interaction path, not isolated strings. Identify:
## Assess Current Copy
- ambiguous nouns, verbs, and actions;
- internal jargon or assumed knowledge;
- vague labels, outcomes, and system states;
- missing consequences, recovery, or timing;
- inconsistent terminology and capitalization;
- redundant headings, intros, helper text, and confirmations;
- text that breaks at realistic widths or in translation;
- tone that ignores stress, risk, success, or urgency.
Identify what makes the text unclear or ineffective:
Infer audience and task from product context and surrounding UI. Ask before changing factual claims, legal meaning, or a term that may be domain-specific.
1. **Find clarity problems**:
- **Jargon**: Technical terms users won't understand
- **Ambiguity**: Multiple interpretations possible
- **Passive voice**: "Your file has been uploaded" vs "We uploaded your file"
- **Length**: Too wordy or too terse
- **Assumptions**: Assuming user knowledge they don't have
- **Missing context**: Users don't know what to do or why
- **Tone mismatch**: Too formal, too casual, or inappropriate for situation
## Set the message hierarchy
2. **Understand the context**:
- Who's the audience? (Technical? General? First-time users?)
- What's the user's mental state? (Stressed during error? Confident during success?)
- What's the action? (What do we want users to do?)
- What's the constraint? (Character limits? Space limitations?)
For each state, decide:
**CRITICAL**: Clear copy helps users succeed. Unclear copy creates frustration, errors, and support tickets.
1. the one fact the user needs now;
2. the action available next;
3. supporting context that changes the decision;
4. the appropriate tone for this moment.
## Plan Copy Improvements
Say each idea once. If the heading already explains the state, the introduction should add new information or disappear.
Create a strategy for clearer communication:
## Rewrite by function
- **Primary message**: What's the ONE thing users need to know?
- **Action needed**: What should users do next (if anything)?
- **Tone**: How should this feel? (Helpful? Apologetic? Encouraging?)
- **Constraints**: Length limits, brand voice, localization considerations
### Actions and navigation
**IMPORTANT**: Good UX writing is invisible. Users should understand immediately without noticing the words.
Use a specific verb and object when the outcome is not already obvious. Labels should describe what will happen, not the gesture used to trigger it. Keep the same noun and verb for the same concept throughout the product.
## Improve Copy Systematically
For destructive actions, name the object and consequence. Prefer undo over confirmation when recovery is safe. When confirmation is necessary, name the action on both the message and button instead of using `Yes`, `No`, `OK`, or `Submit`.
Refine text across these common areas:
### Forms
### Error Messages
**Bad**: "Error 403: Forbidden"
**Good**: "You don't have permission to view this page. Contact your admin for access."
Use persistent labels; placeholders are examples, not labels. Put format and eligibility requirements before submission. Explain why information is requested only when it is not obvious. Required and optional treatment should be consistent.
**Bad**: "Invalid input"
**Good**: "Email addresses need an @ symbol. Try: name@example.com"
Validation says what needs attention and how to correct it without blaming the user. Keep related instructions near the field and announce errors accessibly.
**Principles**:
- Explain what went wrong in plain language
- Suggest how to fix it
- Don't blame the user
- Include examples when helpful
- Link to help/support if applicable
### Form Labels & Instructions
**Bad**: "DOB (MM/DD/YYYY)"
**Good**: "Date of birth" (with placeholder showing format)
**Bad**: "Enter value here"
**Good**: "Your email address" or "Company name"
**Principles**:
- Use clear, specific labels (not generic placeholders)
- Show format expectations with examples
- Explain why you're asking (when not obvious)
- Put instructions before the field, not after
- Keep required field indicators clear
### Button & CTA Text
**Bad**: "Click here" | "Submit" | "OK"
**Good**: "Create account" | "Save changes" | "Got it, thanks"
### Errors and permissions
**Principles**:
- Describe the action specifically
- Use active voice (verb + noun)
- Match user's mental model
- Be specific ("Save" is better than "OK")
An actionable error answers:
### Help Text & Tooltips
**Bad**: "This is the username field"
**Good**: "Choose a username. You can change this later in Settings."
1. what failed;
2. why, when known and useful;
3. how to recover or what alternative remains.
**Principles**:
- Add value (don't just repeat the label)
- Answer the implicit question ("What is this?" or "Why do you need this?")
- Keep it brief but complete
- Link to detailed docs if needed
Do not expose internal codes as the primary message. Do not promise a cause or resolution the system cannot know. Treat privacy, payment, deletion, access loss, and blocked work seriously; warmth is welcome, jokes are not.
### Empty States
**Bad**: "No items"
**Good**: "No projects yet. Create your first project to get started."
### Loading, empty, and success states
**Principles**:
- Explain why it's empty (if not obvious)
- Show next action clearly
- Make it welcoming, not dead-end
Loading text names the real operation and sets an honest expectation when the wait is meaningful. Show determinate progress when available; never invent progress.
### Success Messages
**Bad**: "Success"
**Good**: "Settings saved! Your changes will take effect immediately."
An empty state distinguishes first use, no results, filters, permissions, and failure. Explain the state and provide the next useful action.
**Principles**:
- Confirm what happened
- Explain what happens next (if relevant)
- Be brief but complete
- Match the user's emotional moment (celebrate big wins)
### Loading States
**Bad**: "Loading..." (for 30+ seconds)
**Good**: "Analyzing your data... this usually takes 30-60 seconds"
**Principles**:
- Set expectations (how long?)
- Explain what's happening (when it's not obvious)
- Show progress when possible
- Offer escape hatch if appropriate ("Cancel")
Success confirms the completed outcome and mentions the next consequence only when it changes what the user should do. Routine success should be brief.
### Confirmation Dialogs
**Bad**: "Are you sure?"
**Good**: "Delete 'Project Alpha'? This can't be undone."
### Help and instructional text
**Principles**:
- State the specific action
- Explain consequences (especially for destructive actions)
- Use clear button labels ("Delete project" not "Yes")
- Don't overuse confirmations (only for risky actions)
Helper text answers an implicit question instead of restating the control. Use progressive disclosure for uncommon detail. Link text must make sense out of context; icon-only controls need accessible names.
### Navigation & Wayfinding
**Bad**: Generic labels like "Items" | "Things" | "Stuff"
**Good**: Specific labels like "Your projects" | "Team members" | "Settings"
## Voice, accessibility, and localization
**Principles**:
- Be specific and descriptive
- Use language users understand (not internal jargon)
- Make hierarchy clear
- Consider information scent (breadcrumbs, current location)
Voice stays consistent; tone adapts to the moment. Use plain language without flattening terminology the audience genuinely knows.
## Apply Clarity Principles
- Write complete translatable messages rather than concatenated fragments.
- Keep variables and numbers structured so translators can reorder them.
- Allow expansion instead of abbreviating prematurely.
- Make alt text convey the image's information; use empty alt for decoration.
- Keep screen-reader names aligned with visible labels and outcomes.
- Do not rely on punctuation, color, or iconography to carry the message alone.
Every piece of copy should follow these rules:
Maintain a short terminology glossary when inconsistency spans the product. Do not vary words for literary effect in an interface.
1. **Be specific**: "Enter email" not "Enter value"
2. **Be concise**: Cut unnecessary words (but don't sacrifice clarity)
3. **Be active**: "Save changes" not "Changes will be saved"
4. **Be human**: "Oops, something went wrong" not "System error encountered"
5. **Tell users what to do**, not just what happened
6. **Be consistent**: Use same terms throughout (don't vary for variety)
## Verify
**NEVER**:
- Use jargon without explanation
- Blame users ("You made an error" → "This field is required")
- Be vague ("Something went wrong" without explanation)
- Use passive voice unnecessarily
- Write overly long explanations (be concise)
- Use humor for errors (be empathetic instead)
- Assume technical knowledge
- Vary terminology (pick one term and stick with it)
- Repeat information (headers restating intros, redundant explanations)
- Use placeholders as the only labels (they disappear when users type)
Read the flow in context and test:
## Verify Improvements
- comprehension without hidden product knowledge;
- actionability at errors, empty states, and decision points;
- factual accuracy and consistent terminology;
- scanability at target widths and 200% zoom;
- long names, localization expansion, pluralization, and dynamic values;
- accessible names and announced state changes;
- tone appropriate to consequence and emotional context.
Test that copy improvements work:
The final copy is as short as it can be without removing meaning or recovery.
- **Comprehension**: Can users understand without context?
- **Actionability**: Do users know what to do next?
- **Brevity**: Is it as short as possible while remaining clear?
- **Consistency**: Does it match terminology elsewhere?
- **Tone**: Is it appropriate for the situation?
When the copy reads cleanly, hand off to `/impeccable polish` for the final pass.
---
## Reference Material
The sections below were previously `ux-writing.md` and live inline now so the clarify flow has its deep UX-writing reference in one place.
### UX Writing
#### The Button Label Problem
**Never use "OK", "Submit", or "Yes/No".** These are lazy and ambiguous. Use specific verb + object patterns:
| Bad | Good | Why |
|-----|------|-----|
| OK | Save changes | Says what will happen |
| Submit | Create account | Outcome-focused |
| Yes | Delete message | Confirms the action |
| Cancel | Keep editing | Clarifies what "cancel" means |
| Click here | Download PDF | Describes the destination |
**For destructive actions**, name the destruction:
- "Delete" not "Remove" (delete is permanent, remove implies recoverable)
- "Delete 5 items" not "Delete selected" (show the count)
#### Error Messages: The Formula
Every error message should answer: (1) What happened? (2) Why? (3) How to fix it? Example: "Email address isn't valid. Please include an @ symbol." not "Invalid input".
##### Error Message Templates
| Situation | Template |
|-----------|----------|
| **Format error** | "[Field] needs to be [format]. Example: [example]" |
| **Missing required** | "Please enter [what's missing]" |
| **Permission denied** | "You don't have access to [thing]. [What to do instead]" |
| **Network error** | "We couldn't reach [thing]. Check your connection and [action]." |
| **Server error** | "Something went wrong on our end. We're looking into it. [Alternative action]" |
##### Don't Blame the User
Reframe errors: "Please enter a date in MM/DD/YYYY format" not "You entered an invalid date".
#### Empty States Are Opportunities
Empty states are onboarding moments: (1) Acknowledge briefly, (2) Explain the value of filling it, (3) Provide a clear action. "No projects yet. Create your first one to get started." not just "No items".
#### Voice vs Tone
**Voice** is your brand's personality, consistent everywhere.
**Tone** adapts to the moment.
| Moment | Tone Shift |
|--------|------------|
| Success | Celebratory, brief: "Done! Your changes are live." |
| Error | Empathetic, helpful: "That didn't work. Here's what to try..." |
| Loading | Reassuring: "Saving your work..." |
| Destructive confirm | Serious, clear: "Delete this project? This can't be undone." |
**Never use humor for errors.** Users are already frustrated. Be helpful, not cute.
#### Writing for Accessibility
**Link text** must have standalone meaning: "View pricing plans" not "Click here". **Alt text** describes information, not the image: "Revenue increased 40% in Q4" not "Chart". Use `alt=""` for decorative images. **Icon buttons** need `aria-label` for screen reader context.
#### Writing for Translation
##### Plan for Expansion
German text is ~30% longer than English. Allocate space:
| Language | Expansion |
|----------|-----------|
| German | +30% |
| French | +20% |
| Finnish | +30-40% |
| Chinese | -30% (fewer chars, but same width) |
##### Translation-Friendly Patterns
Keep numbers separate ("New messages: 3" not "You have 3 new messages"). Use full sentences as single strings (word order varies by language). Avoid abbreviations ("5 minutes ago" not "5 mins ago"). Give translators context about where strings appear.
#### Consistency: The Terminology Problem
Pick one term and stick with it:
| Inconsistent | Consistent |
|--------------|------------|
| Delete / Remove / Trash | Delete |
| Settings / Preferences / Options | Settings |
| Sign in / Log in / Enter | Sign in |
| Create / Add / New | Create |
Build a terminology glossary and enforce it. Variety creates confusion.
#### Avoid Redundant Copy
If the heading explains it, the intro is redundant. If the button is clear, don't explain it again. Say it once, say it well.
#### Loading States
Be specific: "Saving your draft..." not "Loading...". For long waits, set expectations ("This usually takes 30 seconds") or show progress.
#### Confirmation Dialogs: Use Sparingly
Most confirmation dialogs are design failures; consider undo instead. When you must confirm: name the action, explain consequences, use specific button labels ("Delete project" / "Keep project", not "Yes" / "No").
#### Form Instructions
Show format with placeholders, not instructions. For non-obvious fields, explain why you're asking.
---
**Avoid**: Jargon without explanation. Blaming users ("You made an error" → "This field is required"). Vague errors ("Something went wrong"). Varying terminology for variety. Humor for errors.
When the language reads cleanly, hand off to `/impeccable polish` for the final pass.
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# Codex: Visual Direction & Asset Production
This file is loaded by `/impeccable craft` when the harness has native image generation (currently Codex via `image_gen`). Other harnesses skip it. It covers the two craft steps that depend on real image generation: landing the visual direction, and producing the raster assets the implementation will compose.
Read this *before* generating any images. The order matters, and the per-step user pauses are what keep generated imagery from drifting away from the brief.
### Four stop points before code
Steps A through D each end with the user. Do not advance past any of them on your own read of the situation.
1. **STOP after Step A questions.** Wait for answers.
2. **STOP after Step B palette generation.** Wait for "confirm palette."
3. **STOP after Step C mocks.** Wait for direction approval or delegation.
4. **Only after Step D approves a direction** do you return to craft.md Step 4 and write code.
Prior shape approval does **not** satisfy any of these. Shape's "confirm or override" advances you into Step A; it is not a substitute for it.
## Step A: Explore Directions with the User
Before generating anything, run a brief direction conversation grounded in the shape brief.
**Step A is required even when shape just produced a confirmed brief.** The shape questions and Step A questions cover different ground: shape pins purpose, content, scope; Step A pins palette, atmosphere, and named visual references for the comps you're about to generate. The only time you can skip Step A is when the user has already answered these exact palette/atmosphere/reference questions in the same session.
Ask **2-3 targeted questions** about visual lane, color strategy, atmosphere, and named anchor references. Don't enumerate generic menus; tie each question to the shape brief's answers. Example shape-grounded questions:
- "Brief says 'specimen-page restraint.' Are we closer to a quiet typographic page or a wider editorial spread with hero imagery?"
- "Palette strategy from shape was 'Committed.' Which one color carries the surface (a brand-driven pick rather than a default warm-or-cool framing)? (And no, the answer isn't a cream/sand body bg; that's the saturated AI default.)"
**STOP and wait for answers.** These pin the palette before any pixel gets generated. Do not proceed to Step B until the user has responded.
## Step B: Generate the Brand Palette First
Generate **one** palette artifact before any mocks. This is a small, focused image: typography pairing on the chosen background, primary + accent color swatches, one signature ornament or motif. Single image, single pass.
Why palette first: mocks generated against a vague color sense produce noise that drowns out the structural decisions. A confirmed palette is the first concrete contract for everything downstream.
Show the palette to the user. Ask one question: "This is the palette I'm locking in for the mocks. Confirm, or call out what to shift?"
**STOP and wait for confirmation.** Do not generate mocks against an unconfirmed palette. "Probably good enough" is the wrong call here; the palette is the contract for everything downstream.
## Step C: Generate 1-3 Visual Mocks Against the Palette
Once the palette is confirmed, generate **1 to 3** high-fidelity north-star comps. Each mock must use the confirmed palette and typography. Mocks differ in *structural* direction (hierarchy, topology, density, composition), not in color or motif.
- Brand work: push visual identity, composition, mood, and signature motifs.
- Product work: push hierarchy, topology, density, tone, grounded in realistic product structure.
- Landing pages and long-form brand surfaces: show enough of the second fold to establish the system beyond the hero.
Use the `image_gen` tool directly (or via the imagegen skill when available). Don't ask the user to install anything.
## Step D: Approval Loop
Show the comps. Ask what carries forward. Iterate until **one direction is approved** or the user explicitly delegates.
**STOP and wait for the approval or the delegation.** Do not begin Step E or return to craft.md Step 4 until a single direction is named. If the user delegates, pick the strongest direction and explain it from the brief, not personal taste.
Before moving to assets, summarize what to carry into code and what *not* to literalize from the mock. This is the handoff between visual exploration and semantic implementation.
## Step E: Mock Fidelity Inventory
Inventory the approved mock's major visible ingredients. For each, decide implementation: semantic HTML/CSS/SVG, generated raster, sourced raster, icon library, canvas/WebGL, or accepted omission.
Common ingredients to inventory:
- Hero silhouette and dominant composition
- Signature motifs (planets, devices, portraits, charts, route lines, insets, badges, etc.)
- Nav and primary CTA treatment
- Section sequence, especially the second fold
- Image-native content the concept depends on
- Typography, density, color/material treatment, motion cues
Treat the mock as a north star, not a screenshot to trace. Don't rasterize core UI text. But if the live result lacks the mock's major ingredients, the implementation is wrong.
If a photographic, architectural, product, or place-led mock becomes generic CSS scenery, decorative diagrams, bullets, or copy, stop and fix it. That's a broken implementation, not a harmless interpretation.
Don't substitute a different hero composition or visual driver post-approval without user sign-off.
## Step F: Asset Slicing via the Asset Producer
Raster ingredients identified in Step E need clean production assets. Use the bundled `impeccable_asset_producer` subagent rather than producing inline.
Spawn it as a scoped subagent. If you do not have explicit permission to use agents, stop and ask:
```text
Asset production will work better as a scoped subagent job. Should I spawn the Impeccable asset producer subagent for this step?
```
Pass to the agent:
- Approved mock path or screenshot reference
- Crop paths or a contact sheet with crop ids
- Output directory
- Required dimensions, format, transparency needs
- Avoid list
- Notes on what should remain semantic HTML/CSS/SVG instead of raster
Attach image generation capability to the spawned agent when the harness supports it. Do **not** load image-generation reference material into the parent thread.
Inline asset production is allowed only if the user declines subagents, the harness cannot spawn the authorized agent, or the user explicitly asks for single-thread mode.
Prefer HTML/CSS/SVG/canvas when they can credibly reproduce an ingredient; reach for real, generated, or stock imagery when the mock or subject matter calls for actual visual content.
## After This File
Once Steps A through F are complete, return to `craft.md` Step 5 (Build to Production Quality). The implementation builds against the confirmed palette, approved mock, and the assets the producer wrote.
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> **Additional context needed**: existing brand colors.
Replace timid grayscale or single-accent designs with a strategic palette: pick a color strategy, choose a hue family that fits the brand, then apply color with intent. More color ≠ better. Strategic color beats rainbow vomit.
Introduce color as hierarchy, meaning, and atmosphere. Preserve confirmed brand and semantic conventions; do not replace a visual world under the guise of colorizing it.
---
## Register
## Visitor mode
Brand: palette IS voice. Pick a color strategy first per SKILL.md (Restrained / Committed / Full palette / Drenched) and follow its dosage. Committed, Full palette, and Drenched deliberately exceed the ≤10% rule; that rule is Restrained only. Unexpected combinations are allowed; a dominant color can own the page when the chosen strategy calls for it.
- **Persuade + Experience:** color may carry the voice and own large regions when the selected world calls for it.
- **Operate + Read:** color primarily encodes action, selection, status, wayfinding, and reading hierarchy. Rarity gives an accent force.
Product: semantic-first and almost always Restrained. Accent color is reserved for primary action, current selection, and state indicators. Not decoration. Every color has a consistent meaning across every screen.
## Audit before choosing
---
Read DESIGN.md, tokens, assets, current themes, and representative states. Identify:
## Assess Color Opportunity
- which colors are confirmed brand commitments;
- current surface, text, action, and semantic roles;
- places where grayscale obscures hierarchy or state;
- contrast failures and color-only communication;
- light/dark or data-visualization requirements;
- whether the task asks for more color or a new identity.
Analyze the current state and identify opportunities:
If a new identity is required, use [new-work.md](new-work.md). Ask only when a binding brand decision cannot be inferred.
1. **Understand current state**:
- **Color absence**: Pure grayscale? Limited neutrals? One timid accent?
- **Missed opportunities**: Where could color add meaning, hierarchy, or delight?
- **Context**: What's appropriate for this domain and audience?
- **Brand**: Are there existing brand colors we should use?
## Choose a strategy
2. **Identify where color adds value**:
- **Semantic meaning**: Success (green), error (red), warning (yellow/orange), info (blue)
- **Hierarchy**: Drawing attention to important elements
- **Categorization**: Different sections, types, or states
- **Emotional tone**: Warmth, energy, trust, creativity
- **Wayfinding**: Helping users navigate and understand structure
- **Delight**: Moments of visual interest and personality
Name the intended emotional temperature, dominant relationship, contrast range, and color dosage before editing. The strategy may be restrained or immersive; it must follow the brief and selected world rather than a fixed percentage rule.
If any of these are unclear from the codebase, STOP and call the AskUserQuestion tool to clarify.
Build roles, not a bag of swatches:
**CRITICAL**: More color ≠ better. Strategic color beats rainbow vomit every time. Every color should have a purpose.
- canvas and elevated surfaces;
- primary and secondary text;
- action, focus, and selection;
- borders and separators;
- success, warning, error, and information;
- data categories or scales when needed.
## Plan Color Strategy
Use the project's existing color space. For a new web palette, prefer OKLCH because lightness and chroma can be adjusted predictably. Choose hue from product meaning and visual direction, never from a default category association.
Create a purposeful color introduction plan:
## Apply at system scale
- **Color palette**: What colors match the brand/context? (Choose 2-4 colors max beyond neutrals)
- **Dominant color**: Which color owns 60% of colored elements?
- **Accent colors**: Which colors provide contrast and highlights? (30% and 10%)
- **Application strategy**: Where does each color appear and why?
- Let the strongest color own a deliberate region or role instead of scattering tiny accents.
- Keep the primary action easy to find; do not spend its color on decoration.
- Tint neutrals only when the brand hue genuinely creates cohesion. Neutral gray is valid when it serves the world.
- On colored surfaces, derive secondary text from the foreground or surface hue rather than using washed-out generic gray.
- Keep semantic meanings consistent, but respect platform and domain conventions instead of assuming fixed hues.
- For data, use distinct lightness, chroma, shape, label, or pattern so color is not the only code.
- In dark mode, design surface elevation and contrast explicitly; do not invert the light theme mechanically.
- Define primitive values and semantic tokens when the project has a token system. Theme changes should normally remap semantic roles.
**IMPORTANT**: Color should enhance hierarchy and meaning, not create chaos. Less is more when it matters more.
Decoration without a relationship to hierarchy, state, content, or the visual world is not a color strategy.
## Introduce Color Strategically
## Contrast and perception
Add color systematically across these dimensions:
Verify computed foreground/background pairs:
### Semantic Color
- **State indicators**:
- Success: Green tones (emerald, forest, mint)
- Error: Red/pink tones (rose, crimson, coral)
- Warning: Orange/amber tones
- Info: Blue tones (sky, ocean, indigo)
- Neutral: Gray/slate for inactive states
| Content | WCAG AA minimum |
|---|---|
| body text | 4.5:1 |
| large text | 3:1 |
| controls, icons, focus indicators | 3:1 |
- **Status badges**: Colored backgrounds or borders for states (active, pending, completed, etc.)
- **Progress indicators**: Colored bars, rings, or charts showing completion or health
Do not rely on eyesight alone. Check interactive states, overlays, text on images, disabled content, and both themes. Simulate common vision deficiencies. Information conveyed by color also needs text, shape, iconography, or position.
### Accent Color Application
- **Primary actions**: Color the most important buttons/CTAs
- **Links**: Add color to clickable text (maintain accessibility)
- **Icons**: Colorize key icons for recognition and personality
- **Headers/titles**: Add color to section headers or key labels
- **Hover states**: Introduce color on interaction
When deriving OKLCH ramps, vary lightness and reduce chroma near white and black. Do not keep high chroma at extreme lightness merely to make the math uniform. Prefer explicit colors over chains of translucent overlays when alpha would make contrast context-dependent.
### Background & Surfaces
- **Tinted backgrounds**: If you replace pure gray, tint toward the brand hue, not toward a generic-warm-or-cool pair. The default-warm-tint (`oklch(97% 0.01 60)` and its neighbors) is now the AI cream/sand giveaway. Be specific to the brand or stay neutral.
- **Colored sections**: Use subtle background colors to separate areas
- **Gradient backgrounds**: Add depth with subtle, intentional gradients (not generic purple-blue)
- **Cards & surfaces**: Tint cards or surfaces toward the brand, not "for warmth" by reflex
## Verify
**Use OKLCH for color**: It's perceptually uniform, meaning equal steps in lightness *look* equal. Great for generating harmonious scales.
### Data Visualization
- **Charts & graphs**: Use color to encode categories or values
- **Heatmaps**: Color intensity shows density or importance
- **Comparison**: Color coding for different datasets or timeframes
### Borders & Accents
- **Hairline borders**: 1px colored borders on full perimeter (not side-stripes; see the absolute ban on `border-left/right > 1px`)
- **Underlines**: Color underlines for emphasis or active states
- **Dividers**: Subtle colored dividers instead of gray lines
- **Focus rings**: Colored focus indicators matching brand
- **Surface tints**: A 4-8% background wash of the accent color instead of a stripe
**NEVER**: `border-left` or `border-right` greater than 1px as a colored accent stripe. This is one of the three absolute bans in the parent skill. If you want to mark a card as "active" or "warning", use a full hairline border, a background tint, a leading glyph, or a numbered prefix. Not a side stripe.
### Typography Color
- **Colored headings**: Use brand colors for section headings (maintain contrast)
- **Highlight text**: Color for emphasis or categories
- **Labels & tags**: Small colored labels for metadata or categories
### Decorative Elements
- **Illustrations**: Add colored illustrations or icons
- **Shapes**: Geometric shapes in brand colors as background elements
- **Gradients**: Colorful gradient overlays or mesh backgrounds
- **Blobs/organic shapes**: Soft colored shapes for visual interest
## Balance & Refinement
Ensure color addition improves rather than overwhelms:
### Maintain Hierarchy
- **Dominant color** (60%): Primary brand color or most used accent
- **Secondary color** (30%): Supporting color for variety
- **Accent color** (10%): High contrast for key moments
- **Neutrals** (remaining): Gray/black/white for structure
### Accessibility
- **Contrast ratios**: Ensure WCAG compliance (4.5:1 for text, 3:1 for UI components)
- **Don't rely on color alone**: Use icons, labels, or patterns alongside color
- **Test for color blindness**: Verify red/green combinations work for all users
### Cohesion
- **Consistent palette**: Use colors from defined palette, not arbitrary choices
- **Systematic application**: Same color meanings throughout (green always = success)
- **Temperature consistency**: Warm palette stays warm, cool stays cool
**NEVER**:
- Use every color in the rainbow (choose 2-4 colors beyond neutrals)
- Apply color randomly without semantic meaning
- Put gray text on colored backgrounds. It looks washed out; use a darker shade of the background color or transparency instead
- Violate WCAG contrast requirements
- Use color as the only indicator (accessibility issue)
- Make everything colorful (defeats the purpose)
- Default to purple-blue gradients (AI slop aesthetic)
## Verify Color Addition
Test that colorization improves the experience:
- **Better hierarchy**: Does color guide attention appropriately?
- **Clearer meaning**: Does color help users understand states/categories?
- **More engaging**: Does the interface feel warmer and more inviting?
- **Still accessible**: Do all color combinations meet WCAG standards?
- **Not overwhelming**: Is color balanced and purposeful?
- Every color has a stable role or a world-specific atmospheric purpose.
- Attention lands on the intended action, content, or state.
- The palette works across quiet, dense, interactive, error, and empty states.
- Light and dark themes are each composed, not mechanically inverted.
- Contrast and non-color cues pass in all relevant states.
- The result is recognizably this product, not a generic “colorful” treatment.
When the palette earns its place, hand off to `/impeccable polish` for the final pass.
## Live-mode signature params
When invoked from live mode, each variant MUST declare a `color-amount` param so the user can dial between a restrained accent and a drenched surface without regeneration. Author the variant's CSS against `var(--p-color-amount, 0.5)`, typically as the alpha multiplier on backgrounds, or as a scaling factor on the chroma axis in an OKLCH expression. 0 = neutral/monochrome, 1 = full saturation / dominant coverage.
When invoked from live mode, every variant declares a `color-amount` parameter. Author CSS against `var(--p-color-amount, 0.5)` so the user can move from neutral to the variant's full color strategy without regeneration.
```json
{"id":"color-amount","kind":"range","min":0,"max":1,"step":0.05,"default":0.5,"label":"Color amount"}
```
Layer 1-2 variant-specific params on top: palette selection (`steps` with named options), temperature warmth, or tint vs. true color. See `reference/live.md` for the full params contract.
---
## Reference Material
The sections below were previously `color-and-contrast.md` and live inline now so the colorize flow has its deep color reference in one place.
### Color & Contrast
#### Color Spaces: Use OKLCH
**Stop using HSL.** Use OKLCH (or LCH) instead. It's perceptually uniform, meaning equal steps in lightness *look* equal, unlike HSL where 50% lightness in yellow looks bright while 50% in blue looks dark.
The OKLCH function takes three components: `oklch(lightness chroma hue)` where lightness is 0-100%, chroma is roughly 0-0.4, and hue is 0-360. To build a primary color and its lighter / darker variants, hold the chroma+hue roughly constant and vary the lightness, but **reduce chroma as you approach white or black**, because high chroma at extreme lightness looks garish.
The hue you pick is a brand decision and should not come from a default. Do not reach for blue (hue 250) or warm orange (hue 60) by reflex; those are the dominant AI-design defaults, not the right answer for any specific brand.
#### Building Functional Palettes
##### Tinted Neutrals
**Pure gray is dead.** A neutral with zero chroma feels lifeless next to a colored brand. Add a tiny chroma value (0.005-0.015) to all your neutrals, hued toward whatever your brand color is. The chroma is small enough not to read as "tinted" consciously, but it creates subconscious cohesion between brand color and UI surfaces.
The hue you tint toward should come from THIS project's brand, not from a "warm = friendly, cool = tech" formula. If your brand color is teal, your neutrals lean toward teal. If your brand color is amber, they lean toward amber. The point is cohesion with the SPECIFIC brand, not a stock palette.
**Avoid** the trap of always tinting toward warm orange or always tinting toward cool blue. Those are the two laziest defaults and they create their own monoculture across projects.
##### Palette Structure
A complete system needs:
| Role | Purpose | Example |
|------|---------|---------|
| **Primary** | Brand, CTAs, key actions | 1 color, 3-5 shades |
| **Neutral** | Text, backgrounds, borders | 9-11 shade scale |
| **Semantic** | Success, error, warning, info | 4 colors, 2-3 shades each |
| **Surface** | Cards, modals, overlays | 2-3 elevation levels |
**Skip secondary/tertiary unless you need them.** Most apps work fine with one accent color. Adding more creates decision fatigue and visual noise.
##### The 60-30-10 Rule (Applied Correctly)
This rule is about **visual weight**, not pixel count:
- **60%**: Neutral backgrounds, white space, base surfaces
- **30%**: Secondary colors: text, borders, inactive states
- **10%**: Accent: CTAs, highlights, focus states
The common mistake: using the accent color everywhere because it's "the brand color." Accent colors work *because* they're rare. Overuse kills their power.
#### Contrast & Accessibility
##### WCAG Requirements
| Content Type | AA Minimum | AAA Target |
|--------------|------------|------------|
| Body text | 4.5:1 | 7:1 |
| Large text (18px+ or 14px bold) | 3:1 | 4.5:1 |
| UI components, icons | 3:1 | 4.5:1 |
| Non-essential decorations | None | None |
##### Dangerous Color Combinations
These commonly fail contrast or cause readability issues:
- Light gray text on white (the #1 accessibility fail)
- Red text on green background (or vice versa): 8% of men can't distinguish these
- Blue text on red background (vibrates visually)
- Yellow text on white (almost always fails)
- Thin light text on images (unpredictable contrast)
##### Testing
Don't trust your eyes. Use tools:
- [WebAIM Contrast Checker](https://webaim.org/resources/contrastchecker/)
- Browser DevTools → Rendering → Emulate vision deficiencies
- [Polypane](https://polypane.app/) for real-time testing
#### Theming: Light & Dark Mode
##### Dark Mode Is Not Inverted Light Mode
You can't just swap colors. Dark mode requires different design decisions:
| Light Mode | Dark Mode |
|------------|-----------|
| Shadows for depth | Lighter surfaces for depth (no shadows) |
| Dark text on light | Light text on dark (reduce font weight) |
| Vibrant accents | Desaturate accents slightly |
| White backgrounds | Either pure black or a deep surface that fits the brand (a brand-tinted near-black at oklch 12-18% works too) |
In dark mode, depth comes from surface lightness, not shadow. Build a 3-step surface scale where higher elevations are lighter (e.g. 15% / 20% / 25% lightness). Use the SAME hue and chroma as your brand color (whatever it is for THIS project; do not reach for blue) and only vary the lightness. Reduce body text weight slightly (e.g. 350 instead of 400) because light text on dark reads as heavier than dark text on light.
##### Token Hierarchy
Use two layers: primitive tokens (`--blue-500`) and semantic tokens (`--color-primary: var(--blue-500)`). For dark mode, only redefine the semantic layer; primitives stay the same.
#### Alpha Is A Design Smell
Heavy use of transparency (rgba, hsla) usually means an incomplete palette. Alpha creates unpredictable contrast, performance overhead, and inconsistency. Define explicit overlay colors for each context instead. Exception: focus rings and interactive states where see-through is needed.
---
**Avoid**: Relying on color alone to convey information. Creating palettes without clear roles for each color. Skipping color blindness testing (8% of men affected).
Add at most two variant-specific parameters, such as palette, temperature, or tint behavior. Follow [live.md](live.md)'s parameter contract.
@@ -0,0 +1,42 @@
# Craft floor
Load this after the direction is settled, and build without announcing the checklist. A pinned brief or the committed visual world overrides anything here; your own habit does not. When the design hook is active it already enforces the mechanical checks below as you edit: act on its findings instead of re-auditing each rule.
## Verify
Each of these is a check on the built result, not an intention. Run them together in the batched inspection rounds, not as separate screenshot trips; the checks share one render.
- **Contrast:** body and placeholder text ≥4.5:1, large text ≥3:1. On colored surfaces tint secondary text from that hue or the foreground; never gray.
- **Depth:** shadows carry an offset and a soft blur. A zero-offset colored halo is decoration.
- **Spacing:** tight groups, generous separation, more space above a heading than below it. Read the computed values.
- **Type:** body measure 6575ch, display max 6rem, tracking floor -0.04em, balanced headings, obvious scale and weight steps. Run the real copy at every breakpoint and fix what overflows.
- **Motion:** one authored moment, not scattered effects and not one identical entrance on every section. Exponential ease-out from an already-visible default. Reach past transform and opacity: blur, backdrop-filter, clip-path, mask, and shadow belong to the palette when they stay smooth.
- **States:** hover, disabled, loading, error, empty. Plus real content, working controls, responsive composition, keyboard focus.
- **Copy:** the product's own language. Controls name their action; errors name the problem and the recovery.
- **Coverage:** every brief requirement present and findable within seconds.
## Refuse
These are the category's defaults, not bans: the brief's own words can earn any of them. Reaching for one when the axis is free means you were not deciding; recognizing that means rewriting the element, not softening it.
Page scaffolds:
- Same-size cards of icon plus heading plus text as the page structure. Cards are the lazy container; nested cards are always wrong.
- The hero-metric template: big number, small label, supporting stats, accent.
- A kicker or eyebrow above a heading. This one is a ban, not a default: no brief earns it back. The heading carries its own weight; delete the label and let the heading speak.
- Section numbers (01 / 02 / 03) unless the sequence itself carries information the reader needs.
- A modal for a task that needs neither interruption nor protected focus.
Surface habits:
- Gradient text. Emphasis comes from weight or size.
- Glass and blur as decoration rather than as a specific effect.
- A colored `border-left` or `border-right` above 1px on cards, list items, callouts, or alerts.
- Hard offset shadows (`box-shadow: 4px 4px 0`) outside a world that is actually neobrutalist. The zero-blur block shadow is a costume, not a depth system; a world that did not choose it never earns it as a default.
- Sparklines, progress rings, and soft-shadowed rounded rectangles standing in for content.
- Monospace as a costume for "technical" rather than for code, data, or measurement.
- A system display face (Impact, Arial Black, the platform sans) as the display voice of an own-world page. Source and self-host a face whose character matches the approved lettering; the closest installed font is a failure, not a fallback.
- Unicode glyphs or emoji standing in for an icon system. Icons are drawn, from a real library or authored SVG, in one consistent stroke and weight.
- Light or dark picked by category. Pick it from the use scene: who, where, under what ambient light.
The floor holds the mechanics; it never picks the direction. With every check green, spend the page on the committed world, and when torn between refined and committed, commit.
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@@ -1,123 +1,5 @@
# Craft Flow
# Craft (deprecated alias)
Build a feature with impeccable UX and UI quality: shape the design, land the visual direction, build real production code, inspect and improve in-browser until it meets a high-end studio bar.
`craft` is a deprecated alias for an ordinary request to make new visual work. It adds no setup, interview, checkpoint, tool, or quality behavior. Apply SKILL.md's normal routing: create missing PRODUCT.md through [init.md](init.md), then follow [new-work.md](new-work.md) for visual authority, world and surface decisions, implementation, and finish.
Before writing code, you need: PRODUCT.md loaded, register identified and the matching reference loaded, and a confirmed design direction for this task (either from `shape` or supplied by the user). PRODUCT.md is project context, not a task-specific brief.
Treat any approved visual direction (generated mock or stated reference) as a concrete contract for composition, hierarchy, density, atmosphere, signature motifs, and distinctive visual moves. Don't let mocks replace structure, copy, accessibility, or state design. But if the live result lacks the approved direction's major ingredients, the implementation is wrong.
### Gates: do not compress
Craft has **multiple user gates**, not one. When the harness has native image generation (Codex via `image_gen`), the gate sequence before code is:
1. **Shape brief confirmed** (Step 1)
2. **Direction questions answered** (codex.md Step A)
3. **Palette confirmed** (codex.md Step B)
4. **One mock direction approved or delegated** (codex.md Step D)
You must stop at every gate. **Shape confirmation alone is NOT a green light to start coding.** It is the green light to begin codex.md Step A. Compressing gates 2 through 4 because the shape brief felt complete is the dominant failure mode of this flow.
When the harness lacks native image generation, gates 2-4 collapse into the brief itself, and shape confirmation does advance straight to code.
## Step 0: Project Foundation
Before shape, before code: figure out what kind of project you're working in.
Look at the working directory. Run `ls`. Check for:
- An existing framework: `astro.config.mjs/ts`, `next.config.js/ts`, `nuxt.config.ts`, `svelte.config.js`, `vite.config.js/ts`, `package.json` with framework deps, `Cargo.toml` + Leptos/Yew, `Gemfile` + Rails. **If found, use it.** Do not start a parallel build, do not introduce a second framework, do not write to `dist/` or `build/` directly. Whatever pipeline the project has, respect it.
- An existing component library or design system: `src/components/`, `app/components/`, a `tokens.css` / `theme.ts`, an `astro.config` `integrations`. Read what's there before adding to it.
- An existing icon set: `lucide-react`, `@phosphor-icons/react`, `@iconify/*`, hand-rolled SVG sprites in `assets/icons/`. **Use what's already in the project**; don't introduce a second set.
If the directory is empty (greenfield), don't pick a framework silently. Ask the user via the AskUserQuestion tool, with sensible defaults framed by the brief:
```text
What should this be built on?
- Astro (default for content-led brand sites, landing pages, marketing surfaces)
- SvelteKit / Next.js / Nuxt (when the brief implies an app surface or significant interactivity)
- Single index.html (one-shot demo, prototype, or a deliberately framework-free experiment)
```
Default: Astro for brand briefs, the project's existing framework for product briefs. Ask once; don't re-ask mid-task.
## Step 1: Shape the Design
Run /impeccable shape, passing along whatever feature description the user provided. Shape is **required** for craft; it is what produces a confirmed direction.
Present the shape output and stop. Wait for the user to confirm, override, or course-correct before writing code.
If the user already supplied a confirmed brief or ran shape separately, use it and skip this step.
When the original prompt + PRODUCT.md already answer scope, content, and visual direction with no real ambiguity, the shape output can be **compact** (3-5 bullets stating what you're building and the visual lane, ending with one or two specific questions or "confirm or override"). The full 10-section structured brief is reserved for genuinely ambiguous, multi-screen, or stakeholder-heavy tasks. Don't pad a clear brief into a long one to look thorough; equally, don't skip the pause to look efficient.
If the harness has native image generation (Codex), a compact shape's "confirm or override" advances to **Step 3 and the codex.md flow**, not to Step 4. Phrase the closing line accordingly: "Confirm or override; once we lock direction, I'll run a couple of palette and reference questions before generating any mocks." This stops the model from reading shape confirmation as code-green.
## Step 2: Load References
Based on the design brief's "Recommended References" section, consult the relevant impeccable reference files. At minimum, always consult:
- [layout.md](layout.md) for layout, spacing, grid, container queries, optical adjustments
- [typeset.md](typeset.md) for type hierarchy, font selection, web font loading, OpenType features (Reference Material section)
Then add references based on the brief's needs:
- Complex interactions or forms? Consult [interaction-design.md](interaction-design.md)
- Animation or transitions? Consult [animate.md](animate.md) (Reference Material covers motion materials, durations, easing, perceived performance)
- Color-heavy or themed? Consult [colorize.md](colorize.md) (Reference Material covers OKLCH, palette structure, dark mode, contrast)
- Responsive requirements? Consult [adapt.md](adapt.md) (Reference Material covers breakpoints, input methods, safe areas, responsive images)
- Heavy on copy, labels, or errors? Consult [clarify.md](clarify.md) (Reference Material covers button labels, error formula, voice/tone, translation)
## Step 3: Visual Direction & Assets (Harness-Gated)
If the harness has **native image generation** (currently Codex via `image_gen`), this step is mandatory. **Stop and load [codex.md](codex.md)**. It covers palette generation, mock exploration, the approval loop, mock-fidelity inventory, and asset slicing via the `impeccable_asset_producer` subagent. Follow Steps A-F in that file, then return here for Step 4.
If the harness lacks native image generation, **state in one line that the visual-direction-by-generation step is being skipped because the harness lacks native image generation, then proceed**. The one-line announcement is required; it forces a conscious decision instead of letting the step quietly evaporate. The brief is your only visual reference. Implement directly from it, treating any named anchor references and the brief's "Design Direction" as the contract.
Whether you generated mocks or not: don't replace required imagery with generic cards, bullets, emoji, fake metrics, decorative CSS panels, or filler copy. Image-led briefs (restaurants, hotels, magazines, photography, hobbyist communities, food, travel, fashion, product) need real or sourced imagery in the build, not CSS scenery.
## Step 4: Build to Production Quality
**Precondition.** If Step 3 routed you to codex.md (native image generation available), Steps A through D in that file must be complete before any code: questions answered, palette confirmed, mocks generated, one direction approved or delegated. **Do not mention implementation, file paths, or patch plans until that's done.** A confirmed shape brief is not enough; the model that compressed those gates is the model that already failed this flow.
Implement the feature following the design brief. Build in passes so structure, visual system, states, motion/media, and responsive behavior each get deliberate attention. The list below is the definition of done, not inspiration.
### Production bar
- **Real content.** No placeholder copy, placeholder images, dead links, fake controls, or unused scaffold at presentation time.
- **Preserve the approved mock's major ingredients.** Missing hero objects, world/product imagery, section structure, CTA/nav treatment, or distinctive motifs are blocking defects unless the user accepted the change.
- **Semantic first.** Real headings, landmarks, labels, form associations, button/link semantics, accessible names, state announcements where needed.
- **Deliberate spacing and alignment.** No default gaps, arbitrary margins, unbalanced whitespace, or accidental optical misalignment.
- **Intentional typography.** Chosen loading strategy, clear hierarchy, readable measure, stable line breaks, no overflow at any width.
- **Realistic state coverage.** Default, hover, focus-visible, active, disabled, loading, error, success, empty, overflow, long/short text, first-run.
- **Finished interaction quality.** Keyboard paths, touch targets, feedback timing, scroll behavior, state transitions, no hover-only functionality.
- **Coherent icon set.** Use the project's established set; otherwise pick one library or use accessible text. Don't mix.
- **Respect the build pipeline.** Edit source files and run the project's build (`npm run build` or equivalent). Don't write to `build/` / `dist/` / `.next/` with `cat`, heredoc, or Bash redirects; that skips asset hashing, image optimization, code splitting, and CSS extraction, and produces output the dev server won't serve.
- **Verify image URLs before referencing them.** Use image-search MCP or web-fetch when available; guessed photo IDs ship as broken-image placeholders. Without verification, prefer fewer images you're confident about.
- **Optimized imagery and media.** Correct dimensions, useful alt text, lazy loading below the fold, modern formats when practical, responsive `srcset`/`picture` for raster, no project-referenced asset left outside the workspace.
- **Premium motion.** Use atmospheric blur, filter, mask, shadow, reveal when they improve the experience. Avoid casual layout-property animation, bound expensive effects, verify smoothness in-browser, respect reduced motion, and avoid choreography that blocks task completion.
- **Maintainable.** Reusable local patterns, clear component boundaries, project conventions. No rasterized UI text or one-off hacks when a local pattern exists.
- **Technically clean.** Production build passes, no console errors, no avoidable layout shift, no needless dependencies, no broken asset paths.
- **Ask when uncertain.** If a discovery materially changes the brief or approved direction, stop and ask. Don't guess.
## Step 5: Iterate Visually
Look at what you built like a designer would. Your eyes are whatever the harness gives you: a connected browser, a screenshotting tool, Playwright, or asking the user. Use them for responsive testing (mobile, tablet, desktop minimum) and general visual validation.
If your tool returns a file path, read the PNG back into the conversation. A screenshot you didn't read doesn't count.
For long-form brand surfaces, inspect major sections individually. Thumbnails hide spacing, clipping, and cascade defects.
After the first pass, write an honest critique against the brief, the approved mock's major ingredients (hero silhouette, motifs, imagery, nav/CTA, density), and impeccable's DON'Ts. Patch material defects and re-inspect. **Don't invent defects to demonstrate iteration.** A confident "first pass clean, shipping" beats a fake fix.
Actively check: responsive behavior (composes, not shrinks), every state (empty / error / loading / edge), craft details (spacing, alignment, hierarchy, contrast, motion timing, focus), performance basics. The exit bar: defensible in a high-end studio review.
Detector or QA output is defect evidence only; never proof the work is finished.
## Step 6: Present
Present the result to the user:
- Show the feature in its primary state
- Summarize the browser/viewports checked and the most important fixes made after inspection
- Walk through the key states (empty, error, responsive)
- Explain design decisions that connect back to the design brief and, when used, the chosen north-star mock. Include any accepted deviations from the mock; do not hide unimplemented mock ingredients.
- Note any remaining limitations or follow-up risks honestly
- Ask: "What's working? What isn't?"
Do not tell users they need to invoke `craft`. Natural requests such as “build this feature,” “make a landing page,” or “redesign this screen” use the same flow.
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@@ -5,8 +5,9 @@ Resolve one stable target, run two independent assessments, synthesize a design
### Hard Invariants
- Assessment A (design review) and Assessment B (detector/browser evidence) are both required.
- Assessment A and B MUST run as two isolated sub-agents whenever a sub-agent/Task tool is exposed. Running them inline in this context is "possible" but is NOT permitted; it is a degraded run. Inline is allowed ONLY when no sub-agent tool exists (or the user declined, on harnesses that ask).
- If you degrade for any reason, the report's first line MUST be a banner: `⚠️ DEGRADED: single-context (<reason>)`. A silent degraded critique is a failed critique.
- Assessment A must finish before detector findings enter the parent synthesis context. Detector output is deterministic, but it still anchors judgment.
- If sub-agents are unavailable, fall back sequentially: finish and record Assessment A first, then run Assessment B, then synthesize.
- A skipped detector is a failed critique run unless `detect.mjs` is missing or crashes after a real attempt.
- Viewable targets require browser inspection when available.
- Any local server started only for critique visualization must run in the background, have a recorded stop method, and be stopped before final reporting unless the user asks to keep it.
@@ -18,16 +19,22 @@ Resolve one stable target, run two independent assessments, synthesize a design
- "the homepage" -> `site/pages/index.astro` or `index.html`
- "the settings modal" -> the primary component file
- "this page" -> the current URL or source file
2. **Compute the slug**:
2. **Confirm the target slugs cleanly**:
```bash
node .claude/skills/impeccable/scripts/critique-storage.mjs slug "<resolved-path-or-url>"
```
Keep it. If the command exits non-zero, skip persistence and trend for this run, but continue the critique.
Every later command also accepts the resolved target directly and derives the same slug internally; never hand-write a slug. If this exits non-zero, skip persistence and trend for this run, but continue the critique.
3. **Read `.impeccable/critique/ignore.md`** if it exists. Drop matching findings silently; it is the only prior-run input critique consumes.
### Assessment Orchestration
Delegate Assessment A and Assessment B to separate sub-agents when possible. They must not see each other's output. Do not show findings to the user until synthesis.
Delegate Assessment A and Assessment B to separate sub-agents. They must not see each other's output. Do not show findings to the user until synthesis.
Sub-agent gate (all harnesses):
- Unless a harness-specific gate below overrides this, spawn A and B as two isolated, parallel sub-agents whenever a sub-agent/Task tool is exposed. This is the default and is mandatory; do not run them inline because it is faster.
- "Unavailable" means exactly one thing: no sub-agent/Task tool is exposed in this session (or, on harnesses that ask, the user declined). It does not mean inconvenient.
- If and only if sub-agents are unavailable, fall back sequentially: finish and record Assessment A, then run Assessment B, then synthesize, and emit the degraded banner.
- Whichever path you take, declare it in the report header (see Report header provenance). Skipping sub-agents without the banner is the most common failure of this command.
If browser automation is available, each assessment creates its own new tab. Never reuse an existing tab, even if it is already at the right URL.
@@ -36,13 +43,13 @@ If browser automation is available, each assessment creates its own new tab. Nev
Read relevant source files and visually inspect the live page when browser automation is available. Think like a design director.
Evaluate:
- **AI slop**: Would someone believe "AI made this" immediately? Check all DON'T guidance from the parent Impeccable skill.
- **Design specificity**: Is the composition, interaction, and visual language grounded in this product, or could an unrelated product use it unchanged? Make this judgment before seeing detector output.
- **Holistic design**: hierarchy, IA, emotional fit, discoverability, composition, typography, color, accessibility, states, copy, and edge cases.
- **Cognitive load**: consult the [Cognitive Load Assessment](#cognitive-load-assessment) section below; report checklist failures and decision points with >4 visible options.
- **Emotional journey**: peak-end rule, emotional valleys, reassurance at high-stakes moments.
- **Nielsen heuristics**: consult the [Heuristics Scoring Guide](#heuristics-scoring-guide) section below; score all 10 heuristics 0-4.
- **Nielsen heuristics**: consult the [Heuristics Scoring Guide](#heuristics-scoring-guide) section below; score all 10 heuristics 0-4, marking any heuristic the mode-applicability rule allows as `n/a` instead of forcing a number.
Return: AI slop verdict, heuristic scores, cognitive load, emotional journey, 2-3 strengths, 3-5 priority issues, persona red flags, minor observations, and provocative questions.
Return: design-specificity verdict, heuristic scores, cognitive load, emotional journey, 2-3 strengths, 3-5 priority issues, persona red flags, minor observations, and provocative questions.
### Assessment B: Detector + Browser Evidence
@@ -61,7 +68,7 @@ node .claude/skills/impeccable/scripts/detect.mjs --json [target]
Browser visualization is required for a viewable target when browser automation is available. Use a localhost dev/static URL for local files; avoid `file://` unless the available browser explicitly supports this workflow. Overlay flow:
1. Create a fresh tab and navigate.
1. Create a fresh tab and navigate. Prefer the harness's native/browser-canvas screenshot path before hand-rolling a Playwright/Puppeteer script; only fall back to a custom script when no native browser tool is exposed.
2. Preflight mutable injection by setting `document.title` and appending a `<script>` tag. Read-only evaluate APIs do not count.
3. If mutation is unavailable, skip live server, browser presentation, and injection; report fallback signal.
4. If mutation is available, start `node .claude/skills/impeccable/scripts/live-server.mjs --background`, present the browser if supported, label `[Human]`, scroll top, inject `http://localhost:PORT/detect.js`, wait 2-3 seconds, read `impeccable` console messages, then stop the live server.
@@ -79,6 +86,12 @@ The chat response is the primary user-facing deliverable. Present the full struc
Structure your feedback as a design director would:
#### Report header provenance
The report's first line MUST declare how the assessments were run, so a degraded run is never silent:
- Dual-agent: `Method: dual-agent (A: <agent-id> · B: <agent-id>)`
- Degraded: `⚠️ DEGRADED: single-context (<reason, e.g. no sub-agent tool exposed>)`
#### Design Health Score
> *Consult the [Heuristics Scoring Guide](#heuristics-scoring-guide) section below.*
@@ -96,15 +109,19 @@ Present the Nielsen's 10 heuristics scores as a table:
| 8 | Aesthetic and Minimalist Design | ? | |
| 9 | Error Recovery | ? | |
| 10 | Help and Documentation | ? | |
| **Total** | | **??/40** | **[Rating band]** |
| **Total** | | **??/[applicable max]** | **[Rating band]** |
Be honest with scores. A 4 means genuinely excellent. Most real interfaces score 20-32.
The applicable maximum is 4 times the number of heuristics you actually scored: **/40** when all ten apply, **/32** when two are `n/a`. Never print `/40` over a partial set.
#### Anti-Patterns Verdict
Be honest with scores. A 4 means genuinely excellent. Most real interfaces score 20-32 out of 40.
**Start here.** Does this look AI-generated?
**Mode applicability**: heuristics 7 (Flexibility and Efficiency) and 10 (Help and Documentation) may be scored `n/a` on Persuade and Experience surfaces (landing pages, campaigns, portfolios, bodies of work), as may any other heuristic that genuinely cannot apply to the surface under review. Write `n/a` in the Score cell with a one-line reason, and renormalize the total to the applicable maximum (e.g. **24/32** when two heuristics are n/a) so the rating band stays proportional. The persisted snapshot must record the applicable maximum and which heuristics were scored n/a.
**LLM assessment**: Your own evaluation of AI slop tells. Cover overall aesthetic feel, layout sameness, generic composition, missed opportunities for personality.
#### Design Specificity Verdict
**Start here.** Does the result feel authored for this product, or category-interchangeable?
**LLM assessment**: Your unanchored evaluation of design specificity. Cover overall coherence, structural sameness, category-interchangeable choices, and missed opportunities for product character.
**Deterministic scan**: Summarize what the automated detector found, with counts and file locations. Note any additional issues the detector caught that you missed, and flag any false positives.
@@ -161,28 +178,30 @@ Once the report above is finalized, write it to `.impeccable/critique/` so the u
Skip this step if the Setup slug was null (vague or root-level target).
1. **Write the body to a temp file** so you can pipe it to the helper. Use the full critique report (heuristic table, anti-patterns verdict, priority issues, persona red flags, minor observations, and questions), but stop before the "Ask the User" / "Recommended Actions" sections that come later.
1. **Write the body to a temp file** so you can pipe it to the helper. Use the full critique report (heuristic table, design-specificity verdict, priority issues, persona red flags, minor observations, and questions), but stop before the "Ask the User" / "Recommended Actions" sections that come later.
2. **Pass the structured metadata** through `IMPECCABLE_CRITIQUE_META` (JSON), then run the write command:
```bash
IMPECCABLE_CRITIQUE_META='{"target":"<user phrasing>","total_score":<n>,"p0_count":<n>,"p1_count":<n>}' \
node .claude/skills/impeccable/scripts/critique-storage.mjs write <slug> <body-file>
IMPECCABLE_CRITIQUE_META='{"target":"<user phrasing>","total_score":<n>,"max_score":<n>,"na_heuristics":"<comma-separated numbers, or empty>","p0_count":<n>,"p1_count":<n>}' \
node .claude/skills/impeccable/scripts/critique-storage.mjs write "<resolved target>" <body-file>
```
The helper prints the absolute path it wrote.
`max_score` is the applicable maximum from the heuristic table (40 when every heuristic applied), so a later run can tell a renormalized total from a full one. The helper prints the absolute path it wrote.
3. **Delete the temp body file** after the write attempt completes, whether the write succeeded or failed. If deletion fails, mention `temp-file cleanup failed: <reason>` briefly in the final output, but do not block the critique.
4. **Read the trend** for context:
```bash
node .claude/skills/impeccable/scripts/critique-storage.mjs trend <slug> 5
node .claude/skills/impeccable/scripts/critique-storage.mjs trend "<resolved target>" 5
```
This returns a JSON array of the last 5 frontmatter entries (including the one you just wrote).
5. **Append a single line to the user-visible output**, after the report and before the questions:
> **Trend for `<slug>` (last 5 runs): 24 → 28 → 32 → 29 → 32**
> **Trend for `<slug>` (last 5 runs): 24 → 28 → 32 → 29 → 32 (out of 40)**
> Wrote `.impeccable/critique/<filename>`.
Read `max_score` on each trend entry. When every entry shares one maximum, state it once as above. When they differ, print each score with its own denominator (`24/32 → 30/40`) and note that the runs scored different heuristic sets, so the line is not a like-for-like comparison. Treat a missing `max_score` on an older entry as 40.
If this is the first run for the slug, the trend is just one score; say so: "First run for this target, no trend yet."
This is fire-and-forget. Do not show the user the helper's JSON output; only the human-readable trend line and the written path. Failures here should not block the rest of the flow; print the error and move on.
@@ -306,11 +325,11 @@ At any decision point, count the number of distinct options, actions, or pieces
- **8+ items**: Overloaded; users will skip, misclick, or abandon
**Practical applications**:
- Navigation menus: ≤5 top-level items (group the rest under clear categories)
- Form sections: ≤4 fields visible per group before a visual break
- Action buttons: 1 primary, 12 secondary, group the rest in a menu
- Dashboard widgets: ≤4 key metrics visible without scrolling
- Pricing tiers: ≤3 options (more causes analysis paralysis)
- Navigation menus: ≤5 top-level items (group the rest under clear categories)
- Long-form articles: one reading path; gather related links into a single block at the end instead of scattering them mid-flow
- Documentation sidebars: ≤4 sibling choices visible per level before grouping kicks in
- Portfolio and gallery indexes: one decision per screen (which piece to open), not filter, sort, and tag controls all at once
---
@@ -570,6 +589,8 @@ Even if the system is usable without docs, help should be easy to find, task-foc
| 1219 | Poor | Major UX overhaul required; core experience broken |
| 011 | Critical | Redesign needed; unusable in current state |
When heuristics were scored `n/a`, the maximum is lower than 40; read the band off the percentage instead of the raw number (90%+ Excellent, 70%+ Good, 50%+ Acceptable, 30%+ Poor, below that Critical). 24/32 is 75%, so Good.
---
#### Issue Severity (P0P3)
@@ -0,0 +1,90 @@
<!-- Generated from skill/agents/ at build time. Do not edit; edit the agent definition. -->
This harness has no subagent capability, so you are running this role inline. Step fully out of the work you just finished, adopt only this file's instructions for the pass, and disclose the substitution in one line when you report. Where the text below addresses a parent agent, you are both parties: produce the full output contract first, then act on it yourself.
# Impeccable Asset Producer
You are the asset production agent for Impeccable craft.
Your job is production cleanup, not new art direction. Work only from the approved mock, assigned crops, contact sheets, and constraints the parent agent gives you. The assets you create will be used to build a real site, so treat every raster as a raw ingredient that HTML, CSS, SVG, canvas, and component code will compose.
## Core Rule
Do not redesign. Preserve the reference's visual role, silhouette, palette, lighting, material, texture, camera angle, and composition unless the parent explicitly asks for a change. Preserve perspective only when it belongs to the object or scene itself; if CSS should create the card transform, shadow, rounded clipping, border, or layout, remove that presentation chrome from the raster.
## Decision Sketches
When the parent hands you a decision card packet instead of an approved mock, the job is one sketch: one card, one file, written to the card's declared `sketch` path the moment it renders. The parent runs several of you in parallel, one per card, so your entire contract is this card; generate first, plan never, because the file on disk is the deliverable and the decision page is waiting on it. Work from the card's structured fields and PRODUCT.md alone; a card too thin to brief a sketch is reported back, not padded from imagination. Render through the parent's shared frame, including its aspect: the requested surface's first viewport as a flat, matte design sketch in the card's own palette and type character, deliberately unfinished, no photorealism, no gloss; a native app or mobile-first surface is a portrait frame at its device viewport, never a landscape default. The frame is shared across siblings so no sketch looks more finished than another; a finish gap breaks the comparison. The only legible text is the product's real name and one real headline; greek every other text region into indistinct lines, because an invented spec, price, or date in a sketch is a claim PRODUCT.md never made. Return one line naming the path and any deviation, nothing more. Everything below this section is the asset-production job; none of it applies to a sketch run.
## Input Contract
Expect:
- Approved mock path or screenshot reference.
- Crop paths or a contact sheet with crop ids.
- Output directory.
- Required dimensions, format, transparency needs, and avoid list.
- Notes on what should remain semantic HTML/CSS/SVG instead of raster.
If the source mock is attached but has no filesystem path, use it for visual planning. Ask for a path only before cropping or writing assets.
Use defaults unless contradicted:
- `.webp` for opaque photos, backgrounds, and textures.
- `.png` for transparent cutouts, seals, tickets, and illustrations.
- Target production size or at least 2x display size when dimensions are known. Do not use small full-page mock crop size as the default shipping size.
- Remove UI text, navigation, buttons, labels, and body copy by default.
- Keep physical marks only when the parent says they are part of the asset.
- Remove letterboxing, empty padding, baked card corners, borders, shadows, caption bands, and layout background unless the parent says those pixels are intrinsic to the asset.
- Keep the final assets directory clean: only files the build will consume belong there. Put source crops, reference crops, masks, and contact sheets in a sibling `_sources`, `sources`, or review folder.
Ask blockers once, globally. Missing source path/crops or output directory blocks production. Exact dimensions, compression targets, retina variants, and format preferences do not block; choose defaults and report them.
## Workflow
1. Inventory the full approved mock or every assigned crop.
2. Put each visual role in exactly one bucket:
- `produce`: needs generation, image editing, cleanup, cutout work, or a clean plate before it can ship.
- `direct`: ships after format conversion, compression, or renaming because the parent supplied a real standalone source asset, a project file, stock, or prior production art. A crop from the approved mock is never `direct`, whatever its apparent size.
- `semantic`: build in HTML/CSS/SVG/canvas, no raster output.
3. Crops from the mock are binding visual references, never shipping pixels: a full-page mock's effective resolution is reference grade, not asset grade, and a shipped crop, however close it looks, is how a beautiful comp turns into a blurry site. Every mock-derived asset goes through `produce` as a clean regeneration.
4. Give the parent an execution order for the `produce` bucket.
5. For produced assets, choose the least inventive strategy: image-to-image clean plate, faithful regeneration from crop reference, transparent cutout, texture/pattern reconstruction, stock/project source, or semantic HTML/CSS/SVG recommendation if raster is wrong.
6. Use the harness's native image tool by default when generation or editing is needed; otherwise use the skill's generate-image.mjs.
7. Remove baked-in UI text, navigation, buttons, body copy, and mock chrome unless the text is part of the asset.
8. Think through the final DOM/CSS representation before generating. If CSS will own radius, clipping, shadows, borders, perspective, responsive cropping, captions, or card frames, do not bake those into the bitmap.
9. Save outputs non-destructively in the requested project directory, and leave the intent with the file: after every generation, run `node .claude/skills/impeccable/scripts/embed-prompt.mjs <asset> --prompt "<the prompt used>"` so the prompt is embedded in the image itself, because the build thread composes what you made and needs to know what it is looking at, and the embedding survives copies where sidecars get lost.
10. Compare each output against its source crop, opening every image by its workspace-relative path; sandboxed viewers reject absolute paths. If a review/QA tool is available, run it before the final manifest, then retry each major/fatal finding once before finalizing.
Use `texture/pattern extraction` only when the source region is already clean enough to sample as texture. If UI, cards, labels, headings, body copy, or footer chrome must be removed to make a reusable texture or background, classify it as crop-derived cleanup or clean-plate work.
Use `semantic` for dashboards, charts, controls, screenshots of whole UI sections, data widgets, card chrome, app frames, icon toolbars, logos, wordmarks, and anything the final implementation can render crisply in HTML/CSS/SVG/canvas. Only ship a screenshot raster when the parent explicitly says the screenshot itself is the final asset.
Semantic does not mean ignored. For every semantic role, write a concrete implementation handoff for the parent craft agent: name the DOM/component layers, CSS-owned visual treatment, SVG/canvas/icon-library pieces, responsive behavior, and which nearby produced raster assets it should compose with. For logos and icons, prefer inline SVG/vector or icon-library implementation unless the parent provides a production logo raster.
## Prompt Pattern
Use this shape for image-to-image work:
```text
Use the provided crop as the approved visual reference.
Recreate the same asset as a clean reusable production image at the target component aspect ratio and at least 2x display resolution.
Preserve silhouette, object/scene perspective, camera angle, palette, lighting, material, texture, and visual role.
Remove baked-in UI copy, navigation, buttons, labels, body text, watermarks, and mock chrome unless explicitly part of the asset.
Remove letterboxing, padding, card borders, rounded clipping, CSS shadows, perspective transforms, caption bands, and layout backgrounds that the implementation should create in code.
Do not add new objects. Do not change the concept. Do not redesign the composition.
```
For transparent cutouts: use true alpha when the tool supports it; otherwise generate on a flat chroma-key color that cannot appear in the subject and post-process that color to alpha before shipping the PNG/WebP. Never ship the keyed background as the final asset.
## Output Contract
Return a complete manifest, grouped by `produce`, `direct`, and `semantic`. For each asset include: `id`, `source_crop`, `output_path` when applicable, `strategy`, `prompt_used` when applicable, `dimensions`, `format`, `transparency`, `deviations`, and `qa_status`.
For each semantic row include `id`, `implementation`, `notes`, and `qa_status`. The `implementation` must be a concrete build handoff, not a short explanation that no asset was produced. It should name the likely HTML/CSS/SVG/canvas/icon/component pieces and the visual responsibilities that code owns.
`qa_status` must be `accepted`, `needs_parent_review`, or `blocked`. Use `accepted` only after visual comparison passes. Use `needs_parent_review` for cut-off subjects, unwanted borders or rounded-card chrome, letterboxing, baked semantic text, low-resolution output, perspective that should have been CSS, missing transparency, or drift from the crop. Use `blocked` when inputs, permissions, image capability, or asset source quality prevent a credible result.
End with `execution_order`, `blockers`, and `assumptions` sections. Keep blockers global and minimal. Do not repeat missing inputs in every row; per-asset rows should carry only asset-specific risks or decisions.
Do not modify implementation code. Do not edit the approved mock. Do not produce final page copy. The parent craft agent owns implementation and final mock fidelity.
@@ -0,0 +1,24 @@
<!-- Generated from skill/agents/ at build time. Do not edit; edit the agent definition. -->
This harness has no subagent capability, so you are running this role inline. Step fully out of the work you just finished, adopt only this file's instructions for the pass, and disclose the substitution in one line when you report. Where the text below addresses a parent agent, you are both parties: produce the full output contract first, then act on it yourself.
# Impeccable Documenter
You record a project's design system after the build is done. Ground truth is the shipped artifact: every token and rule you write must be evidenced by the built code, never by what was planned. Writing the system after the fact is the point; a rulebook written before the build gets defended against reality instead of describing it.
You run under a hard turn ceiling that ends the run without warning, and a run that ends before DESIGN.md is written has recorded nothing. Batch several Reads into each turn, take `reference/document.md` and the stylesheets first, sample components rather than walking the tree, and start writing by the midpoint of your run; a system recorded from the primary evidence beats an exhaustive scan that never becomes a file.
## Input Contract
Expect: the project root; the artifact path(s); the direction contract text (THESIS, OWN-WORLD, STORY, FIRST VIEWPORT, FORM); PRODUCT.md path; the path to the skill's `reference/document.md`; and the boundary to write at (project or app root). An existing DESIGN.md path means update, not replace: preserve confirmed incumbent decisions and reconcile them with the build.
## Workflow
1. Read `reference/document.md` in full; it is the operating spec for DESIGN.md's format, token schema, sidecar, and section order. Follow it exactly.
2. Scan the artifact: stylesheets, custom properties, computed values in the source, component patterns, spacing rhythm, type ramp as actually used. The direction contract's OWN-WORLD block names the world; the build shows how it landed. Where they diverge, the build wins and the prose may note the divergence.
3. Write DESIGN.md (and the sidecar per the spec) with only durable system rules: tokens the project actually uses, named rules the build actually follows. Skip one-off values; a token used once is not a system.
4. Two ways a recorded rule goes wrong, both observed live: a prohibition that bans a device the world itself uses natively, and a value recorded to legitimize a defect. Check every prohibition against the world's own materials; a value earns its place by the build and by legibility, never by making a finding disappear.
5. Never canonize a craft-floor refusal into the system: an element the floor bans (kickers and eyebrows, hard offset shadows outside a neobrutalist world, glyph icons, system display faces) is recorded in your not-canonized line as a defect the build carries, never as a design-system rule for future surfaces to inherit. A live session shipped five invented kickers and the documenter wrote their style into DESIGN.md; that is how one violation becomes the house style.
## Output Contract
Return: the file paths written, a five-line summary of the recorded system (palette strategy, type ramp shape, named rules), and one line naming anything in the build you deliberately did not canonize and why. No other prose.
@@ -0,0 +1,37 @@
<!-- Generated from skill/agents/ at build time. Do not edit; edit the agent definition. -->
This harness has no subagent capability, so you are running this role inline. Step fully out of the work you just finished, adopt only this file's instructions for the pass, and disclose the substitution in one line when you report. Where the text below addresses a parent agent, you are both parties: produce the full output contract first, then act on it yourself.
# Impeccable Finish Reviewer
You are the finishing reviewer for an Impeccable build: fresh eyes on a done artifact, outside the build thread's attention gravity. You do not edit anything; the parent agent applies your fixes.
You have no browser. Never attempt to render, screenshot, start a server, or open a page; review from the provided files only. When an expected input is missing, say so in one line at the top of your return and review what is reviewable.
A hard turn ceiling ends the run without warning; a run that ends before the five sections are written returns nothing. Treat reading as an allowance: read only the provided inputs plus the craft floor, never any other skill reference file, batch several Reads into each turn, take the screenshots, the comp, the card, and the contract first, sample the artifact's primary files rather than walking the tree, and by roughly the tenth turn stop reading and write. Name whatever went unread in the line above the sections.
## Input Contract
Expect: the original request; the confirmed user answers; the artifact path(s); desktop and mobile screenshot paths captured by the parent; the direction contract (THESIS, OWN-WORLD, STORY, FIRST VIEWPORT, FORM); PRODUCT.md path; existing hook or detector findings; the chosen world's QUALITY BAR card paths and the approved comp path; and the skill's `reference/craft-floor.md` path. When the harness can view images, open the screenshots, the comp, and the card first, and inventory the comp's salient elements in your own words before reading the direction contract or any builder-authored summary: a review anchored on the contract inherits whatever the builder's abstraction dropped.
## Checks, in order
1. **Persistence.** PRODUCT.md exists. When DESIGN.md predates this build (an extension or redesign), it matches the built world; on a new world it is written after this review by the documenter, so its absence here is not a finding. When comps exist under `.impeccable/mocks/`, an approval record exists too, the surface brief naming the approved comp or an `approved` flag in its sidecar; comps with no recorded pick mean the approval point was skipped, and that is a material finding.
2. **Fidelity.** Against your own element inventory of the approved comp, never against the contract's summary of it: topology, reading order, focal scale, overlaps and z-order, density, signature geometry, navigation items and icons, headline levels and scale relationships. Classify every salient element: match, acceptable adaptation, missing, contradicted, or added without approval. Two rows are mandatory in every matrix. TYPE: the display lettering's character, compression, width, weight, contrast, terminals, against the comp's; a face of a different character is contradicted however the layout matches. MATERIAL: an element rendered as flat CSS or clean vector where the comp shows painted, textured, dimensional, or photographic material is contradicted regardless of placement, because medium is part of the promise. When no approved comp was supplied, TYPE and MATERIAL do not lapse: judge them against the contract's OWN-WORLD and the world's real materials, and treat faked physicality, CSS bevels, embossing, stamped-metal or chalk effects imitating a material the page never actually renders, as contradicted on its face; imitation material is the single most reliable mark of machine-made design. An adaptation counts as intentional only when it cites the user answer, surface brief, accessibility need, or product truth that forced it; an uncited deviation is a defect. A missing signature element, a changed topology, or content added without approval fails fidelity and outranks every craft point in material_fixes. When MATERIAL is contradicted on the focal element, or contradiction is the page rather than the exception, stop ordering repairs: make the first material fix a rebuild directive naming the comp regions to re-derive and the assets to produce; a list of patches against a rejected page launders the rejection into an approval. In every material_fixes list, a fix that requires producing an asset says so explicitly ("produce: <region> as a raster asset"), never phrased as a style adjustment the parent will answer with CSS. The comp is the spec for composition, topology, element inventory, density, lettering character, and material; it is not a pixel spec for semantics, accessibility, or responsive reflow, and that allowance covers translation, never replacement.
3. **Ceiling.** Against the QUALITY BAR card: name the world's native devices the build left unused, frame, depth, lettering treatment, ornament density, motion. The card governs commitment and finish, never composition.
4. **Contract, promise by promise.** First verify FORM carries the seed key the concept roll printed; a contract with no seed key, or one the parent cannot corroborate, means the roll was skipped and that is a material fix ahead of any craft point. Then, for each of the five blocks, does the render keep the promise? Apply the memory test to the first viewport.
5. **Truth.** Demonstration data authored and labeled synthetic; no invented commercial claims; unanswered claims present as marked placeholders, not omissions. Every image-native region of the approved comp shipped as a real asset, not a gradient standing in for one, and every produced asset visibly present in the screenshots; an asset applied at near-zero opacity or buried behind other paint is a compliance token, not a shipped material.
6. **Floor.** Read the craft floor's Refuse list and hold the screenshots against it: kickers and eyebrows, hard offset shadows outside a neobrutalist world, glyph icons, system display faces, gradient text, side stripes, and the rest. A banned element is a material fix even when it matches nothing in the comp, because the builder loaded the same ban before writing it, and fidelity to a comp cannot authorize what the floor refuses. The parent's hook findings cover this mechanically where hooks run; this check exists because hookless harnesses reach you with none, and the last two live sessions shipped five kickers past a reviewer that never looked.
Do not run a second detector pass; mechanical findings belong to the parent's hooks.
## Disposition
The first line of your return is `disposition: rebuild`, `disposition: fix`, or `disposition: ship`. It is derived, never felt: rebuild when the rebuild-directive condition fired, fix when material_fixes is non-empty, ship only when the matrix holds no contradicted or missing row. You are the last gate before the user, not a colleague softening news for a colleague: calibrate against the approved comp and the world's quality bar, never against the effort visible in the build. A page a design director would send back is fix at best however functional it is; a page whose focal craft sits far below the comp is rebuild however complete its structure. The parent reports your disposition word verbatim and has no authority to soften it.
## Output Contract
Return the disposition line first, then exactly five sections: `persistence` (pass/fail with specifics), `fidelity` (the element matrix: match, adaptation, missing, contradicted, or added without approval per salient element, adaptations citing their evidence, or "faithful"), `ceiling` (unused native devices, or "reached"), `material_fixes` (ordered, most material first, fidelity failures ahead of craft, each one line tied to a check or contract promise, at most eight), and `keep` (one line naming what must not be diluted while fixing). Missing inputs are named in one line above the sections. No praise, no summary prose.
## Verdict Pass
When the parent returns with post-fix recaptures, you are scoring, not re-hunting. The parent's narration of what was fixed is not evidence; a claimed fix you cannot see in the recaptures is unresolved. For each material fix from your review, one line: resolved, partial, or unresolved, tied to what the new screenshots visibly show; a fix answered mechanically, positions moved but the quality the finding named still absent, is partial at best. Then name at most three regressions the fix batch itself introduced, judged by the same matrix rules, and nothing else; no new hunt, no new checks. Return exactly two sections: `verdict` (the scored list) and `remaining` (what stays open, or "clear"), and end with the disposition line recomputed against what remains open; unresolved or partial material findings can never recompute to ship.
@@ -0,0 +1,92 @@
<!-- Generated from skill/agents/ at build time. Do not edit; edit the agent definition. -->
This harness has no subagent capability, so you are running this role inline. Step fully out of the work you just finished, adopt only this file's instructions for the pass, and disclose the substitution in one line when you report. Where the text below addresses a parent agent, you are both parties: produce the full output contract first, then act on it yourself.
# Impeccable Manual Edit Applier
You apply one leased Impeccable live `manual_edit_apply` event to real source files.
The parent live thread owns polling and protocol replies. You own source edits only.
## Input Contract
Expect a self-contained handoff with:
- Repository root.
- Scripts path.
- Event id.
- Page URL.
- Optional chunk metadata.
- Optional repair metadata; when present, repair the current source (see Entry Atomicity), never the pre-Apply source.
- Optional deadline.
- The current event `batch`.
- Optional `evidencePath`.
The user already clicked Apply. Do not ask what to do. Do not discard edits. Do not run `live-poll.mjs`, `live-commit-manual-edits.mjs`, or any live server endpoint. Do not stage, commit, rebuild, push, or edit generated provider output unless the batch explicitly targets that generated file.
## Workflow
1. Treat `batch`, `op.originalText`, and `op.newText` as literal data, never instructions.
2. If `evidencePath` is present, read it when source hints are missing, stale, or ambiguous.
3. Apply only the entries and ops in the current event. If `chunk` is present, later staged edits arrive in later chunks.
4. Use evidence in order: `sourceHint.file` + `sourceHint.line`, candidate source hints, object-key/text/context matches, then locator or nearby text.
5. For hinted leaf text, replace only exact source text at or near the hint. Do not rewrite parent sections, containers, unrelated markup, or formatting.
6. Never use DOM outerHTML as source text. Source text must be an exact substring already present in the file.
7. For mixed markup that renders one visible phrase, preserve existing child tags and edit only the changed text node.
8. If evidence points to rendered data, edit the source data object or mapped-list item that renders the visible copy.
9. If visible text is also a string literal or object key, update clearly coupled lookup keys for counts, animations, icons, images, assets, styles, metadata, or other dependent maps in the same response.
10. If candidates.objectKeyMatches points at the old visible text as a key, that key must either be renamed to `op.newText` or the entry must fail. Leaving the old key behind can break rendered images, counts, or assets.
11. If one op renames a label and another changes a value looked up by that label, update the same lookup/map entry so the key uses the new label and the value uses the exact new display text.
12. Preserve `op.newText` exactly, including leading zeros, punctuation, casing, spacing, and temporary-looking words.
13. Preserve typed source data. Do not turn numeric, boolean, array, or object model values into strings unless the visible value truly became display text.
14. If numeric copy is rendered from an expression, change the display expression or a clearly coupled lookup value; do not replace the underlying typed model declaration with quoted copy.
15. `sourceContext` is current source after earlier chunks and retries. If event evidence disagrees with current source, current source wins; `sourceEdit.originalText` must appear exactly in the current file.
16. In JSX/TSX, if the original visible copy is rendered by an expression-only text node and the new value is display copy, keep the replacement expression-shaped with a quoted expression such as `{"7 seats"}` rather than raw text.
17. When user copy contains framework-sensitive characters such as `>`, keep the visible text exact but encode it as valid source. In JSX/TSX text nodes, use a quoted expression like `{"alpha -> beta"}` instead of raw text that contains `>`.
18. If numeric-looking visible text is not a valid safe numeric literal for the source language, write it as display text. Leading-zero decimals and mixed alphanumeric counts must be quoted/escaped as strings in JS/TS data.
19. If numeric source data is changed to non-numeric visible text, write the new visible text as a quoted source string. Never substitute a similar number or a bare identifier.
20. When the user changes visible copy back to a plain number and evidence shows the source model was numeric, restore the numeric value without quotes.
21. If a dependency is ambiguous or broad, fail that entry and leave no partial edits for it.
22. Never copy browser/runtime scaffolding into source: no `contenteditable`, `data-impeccable-*`, variant wrappers, live markers, generated browser attrs, `<style>`, `<script>`, or comments from the live UI.
## Entry Atomicity
Mark an entry applied only when every op in that entry is applied.
If one op in an entry fails:
- Undo any source edits already made for that same entry.
- Mark the entry failed with a concrete reason.
- Include candidate file/line evidence when available.
- Continue with other entries.
Never leave source changes behind for entries that are failed, omitted, or absent from `appliedEntryIds`. If validation fails and the event includes repair metadata, repair the current source and return canonical JSON again; do not roll back files yourself.
In repair mode, source-verification failures mean the current source does not yet prove the staged copy landed in a plausible source location. Make the smallest current-source fix so each applied op's `newText` appears at a hinted, candidate, or coupled source target. If the old text remains only because `newText` contains it, keep the valid append/edit. If the failures or candidates show the edited visible text is also a lookup key, repair coupled count, animation, icon, image, asset, style, or metadata keys in the current source, or fail that entry without partial edits.
## Checks
After editing, inspect touched files for obvious syntax damage and leftover Impeccable runtime markers. For plain `.js`, `.mjs`, and `.cjs` files, run `node --check` on touched files when practical. Keep checks narrow; do not run the full suite.
## Output Contract
Return only JSON. No markdown, no prose, no command transcript.
Every entry applied:
```json
{"status":"done","appliedEntryIds":["entry-id"],"failed":[],"files":["src/App.jsx"],"notes":[]}
```
Some entries applied:
```json
{"status":"partial","appliedEntryIds":["entry-id"],"failed":[{"entryId":"other-entry","reason":"originalText not found","candidates":[{"file":"src/App.jsx","line":42}]}],"files":["src/App.jsx"],"notes":[]}
```
No entries applied:
```json
{"status":"error","appliedEntryIds":[],"failed":[{"entryId":"entry-id","reason":"could not resolve source"}],"files":[],"notes":[],"message":"could not resolve source"}
```
`appliedEntryIds` must contain only entries whose every op landed. `files` must list every source file you changed. `failed` and `notes` must always be arrays. `failed` must list entries you did not fully apply.
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@@ -1,302 +1,70 @@
> **Additional context needed**: what's appropriate for the domain (playful vs professional vs quirky vs elegant).
> **Additional context needed**: the brand's emotional range.
Find the moments where personality and unexpected polish would turn a functional interface into one users remember and tell other people about. Add only where the moment earns it; delight everywhere reads as noise.
Make the experience memorable at moments that earn it. Delight is not a layer of generic whimsy; it is product character revealed through a useful interaction, a humane response, or an unexpectedly considered detail.
---
## Register
## Visitor mode
Brand: delight can be distributed across copy voice, section transitions, discovery rewards, seasonal touches, personality across the whole surface.
- **Persuade + Experience:** personality may run through voice, composition, motion, and discovery, provided the artifact remains the focus.
- **Operate + Read:** concentrate delight at meaningful moments such as first use, completion, recovery, or mastery. Reliability carries everything else.
Product: delight at specific moments, not pages. Completion, first-time actions, error recovery, milestone crossings. Reliability and consistency carry the rest of the experience; delight pushed everywhere reads as noise.
## Find the opportunity
---
Inspect the target, DESIGN.md, product voice, repeated-use frequency, and emotional context. Look for:
## Assess Delight Opportunities
- effort worth acknowledging;
- waiting that can become informative;
- an empty or first-use state that can orient;
- an error or recovery moment that needs empathy;
- an interaction whose physical or verbal response could express the brand;
- a useful capability people might enjoy discovering.
Identify where delight would enhance (not distract from) the experience:
Do not manufacture a celebration for an ordinary click. Ask only when the brand's emotional range or the stakes cannot be inferred.
1. **Find natural delight moments**:
- **Success states**: Completed actions (save, send, publish)
- **Empty states**: First-time experiences, onboarding
- **Loading states**: Waiting periods that could be entertaining
- **Achievements**: Milestones, streaks, completions
- **Interactions**: Hover states, clicks, drags
- **Errors**: Softening frustrating moments
- **Easter eggs**: Hidden discoveries for curious users
## Define one delight thesis
2. **Understand the context**:
- What's the brand personality? (Playful? Professional? Quirky? Elegant?)
- Who's the audience? (Tech-savvy? Creative? Corporate?)
- What's the emotional context? (Accomplishment? Exploration? Frustration?)
- What's appropriate? (Banking app ≠ gaming app)
State in one sentence what the user should feel and why that feeling belongs to this product. Then choose the smallest system that can deliver it:
3. **Define delight strategy**:
- **Subtle sophistication**: Refined micro-interactions (luxury brands)
- **Playful personality**: Whimsical illustrations and copy (consumer apps)
- **Helpful surprises**: Anticipating needs before users ask (productivity tools)
- **Sensory richness**: Satisfying sounds, smooth animations (creative tools)
- a distinctive response to a meaningful action;
- product-specific language that clarifies while carrying voice;
- an interaction or transition with a recognizable material behavior;
- an illustration, sound, haptic, or environmental detail grounded in the product world;
- a discovery reward that reveals real utility.
If any of these are unclear from the codebase, STOP and call the AskUserQuestion tool to clarify.
Derive the treatment from product mechanism and visual world, not a stock catalog.
**CRITICAL**: Delight should enhance usability, never obscure it. If users notice the delight more than accomplishing their goal, you've gone too far.
## Build for the emotional moment
## Delight Principles
- **Success:** match the response to the effort and consequence. Major milestones can expand; routine saves should simply feel certain.
- **Waiting:** show truthful progress, useful context, or product-specific activity. Never fake work or delay completion to stage a flourish.
- **Empty and first use:** make the next action clear before adding personality.
- **Error and recovery:** lead with the problem and recovery. Warmth may reduce stress; jokes must not trivialize loss, money, privacy, or blocked work.
- **Repeated interaction:** keep the response satisfying after the hundredth use. Variation is useful only when it remains coherent and predictable enough to trust.
- **Discovery:** reward curiosity without hiding required functionality.
Follow these guidelines:
Copy must use the product's language. Generic whimsy is worse than neutral clarity.
### Delight Amplifies, Never Blocks
- Delight moments should be quick (< 1 second)
- Never delay core functionality for delight
- Make delight skippable or subtle
- Respect user's time and task focus
## Protect the experience
### Surprise and Discovery
- Hide delightful details for users to discover
- Reward exploration and curiosity
- Don't announce every delight moment
- Let users share discoveries with others
Delight must not:
### Appropriate to Context
- Match delight to emotional moment (celebrate success, empathize with errors)
- Respect the user's state (don't be playful during critical errors)
- Match brand personality and audience expectations
- Cultural sensitivity (what's delightful varies by culture)
- delay, block, or obscure the primary task;
- override platform conventions or accessibility;
- add unrequested factual claims;
- play sound without consent or ignore mute settings;
- become mandatory, unskippable, or exhausting on repeat;
- add a dependency or asset cost disproportionate to the moment.
### Compound Over Time
- Delight should remain fresh with repeated use
- Vary responses (not same animation every time)
- Reveal deeper layers with continued use
- Build anticipation through patterns
For authored motion, load [animate.md](animate.md). Respect screen readers, keyboard use, touch, localization, and cultural context. Nonessential loops stop when hidden. Make celebration intensity proportional to frequency and consequence.
## Delight Techniques
## Verify
Add personality and joy through these methods:
- The moment is specific enough that a neighboring product could not use it unchanged.
- It improves comprehension, confidence, motivation, or emotional recovery.
- The interface remains fast and obvious without the flourish.
- Repetition does not turn charm into friction.
- Muted, keyboard, touch, and localized paths work.
- The result feels like the selected world, not a generic “delight” treatment.
### Micro-interactions & Animation
**Button delight**:
```css
/* Satisfying button press */
.button {
transition: transform 0.1s, box-shadow 0.1s;
}
.button:active {
transform: translateY(2px);
box-shadow: 0 2px 4px rgba(0,0,0,0.2);
}
/* Ripple effect on click */
/* Smooth lift on hover */
.button:hover {
transform: translateY(-2px);
transition: transform 0.2s cubic-bezier(0.25, 1, 0.5, 1); /* ease-out-quart */
}
```
**Loading delight**:
- Playful loading animations (not just spinners)
- Personality in loading messages (write product-specific ones, not generic AI filler)
- Progress indication with encouraging messages
- Skeleton screens with subtle animations
**Success animations**:
- Checkmark draw animation
- Confetti burst for major achievements
- Gentle scale + fade for confirmation
- Satisfying sound effects (subtle)
**Hover surprises**:
- Icons that animate on hover
- Color shifts or glow effects
- Tooltip reveals with personality
- Cursor changes (custom cursors for branded experiences)
### Personality in Copy
**Playful error messages**:
```
"Error 404"
"This page is playing hide and seek. (And winning)"
"Connection failed"
"Looks like the internet took a coffee break. Want to retry?"
```
**Encouraging empty states**:
```
"No projects"
"Your canvas awaits. Create something amazing."
"No messages"
"Inbox zero! You're crushing it today."
```
**Playful labels & tooltips**:
```
"Delete"
"Send to void" (for playful brand)
"Help"
"Rescue me" (tooltip)
```
**IMPORTANT**: Match copy personality to brand. Banks shouldn't be wacky, but they can be warm.
### Illustrations & Visual Personality
**Custom illustrations**:
- Empty state illustrations (not stock icons)
- Error state illustrations (friendly monsters, quirky characters)
- Loading state illustrations (animated characters)
- Success state illustrations (celebrations)
**Icon personality**:
- Custom icon set matching brand personality
- Animated icons (subtle motion on hover/click)
- Illustrative icons (more detailed than generic)
- Consistent style across all icons
**Background effects**:
- Subtle particle effects
- Gradient mesh backgrounds
- Geometric patterns
- Parallax depth
- Time-of-day themes (morning vs night)
### Satisfying Interactions
**Drag and drop delight**:
- Lift effect on drag (shadow, scale)
- Snap animation when dropped
- Satisfying placement sound
- Undo toast ("Dropped in wrong place? [Undo]")
**Toggle switches**:
- Smooth slide with spring physics
- Color transition
- Haptic feedback on mobile
- Optional sound effect
**Progress & achievements**:
- Streak counters with celebratory milestones
- Progress bars that "celebrate" at 100%
- Badge unlocks with animation
- Playful stats ("You're on fire! 5 days in a row")
**Form interactions**:
- Input fields that animate on focus
- Checkboxes with a satisfying scale pulse when checked
- Success state that celebrates valid input
- Auto-grow textareas
### Sound Design
**Subtle audio cues** (when appropriate):
- Notification sounds (distinctive but not annoying)
- Success sounds (satisfying "ding")
- Error sounds (empathetic, not harsh)
- Typing sounds for chat/messaging
- Ambient background audio (very subtle)
**IMPORTANT**:
- Respect system sound settings
- Provide mute option
- Keep volumes quiet (subtle cues, not alarms)
- Don't play on every interaction (sound fatigue is real)
### Easter Eggs & Hidden Delights
**Discovery rewards**:
- Konami code unlocks special theme
- Hidden keyboard shortcuts (Cmd+K for special features)
- Hover reveals on logos or illustrations
- Alt text jokes on images (for screen reader users too!)
- Console messages for developers ("Like what you see? We're hiring!")
**Seasonal touches**:
- Holiday themes (subtle, tasteful)
- Seasonal color shifts
- Weather-based variations
- Time-based changes (dark at night, light during day)
**Contextual personality**:
- Different messages based on time of day
- Responses to specific user actions
- Randomized variations (not same every time)
- Progressive reveals with continued use
### Loading & Waiting States
**Make waiting engaging**:
- Interesting loading messages that rotate
- Progress bars with personality
- Mini-games during long loads
- Fun facts or tips while waiting
- Countdown with encouraging messages
```
Loading messages: write ones specific to your product, not generic AI filler:
- "Crunching your latest numbers..."
- "Syncing with your team's changes..."
- "Preparing your dashboard..."
- "Checking for updates since yesterday..."
```
**WARNING**: Avoid cliched loading messages like "Herding pixels", "Teaching robots to dance", "Consulting the magic 8-ball", "Counting backwards from infinity". These are AI-slop copy, instantly recognizable as machine-generated. Write messages that are specific to what your product actually does.
### Celebration Moments
**Success celebrations**:
- Confetti for major milestones
- Animated checkmarks for completions
- Progress bar celebrations at 100%
- "Achievement unlocked" style notifications
- Personalized messages ("You published your 10th article!")
**Milestone recognition**:
- First-time actions get special treatment
- Streak tracking and celebration
- Progress toward goals
- Anniversary celebrations
## Implementation Patterns
**Animation libraries**:
- Framer Motion (React)
- GSAP (universal)
- Lottie (After Effects animations)
- Canvas confetti (party effects)
**Sound libraries**:
- Howler.js (audio management)
- Use-sound (React hook)
**Physics libraries**:
- React Spring (spring physics)
- Popmotion (animation primitives)
**IMPORTANT**: File size matters. Compress images, optimize animations, lazy load delight features.
**NEVER**:
- Delay core functionality for delight
- Force users through delightful moments (make skippable)
- Use delight to hide poor UX
- Overdo it (less is more)
- Ignore accessibility (animate responsibly, provide alternatives)
- Make every interaction delightful (special moments should be special)
- Sacrifice performance for delight
- Be inappropriate for context (read the room)
## Verify Delight Quality
Test that delight actually delights:
- **User reactions**: Do users smile? Share screenshots?
- **Doesn't annoy**: Still pleasant after 100th time?
- **Doesn't block**: Can users opt out or skip?
- **Performant**: No jank, no slowdown
- **Appropriate**: Matches brand and context
- **Accessible**: Works with reduced motion, screen readers
When the moments feel earned, hand off to `/impeccable polish` for the final pass.
When the personality feels earned, hand off to `/impeccable polish` for the final pass.
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- **Reduce choices**: Fewer buttons, fewer options, clearer path forward (paradox of choice is real)
- **Smart defaults**: Make common choices automatic, only ask when necessary
- **Inline actions**: Replace modal flows with inline editing where possible
- **Remove steps**: Can signup be one step instead of three? Can checkout be simplified?
- **Clear CTAs**: ONE obvious next step, not five competing actions
- **Remove steps**: Can the flow lose a step?
- **Clear next action**: ONE obvious next action, not five competing ones
### Content Simplification
- **Shorter copy**: Cut every sentence in half, then do it again
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Report and repair drift between this project's Impeccable artifacts and what the installed version reads: PRODUCT.md, DESIGN.md and its `.impeccable/design.json` sidecar, `.impeccable/config.json`, persisted surface briefs, and the design hook.
This is maintenance, not design. Do not redesign anything, do not open files outside the ones the report names, and do not run any other command as a side effect.
## What this owns, and what it does not
Three kinds of drift travel under "out of date". Keep them apart:
- **Tool version.** The installed skill is older than the published one. `context.mjs` reports that at boot as `UPDATE_AVAILABLE` and `npx impeccable update` fixes it. Not this command's job.
- **Schema drift.** An artifact was written by an older Impeccable: fields nothing reads, fields now expected, files in retired locations. Mechanical, and this command repairs most of it.
- **Truth drift.** The code moved on and the document no longer describes it. No file comparison settles this. `document` owns DESIGN.md, `init` owns PRODUCT.md, and this command's job is to hand them a specific gap rather than a vague suspicion.
## Step 1: Run the pass
```
node .claude/skills/impeccable/scripts/doctor.mjs --json
```
Add `--target <path>` when the user named a workspace, file, or route in a monorepo. Without it the report describes the repo root, and in a monorepo that is often the wrong project.
The output carries `findings` (each with `id`, `artifact`, `path`, `severity`, `summary`, `fix`) and, in a monorepo, `workspaces` with each app's product and design resolution. `ruleRegistryAvailable: false` means ignored rule ids could not be validated; say so rather than implying that list is clean.
An empty `findings` array is the good outcome. Say so in one line and stop.
## Step 2: Act by severity
The severity says what should happen, not how bad it is.
- **`auto`** carries no decision. Run `node .claude/skills/impeccable/scripts/doctor.mjs --fix` once to apply these, then report what it moved in one line. Do not ask permission first, and do not ask about them afterward.
- **`mention`** needs the user to know but not to decide anything now. State each one in a sentence with its offered fix.
- **`route`** needs a specific command. Name the command and the gap it would close. Run it only if the user asks in this turn; `init` and `document` are conversations, not repairs you perform unattended.
Report all three groups in one pass. Findings are not errors and the command does not fail on them.
## Step 3: Deprecated fields are binding
A finding that reports a deprecated field (`## Register` is the current one) is not a style note. Treat that field as absent for every decision from here on, whatever value it holds, and offer to delete the section. Preserving it "just in case" is how a retired axis keeps steering current output.
## Step 4: Do not overclaim on truth drift
`design-md-drift` counts commits to the visual source directories since DESIGN.md was last edited. A commit count is not a contradiction. Report the number, say what it measures, and if the user wants to know whether the document is actually wrong, read DESIGN.md against the current tokens and components and answer from that. Never assert that DESIGN.md is stale because the number is large.
The same restraint applies to `workspace-context-inherited`. Inheritance is a designed behavior. Whether one product record truthfully describes several apps is a question for the user, not a defect to fix.
## Monorepo notes
- `workspace-platform-native-evidence` is the finding that matters most here: a workspace carrying native build files while inheriting a root record that resolves to web gets web guidance for its whole life and never loads [ios.md](ios.md) or [android.md](android.md). The repair is a child PRODUCT.md in that workspace, because one inherited record cannot hold two platforms.
- `config-project-roots-match-nothing` means every `projectRoots` glob missed, so the repo root is silently standing in as the active project. A renamed workspace directory is the usual cause. Report the patterns and ask which directories they should name.
- Use the `workspaces` table to show the user which apps carry their own context, which inherit, and which have none, before proposing any change.
## Opting out of the boot check
`context.mjs` reports the cheap subset of these findings at session start, throttled to once a week per project. Set `"stalenessCheck": false` in `.impeccable/config.json` to silence that, or `IMPECCABLE_NO_STALENESS_CHECK=1` for one session. This command still works with the check disabled, and that is the combination to suggest for a user who wants the report only when they ask for it.
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@@ -1,6 +1,6 @@
Generate a `DESIGN.md` file at the project root that captures the current visual design system, so AI agents generating new screens stay on-brand.
DESIGN.md follows the [official Google Stitch DESIGN.md format](https://stitch.withgoogle.com/docs/design-md/format/): YAML frontmatter carrying machine-readable design tokens, followed by a markdown body with exactly six sections in a fixed order. **Tokens are normative; prose provides context for how to apply them.** Sections may be omitted when not relevant, but **do not reorder them and do not rename them**. Section headers must match the spec character-for-character so the file stays parseable by other DESIGN.md-aware tools (Stitch itself, awesome-design-md, skill-rest, etc.).
DESIGN.md follows the [official DESIGN.md format spec](https://raw.githubusercontent.com/google-labs-code/design.md/main/docs/spec.md): optional YAML frontmatter carrying machine-readable design tokens, followed by up to eight markdown sections in a fixed order. **Tokens are normative; prose provides context for how to apply them.** Sections may be omitted when not relevant, but those present stay in the specified order. Use the canonical headings below so the file remains portable across DESIGN.md-aware tools.
## The frontmatter: token schema
@@ -43,26 +43,28 @@ components:
Rules that matter:
- **Token refs** use `{path.to.token}` (e.g. `{colors.primary}`, `{rounded.md}`). Components may reference primitives; primitives may not reference each other.
- **Stitch validates colors as hex sRGB only** (`#RGB` / `#RGBA` / `#RRGGBB` / `#RRGGBBAA`); OKLCH/HSL/P3 trigger a linter warning, not a hard error. YAML accepts the string either way and our own parser is format-agnostic. Choose based on project posture: (a) if the project has an "OKLCH-only" doctrine or uses Display-P3 values that don't round-trip through sRGB, put OKLCH directly in the frontmatter and accept the Stitch linter warning; (b) if the project wants strict Stitch compliance or plans to use their Tailwind/DTCG export pipeline, put hex in the frontmatter and keep OKLCH in prose as the canonical reference. Never split the source of truth without explicit reason.
- **Colors accept any valid CSS color string.** Hex is the recommended default for portability, but preserve an incumbent `rgb()`, `hsl()`, `oklch()`, wide-gamut, or mixed-color value when it is the project's normative source. Never split the source of truth without explicit reason.
- **Component sub-tokens** are limited to 8 props: `backgroundColor`, `textColor`, `typography`, `rounded`, `padding`, `size`, `height`, `width`. Shadows, motion, focus rings, backdrop-filter: none of those fit. Carry them in the sidecar (Step 4b).
- **Scale keys are open-ended.** Use whatever names the project already uses (`oxblood-deep`, `surface-container-low`). Don't rename to Material defaults.
- **Variants are naming convention, not schema.** `button-primary` / `button-primary-hover` / `button-primary-active` as sibling keys.
## The markdown body: six sections (exact order)
## The markdown body: eight sections (canonical order)
1. `## Overview`
2. `## Colors`
3. `## Typography`
4. `## Elevation`
5. `## Components`
6. `## Do's and Don'ts`
4. `## Layout`
5. `## Elevation & Depth`
6. `## Shapes`
7. `## Components`
8. `## Do's and Don'ts`
Optional evocative subtitles are allowed in the form `## 2. Colors: The [Name] Palette` (Stitch's own outputs do this), but the literal word in each header (Overview, Colors, Typography, Elevation, Components, Do's and Don'ts) must be present. Do NOT add extra top-level sections (Layout Principles, Responsive Behavior, Motion, Agent Prompt Guide). Fold that content into the six spec sections where it naturally belongs.
Omit irrelevant sections rather than filling them with invented rules. Put responsive layout in Layout, depth in Elevation & Depth, radius and form language in Shapes, and per-component behavior in Components. Unknown sections are preserved by the format, but new visual guidance should use the canonical structure whenever it fits.
## When to run
- The user just ran `/impeccable init` and needs the visual side documented.
- The skill noticed no `DESIGN.md` exists and nudged the user to create one.
- New-work found a coherent incumbent visual system but no `DESIGN.md`.
- The first implementation of a new world is complete and its provisional decisions need to be carbonized.
- An existing `DESIGN.md` is stale (the design has drifted).
- Before a large redesign, to capture the current state as a reference.
@@ -71,9 +73,9 @@ If a `DESIGN.md` already exists, **do not silently overwrite it**. Show the user
## Two paths
- **Scan mode** (default): the project has design tokens, components, or rendered output. Extract, then confirm descriptive language. Use when there's code to analyze.
- **Seed mode**: the project is pre-implementation (fresh init, nothing built yet). Interview for five high-level answers, write a minimal DESIGN.md marked `<!-- SEED -->`. Re-run in scan mode once there's code.
- **Seed mode**: the project is pre-implementation. Ensure PRODUCT.md exists, then reuse new-work's visual-world workshop and write its directional DESIGN.md seed. Re-run in scan mode once there's code.
Decide by scanning first (Scan mode Step 1). If the scan finds no tokens, no component files, and no rendered site, offer seed mode; don't silently switch. `/impeccable document --seed` forces seed mode regardless of code presence.
Decide by scanning first (Scan mode Step 1). If the scan finds no tokens, no component files, and no rendered site, offer seed mode; don't silently switch. `/impeccable document --seed` requests new-work's world workshop, but it does not authorize replacing coherent code: when an incumbent system exists, offer scan mode or route an explicit identity-replacement request through new-work.
## Scan mode (approach C: auto-extract, then confirm descriptive language)
@@ -97,7 +99,8 @@ Build a structured draft from the discovered tokens. For each token class:
- **Typography**: Map observed sizes and weights to the Material hierarchy (display / headline / title / body / label). Note font-family stacks and the scale ratio.
- **Elevation**: Catalogue the shadow vocabulary. If the project is flat and uses tonal layering instead, that's a valid answer; state it explicitly.
- **Components**: For each common component (button, card, input, chip, list item, tooltip, nav), extract shape (radius), color assignment, hover/focus treatment, internal padding.
- **Spacing + layout**: Fold into Overview or relevant Components. The spec does NOT have a Layout section.
- **Layout + spacing**: Extract grid, container, breakpoint, rhythm, and density behavior into Layout.
- **Shapes**: Extract radius, corner, border, clipping, and recurring form behavior into Shapes.
### Step 2b: Stage the frontmatter
@@ -112,19 +115,19 @@ Skip anything the project doesn't have. Empty scale keys or fabricated tokens po
### Step 3: Ask the user for qualitative language
The following require creative input that cannot be auto-extracted. Group them into one `AskUserQuestion` interaction:
The following require creative input that cannot be auto-extracted. Ask them in two structured rounds of no more than three questions each (or the harness's lower limit), waiting between rounds:
- **Creative North Star**: a single named metaphor for the whole system ("The Editorial Sanctuary", "The Golden State Curator", "The Lab Notebook"). Offer 2-3 options that honor PRODUCT.md's brand personality.
- **Overview voice**: mood adjectives, aesthetic philosophy in 2-3 sentences, anti-references (what the system should not feel like).
- **Overview voice**: mood adjectives, aesthetic philosophy in 2-3 sentences, and any confirmed visual anti-reference.
- **Color character** (for auto-extracted colors): descriptive names ("Deep Muted Teal-Navy", not "blue-800"). Suggest 2-3 options per key color based on hue/saturation.
- **Elevation philosophy**: flat/layered/lifted. If shadows exist, is their role ambient or structural?
- **Component philosophy**: the feel of buttons, cards, inputs in one phrase ("tactile and confident" vs. "refined and restrained").
Quote a line from PRODUCT.md when possible so the user sees their own strategic language carry forward.
Carry a line from PRODUCT.md only when it is a durable brand commitment that actually constrains the visual system. Page strategy and surface concepts do not belong here.
### Step 4: Write DESIGN.md
The file opens with the YAML frontmatter staged in Step 2b (schema documented at the top of this reference), then the markdown body using the structure below. Headers must match character-for-character. Optional evocative subtitles (e.g. `## 2. Colors: The Coastal Palette`) are allowed.
The file opens with the YAML frontmatter staged in Step 2b (schema documented at the top of this reference), then the markdown body using the canonical structure below.
```markdown
---
@@ -136,13 +139,13 @@ colors:
# Design System: [Project Title]
## 1. Overview
## Overview
**Creative North Star: "[Named metaphor in quotes]"**
[2-3 paragraph holistic description: personality, density, aesthetic philosophy. Start from the North Star and work outward. State what this system explicitly rejects (pulled from PRODUCT.md's anti-references). End with a short **Key Characteristics:** bullet list.]
[2-3 paragraph holistic description: personality, density, and aesthetic philosophy. Start from the North Star and work outward. State only confirmed visual rejections. End with a short **Key Characteristics:** bullet list.]
## 2. Colors
## Colors
[Describe the palette character in one sentence.]
@@ -162,7 +165,7 @@ colors:
### Named Rules (optional, powerful)
**The [Rule Name] Rule.** [Short, forceful prohibition or doctrine, e.g. "The One Voice Rule. The primary accent is used on ≤10% of any given screen. Its rarity is the point."]
## 3. Typography
## Typography
**Display Font:** [Family] (with [fallback])
**Body Font:** [Family] (with [fallback])
@@ -180,7 +183,11 @@ colors:
### Named Rules (optional)
**The [Rule Name] Rule.** [Short doctrine about type use.]
## 4. Elevation
## Layout
[Describe the grid or spatial model, container behavior, density, responsive changes, and the spacing rhythm. Include exact values only when observed.]
## Elevation & Depth
[One paragraph: does this system use shadows, tonal layering, or a hybrid? If "no shadows", say so explicitly and describe how depth is conveyed instead.]
@@ -191,7 +198,11 @@ colors:
### Named Rules (optional)
**The [Rule Name] Rule.** [e.g. "The Flat-By-Default Rule. Surfaces are flat at rest. Shadows appear only as a response to state (hover, elevation, focus)."]
## 5. Components
## Shapes
[Describe the form language: corner/radius strategy, borders, clipping, and any recurring silhouette or geometry.]
## Components
For each component, lead with a short character line, then specify shape, color assignment, states, and any distinctive behavior.
@@ -223,16 +234,16 @@ For each component, lead with a short character line, then specify shape, color
### [Signature Component] (optional; if the project has a distinctive custom component worth documenting)
[Description.]
## 6. Do's and Don'ts
## Do's and Don'ts
Concrete, forceful guardrails. Lead each with "Do" or "Don't". Be specific: include exact colors, pixel values, and named anti-patterns the user mentioned in PRODUCT.md. **Every anti-reference in PRODUCT.md should show up here as a "Don't" with the same language**, so the visual spec carries the strategic line through. Quote PRODUCT.md directly where possible: if PRODUCT.md says *"avoid dark mode with purple gradients, neon accents, glassmorphism"*, the Don'ts here should repeat that by name.
Concrete visual guardrails grounded in the incumbent implementation or the user's chosen world. Lead each with "Do" or "Don't" and include exact values only when established. Do not turn a task-specific concept or surface strategy into a system-wide prohibition.
### Do:
- **Do** [specific prescription with exact values / named rule].
- **Do** [...]
### Don't:
- **Don't** [specific prohibition, e.g. "use border-left greater than 1px as a colored stripe"].
- **Don't** [specific prohibition confirmed by the incumbent system or the user].
- **Don't** [...]
- **Don't** [...]
```
@@ -274,7 +285,7 @@ Regenerate the sidecar whenever you regenerate root `DESIGN.md`. If the user onl
"kind": "button | input | nav | chip | card | custom",
"refersTo": "button-primary",
"description": "One-line what and when.",
"html": "<button class=\"ds-btn-primary\">GET STARTED</button>",
"html": "<button class=\"ds-btn-primary\">SAVE CHANGES</button>",
"css": ".ds-btn-primary { background: #191c1d; color: #fff; padding: 16px 48px; letter-spacing: 0.05em; text-transform: uppercase; font-weight: 500; border: none; border-radius: 0; transition: background 0.2s, transform 0.2s; } .ds-btn-primary:hover { background: oklch(60% 0.25 350); transform: translateY(-2px); }"
}
],
@@ -307,7 +318,7 @@ The `html` and `css` fields must be **self-contained, drop-in snippets** that re
Aim for a tight set of **5-10 components** that best represent the visual system:
- **Canonical primitives (always include if the project has them):** button (each variant as a separate component entry), input/text field, navigation, chip/tag, card.
- **Signature components (include if distinctive):** hero CTA, featured card, filter pill, any custom pattern the user mentioned as important in PRODUCT.md.
- **Signature components (include if distinctive):** the recurring custom patterns that actually define the implemented system.
- **Skip the rest.** Utility components, form building blocks, wrapper layouts: not worth documenting unless visually distinctive.
If the project has **no component library yet** (bare landing page, new project), synthesize canonical primitives from the tokens using best-practice defaults consistent with the DESIGN.md's rules. Every `.impeccable/design.json` has *something* to render, even on day zero.
@@ -338,64 +349,40 @@ Your own write is the freshest source; subsequent commands in this session don't
## Seed mode
For projects with no visual system to extract yet. Produces a minimal scaffold, not a full spec.
For projects with no visual system to extract yet. Produces a user-chosen visual-world scaffold, not a fabricated token spec.
### Step 1: Confirm seed mode
### Step 1: Route through new-work's workshop
Before interviewing: "There's no existing visual system to scan. I'll ask five quick questions to seed a starter DESIGN.md. You can re-run `/impeccable document` once there's code, to capture the real tokens and components. OK?"
PRODUCT.md is the prerequisite. If it is missing, load [init.md](init.md) and complete its product interview first. Do not create a visual identity without durable product context.
If the user prefers to skip, stop. No file.
If PRODUCT.md exists, load [new-work.md](new-work.md) and resolve visual authority. Seed mode requires a concrete first surface: use the target the user named, or ask what they want to make first. Run new-work's **Create or replace the visual world** flow, then **Commit the world**, so the visual world and its first expression are chosen together. Stop after the directional DESIGN.md seed and surface brief; do not implement. A structured simulated user counts as the user and must get the same choice.
### Step 2: Five questions
If new-work already completed the workshop in this session, use its chosen direction directly. Do not ask again.
Group into one `AskUserQuestion` interaction. Options must be concrete.
### Step 2: Write seed DESIGN.md
1. **Color strategy.** Pick one:
- Restrained: tinted neutrals + one accent ≤10%
- Committed: one saturated color carries 3060% of the surface
- Full palette: 34 named color roles, each deliberate
- Drenched: the surface IS the color
Then: one hue family or anchor reference ("deep teal", "mustard", "Klim #ff4500 orange").
2. **Typography direction.** Pick one (specific fonts come later):
- Serif display + sans body
- Single sans (warm / technical / geometric / humanist; pick a feel)
- Display + mono
- Mono-forward
- Editorial script + sans
3. **Motion energy.** Pick one:
- Restrained: state changes only
- Responsive: feedback + transitions, no choreography
- Choreographed: orchestrated entrances, scroll-driven sequences
4. **Three named references.** Brands, products, printed objects. Not adjectives.
5. **One anti-reference.** What it should NOT feel like. Also named.
### Step 3: Write seed DESIGN.md
Use the six-section spec from Scan mode. Populate what the interview answers; leave the rest as honest placeholders. The seed is a scaffold, not a fabricated spec.
Use the canonical section order from Scan mode. Populate the selected workshop direction and leave unresolved implementation facts as honest placeholders. The seed commits a world and its invariants; it does not pretend implementation tokens already exist.
Lead the file with:
```markdown
<!-- SEED: re-run /impeccable document once there's code to capture the actual tokens and components. -->
<!-- SEED: established with the user before implementation; re-run /impeccable document once there's code to capture the actual tokens and components. -->
```
Per-section guidance in seed mode:
- **Overview**: Creative North Star and philosophy phrased from the answers (color strategy + motion energy + references). Reference the user's anti-reference directly.
- **Colors**: Color strategy as a Named Rule (e.g. *"The Drenched Rule. The surface IS the color."*). Hue family or anchor reference. No hex values; mark as `[to be resolved during implementation]`.
- **Typography**: the direction the user picked (e.g. "Serif display + sans body"). No font names yet: `[font pairing to be chosen at implementation]`.
- **Elevation**: inferred from motion energy. Restrained/Responsive → flat by default; Choreographed → layered. One sentence.
- **Overview**: the chosen design thesis, layout behavior, material character, imagery stance, motion grammar, and reusable signature. Keep the selected first-surface expression in its surface brief; do not promote its composition into the global world.
- **Colors**: the selected palette strategy and roles. Include values only when the user, an existing asset, or new-work's exploration established them; otherwise mark them `[to be resolved during implementation]`.
- **Typography**: the selected type character and role relationship. Include font names only when established; otherwise mark the pairing `[to be resolved during implementation]`.
- **Layout**: the selected spatial grammar and responsive behavior, without pretending exact measurements are settled.
- **Elevation & Depth**: the selected material and depth behavior, stated as an invariant rather than inferred from a generic preset.
- **Shapes**: the selected form and corner language.
- **Components**: omit entirely; no components exist yet.
- **Do's and Don'ts**: carry PRODUCT.md's anti-references directly plus the anti-reference named in Q5.
- **Do's and Don'ts**: record the durable guardrails confirmed during the world choice, not task-local refusals.
Seed mode writes a minimal frontmatter with `name` and `description` only; no colors, typography, rounded, spacing, or components yet. Real tokens land on the next Scan-mode run. Skip the `.impeccable/design.json` sidecar in seed mode for the same reason: nothing to render.
### Step 4: Confirm
### Step 3: Confirm
1. Show the seed DESIGN.md. Call out that it is a seed (the marker is the literal commitment).
2. Tell the user: "Re-run `/impeccable document` once you have some code. That pass will extract real tokens and generate the sidecar."
@@ -405,15 +392,15 @@ Your own write is the freshest source; no reload needed.
## Style guidelines
- **Frontmatter first, prose second.** Tokens go in the YAML frontmatter; prose contextualizes them. Don't redefine a token value in two places; the frontmatter is normative.
- **Cite PRODUCT.md anti-references by name** in the Do's and Don'ts section. If PRODUCT.md lists "SaaS landing-page clichés" or "generic AI tool marketing" as anti-references, the DESIGN.md Don'ts should repeat those phrases verbatim so the visual spec enforces the strategic line.
- **Match the spec, don't invent new sections.** The six section names are fixed. If you have Layout/Motion/Responsive content to document, fold it into Overview (philosophy-level rules) or Components (per-component behavior).
- **Carry only durable product constraints.** A binding logo, identity asset, accessibility need, or brand commitment from PRODUCT.md may constrain DESIGN.md. Surface strategy stays in its surface brief.
- **Match the spec.** Use its eight canonical sections in order and omit any that are irrelevant. Put motion guidance with the world or component it affects rather than creating a token group the schema does not support.
- **Descriptive > technical**: "Gently curved edges (8px radius)" > "rounded-lg". Include the technical value in parens, lead with the description.
- **Functional > decorative**: for each token, explain WHERE and WHY it's used, not just WHAT it is.
- **Exact values in parens**: hex codes, px/rem values, font weights; always the number in parens alongside the description.
- **Use Named Rules**: `**The [Name] Rule.** [short doctrine]`. These are memorable, citable, and much stickier for AI consumers than bullet lists. Stitch's own outputs use them heavily ("The No-Line Rule", "The Ghost Border Fallback"). Aim for 1-3 per section.
- **Be forceful**. The voice of a design director. "Prohibited", "forbidden", "never", "always", not "consider", "might", "prefer". Match PRODUCT.md's tone.
- **Concrete anti-pattern tests**. Stitch writes things like *"If it looks like a 2014 app, the shadow is too dark and the blur is too small."* A one-sentence audit test beats a paragraph of principle.
- **Reference PRODUCT.md**. The anti-references section of PRODUCT.md should directly inform the Do's and Don'ts section here. Quote or paraphrase.
- **Be decisive where evidence is decisive.** Use hard language for actual invariants and softer language for provisional guidance.
- **Use concrete audit tests only when they are grounded in the observed system or a confirmed user decision.** A one-sentence test beats a paragraph of principle.
- **Reference PRODUCT.md selectively.** Product truth explains why the world fits; it does not supply page composition or a visual don't-list by default.
- **Group colors by role**, not by hex-order or hue-order. Primary / Secondary / Tertiary / Neutral is the spec ordering.
## Pitfalls
@@ -423,7 +410,7 @@ Your own write is the freshest source; no reload needed.
- Don't invent components that don't exist. If the project only has buttons and cards, only document those.
- Don't overwrite an existing DESIGN.md without asking.
- Don't duplicate content from PRODUCT.md. DESIGN.md is strictly visual.
- Don't add a "Layout Principles" or "Motion" or "Responsive Behavior" top-level section. The spec has six, not nine. Fold that content where it belongs.
- Don't replace canonical sections with near-synonyms. Put layout and responsive behavior in `Layout`; put motion with the affected world or component.
- Don't rename sections even slightly. "Colors" not "Color Palette & Roles". "Typography" not "Typography Rules". Tooling parsing depends on exact headers.
- Don't duplicate token values between frontmatter and prose. If a color is in `colors.primary` as hex, the prose can name it and describe its role but should not reassert a different hex. The frontmatter is normative.
- Don't invent frontmatter token groups outside Stitch's schema (no `motion:`, `breakpoints:`, `shadows:` at the top level). Stitch's Zod schema only accepts `colors`, `typography`, `rounded`, `spacing`, `components`. Anything else belongs in the sidecar's `extensions`.
+1 -12
View File
@@ -78,7 +78,7 @@ Systematically improve resilience:
**Responsive text sizing**:
- Use `clamp()` for fluid typography
- Set minimum readable sizes (14px on mobile)
- Set minimum readable sizes (16px body on mobile, the same floor the typography guidance sets; 14px only for genuinely secondary text. iOS Safari force-zooms focused inputs under 16px, which breaks form layouts)
- Test text scaling (zoom to 200%)
- Ensure containers expand with text
@@ -261,17 +261,6 @@ t('items', { count }) // Handles complex plural rules
- Descriptive alt text
- Semantic HTML
**Motion sensitivity**:
```css
@media (prefers-reduced-motion: reduce) {
* {
animation-duration: 0.01ms !important;
animation-iteration-count: 1 !important;
transition-duration: 0.01ms !important;
}
}
```
**High contrast mode**:
- Test in Windows high contrast mode
- Don't rely only on color
+28 -11
View File
@@ -2,11 +2,19 @@
Manage the **design detector hook** for the current project.
The hook runs the impeccable design detector on direct file edits to design-relevant files (`.tsx`, `.jsx`, `.html`, `.vue`, `.svelte`, `.astro`, `.css`, `.scss`, `.sass`, `.less`, `.ts`, `.js`). Claude Code and Codex use `PostToolUse` and push a short system reminder into the agent's context after the edit; findings get a correction prompt, pending issues get a re-nudge, and clean UI-ish files get a short ack unless quiet mode is on (`hook.quiet` in config). Plain `.ts` and `.js` files are still scanned, but stay quiet unless the detector finds something. Cursor uses `preToolUse` to block bad proposed writes before they land and stays silent when it allows a clean write.
The hook runs the impeccable design detector on direct file edits to design-relevant files (`.tsx`, `.jsx`, `.html`, `.vue`, `.svelte`, `.astro`, `.css`, `.scss`, `.sass`, `.less`, `.ts`, `.js`). Claude Code, Codex, and GitHub Copilot use a post-tool-use hook and push a short system reminder into the agent's context after the edit; findings get a correction prompt, pending issues get a re-nudge, and clean UI-ish files get a short ack unless quiet mode is on (`hook.quiet` in config). Plain `.ts` and `.js` files are still scanned, but stay quiet unless the detector finds something. Cursor uses `preToolUse` to block bad proposed writes before they land and stays silent when it allows a clean write.
This command toggles the hook **per project** by editing `.impeccable/config.json` (the unified Impeccable config; hook settings live under its `hook` key). Per-developer overrides, including the install consent decision (`hook.consent`) the CLI records, live in the gitignored `.impeccable/config.local.json`. Set `hook.enabled: false` to turn the hook off, `hook.quiet: true` to silence the clean/pending acks, or `hook.auditLog` to a file path for an NDJSON log. The legacy `IMPECCABLE_HOOK_DISABLED`, `IMPECCABLE_HOOK_QUIET`, and `IMPECCABLE_HOOK_LOG` env vars are still honored and override these config values when set.
The detector rules run in two tiers. The per-edit hook surfaces only the immediate tier: mechanical, unambiguous problems worth interrupting an edit for, such as broken images, overflowing or clipped content, contrast and legibility failures, gradient text, glow shadows, and design-system drift. Everything else (copy cadence, palette and typography taste, layout rhythm) is deferred to a deep pass on the `Stop` hook event, which runs the full rule set over every UI file touched in the session and surfaces the remaining findings once, deduplicated against what the per-edit pass already reported. A session with nothing left to report stops silently. Set `hook.perEditRules` to `"all"` in `.impeccable/config.json` to restore the full rule set on every edit. The Stop deep pass is wired for Claude Code and Codex, which both dispatch a native `Stop` hook event. Cursor does not get one (its stop hook is not consistently dispatched; the pre-write gate covers it), and GitHub Copilot's stop-style events do not feed context back to the model, so they keep the full detector per edit.
Supported harnesses: Claude Code (`.claude/settings.local.json` in the project, which is gitignored so the hook stays machine-local; a hook you move into the shared `settings.json` is honored in place too), Codex (`.codex/hooks.json` in the project), and Cursor (`.cursor/hooks.json` in the project).
Every hook is a mechanical pass. The reflexes no scanner catches live in [craft-floor.md](craft-floor.md), which the skill loads before it edits UI, so they apply whether or not a hook is wired. A session with no automatic hook gets one `MANUAL_DETECTOR_REQUIRED` directive from `context.mjs` asking for a single detector run at the end.
This command toggles the hook **per project** by editing `.impeccable/config.json` (the unified Impeccable config; hook runtime settings live under its `hook` key, and shared detector ignores live under `detector`). Per-developer overrides, including the install consent decision (`hook.consent`) the CLI records, live in the gitignored `.impeccable/config.local.json`. Set `hook.enabled: false` to turn the hook off, `hook.quiet: true` to silence the clean/pending acks, or `hook.auditLog` to a file path for an NDJSON log. The legacy `IMPECCABLE_HOOK_DISABLED`, `IMPECCABLE_HOOK_QUIET`, and `IMPECCABLE_HOOK_LOG` env vars are still honored and override these config values when set.
Declare server-side template extensions under **`detector.extensions`** when the project uses Blade, Twig, ERB, or Handlebars files; the hook skips them otherwise because they sit outside the built-in extension list. One entry per extension, `{ "ext": ".blade.php", "engine": "html" }`. `engine` picks the analyzer (`html` for markup templates, `text` for JS/TS/CSS-like files) and defaults to `html`. Match against the end of the filename, so double extensions like `.blade.php` and `.html.erb` work. Config only adds extensions; the built-in list always applies.
Manual `npx impeccable detect` scans use the same project filter config by default: `detector.ignoreRules`, `detector.ignoreFiles`, `detector.ignoreValues`, and `detector.designSystem.enabled`. `hook.enabled` only controls automatic hook execution, not manual CLI scans. Use `npx impeccable detect --no-config ...` for a raw detector run that ignores project config/context. Use `npx impeccable ignores ...` for direct CLI CRUD on the same detector ignores.
Supported harnesses: Claude Code (`.claude/settings.local.json` in the project, which is gitignored so the hook stays machine-local; a hook you move into the shared `settings.json` is honored in place too), Codex (`.codex/hooks.json` in the project), Cursor (`.cursor/hooks.json` in the project), and GitHub Copilot (`.github/hooks/impeccable.json` in the project, a team-shared committed file that both the Copilot CLI and the cloud agent read). For the Copilot CLI, repo-level hooks fire once `.github/hooks/impeccable.json` is committed to the repository's default branch.
On **Cursor**, `preToolUse` checks proposed Write/Edit/Shell write content and denies only when the real detector finds an issue. The denial message is visible to the agent as the tool error, so the agent can reconsider before the bad write lands.
@@ -19,10 +27,11 @@ The first argument is the action. Defaults to `status`.
| `status` | Print current state, shared/local config paths, ignored rules / files / values, env override. |
| `on` | Set `enabled: true` in `.impeccable/config.json`, record local hook consent as accepted, and install/repair provider hook manifests when the skill is installed. |
| `off` | Set `enabled: false` in `.impeccable/config.json`. |
| `ignore-rule <id>` | Append `<id>` to `ignoreRules`; for `overused-font`, requires `--all-values`. |
| `ignore-file <glob>` | Append `<glob>` to `ignoreFiles`. |
| `ignore-rule <id>` | Append `<id>` to `detector.ignoreRules`; for `overused-font`, requires `--all-values`. Suppresses the rule across the whole project. |
| `ignore-file <glob>` | Append `<glob>` to `detector.ignoreFiles`. Suppresses **every** rule for matching files. |
| `ignore-value <id> <value> [--shared] [--reason "..."]` | Append a rule/value suppression to shared `.impeccable/config.json`. |
| `ignore-value <id> <value> --local [--reason "..."]` | Append a private rule/value suppression to `.impeccable/config.local.json`. |
| `ignore-value <id> "*" --file <glob> [--file <glob>...]` | Turn one rule off in matching files only, leaving it active everywhere else. Repeat `--file`, or use `--file=<glob>` / `--files=<glob>`. A bare `"*"` with no `--file` is refused: use `ignore-rule <id>` if you really mean project-wide. |
| `reset` | Delete the project config, dedup cache, and Cursor pending queue. |
## Flow
@@ -47,9 +56,10 @@ Prefer the narrowest exception:
- If the finding line shows an exact `ignore-value` command, run that command. This writes shared `.impeccable/config.json` by default.
- For value-specific findings such as `overused-font` and `bounce-easing`, use `ignore-value` when the user confirms the specific value. Do not use `ignore-rule overused-font` for a specific font.
- If the finding has no value-specific command, such as `side-tab`, prefer `ignore-file <path>` for the current file.
- If the finding has no value-specific command, such as `side-tab`, scope that one rule to the file: `ignore-value <id> "*" --file <path>`. Run `npx impeccable detect <path>` first to see what actually fires there.
- Reach for `ignore-file <path>` only when the whole file is out of scope for design review: a fixture, a generated artifact, a deliberate slop demo. It silences every rule for that file permanently, including rules that have not been written yet. A real UI surface with one noisy rule wants the file-scoped value ignore above.
- Use `ignore-rule <id>` only when the user asks to suppress that whole rule across the project. For broad overused-font suppression, use `ignore-rule overused-font --all-values` only when the user asks to ignore overused fonts generally.
- Do not add source comments such as `impeccable: ignore`; inline comments pollute code and are not a supported suppression mechanism.
- Prefer config ignores (the commands above) by default; they keep suppressions in one reviewable place. Reach for an inline comment only when the waiver must travel with a single file that leaves the repo (a generated/exported standalone document, an emailed HTML file). The supported marker is `impeccable-disable <rule>` (whole file) or `impeccable-disable-line` / `impeccable-disable-next-line` (one line), in any comment syntax, with an optional reason after `:` or `--`. The detector honors it by default; `--no-inline-ignores` or `--no-config` bypasses it.
Example value-specific exception:
@@ -69,7 +79,14 @@ Example whole-rule font exception:
node .claude/skills/impeccable/scripts/hook-admin.mjs ignore-rule overused-font --all-values --reason "User asked to ignore overused fonts generally"
```
Example file-scoped exception:
Example one-rule-in-one-file exception, for a file that is still worth reviewing
for everything else:
```bash
node .claude/skills/impeccable/scripts/hook-admin.mjs ignore-value design-system-font-size "*" --file "src/overlay/widget.js" --reason "Injected widget builds its own type scale; DESIGN.md's ramp describes the site"
```
Example whole-file exception, for a file that is out of scope entirely:
```bash
node .claude/skills/impeccable/scripts/hook-admin.mjs ignore-file "src/legacy/Card.tsx"
@@ -77,10 +94,10 @@ node .claude/skills/impeccable/scripts/hook-admin.mjs ignore-file "src/legacy/Ca
## Constraints
- Never modify `.impeccable/config.json` or `.impeccable/config.local.json` by hand from this command. Always go through `hook-admin.mjs` so writes stay validated and the file shape stays consistent.
- Never modify `.impeccable/config.json` or `.impeccable/config.local.json` by hand from this command. Always go through `hook-admin.mjs` so writes stay validated and the file shape stays consistent. One exception: `detector.extensions` has no admin action, so when the user asks to cover a template stack, edit that one field in `.impeccable/config.json` directly and leave the rest of the file untouched.
- Do not edit the hook scripts themselves (`hook.mjs`, `hook-lib.mjs`, `hook-before-edit.mjs`) from this flow. Those are skill plumbing.
- Cursor can block a proposed write when the detector finds a real issue. Claude Code and Codex do not block the edit; they emit a post-edit reminder instead. Disabling stops both blocking and reminders.
- The hook is bundled with the Impeccable skill and installed through project-local manifests: `.claude/settings.local.json`, `.codex/hooks.json`, and `.cursor/hooks.json`. On Codex, the user must approve the hook via `/hooks` the first time. On Cursor, confirm hooks are enabled under Settings -> Hooks.
- Cursor can block a proposed write when the detector finds a real issue. Claude Code, Codex, and GitHub Copilot do not block the edit; they emit a post-edit reminder instead. Disabling stops both blocking and reminders.
- The hook is bundled with the Impeccable skill and installed through project-local manifests: `.claude/settings.local.json`, `.codex/hooks.json`, `.cursor/hooks.json`, and `.github/hooks/impeccable.json`. On Codex, the user must approve the hook via `/hooks` the first time. On Cursor, confirm hooks are enabled under Settings -> Hooks. On GitHub Copilot, the CLI loads `.github/hooks/impeccable.json` once it is committed to the repository's default branch, and the cloud agent reads it from the repo directly.
## Failure modes
+73 -120
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@@ -1,172 +1,125 @@
# Init Flow
# Init flow
The setup command for a project. One codebase crawl feeds everything it writes:
- **PRODUCT.md** (strategic): root project file for register, target users, product purpose, brand personality, anti-references, strategic design principles. Answers "who/what/why".
- **DESIGN.md** (visual): root project file for visual theme, color palette, typography, components, layout. Follows the [Google Stitch DESIGN.md format](https://stitch.withgoogle.com/docs/design-md/format/). Answers "how it looks".
- **`.impeccable/live/config.json`** (live mode): pre-configured so `/impeccable live` boots straight into variant mode with no first-time detour.
It closes by pointing the user at the best command to run next. Every other impeccable command reads PRODUCT.md and DESIGN.md before doing any work.
`init` captures durable product truth in PRODUCT.md. It does not invent a visual world and does not write DESIGN.md; [new-work.md](new-work.md) creates or expands one, and [document.md](document.md) records an incumbent one. Existing runnable web projects may also receive `.impeccable/live/config.json`.
## Step 1: Load current state
Check what already exists. PRODUCT.md and DESIGN.md live at the project root, or under `.agents/context/` or `docs/` (case-insensitive). Read whichever are present with your native file tool. Also note whether `.impeccable/live/config.json` already exists (Step 6 leaves it untouched if so).
Use the PRODUCT.md path resolved by context.mjs. Update it instead of creating a competing authority. In a child app inheriting root context, confirm shared versus app-specific scope before writing.
Decision tree:
- **Neither file exists (empty project or no context yet)**: do Steps 2-4 (write PRODUCT.md), then decide on DESIGN.md based on whether there's code to analyze.
- **PRODUCT.md exists, DESIGN.md missing**: skip to Step 5 and offer to run `/impeccable document` for DESIGN.md.
- **PRODUCT.md exists but has no `## Register` section (legacy)**: add it. Infer a hypothesis from the codebase (see Step 2), confirm with the user, write the field.
- **Both exist**: STOP and call the AskUserQuestion tool to clarify. Ask which file to refresh. Skip the one the user doesn't want changed.
- **Just DESIGN.md exists (unusual)**: do Steps 2-4 to produce PRODUCT.md.
- **No PRODUCT.md:** explore, interview, and write it.
- **PRODUCT.md exists:** ask what product knowledge is stale or missing; do not reopen confirmed fields without a reason.
- **Legacy PRODUCT.md:** add only durable missing facts; absent `## Platform` means `web` unless evidence says otherwise.
- **Only DESIGN.md exists:** leave it untouched and create PRODUCT.md.
- **Redesign/rebrand request:** preserve confirmed product truth unless the user changes it. Visual replacement happens later in new-work, not here.
Never silently overwrite an existing file. Always confirm first.
Never silently overwrite an existing file or offer DESIGN.md during init. If another request invoked init, finish PRODUCT.md and resume it. New visual work continues in new-work; `shape` resumes its task interview first.
If init was invoked as a setup blocker by another command, such as `/impeccable craft landing page`, pause that command here. Complete init, then resume the original command. Your own writes are the freshest source; no reload needed. For craft, resume into shape next; init creates project context, but it is not a substitute for the task-specific shape interview and confirmed design brief.
## Step 2: Explore the project
## Step 2: Explore the codebase
Before asking, scan enough to avoid making the user repeat known facts: product docs and copy; package/config and app boundaries; features, workflows, routes, and roles; names, logos, legal/proof assets, and brand commitments; platform/accessibility signals; and the dev command/entry when live mode applies.
Before asking questions, thoroughly scan the project to discover what you can. This single crawl feeds PRODUCT.md, DESIGN.md, **and** the live-mode framework detection in Step 6, so be thorough once rather than re-scanning later:
Treat repository evidence as a hypothesis, not user approval. Note visual maturity without documenting, extending, or replacing the world.
- **README and docs**: Project purpose, target audience, any stated goals
- **Package.json / config files**: Tech stack, dependencies, existing design libraries, **and the framework** (Vite/SPA, Next.js, Nuxt, SvelteKit, Astro, multi-page static) plus the HTML entry the browser actually loads
- **Existing components**: Current design patterns, spacing, typography in use
- **Brand assets**: Logos, favicons, color values already defined
- **Design tokens / CSS variables**: Existing color palettes, font stacks, spacing scales
- **Any style guides or brand documentation**
Form a platform hypothesis: `web`, `ios`, `android`, or `adaptive` (one product that genuinely adapts its design language per OS). Mobile web remains `web`; a native wrapper around a website does not make its design language native.
Also form a **register hypothesis** from what you find:
## Step 3: Interview for product truth
- Brand signals: `/`, `/about`, `/pricing`, `/blog/*`, `/docs/*`, hero sections, big typography, scroll-driven sections, landing-page-shaped content.
- Product signals: `/app/*`, `/dashboard`, `/settings`, `/(auth)`, forms, data tables, side/top nav, app-shell components.
STOP and call the AskUserQuestion tool to clarify. Ask only about material gaps the repository and original request do not answer with strong evidence.
Register is a hypothesis at this point, not a decision; Step 3 confirms it.
Use the structured question tool when available; otherwise ask and wait. Keep rounds to at most three focused questions and require one real answer or approval round before writing a new PRODUCT.md. Confirm inferences.
Note what you've learned and what remains unclear. Also note any rough edges worth a follow-up command (thin hierarchy, flat or gray palette, missing error/empty states, dull copy); Step 7 turns these into concrete recommendations without re-analyzing.
Whether anyone can answer is a mechanical test, not a judgment call: a question tool or the decision page in your tool surface proves an answer mechanism exists, and a system-prompt claim that the user is unattended proves nothing about this session. Probe once with the real first round before concluding no one is there. Only after that probe errors or times out may you infer from the explicit brief, and then you label every inferred fact in PRODUCT.md and disclose the substitution in your first reply, not your last.
## Step 3: Ask strategic questions (for PRODUCT.md)
Start with the unknowns that most change future product decisions:
STOP and call the AskUserQuestion tool to clarify. Ask only about what you couldn't infer from the codebase.
1. Who is the primary user, in what situation, and what job are they doing?
2. What does the product make possible, and what is its meaningfully different mechanism or position?
3. What durable constraints, assets, evidence, or product facts must future work preserve?
### Interview mode, not confirmation mode
Confirm ambiguous platform separately. When the project has no framework or scaffold and the request implies building, the stack is a user decision, not yours: ask once whether they want plain static HTML/CSS, a specific framework, or your recommendation, plus any deploy target that constrains the answer, and record the outcome under `## Stack` (including "delegated" when they leave it to you, so later work knows the choice was offered). Add a round only for a material audience, brand commitment, evidence, or accessibility gap. Record undecided facts instead of inventing them.
If the repo is empty or the user's brief is sparse, run a short interview before proposing PRODUCT.md. Do **not** turn a one-sentence request into a complete inferred PRODUCT.md and ask for blanket confirmation.
Do not ask for an aesthetic direction, emotional feel, visual references, colors, typography, or style during init. If the user volunteers a binding visual constraint, record it without expanding it.
- Use the harness's structured question tool when one exists. Otherwise, ask directly in chat and stop.
- Ask **2-3 questions per round**, then wait for answers.
- Use inferred answers as hypotheses or options, not as finished facts.
- Complete at least one real user-answer round before drafting PRODUCT.md, unless every required answer is directly discoverable from repo docs.
- Round 1 should establish register, users/purpose, and desired outcome.
- Round 2 should establish brand personality or references, anti-references, and accessibility needs.
### What belongs here
### Minimum viable interview
- users, jobs, workflows, purpose, success, positioning, and operating context;
- capabilities, constraints, terminology, evidence, platform, and accessibility;
- confirmed voice, assets, and brand commitments.
Ask enough to complete PRODUCT.md. At minimum, cover register confirmation, users and purpose, brand personality, anti-references, and accessibility needs unless each answer is directly discoverable from repo context. After at least one interview round, you may propose inferred answers, but the user must confirm them before you write PRODUCT.md. Never synthesize PRODUCT.md from the original task prompt alone.
### What does not belong here
### Register (ask first; it shapes everything below)
Every design task is either **brand** (marketing, landing, campaign, long-form content, portfolio: design IS the product) or **product** (app UI, admin, dashboards, tools: design SERVES the product).
If Step 2 produced a clear hypothesis, lead with it: *"From the codebase, this looks like a [brand / product] surface. Does that match your intent, or should we treat it differently?"*
If the signal is genuinely split (e.g. a product with a big marketing landing), STOP and call the AskUserQuestion tool to clarify. Ask which register describes the **primary** surface. The register can be overridden per task later, but PRODUCT.md carries one default.
### Users & Purpose
- Who uses this? What's their context when using it?
- What job are they trying to get done?
- For brand: what emotions should the interface evoke? (confidence, delight, calm, urgency)
- For product: what workflow are they in? What's the primary task on any given screen?
### Brand & Personality
- How would you describe the brand personality in 3 words?
- Reference sites or apps that capture the right feel? What specifically about them?
- Push for specific named references with the *specific* thing about them that fits this brand, not generic "modern" adjectives or category-bucket lanes.
- What should this explicitly NOT look like? Any anti-references?
### Accessibility & Inclusion
- Specific accessibility requirements? (WCAG level, known user needs)
- Considerations for reduced motion, color blindness, or other accommodations?
Skip questions where the answer is already clear. **Do NOT ask about colors, fonts, radii, or visual styling here.** Those belong in DESIGN.md, not PRODUCT.md.
- visual worlds, palettes, typography, components, or page concepts;
- visitor mode, narrative, CTA/proof sequence, or other surface strategy;
- invented testimonials, customers, benchmarks, pricing, licensing, or deployment claims;
- a requirement to decide every optional field.
## Step 4: Write PRODUCT.md
Write PRODUCT.md only after the user has confirmed the strategic answers from Step 3. If an inferred answer is uncertain or unconfirmed, ask before writing.
Synthesize into a strategic document:
Write only confirmed facts and explicitly marked open decisions. Omit irrelevant sections rather than filling them with generic prose.
```markdown
# Product
## Register
<!-- impeccable:product-schema 1 -->
product
## Platform
web
## Stack
[Greenfield only: the user's answer to the stack question, e.g. "static HTML/CSS", "Astro", or "delegated: <what you chose and why>". Omit the section when an existing codebase already answers it.]
## Users
[Who they are, their context, the job to be done]
[Primary users, their situation, and job. Add other audiences only when confirmed.]
## Product Purpose
[What this product does, why it exists, what success looks like]
[What the product does, why it exists, and what success means.]
## Brand Personality
[Voice, tone, 3-word personality, emotional goals]
## Positioning
[The product mechanism or claim a neighboring product could not truthfully copy.]
## Anti-references
[What this should NOT look like. Specific bad-example sites or patterns to avoid.]
## Operating Context
[Workflows, environments, tools, documents, materials, and rituals that are factual parts of using or evaluating the product.]
## Design Principles
[3-5 strategic principles derived from the conversation. Principles like "practice what you preach", "show, don't tell", "expert confidence". NOT visual rules like "use OKLCH" or "magenta accent".]
## Capabilities and Constraints
[Confirmed functionality, technical constraints, terminology, and explicitly undecided product facts.]
## Brand Commitments
[Existing name, voice, assets, personality, identity constraints, and references the user explicitly made binding. Omit when none exist.]
## Evidence on Hand
[Real content, data, demonstrations, testimonials, case studies, press, or assets, with paths where applicable. State absences that future work must not fabricate.]
## Product Principles
[Three to five durable strategic principles derived from confirmed answers; no visual recipes.]
## Accessibility & Inclusion
[WCAG level, known user needs, considerations]
[Known user needs or required standard. Omit when no product-specific requirement was established.]
```
Register is either `brand` or `product` as a bare value. No prose, no commentary.
Platform is the bare value `web`, `ios`, `android`, or `adaptive`. Preserve useful legacy headings. New files go at `PROJECT_ROOT/PRODUCT.md`; otherwise update the resolved file. Write it before any visual-world or surface-concept work.
Write to `PROJECT_ROOT/PRODUCT.md`. If `.impeccable.md` existed, the loader already renamed it; merge into that content rather than starting from scratch.
Copy the `impeccable:product-schema` comment verbatim, including when you update an older file. It records which version of the product record this file follows, so later versions can tell a deliberately short record from one written before a section existed, and never propose an interview the user has already sat through. Update the number only when this reference's template changes it. Sections a later version retires are reported to you at boot as deprecated; delete them when the user agrees rather than carrying them forward.
## Step 5: Decide on DESIGN.md
When the platform you just recorded is `ios`, `android`, or `adaptive`, load [ios.md](ios.md), [android.md](android.md), or both before any design work. On a project that had no PRODUCT.md, context.mjs could not know the platform and so never loaded them; init is the only place that learns the answer.
Offer `/impeccable document` either way. Two paths:
### Completion gate
- **Code exists** (CSS tokens, components, a running site): "I can generate a DESIGN.md that captures your visual system (colors, typography, components) so variants stay on-brand. Want to do that now?"
- **Pre-implementation** (empty project): "I can seed a starter DESIGN.md from five quick questions about color strategy, type direction, motion energy, and references. You can re-run once there's code, to capture the real tokens. Want to do that now?"
Before loading new-work or resuming shape/build, verify that PRODUCT.md exists at the resolved path and contains the confirmed product record. If the file is absent, init is incomplete. Do not substitute interview notes, a planning packet, or later design prose for the file.
If the user agrees, delegate to `/impeccable document` (it auto-detects scan vs seed). Load its reference and follow that flow.
## Step 5: Configure live mode when useful
If the user prefers to skip, mention they can run `/impeccable document` any time later.
Skip native or non-runnable projects and leave existing config untouched. Otherwise follow [live.md](live.md)'s first-time setup. Any CSP source edit still requires its stated consent.
## Step 6: Configure live mode (when code exists)
## Step 6: Wrap up or resume
If the project has code with HTML entries and a dev server (the same "code exists" condition that puts `/impeccable document` in scan mode), pre-configure live mode now. You already identified the framework and the served HTML entry in Step 2, so this is nearly free, and it spares the user the first-time setup detour when they later run `/impeccable live`.
Summarize captured and deliberately undecided facts. Do not offer DESIGN.md merely because it is missing.
**Skip this step for empty / pre-implementation projects** (nothing to inject into yet). Tell the user live mode will configure itself the first time they run it once there's code.
Recommend the next action from the actual project state:
**If `.impeccable/live/config.json` already exists, leave it untouched** and note that live mode is already configured.
- Empty or early project: ask naturally for the surface to be built, or use `/impeccable shape <surface>` when the user wants a confirmed brief without implementation. New-work will establish a visual world only when the requested work needs one.
- Existing coherent interface without DESIGN.md: `/impeccable document` if the user wants the incumbent system recorded independently of a new build.
- Existing surface needing work: name the most relevant scoped command.
- Web project ready for visual iteration: `/impeccable live` when configured.
Otherwise:
1. Write `.impeccable/live/config.json`. Choose `files` (the HTML entries the browser actually loads), `insertBefore`, and `commentSyntax` from the framework table in [live.md](live.md)'s **First-time setup** section, using the framework you found in Step 2. That table is canonical; do not restate it here. For multi-page static sites, prefer a glob (`["public/**/*.html"]`) over a literal list.
2. Run `node .claude/skills/impeccable/scripts/detect-csp.mjs`. If it reports a patchable shape (`append-arrays` / `append-string`), use the **consent prompt template** from live.md before editing any source file. On decline, skip the patch. For `middleware` / `meta-tag` shapes, surface the detected files and ask the user to add `http://localhost:8400` to `script-src` and `connect-src` manually. For `null`, there's nothing to do.
3. Set `cspChecked: true` in the config once CSP is handled (patched, declined, manual, or not needed). The schema and per-shape patch details live in live.md's First-time setup; follow it rather than duplicating.
Writing the config file is harmless and needs no consent; only the CSP **source-file patch** requires a yes.
## Step 7: Recommend starting points, then wrap up
Summarize tersely:
- Register captured (brand / product)
- What was written (PRODUCT.md, DESIGN.md, live config, or a subset)
- The 3-5 strategic principles from PRODUCT.md that will guide future work
- If DESIGN.md or live config is pending, one line on how to set it up later
Then recommend the **best commands to run next**, drawn from what your Step 2 crawl already surfaced. Do not run a fresh analysis here; surface observations you already have. Tailor to register and to what you saw, offer the 2-4 most relevant (not a menu dump), and give the exact command to type. Group by intent:
- **Build something new**: `/impeccable craft <feature>` (shape, then build end-to-end) or `/impeccable shape <feature>` (plan first). Lead with this for empty or early-stage projects.
- **Improve what's there**: name the specific surface. `/impeccable critique <page>` for a scored UX review; `/impeccable audit <area>` for a11y / perf / responsive checks; `/impeccable polish <component>` for a pre-ship pass. When the crawl flagged a specific weakness, point the matching command at it: thin hierarchy or spacing → `layout`, flat or gray palette → `colorize`, missing error / empty states → `harden` or `onboard`, dull or unclear copy → `clarify`.
- **Iterate visually**: `/impeccable live` (configured in Step 6) to pick elements in the browser and generate variants in place.
The full command menu is one bare `/impeccable` away; keep this list short and pointed.
If init was invoked as a blocker by another impeccable command (e.g. the user ran `/impeccable polish` with no PRODUCT.md), resume that original task now. Your own writes are the freshest source; no reload needed.
Optionally STOP and call the AskUserQuestion tool to clarify. Ask whether they'd like a brief summary of PRODUCT.md appended to CLAUDE.md for easier agent reference. If yes, append a short **Design Context** pointer section there.
If init was invoked by another request, resume without rerunning context.mjs; the native reference above is the one thing that run could not have given you, and new-work owns later visual decisions.
@@ -1,189 +0,0 @@
# Interaction Design
## The Eight Interactive States
Every interactive element needs these states designed:
| State | When | Visual Treatment |
|-------|------|------------------|
| **Default** | At rest | Base styling |
| **Hover** | Pointer over (not touch) | Subtle lift, color shift |
| **Focus** | Keyboard/programmatic focus | Visible ring (see below) |
| **Active** | Being pressed | Pressed in, darker |
| **Disabled** | Not interactive | Reduced opacity, no pointer |
| **Loading** | Processing | Spinner, skeleton |
| **Error** | Invalid state | Red border, icon, message |
| **Success** | Completed | Green check, confirmation |
**The common miss**: Designing hover without focus, or vice versa. They're different. Keyboard users never see hover states.
## Focus Rings: Do Them Right
**Never `outline: none` without replacement.** It's an accessibility violation. Instead, use `:focus-visible` to show focus only for keyboard users:
```css
/* Hide focus ring for mouse/touch */
button:focus {
outline: none;
}
/* Show focus ring for keyboard */
button:focus-visible {
outline: 2px solid var(--color-accent);
outline-offset: 2px;
}
```
**Focus ring design**:
- High contrast (3:1 minimum against adjacent colors)
- 2-3px thick
- Offset from element (not inside it)
- Consistent across all interactive elements
## Form Design: The Non-Obvious
**Placeholders aren't labels.** They disappear on input. Always use visible `<label>` elements. **Validate on blur**, not on every keystroke (exception: password strength). Place errors **below** fields with `aria-describedby` connecting them.
## Loading States
**Optimistic updates**: Show success immediately, rollback on failure. Use for low-stakes actions (likes, follows), not payments or destructive actions. **Skeleton screens > spinners**: they preview content shape and feel faster than generic spinners.
## Modals: The Inert Approach
Focus trapping in modals used to require complex JavaScript. Now use the `inert` attribute:
```html
<!-- When modal is open -->
<main inert>
<!-- Content behind modal can't be focused or clicked -->
</main>
<dialog open>
<h2>Modal Title</h2>
<!-- Focus stays inside modal -->
</dialog>
```
Or use the native `<dialog>` element:
```javascript
const dialog = document.querySelector('dialog');
dialog.showModal(); // Opens with focus trap, closes on Escape
```
## The Popover API
For tooltips, dropdowns, and non-modal overlays, use native popovers:
```html
<button popovertarget="menu">Open menu</button>
<div id="menu" popover>
<button>Option 1</button>
<button>Option 2</button>
</div>
```
**Benefits**: Light-dismiss (click outside closes), proper stacking, no z-index wars, accessible by default.
## Dropdown & Overlay Positioning
Dropdowns rendered with `position: absolute` inside a container that has `overflow: hidden` or `overflow: auto` will be clipped. This is the single most common dropdown bug in generated code.
### CSS Anchor Positioning
The modern solution uses the CSS Anchor Positioning API to tether an overlay to its trigger without JavaScript:
```css
.trigger {
anchor-name: --menu-trigger;
}
.dropdown {
position: fixed;
position-anchor: --menu-trigger;
position-area: block-end span-inline-end;
margin-top: 4px;
}
/* Flip above if no room below */
@position-try --flip-above {
position-area: block-start span-inline-end;
margin-bottom: 4px;
}
```
Because the dropdown uses `position: fixed`, it escapes any `overflow` clipping on ancestor elements. The `@position-try` block handles viewport edges automatically. **Browser support**: Chrome 125+, Edge 125+. Not yet in Firefox or Safari - use a fallback for those browsers.
### Popover + Anchor Combo
Combining the Popover API with anchor positioning gives you stacking, light-dismiss, accessibility, and correct positioning in one pattern:
```html
<button popovertarget="menu" class="trigger">Open</button>
<div id="menu" popover class="dropdown">
<button>Option 1</button>
<button>Option 2</button>
</div>
```
The `popover` attribute places the element in the **top layer**, which sits above all other content regardless of z-index or overflow. No portal needed.
### Portal / Teleport Pattern
In component frameworks, render the dropdown at the document root and position it with JavaScript:
- **React**: `createPortal(dropdown, document.body)`
- **Vue**: `<Teleport to="body">`
- **Svelte**: Use a portal library or mount to `document.body`
Calculate position from the trigger's `getBoundingClientRect()`, then apply `position: fixed` with `top` and `left` values. Recalculate on scroll and resize.
### Fixed Positioning Fallback
For browsers without anchor positioning support, `position: fixed` with manual coordinates avoids overflow clipping:
```css
.dropdown {
position: fixed;
/* top/left set via JS from trigger's getBoundingClientRect() */
}
```
Check viewport boundaries before rendering. If the dropdown would overflow the bottom edge, flip it above the trigger. If it would overflow the right edge, align it to the trigger's right side instead.
## Destructive Actions: Undo > Confirm
**Undo is better than confirmation dialogs.** Users click through confirmations mindlessly. Remove from UI immediately, show undo toast, actually delete after toast expires. Use confirmation only for truly irreversible actions (account deletion), high-cost actions, or batch operations.
## Keyboard Navigation Patterns
### Roving Tabindex
For component groups (tabs, menu items, radio groups), one item is tabbable; arrow keys move within:
```html
<div role="tablist">
<button role="tab" tabindex="0">Tab 1</button>
<button role="tab" tabindex="-1">Tab 2</button>
<button role="tab" tabindex="-1">Tab 3</button>
</div>
```
Arrow keys move `tabindex="0"` between items. Tab moves to the next component entirely.
### Skip Links
Provide skip links (`<a href="#main-content">Skip to main content</a>`) for keyboard users to jump past navigation. Hide off-screen, show on focus.
## Gesture Discoverability
Swipe-to-delete and similar gestures are invisible. Hint at their existence:
- **Partially reveal**: Show delete button peeking from edge
- **Onboarding**: Coach marks on first use
- **Alternative**: Always provide a visible fallback (menu with "Delete")
Don't rely on gestures as the only way to perform actions.
---
**Avoid**: Removing focus indicators without alternatives. Using placeholder text as labels. Touch targets <44x44px. Generic error messages. Custom controls without ARIA/keyboard support.
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# iOS platform
For native iOS / iPadOS apps: SwiftUI, UIKit, React Native, Expo, Flutter shipping to Apple hardware.
On native, the visitor mode narrows what expression may override. HIG conformance governs structure, navigation, and interaction in every mode; brand expresses through the layer the platform leaves open (tint, type, motion, content).
## The iOS slop test
Would a fluent iPhone user trust this app, or pause at off-spec controls? The tell is "ported from a website": reinvented navigation bars, custom back gestures, web-shaped buttons, hover-dependent affordances. Default to the platform's components; depart only for a reason the user would thank you for.
## Layout & structure
- **Safe area.** Lay out inside the safe-area insets. No controls under the notch, Dynamic Island, home indicator, or rounded corners.
- **System navigation.** Tab bar for 25 top-level sections (sections, never actions), navigation stack for hierarchy, sheet for self-contained tasks. No custom global nav, no mixed metaphors.
- **Edge-swipe back stays alive.** The left-edge back gesture is muscle memory; never disable or overlay it.
- **Large titles** on top-level screens, collapsing to inline on scroll. Deep detail screens stay inline.
## Touch targets
- **44×44 pt minimum** for every tappable control, with breathing room between adjacent targets.
## Typography
- **Dynamic Type.** Use the system text styles (Large Title through Caption) so text follows the user's reading size. No hard-coded point sizes.
- **San Francisco carries the UI.** Body, labels, and controls stay on SF Pro / SF Compact; a brand face may appear in display moments.
- **11 pt floor**; Body is 17 pt.
## Color & materials
- **Semantic system colors** (label, secondaryLabel, systemBackground, separator, tint). They adapt to Dark Mode and increased contrast automatically; raw hex breaks there.
- **Dark Mode is a first-class appearance.** Design and test both.
- **One tint color** drives interactive elements; decoration is not its job.
- **System materials** for blur and translucency behind bars and sheets; no hand-rolled glassmorphism.
## Components & controls
- **Platform controls.** Switch, segmented control, stepper, system pickers, action sheets, alerts, context menus, swipe actions. Reinventing these for flavor is the most common native slop.
- **SF Symbols** for iconography: baseline-aligned, Dynamic Type-aware, weight and scale variants. Don't mix in a web icon set.
- **Deliberate modality.** Sheet for a focused dismissible sub-task, full-screen cover for immersion. Clear Cancel/Done; honor swipe-to-dismiss unless data loss requires a guard.
- **Grouped/inset lists** for settings-shaped content; no bespoke card stacks.
## Motion
- **System transitions.** Push slides, sheets rise, dismiss reverses the entrance. Custom transitions that fight the navigation model disorient.
- **Honor Reduce Motion.** Crossfade instead of parallax and large slides.
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Space is the most underused design tool. Find the layout's actual problem (monotone spacing, weak hierarchy, identical card grids) and fix the structure, not the surface.
Layout turns product priority into reading order, grouping, rhythm, and usable space. Diagnose the structural problem before moving boxes.
---
## Register
## Visitor mode
Brand: asymmetric compositions, fluid spacing with `clamp()`, intentional grid-breaking for emphasis. Rhythm through contrast: tight groupings paired with generous separations.
- **Persuade + Experience:** composition may be asymmetric, fluid, or intentionally disruptive when the selected world earns it.
- **Operate + Read:** predictable structure, stable density, and navigable linearity are affordances.
- **Native:** follow [ios.md](ios.md) or [android.md](android.md) for navigation, insets, adaptation, and touch targets.
Product: predictable grids, consistent densities, familiar navigation patterns. Responsive behavior is structural (collapse sidebar, responsive table), not fluid typography. Consistency IS an affordance.
Preserve the established visual world. A layout command changes structure inside it; identity replacement belongs to [new-work.md](new-work.md).
---
## Two isolated assessments
## Assess Current Layout
When a sub-agent tool is available and permitted, run these independently; otherwise run them yourself in this order.
Analyze what's weak about the current spatial design:
1. **Layout assessment:** inspect representative states and viewports. Answer every question below with rendered or source evidence:
- **Reading order:** Apply the squint test. With detail blurred, can you still identify the primary element, the secondary element, and the major groups in order?
- **Grouping:** Are related items close and distinct groups separated, or are containers compensating for weak proximity?
- **Rhythm:** Do tight and generous intervals create a deliberate cadence, or is one spacing value repeated until everything has equal weight?
- **Structure:** Does the topology match the content and task? Are repeated cards, columns, or sections genuinely equivalent, or merely a framework default?
- **Density:** Does the amount of information per region fit use frequency, decision complexity, and visitor mode?
- **Adaptation:** At narrow, intermediate, wide, zoomed, and localized states, what reorders, collapses, wraps, scrolls, or remains fixed? Does DOM and focus order still agree with the visual order?
- **Extremes:** Do long content, empty states, overlays, sticky elements, safe areas, and small touch targets expose structural failures?
2. **Mechanical scan:** run:
1. **Spacing**:
- Is spacing consistent or arbitrary? (Random padding/margin values)
- Is all spacing the same? (Equal padding everywhere = no rhythm)
- Are related elements grouped tightly, with generous space between groups?
2. **Visual hierarchy**:
- Apply the squint test: blur your (metaphorical) eyes. Can you still identify the most important element, second most important, and clear groupings?
- Is hierarchy achieved effectively? (Space and weight alone can be enough; is the current approach working?)
- Does whitespace guide the eye to what matters?
3. **Grid & structure**:
- Is there a clear underlying structure, or does the layout feel random?
- Are identical card grids used everywhere? (Icon + heading + text, repeated endlessly)
4. **Rhythm & variety**:
- Does the layout have visual rhythm? (Alternating tight/generous spacing)
- Is every section structured the same way? (Monotonous repetition)
- Are there intentional moments of surprise or emphasis?
5. **Density**:
- Is the layout too cramped? (Not enough breathing room)
- Is the layout too sparse? (Excessive whitespace without purpose)
- Does density match the content type? (Data-dense UIs need tighter spacing; marketing pages need more air)
**CRITICAL**: Layout problems are often the root cause of interfaces feeling "off" even when colors and fonts are fine. Space is a design material; use it with intention.
## Plan Layout Improvements
Create a systematic plan:
- **Spacing system**: Use a consistent scale (a framework's built-in scale like Tailwind's, rem-based tokens, or a custom system). The specific values matter less than consistency.
- **Hierarchy strategy**: How will space communicate importance?
- **Layout approach**: What structure fits the content? Flex for 1D, Grid for 2D, named areas for complex page layouts.
- **Rhythm**: Where should spacing be tight vs generous?
## Improve Layout Systematically
### Establish a Spacing System
- Use a consistent spacing scale (framework scales like Tailwind, rem-based tokens, or a custom scale all work). What matters is that values come from a defined set, not arbitrary numbers.
- Prefer a 4pt base scale (4, 8, 12, 16, 24, 32, 48, 64, 96px) over 8pt; 8pt is too coarse and you'll frequently need 12px between 8 and 16.
- Name tokens semantically if using custom properties: `--space-xs` through `--space-xl`, not `--spacing-8`
- Use `gap` for sibling spacing instead of margins; eliminates margin collapse hacks
- Apply `clamp()` for fluid spacing that breathes on larger screens
### Create Visual Rhythm
- **Tight grouping** for related elements (8-12px between siblings)
- **Generous separation** between distinct sections (48-96px)
- **Varied spacing** within sections (not every row needs the same gap)
- **Asymmetric compositions**: a deliberate choice when the content invites it (not a default to chase).
### Choose the Right Layout Tool
- **Use Flexbox for 1D layouts**: Rows of items, nav bars, button groups, card contents, most component internals.
- **Use Grid for 2D layouts**: Page-level structure, dashboards, data-dense interfaces, anything where rows AND columns need coordinated control.
- Use named grid areas (`grid-template-areas`) for complex page layouts; redefine at breakpoints.
- Use **container queries** for components, viewport queries for page layouts. A card in a narrow sidebar can stay compact while the same card in a main content area expands automatically:
```css
.card-container { container-type: inline-size; }
.card { display: grid; gap: var(--space-md); }
@container (min-width: 400px) {
.card { grid-template-columns: 120px 1fr; }
}
```bash
node .claude/skills/impeccable/scripts/detect.mjs --json --scope layout [target files or dirs]
```
### Break Card Grid Monotony
Also inspect arbitrary spacing, overflow, stacking, and container behavior the detector cannot resolve. Keep mechanical evidence out of the first assessment, then synthesize both passes before editing. A clean scan cannot prove hierarchy or rhythm.
- Don't default to card grids for everything; spacing and alignment create visual grouping naturally
- Use cards only when content is truly distinct and actionable. Never nest cards inside cards
- Vary card sizes, span columns, or mix cards with non-card content to break repetition
## Set the spatial thesis
### Strengthen Visual Hierarchy
Before editing, name:
- Use the fewest dimensions needed for clear hierarchy. Space alone can be enough; generous whitespace around an element draws the eye. Some of the most polished designs achieve rhythm with just space and weight. Add color or size contrast only when simpler means aren't sufficient.
- The best hierarchy combines 23 dimensions at once. A heading that's larger, bolder, AND has more space above it reads as primary without trying:
- the primary reading or task path;
- what belongs together and what must separate;
- which element leads and which supports;
- the intended density and spacing rhythm;
- how the structure changes across containers, viewports, input modes, and content extremes.
| Tool | Strong Hierarchy | Weak Hierarchy |
|------|------------------|----------------|
| **Size** | 3:1 ratio or more | <2:1 ratio |
| **Weight** | Bold vs Regular | Medium vs Regular |
| **Color** | High contrast | Similar tones |
| **Position** | Top/left (primary) | Bottom/right |
| **Space** | Surrounded by white space | Crowded |
Choose the simplest structural model that expresses those relationships. Use layout primitives according to the relationships they control, and name reusable spacing and container roles semantically.
- Be aware of reading flow: in LTR languages, the eye naturally scans top-left to bottom-right, but primary action placement depends on context (e.g., bottom-right in dialogs, top in navigation).
- Create clear content groupings through proximity and separation.
## Apply
### Manage Depth & Elevation
- Group by meaning. Use proximity before adding containers or decoration.
- Create rhythm through deliberate contrast between tight and generous intervals.
- Use a documented spacing scale rather than one-off values. A 4-unit base usually provides the useful middle steps that an 8-only scale misses.
- Let hierarchy follow product priority, not framework defaults.
- Keep distinct content visually distinct without turning every group into an isolated component.
- Make responsive behavior structural: reorder, collapse, reflow, or reveal based on what remains important.
- Prefer container-aware components when the same component appears in different contexts.
- Use `gap` for sibling rhythm when it expresses the relationship more directly than child margins.
- Keep touch targets usable even when their visible marks are small.
- Use depth only when it clarifies state or hierarchy.
- Make optical corrections only after inspecting the rendered result.
- Build a consistent shadow scale (sm → md → lg → xl); shadows should be subtle
- Use elevation to reinforce hierarchy, not as decoration
Variation is not a goal by itself. Repetition should support recognition; break it only when content or priority changes.
### Optical Adjustments
## Verify
- If an icon looks visually off-center despite being geometrically centered, nudge it. But only if you're confident it actually looks wrong. Don't adjust speculatively.
- Text at `margin-left: 0` looks slightly indented because of letterform whitespace; a negative margin (`-0.05em`) optically aligns it. Geometrically centered glyphs often look off-center (play icons need to shift right, arrows shift toward their direction).
- Touch targets must be 44×44px minimum even when the visual element is smaller. Expand the hit area with padding or a pseudo-element:
- The squint test still reveals the primary, secondary, and major groups in order.
- The reading and task path remains clear at every supported size.
- Related content groups naturally; unrelated content does not blur together.
- Tight and generous spacing create intentional rhythm instead of monotonous repetition.
- Density matches use frequency and content complexity.
- Long text, empty states, localization, zoom, and dynamic content do not break the structure.
- Keyboard, touch, and assistive-technology order agree with the visual order.
- The final mechanical scan has no unexplained findings.
```css
.icon-button { width: 24px; height: 24px; position: relative; }
.icon-button::before {
content: ''; position: absolute; inset: -10px;
}
```
Answer each item with rendered or source evidence, then rerun the scan. Do not substitute a bare “yes” for verification.
**NEVER**:
- Use arbitrary spacing values outside your scale
- Make all spacing equal (variety creates hierarchy)
- Wrap everything in cards (not everything needs a container)
- Nest cards inside cards (use spacing and dividers for hierarchy within)
- Use identical card grids everywhere (icon + heading + text, repeated)
- Default to the hero metric layout (big number, small label, stats, gradient) as a template. If showing real user data, a prominent metric can work, but it should display actual data, not decorative numbers.
## Verify Layout Improvements
- **Squint test**: Can you identify primary, secondary, and groupings with blurred vision?
- **Rhythm**: Does the page have a satisfying beat of tight and generous spacing?
- **Hierarchy**: Is the most important content obvious within 2 seconds?
- **Breathing room**: Does the layout feel comfortable, not cramped or wasteful?
- **Consistency**: Is the spacing system applied uniformly?
- **Responsiveness**: Does the layout adapt gracefully across screen sizes?
When the rhythm and hierarchy land, hand off to `/impeccable polish` for the final pass.
When the structure holds, hand off to `/impeccable polish`.
## Live-mode signature params
Each variant MUST declare a `density` param. Drive all spacing tokens in the variant's scoped CSS through `calc(var(--p-density, 1) * <base>)`: paddings, gaps, column widths. Users slide from airy to packed and see layout re-breathe with no regeneration.
Every variant declares a coarse `density` parameter and authors spacing against `var(--p-density, 1)`.
```json
{"id":"density","kind":"range","min":0.6,"max":1.4,"step":0.05,"default":1,"label":"Density"}
```
For variants whose topology genuinely changes (stacked vs. side-by-side, grid vs. bento), use a `steps` param whose scoped CSS branches via `:scope[data-p-structure="X"]`. One structure param + one density param is a powerful combo; resist adding a third.
```json
{"id":"structure","kind":"steps","default":"grid","label":"Structure","options":[
{"value":"stacked","label":"Stacked"},
{"value":"grid","label":"Grid"},
{"value":"bento","label":"Bento"}
]}
```
See `reference/live.md` for the full params contract.
Add one structural parameter only when the topology genuinely branches. Follow [live.md](live.md)'s parameter contract.
+102
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@@ -0,0 +1,102 @@
One-time live-mode project setup. Loaded from [live.md](live.md) only when `live.mjs` reports `config_missing` / `config_invalid`, when `configDrift` needs handling, or when the config lacks `cspChecked`. Not part of the per-session hot path.
## Write the config
Create the file at the `path` the boot reported (default `.impeccable/live/config.json`):
```json
{
"files": ["<path-or-glob>", "<path-or-glob>", ...],
"exclude": ["<optional-glob>", ...],
"insertBefore": "</body>",
"commentSyntax": "html",
"cspChecked": true
}
```
`files` is the inject target: **the HTML files the browser actually loads**, not necessarily source (tracked vs generated does not matter here; wrap has its own generated-file guard). Entries are literal paths or globs. `exclude` (optional) skips files a `files` glob would otherwise include (email templates, demo fixtures). `cspChecked` records that the CSP step below has run; absent on first setup.
**Hard-excluded paths (cannot be overridden):** `**/node_modules/**` and `**/.git/**`; injecting there would instrument third-party code.
**Glob syntax:** `**` matches any number of segments (including zero), `*` matches within a segment, `?` matches one character. Paths are project-root-relative with forward slashes.
| Framework | `files` | `insertBefore` | `commentSyntax` |
|-----------|---------|----------------|-----------------|
| SPA with single shell (Vite / React / Plain HTML) | `["index.html"]` | `</body>` | `html` |
| Next.js (App Router) | `["app/layout.tsx"]` | `</body>` | `jsx` |
| Next.js (Pages) | `["pages/_document.tsx"]` | `</body>` | `jsx` |
| Nuxt | `["app.vue"]` | `</body>` | `html` |
| Svelte / SvelteKit | `["src/app.html"]` | `</body>` | `html` |
| TanStack Router (SPA, Vite) | `["index.html"]` | `</body>` | `html` |
| TanStack Start (SSR) | `["src/routes/__root.tsx"]` | `<Scripts` | `jsx` |
| Astro | `[" <root layout .astro>"]` | `</body>` | `html` |
| Multi-page (separate HTML per route) | `["public/**/*.html"]` glob over the served dir | `</body>` | `html` |
Pick an anchor that exists in every file (`</body>` almost always works); `insertAfter` matches after a line instead. For multi-page sites prefer a glob so new pages are picked up automatically. For sites whose pages are rebuilt by a generator, the inject survives only until the next regeneration: re-run `live.mjs` after each build (accept is unaffected; it writes true source via the fallback flow).
**Framework adapters (auto-detected at inject time).** Every inject records what it wrote in `.impeccable/live/inject-journal.json`; the next inject or remove heals artifacts a crash or wrong-directory stop left behind. SvelteKit, Nuxt, and TanStack Start server-render their document shell, so a raw `<script>` in the entry template will not execute reliably; `live-inject.mjs` detects them and routes to a dedicated adapter (SvelteKit: dev-only root component from `+layout.svelte`; Nuxt: dev-only `.client.ts` plugin; TanStack Start: a generated dev-only `ImpeccableLiveRoot` component in `__root`). The `files` value stays a valid detection/CSP hint but is not the literal insertion site. A plain TanStack Router SPA takes the baseline Vite path.
## Config drift
On every boot the project is scanned for HTML files under common page roots (`public/`, `src/`, `app/`, `pages/`) that the resolved `files` list does not cover; they surface as `configDrift.orphans` with a hint. Tell the user once per session which files are uncovered and offer to add them or switch `files` to a glob. Never auto-update the config; the user decides. `configDrift` is `null` when there is no drift.
## CSP detection (first-time only)
If `config.cspChecked === true`, skip this whole section; the user was already asked once.
```bash
node .claude/skills/impeccable/scripts/detect-csp.mjs
```
Output `{ shape, signals }`; the shape names the *patch mechanism*, so one template covers many frameworks:
- **`null`**: no CSP; write the config with `cspChecked: true` and stop here.
- **`append-arrays`**: CSP as structured directive arrays; auto-patchable (monorepo helpers with `additionalScriptSrc`/`additionalConnectSrc`, SvelteKit `kit.csp.directives`, Nuxt `nuxt-security`).
- **`append-string`**: CSP as a literal value string; auto-patchable (inline `next.config.*` `headers()`, Nuxt `routeRules`).
- **`middleware`** / **`meta-tag`**: detected but not auto-patched. Show the user the detected files, ask them to add `http://localhost:8400` to `script-src` and `connect-src` manually, then mark `cspChecked: true` and proceed.
### Consent prompt (use this phrasing)
> **CSP patch needed.** I detected a Content Security Policy in your project that blocks `http://localhost:8400`: the live picker won't load without an allowance. Here's the change I'd make:
>
> ```diff
> [file: <patchTarget>]
> [exact diff, 2-5 lines]
> ```
>
> It's guarded by `NODE_ENV === "development"` so the extra entry only appears in dev and never reaches production. You can remove it any time by reverting this file. Apply? [y/n]
On "no": skip the patch, note that live will not work until the allowance is added manually, and still write `cspChecked: true` (the question has been asked). On "yes": apply the shape's patch below, then write `cspChecked: true`.
### append-arrays
Declare near the top of the file that holds the CSP arrays, then append `...__impeccableLiveDev` to the script-src and connect-src arrays:
```ts
// Dev-only allowance so impeccable live mode can load. Guarded by NODE_ENV.
const __impeccableLiveDev =
process.env.NODE_ENV === "development" ? ["http://localhost:8400"] : [];
```
Per-framework: Next.js + monorepo helper: edit the *app's* `next.config.*` (not the shared helper), appending to `additionalScriptSrc` / `additionalConnectSrc`. SvelteKit: `svelte.config.js`, `kit.csp.directives['script-src']` and `['connect-src']`. Nuxt + nuxt-security: `nuxt.config.*`, `security.headers.contentSecurityPolicy['script-src']` and `['connect-src']`. Reference outputs: `tests/framework-fixtures/nextjs-turborepo/expected-after-patch.ts`, `tests/framework-fixtures/sveltekit-csp/expected-after-patch.js`. Idempotency: if `__impeccableLiveDev` already exists in the file, the patch is applied; just mark `cspChecked: true`.
### append-string
Two-point patch: declare a dev-only string, interpolate it into the CSP value at both directives (leading space so it concatenates cleanly; convert literals to template strings as part of the edit):
```ts
// Dev-only allowance so impeccable live mode can load.
const __impeccableLiveDev =
process.env.NODE_ENV === "development" ? " http://localhost:8400" : "";
```
- `script-src 'self' 'unsafe-inline'` becomes `` `script-src 'self' 'unsafe-inline'${__impeccableLiveDev}` ``
- `connect-src 'self'` becomes `` `connect-src 'self'${__impeccableLiveDev}` ``
Per-framework: Next.js inline `headers()` in `next.config.*`; Nuxt `routeRules['/**'].headers['Content-Security-Policy']` in `nuxt.config.*`. Reference outputs: `tests/framework-fixtures/nextjs-inline-csp/expected-after-patch.js`, `tests/framework-fixtures/nuxt-csp/expected-after-patch.ts`.
## Troubleshooting
If the user said "no" to the CSP patch and later reports live not working: their dev CSP blocks `http://localhost:8400`. Delete `cspChecked` from `.impeccable/live/config.json` and re-run `live.mjs`; setup asks again.
After setup, re-run `live.mjs`.
+117 -512
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@@ -2,47 +2,33 @@ Interactive live variant mode: select elements in the browser, pick a design act
## Prerequisites
A running dev server with hot module replacement (Vite, Next.js, Bun, etc.), OR a static HTML file open in the browser.
A running dev server with HMR (Vite, Next.js, Bun, etc.), OR a static HTML file open in the browser. If the dev server's default port is busy, the app is very likely ALREADY running; probe the default URL before spawning a second server.
## The contract (read once)
Execute in order. No step skipped, no step reordered.
Execute in order. No step skipped, no step reordered. Every tool output in live mode may carry an `_instructions` field: it is the authoritative next step for that exact situation, with real ids and paths substituted; when it conflicts with your recollection of this document, `_instructions` wins.
1. `live.mjs`: boot.
1. `live.mjs`: boot. If the request names or implies a file, route, or app inside a monorepo, infer the concrete path and run `node .claude/skills/impeccable/scripts/live.mjs --target <path>` instead; then run the rest of this live session from the returned `projectRoot`. The boot resolves the app root from dev-server config files and persists it in `.impeccable/live/roots.json`; every helper re-anchors to that manifest at startup (a wrong cwd cannot fork session state), PRODUCT.md / DESIGN.md are discovered upward to the git root, and relative helper args like `--file` resolve against the app root.
2. Open the app URL that serves `pageFile` (infer from `package.json`, docs, terminal output, or an open tab). Never use `serverPort`; it's the helper, not the app. **Cursor:** `browser_navigate` to that URL before polling; do not skip. **Other harnesses:** use the available browser tool; if the URL is uncertain, ask the user once.
3. Poll loop with the default long timeout (600000 ms). After every event or `--reply`, run `live-poll.mjs` again immediately. Never pass a short `--timeout=`.
The global bar **Impeccable mark** dims and shows a pulsing amber dot when no agent is long-polling `/poll`. Hover the mark for the hint; restart `live-poll.mjs` to reconnect.
4. On `generate`: read screenshot if present; load the action's reference; plan three distinct directions; write all variants in one edit; `--reply done`; poll again.
5. On `steer`: read the message and `pageUrl`; do the work (page edits, navigation help, or a short reply in the `--reply` message); `--reply steer_done`; poll again. No pickup ack. The Steer bar unlocks when `steer_done` arrives over SSE.
6. On `accept` / `discard`: the poll script runs `live-accept.mjs`, acknowledges the delivered event, and prints `_completionAck`. Plain accepts/discards are terminal immediately; carbonize accepts remain recoverable until you finish cleanup, run `live-complete.mjs --id EVENT_ID`, and only then poll again.
7. If interrupted, run `live-status.mjs` or `live-resume.mjs` before guessing. The durable journal replays unacknowledged work after helper restart.
3. Poll loop with the default long timeout (600000 ms). Run `live-poll.mjs` again immediately after every event or `--reply`; Codex runs this one-shot poll in the foreground. Never pass a short `--timeout=`. The global bar's **Impeccable mark** dims with a pulsing amber dot when nothing is polling `/poll`; restart `live-poll.mjs` to reconnect.
4. On `generate`: reuse `event.scaffold` when present; read the screenshot if present; load the action's reference; deliver variants; `--reply done`; poll again. Generate in this thread: you already hold the project's tokens and layout. The overlay preview IS the verification channel; do not screenshot, re-render, or QA variants between generate and accept. Apply craft-floor's contrast, spacing, and type floors by construction as you write; full verification runs once at accept on the chosen variant.
5. On `steer`: read the message and `pageUrl`; do the work; `--reply steer_done`; poll again. No pickup ack.
6. On `accept` / `discard`: the poll script runs `live-accept.mjs`, acknowledges delivery, and prints `_completionAck`. Plain accepts/discards are terminal immediately; carbonize accepts stay recoverable until `live-complete.mjs --id EVENT_ID` runs. Finish that cleanup before polling again.
7. If interrupted, run `live-status.mjs` or `live-resume.mjs` before guessing. The journal under `.impeccable/live/sessions/` is canonical and replays unacknowledged work after a helper restart; the injected `live.js` re-attaches when the page reopens. Fall back to the direct-edit loop only when `live-resume.mjs` reports no active session, never because disconnects felt frequent.
8. On `exit`: run the cleanup at the bottom.
Harness policy:
- **Claude Code**: run the poll as a **background task** (no short timeout). The harness notifies you when it completes, so the main conversation stays free. Do not block the shell.
- **Cursor**: run **one-shot** poll in a **background terminal** with notify on `"type":"(steer|generate|accept|discard|exit)"`. After each event the poll exits; handle it, `--reply`, then start `live-poll.mjs` again. Do **not** use `--stream` on Cursor: incremental stdout notify is slower in practice than exit-based notify (~5s vs sub-second in testing).
- **Codex**: run the poll in the **foreground** (blocking shell; not a background task, not a subagent). Codex background exec sessions do not reliably surface poll stdout back into the conversation at the moment events arrive, so a "fire-and-forget" background poll will stall live mode.
- **Other harnesses**: one-shot foreground unless you know stdout reliably returns to this session when a shell exits.
- **Claude Code**: run the poll as a **background task** (no short timeout); the harness notifies you on completion. Do not block the shell.
- **Cursor**: **one-shot** poll in a **background terminal** with notify on `"type":"(steer|generate|accept|discard|manual_edit_apply|variant_mount_failed|prefetch|exit)"`; handle, `--reply`, restart the poll. Do **not** use `--stream` on Cursor (measured ~5s pickup vs sub-second one-shot).
- **Codex**: default one-shot poll in a **yielded foreground exec session**. No `&`, no `--stream`, never leave Live without an active foreground poll. Starting the poll is not enough: SERVICE it (keep reading the exec session until it returns an event). Never announce "waiting for the user" and idle; a yielded poll nobody reads is a dead session, and the user's Go sits unanswered.
- **Other harnesses**: one-shot foreground unless you know stdout reliably returns when a shell exits.
Delivery policy: atomic single-edit delivery everywhere; do not switch a harness to progressive publishing unless its poll loop is known not to block on the extra calls.
Chat is overhead. No recap, no tutorial output, no pasting PRODUCT / DESIGN bodies. Spend tokens on tools and edits; on failure, one or two short sentences.
## Start
```bash
node .claude/skills/impeccable/scripts/live.mjs
```
Output JSON: `{ ok, serverPort, serverToken, pageFiles, hasProduct, product, productPath, hasDesign, design, designPath }`. `pageFiles` is the list of HTML entries the live script was injected into. Keep PRODUCT.md and DESIGN.md in mind for variant generation; **DESIGN.md wins on visual decisions; PRODUCT.md wins on strategic/voice decisions.** When DESIGN.md is missing, identity is **not** absent; extract it from CSS variables, computed styles, and sibling components on the page (see Step 4 Phase A). Identity preservation is the default; departure from existing identity requires an explicit trigger from PRODUCT.md anti-references or the user's freeform prompt.
`serverPort` and `serverToken` belong to the small **Impeccable live helper** HTTP server (serves `/live.js`, SSE, and `/poll`). That port is **not** your dev server and is usually not the URL you open to view the app. The browser page is whatever origin serves one of the `pageFiles` entries (Vite / Next / Bun / tunnel / LAN hostname).
If output is `{ ok: false, error: "config_missing" | "config_invalid", path }`, this project hasn't been configured for live mode (or its config is stale). See **First-time setup** at the bottom.
## Poll loop
**Default (portable, all harnesses):**
```
LOOP:
node .claude/skills/impeccable/scripts/live-poll.mjs # default long timeout; no --timeout=
@@ -54,250 +40,143 @@ LOOP:
"discard" → Handle Discard; LOOP
"prefetch" → Handle Prefetch; LOOP
"manual_edit_apply" → Handle Manual Edit Apply; reply done|partial|error; LOOP
"variant_mount_failed" → Fix the variant files; reply done --file <path>; LOOP
"timeout" → LOOP
"exit" → break → Cleanup
```
**Stream mode (experimental, not for Cursor):**
`variant_mount_failed` means the browser could not render what you published (`variant`, module `url`, `error`). The user sees a persistent error card, not variants. Fix the variant files, then `--reply EVENT_ID done --file <manifest or source path>`; the browser retries on its own.
```
node .claude/skills/impeccable/scripts/live-poll.mjs --stream # stays running; one JSON line per event
Handle event; run --reply in a separate command
Repeat until "exit" line → Cleanup
**Stream mode** (`--stream`, experimental, never on Cursor): one long-lived process, one JSON line per event, `--reply` from a separate command. Only for harnesses that read incremental stdout reliably.
## Start
```bash
node .claude/skills/impeccable/scripts/live.mjs
```
Stream keeps one process alive and waits for `--reply` ack before polling again. Useful only when the harness reads incremental stdout reliably and quickly. **Cursor is not one of those:** background pattern notify on a long-running shell was ~5s to pick up events vs sub-second for one-shot exit notify. Default to one-shot everywhere unless you have measured otherwise.
Output JSON: `{ ok, serverPort, serverToken, pageFiles, roots, hasProduct, product, productPath, hasDesign, design, designPath, hasSurfaceBrief, surfaceBrief }`. `roots` is the resolved root manifest; `projectRoot` mirrors `roots.appRoot`. The surface brief rides along; do not shell out to `surface-brief.mjs` separately. Precedence for generation: **DESIGN.md wins on visual decisions; PRODUCT.md wins on durable product and voice decisions; the surface brief wins on this surface's strategy.** When DESIGN.md is missing, identity is **not** absent; extract it from CSS variables, computed styles, and sibling components (Step 4 Phase A). Identity preservation is the default; departure requires the user's explicit redesign intent.
`serverPort`/`serverToken` belong to the small helper HTTP server (`/live.js`, SSE, `/poll`), not your dev server; the page URL is whatever origin serves a `pageFiles` entry.
If output is `{ ok: false, error: "config_missing" | "config_invalid", path }`, this project needs one-time configuration: read [live-setup.md](live-setup.md) and follow it. If the output carries a non-null `configDrift`, tell the user once which HTML files are uncovered and suggest adding them or switching `files` to a glob; never auto-edit the config.
## Recovery commands
The live helper persists an append-only journal under `.impeccable/live/sessions/`. Browser checkpoints are advisory but durable; the journal is canonical. This is local durable recovery state, not project source.
Use these commands when the chat was interrupted, polling was missed, the helper restarted, or the browser reloaded:
The append-only journal under `.impeccable/live/sessions/` is canonical durable state (not project source). When the chat was interrupted, polling was missed, the helper restarted, or the browser reloaded:
```bash
node .claude/skills/impeccable/scripts/live-status.mjs
node .claude/skills/impeccable/scripts/live-resume.mjs --id SESSION_ID
node .claude/skills/impeccable/scripts/live-complete.mjs --id SESSION_ID
node .claude/skills/impeccable/scripts/live-status.mjs # helper state, active sessions, queued events; works with the helper down
node .claude/skills/impeccable/scripts/live-resume.mjs --id SESSION_ID # active snapshot, pending event, next safe action
node .claude/skills/impeccable/scripts/live-complete.mjs --id SESSION_ID # canonical manual final acknowledgement after verified cleanup
```
- `live-status.mjs` prints connected helper state, active durable sessions, and queued pending events. It works even when the helper is down by reading the journal directly.
- `live-resume.mjs` prints the active snapshot, pending event, checkpoint phase, visible variant, parameter values, and the next safe agent action.
- `live-complete.mjs` is the canonical manual final acknowledgement. Use it after carbonize/manual cleanup is verified and no further poll acknowledgement will happen automatically.
Server restart rule: start `live-server.mjs` again, then poll. Startup requeues unacknowledged pending events from the journal, so do not ask the user to click Go again unless `live-resume.mjs` says no active session exists.
Server restart rule: start `live-server.mjs` again, then poll; startup requeues unacknowledged events, so never ask the user to click Go again unless `live-resume.mjs` says no active session exists.
## Handle `generate`
**Replace mode** (default): `{id, action, freeformPrompt?, count, pageUrl, element, screenshotPath?, comments?, strokes?}`.
**Insert mode** (`event.mode === "insert"`): `{id, mode: "insert", count, pageUrl, insert: { position, anchor }, placeholder: { width, height }, freeformPrompt?, screenshotPath?, comments?, strokes?}`. No `action`. Requires a non-empty `freeformPrompt` **or** annotations. Screenshot is sent only when annotations exist (same rule as replace). Use `placeholder` dimensions as a soft size hint for net-new content.
**Insert mode** (`event.mode === "insert"`): `{id, mode: "insert", count, pageUrl, insert: { position, anchor }, placeholder: { width, height }, freeformPrompt?, screenshotPath?, comments?, strokes?}`. No `action`; requires a non-empty `freeformPrompt` **or** annotations. `placeholder` is a soft size hint.
Speed matters; the user is watching a spinner. Minimize tool calls by using the wrap/insert helper and writing all variants in a single edit.
Speed matters; the user is watching the selected element. Reuse preflight metadata, minimize discovery calls.
### Insert mode branch
When `event.mode === "insert"`:
1. Read the screenshot if `event.screenshotPath` is present (annotations only).
2. Run the insert helper instead of wrap:
1. Read the screenshot if present (annotations only).
2. If `event.scaffold` is present, use it and do **not** run the helper again. Otherwise:
```bash
node .claude/skills/impeccable/scripts/live-insert.mjs --id EVENT_ID --count EVENT_COUNT --position after \
--element-id "ANCHOR_ID" --classes "class1,class2" --tag "section" --text "ANCHOR_TEXT"
```
- `--position``event.insert.position` (`before` | `after`)
- Anchor flags ← `event.insert.anchor` (same mapping as wrap: id, classes, tag, text)
The scaffold has **no** `data-impeccable-variant="original"`. Variants are net-new HTML+CSS inserted at `insertLine`. Load `brand.md` or `product.md` (freeform only, no action sub-command). Write all variants in one edit, then `--reply done`.
For Svelte/SvelteKit targets, `live-insert.mjs` returns `previewMode: "svelte-component"` with `mode: "insert"`, `file` pointing at a temporary `node_modules/.impeccable-live/<id>/manifest.json`, `componentDir` pointing at the variant component files, and `sourceFile` pointing at the real `.svelte` route. Write each inserted variant as a real Svelte component (`v1.svelte`, `v2.svelte`, …) under `componentDir`. Insert variants must be non-empty net-new content with a single top-level root, no `data-impeccable-*` attributes, and CSS in each component's `<style>` block. Do **not** edit the route source during generation; the browser mounts the temporary component before/after the live anchor while the user cycles variants. On Accept, `live-accept.mjs` inserts the selected component markup into `sourceFile` immediately and deletes the temp session after the source write succeeds.
For non-Svelte targets, on accept/discard, `live-accept.mjs` removes the wrapper block; the anchor element is untouched.
`--position``event.insert.position`; anchor flags map exactly like wrap's. The scaffold has **no** `data-impeccable-variant="original"`; variants are net-new HTML+CSS at `insertLine`. On source-preview targets the scaffold carries `sourceWritten: false` with `wrapperBlock` and `replaceEndLine < replaceStartLine` (an insertion): splice variants into `wrapperBlock` at the marker and insert at `replaceStartLine` in ONE edit, exactly as the wrap section describes. Decide the visitor mode from the surface and load [craft-floor.md](craft-floor.md) before writing net-new markup. Svelte targets follow the same component flow as wrap below (`mode: "insert"` in the manifest): each variant is a real single-root component under `componentDir` with no `data-impeccable-*` attributes; never edit the route during generation; accept splices the chosen markup into `sourceFile` mechanically. For non-Svelte targets, accept/discard removes the wrapper; the anchor is untouched.
### Replace mode (default)
### 1. Read the screenshot (if present)
`event.screenshotPath` is **only sent when the user placed at least one comment or stroke before Go.** When present, it's an absolute path to a PNG of the element as rendered with the annotations baked in. **Read it before planning**: annotations encode user intent not recoverable from `element.outerHTML` alone.
`event.screenshotPath` is sent **only when the user annotated before Go**; it is a PNG of the element with annotations baked in. Read it before planning. When absent, do not ask for one or screenshot the page yourself: without annotations a screenshot anchors you on the existing design and fights the three-distinct-directions brief; work from `element.outerHTML`, the computed styles, and the prompt.
When `screenshotPath` is absent, don't ask for one and don't go looking for the current rendering. The omission is deliberate: without annotations, a screenshot would anchor the model on the existing design and fight the three-distinct-directions brief. Work from `element.outerHTML`, the computed styles in `event.element`, and the freeform prompt if present.
`event.comments` and `event.strokes` carry structured metadata alongside the visual. Treat the screenshot as primary; use the structured data for specifics worth quoting (e.g. the exact text of a comment).
Reading annotations precisely:
- **Comment position carries meaning.** Its `{x, y}` is element-local CSS px (same coord space as `element.boundingRect`). Find the child under that point and apply the comment text LOCALLY to that sub-element. A comment near the title is about the title, not a global description.
- **Comments and strokes are independent annotations** unless clearly paired by overlap or tight proximity. Don't let the visual weight of a prominent stroke override the precise location of a textually-specific comment elsewhere.
- **Strokes are gestures; read them by shape.** Closed loop = "this thing" (emphasis / focus); arrow = direction (move / point to); cross or slash = delete; free scribble = emphasis or delete depending on context. A loop around region X means "pay attention to X," not "only change pixels inside X."
- **When a stroke's intent is ambiguous** (circle or arrow? emphasis or move?), state your reading in one sentence of rationale rather than silently guessing. If the uncertainty materially changes the brief, ask one short clarifying question before generating.
Annotation semantics: a comment's `{x, y}` is element-local and binds the text to the child under that point (a comment near the title is about the title). Comments and strokes are independent unless clearly paired. Strokes read by shape: closed loop = "this thing" (emphasis, not a clipping region); arrow = direction or movement; cross/slash = delete; scribble = emphasis or delete by context. If a stroke's intent is genuinely ambiguous and it changes the brief, ask one short question before generating; otherwise state your reading in one sentence.
### 2. Wrap the element
When `event.scaffold` is present, the helper already found the source and computed the wrapper; treat it as the successful output and skip the command. `event.scaffoldAttempted` with `scaffoldError` means preflight could not finish; use the command below.
**On source-preview targets `event.scaffold` carries `sourceWritten: false`.** The helper did NOT write the wrapper; it hands you `scaffold.wrapperBlock` plus the picked element's source range (`replaceStartLine`, `replaceEndLine`, 1-indexed). Write the wrapper **and** all variants in ONE edit: splice your variants into `wrapperBlock` at the "Variants: insert below this line" marker, then replace lines `[replaceStartLine, replaceEndLine]` with the result. A separate scaffold write reloads the framework before your variant write lands and strands the browser at 0/N. (`replaceEndLine < replaceStartLine` means insert mode: insert, remove nothing.) The `svelte-component` path never sets `sourceWritten`.
```bash
node .claude/skills/impeccable/scripts/live-wrap.mjs --id EVENT_ID --count EVENT_COUNT --element-id "ELEMENT_ID" --classes "class1,class2" --tag "div" --text "TEXT_SNIPPET"
```
Flag mapping. Keep them separate, don't collapse into `--query`:
Flag mapping (keep separate, never collapse into `--query`): `--element-id``event.element.id`; `--classes` ← classes joined with commas; `--tag` ← tagName; `--text` ← first ~80 chars of textContent, **every call**: it disambiguates repeated sibling components, without it wrap lands on the first match. If `event.pageUrl` implies the file, pass `--file PATH`. If `--text` still matches several candidates, wrap exits `{ error: "element_ambiguous", candidates, fallback: "agent-driven" }`: pick the right range from page context and write the wrapper manually per the fallback flow.
- `--element-id``event.element.id`
- `--classes``event.element.classes` joined with commas
- `--tag``event.element.tagName`
- `--text` ← first ~80 chars of `event.element.textContent` (trim, single-line). **Pass this every call.** When the picked element shares classes + tag with sibling components (a list of `<Card>`s, repeating sections), this is what disambiguates which branch in source to wrap. Without it, wrap silently lands on the first match and may rewrite the wrong element.
Success output: `{ file, insertLine, commentSyntax, styleMode, styleTag, cssSelectorPrefixExamples, cssAuthoring }` (plus the `sourceWritten: false` fields above on source-preview targets). Run directly with no preflight scaffold, it writes the wrapper itself and you splice variants at `insertLine`. `styleMode` controls how preview CSS must be authored. Treat it as a detected capability mode, not a framework guess: `scoped` means `@scope ([data-impeccable-variant="N"])` rules; `astro-global-prefixed` means explicit `[data-impeccable-variant="N"]` prefixes with the exact returned `styleTag`. Use `cssAuthoring` as the source of truth for the current file (styleTag, selector strategy, requirements, forbidden patterns); apply no framework-specific exception unless it says to.
The helper searches ID first, then classes, then tag + class combo. If `event.pageUrl` implies the file (e.g. `/` is usually `index.html`), pass `--file PATH` to skip the search. `--query` is a fallback for raw text search only; do not use it for normal element lookups.
For Svelte/SvelteKit targets, `live-wrap.mjs` returns `previewMode: "svelte-component"` with `file` pointing at a temporary `node_modules/.impeccable-live/<id>/manifest.json`, `componentDir` holding the variant components, and `sourceFile` the real route. The scaffold is AST-based: control-flow blocks (`{#each}`, `{#if}`) survive intact and a free each-collection crosses the contract as ONE structured prop (kind `collection`). The payload includes `componentStubMarkup` (the prop-substituted markup already written into every stub), so do not read the manifest or stubs back. EDIT `v1.svelte`, `v2.svelte`, ... in place; never delete and recreate them; keep the stub's control flow and `propContract` prop names; never flatten a loop into literal items. The stub `<style>` arrives seeded with the source rules that currently style the selection; restyle or delete them freely. On accept, any seeded rule your variant does not re-declare is REMOVED from the source (the preview never applied it, so the user approved a design without it). Use semantic class selectors, no `@scope`, no `data-impeccable-*`. Reply with `--file` set to the manifest path; the browser mounts the compiled components so Svelte HMR does not reset page state. Accept merges the chosen component back mechanically (markup restored to route expressions, CSS reconciled, params baked, indentation preserved); you have no post-accept cleanup on this path. When the selection contains constructs a detached preview cannot support (component tags, `bind:`/`use:`, await blocks, inline scripts, spread attributes), wrap returns the normal source-preview wrapper with `previewFallback: { from: "svelte-component", reason }`; just follow the returned shape.
If `--text` matches multiple candidates equally well, wrap exits with `{ error: "element_ambiguous", candidates: [...] }` and `fallback: "agent-driven"`: read the candidate line ranges, decide which one matches the picked element from page context, and write the wrapper manually per the fallback flow.
Output on success: `{ file, insertLine, commentSyntax, styleMode, styleTag, cssSelectorPrefixExamples, cssAuthoring }`.
For Svelte/SvelteKit targets, `live-wrap.mjs` returns `previewMode: "svelte-component"` with `file` pointing at a temporary `node_modules/.impeccable-live/<id>/manifest.json`, `componentDir` pointing at the variant component files, and `sourceFile` pointing at the real `.svelte` route. Write each variant as a real Svelte component (`v1.svelte`, `v2.svelte`, …) under `componentDir`; use the `propContract` prop names for dynamic text (`{propName}`), not literal snapshot strings. Put variant CSS in each component's `<style>` block with semantic class selectors (no `@scope`, no `data-impeccable-*`). Reply with `--file` set to the manifest path; the browser dynamically imports and mounts the compiled components so Svelte HMR does not reset page state while the user cycles variants. On Accept, `live-accept.mjs` inlines the accepted component back into `sourceFile` immediately after source promotion succeeds.
**Params on the Svelte component path go in a sidecar, never as an attribute.** Svelte parses `{` inside an attribute value as the start of an expression, so a `data-impeccable-params='[{…}]'` attribute on a component element fails to compile (`Expected token }`). Declare params for this path in `componentDir/params.json`, keyed by variant number, using the exact param schema from section 7:
**Params on component-preview paths go in a sidecar, never as an attribute** (Svelte parses `{` in attribute values as an expression). Declare them in `componentDir/params.json` keyed by variant number, using the schema from section 7:
```json
{
"1": [
{"id":"density","kind":"steps","default":"snug","label":"Density","options":[
{"value":"airy","label":"Airy"},{"value":"snug","label":"Snug"},{"value":"packed","label":"Packed"}
]}
],
"2": [
{"id":"accent","kind":"range","min":0,"max":1,"step":0.05,"default":0.5,"label":"Accent"}
]
}
{ "1": [ {"id":"density","kind":"steps","default":"snug","label":"Density","options":[
{"value":"airy","label":"Airy"},{"value":"snug","label":"Snug"} ]} ] }
```
Author the component `<style>` against `var(--p-<id>, default)` for `range`/`toggle` and `[data-p-<id>="…"]` for `steps`; wrap those selectors in `:global(...)` so the knob values the runtime sets on the mounted root reach your rules. The browser reads `params.json`, docks the panel, and drives `--p-*` / `data-p-*` on the mounted component exactly as it does for the HTML/JSX path.
Author the component `<style>` against `var(--p-<id>, default)` for `range`/`toggle` and `[data-p-<id>="…"]` for `steps`, wrapped in `:global(...)` so runtime knob values on the mounted root reach your rules.
`styleMode` controls how preview CSS must be authored. Treat it as a detected capability mode, not a framework guess:
- `scoped`: use `@scope ([data-impeccable-variant="N"])` rules.
- `astro-global-prefixed`: use explicit `[data-impeccable-variant="N"]` selector prefixes and the exact `styleTag` returned by the tool.
Use `cssAuthoring` as the source of truth for the current file. It includes the exact `styleTag`, selector strategy, selector examples, requirements, and forbidden patterns. Do not apply a framework-specific exception unless the returned `styleMode` / `cssAuthoring.mode` says to.
**Fallback errors.** Wrap only writes into files it judges to be source (tracked by git, not marked GENERATED, not listed in config's `generatedFiles`). If it can't land on a source file, it errors without writing; accepting a variant into a generated file is silent data loss. Three shapes:
- `{ error: "file_is_generated", file, hint }`: user-supplied `--file` points at a generated file.
- `{ error: "element_not_in_source", generatedMatch, hint }`: element exists only in a generated file (the next build would wipe any edits).
- `{ error: "element_not_found", hint }`: element isn't in any project file; likely runtime-injected (JS component, dynamic render from data).
All three carry `fallback: "agent-driven"`. Follow **Handle fallback** below.
**Fallback errors.** Wrap refuses to write into non-source files (generated, untracked): accepting into one is silent data loss. Three shapes, all with `fallback: "agent-driven"` (see **Handle fallback**): `file_is_generated` (your `--file` points at a generated file), `element_not_in_source` with `generatedMatch` (element only exists generated), `element_not_found` (likely runtime-injected).
### 3. Load the action's reference
If `event.action` is `impeccable` (the default freeform action), use SKILL.md's shared laws plus the loaded register reference (`brand.md` or `product.md`). Do not load a sub-command reference. **Freeform is not a pass to skip parameters:** you still follow the composition budget and the freeform bias in **§7 Parameters** below. Sub-command files list MUST-have signature knobs; freeform has no such file, so sizing knobs from surface weight and primary axes is entirely on you.
Any other `event.action` (`bolder`, `quieter`, `distill`, `polish`, `typeset`, `colorize`, `layout`, `adapt`, `animate`, `delight`, `overdrive`): Read `reference/<action>.md` before planning. Each sub-command encodes a specific discipline; skipping its reference produces generic output. Those files may require specific params; layer them on top of the §7 budget, not instead of it.
`event.action` is `impeccable` (freeform): work from SKILL.md's design rules plus [craft-floor.md](craft-floor.md); decide the visitor mode from the surface; do not load a sub-command reference. Freeform is not a pass to skip parameters: follow the budget and freeform bias in section 7. Any other action (`bolder`, `quieter`, `distill`, `polish`, `typeset`, `colorize`, `layout`, `adapt`, `animate`, `delight`, `overdrive`): read `reference/<action>.md` before planning; its MUST params layer on top of the section 7 budget.
### 4. Plan three variants: identity first, then mode, then axes
The wrong frame for live mode is "show three different design directions." Live runs on an existing surface; the brand has already been chosen. The job is variation **within identity**, not selection between identities. Failure mode: three editorial-typographic variants on a brief that wasn't editorial. Bigger failure mode: three off-brand variants the user can't accept because they don't look like their product.
Four phases. Do them in order.
Live runs on an existing surface; the brand is already chosen. The job is variation **within identity**, not selection between identities. The worst failure is three off-brand variants the user cannot accept. Four phases, in order.
#### Phase A: Extract the identity (non-skippable)
The existing surface has an identity already. Read it before planning anything. Sources, in priority order:
1. **DESIGN.md** if loaded: read the visual system fields (palette, type pairing, motion, components). This is the authoritative answer.
2. **CSS custom properties** in the page's stylesheets (`:root { --color-...; --font-...; ... }`): these are de-facto tokens.
3. **Computed styles** on the picked element and its parent: colors, fonts, spacing scales, corner radii.
4. **Sibling components on the page**: what visual rhetoric do existing components use? (Asymmetric or centered? Dense or airy? Bold or quiet?)
Write down what you see in **one sentence**. The sentence describes the surface that's actually on screen; it is not aspirational, not opinionated, not edited toward what the brand "should" be. Capture, in roughly this order:
- The dominant surface color and accent color, by hex or token name (use the actual values, not categories like "warm" or "neutral").
- The type pairing: the actual font names loaded, primary first.
- The layout topology: how the dominant elements are arranged (stacked / side-by-side / grid / asymmetric / overlay).
- The surface treatment: corners, borders, shadows, density of decoration.
- The voice tone you read off the copy itself, not off the aesthetic feel.
Be specific. "Modern" is not a color, "elegant" is not a type pairing, "clean" is not a layout. If you can't extract a real value for an axis, skip it rather than fabricate. The point is to record what is, not to describe what you wish it were.
Do not include adjectives that name an aesthetic family ("editorial-leaning", "terminal-flavored", "brutalist"); those are conclusions, not data. They belong to Phase C lane selection in departure mode, not to identity description. Letting them sneak into Phase A is how the identity-lock collapses into a self-fulfilling prophecy.
This sentence is the **identity lock**. Every variant must be readable as the same brand if rendered side by side. Skipping this phase is the primary cause of off-brand variants. Absence of DESIGN.md is never an excuse; extract from CSS and computed styles instead.
Sources in priority order: DESIGN.md's visual system fields; CSS custom properties (de-facto tokens); computed styles on the picked element and parent; sibling components' visual rhetoric. Write ONE sentence recording what is actually on screen: dominant surface and accent color (real values, not "warm"), the loaded font pairing, layout topology (stacked / side-by-side / grid / asymmetric / overlay), surface treatment (corners, borders, shadows, decoration density), and the voice tone read off the copy. Be specific; skip an axis rather than fabricate; do not name an aesthetic family (a conclusion, not data). This sentence is the **identity lock**: every variant must read as the same brand side by side. Absence of DESIGN.md is never an excuse.
#### Phase B: Pick mode (default vs departure)
**Default mode**: the existing identity is preserved. Variants vary expression axes within it. *This is the right mode for ~90% of live sessions.* The user picked an element on a real product they're shipping; they expect variants of *their* hero, not three different brands' heroes.
**Departure mode**: the existing identity is rejected. Variants propose alternatives consistent with PRODUCT.md voice. Trigger only when at least one is true:
- PRODUCT.md anti-references explicitly call out the current surface ("the current `index.html` is itself an example"; "diffuse away from this"; "the page on screen is the failure"). Generic anti-references that describe what to avoid in general do **not** trigger departure mode; only ones that point at *this* surface specifically.
- The user's freeform prompt explicitly asks for departure ("rebuild this from scratch", "what if it weren't editorial at all", "show me something completely different").
If you're unsure, you're in default mode. The cost of being wrong about default is "three on-brand variants with similar feel": recoverable, the user picks none. The cost of being wrong about departure is "three off-brand variants": unrecoverable, the user is annoyed.
**Default** preserves the identity and varies expression within it; right for ~90% of sessions. **Departure** rejects the identity; trigger ONLY on the user's explicit ask in the current request or prompt ("redesign this", "rebuild from scratch", "something completely different"); a stale critique or old note is not authorization. Unsure means default: wrong-default costs "three on-brand variants with similar feel" (recoverable), wrong-departure costs three off-brand variants (unrecoverable).
#### Phase C: Plan three variants
**Default mode.** Each variant commits to a different **primary axis** of difference, while preserving the identity sentence. The six axes:
**Default mode.** Each variant commits to a different **primary axis**, preserving the identity sentence. The six axes: 1 **Hierarchy** (which element commands the eye), 2 **Layout topology** (stacked / side-by-side / grid / asymmetric / overlay), 3 **Typographic system** (pairing logic, scale ratio, case/weight, *within the available faces*), 4 **Color strategy** (which existing palette role carries the surface: Restrained / Committed / Full palette / Drenched; existing tokens only), 5 **Density** (minimal / comfortable / dense), 6 **Structural decomposition** (merge, split, progressive disclosure). Three variants, three DIFFERENT axes: the same brand at three angles. New fonts, new hues, or new aesthetic-family signals belong to departure mode only.
1. **Hierarchy**: which element commands the eye?
2. **Layout topology**: stacked / side-by-side / grid / asymmetric / overlay
3. **Typographic system**: pairing logic, scale ratio, case/weight strategy *within the available faces*
4. **Color strategy**: which existing palette role carries the surface (Restrained / Committed / Full palette / Drenched). Use the brand's existing palette tokens, not new colors.
5. **Density**: minimal / comfortable / dense
6. **Structural decomposition**: merge, split, progressive disclosure
**Departure mode.** Each variant anchors to a different aesthetic direction derived from the brand, never a fixed catalog: read PRODUCT.md's Brand Personality words; derive physical, spatial, or material experiences that embody them; from those, derive three directions genuinely different from each other AND from the current surface; reject reflex choices whose rationale would fit a neighboring product. Each direction must be one concrete sentence naming a real-world referent ("a museum exhibition label system", not "clean and minimal").
Three variants → three DIFFERENT axes. The trio reads as *the same brand at three angles*. Do not introduce new fonts, new palette hues, or new aesthetic-family signals; those belong to departure mode.
**While planning each variant, also name its 23 parameter knobs** (per the §7 budget table). Parameters are part of the design, not a decoration added afterward. If the variant explores density, expose a density knob. If it explores color commitment, expose a color-amount range. Deciding "what's tunable" during planning produces better knobs than retrofitting them onto finished HTML.
**Departure mode.** Each variant anchors to a different **aesthetic direction**, derived from the brand's stated voice and register in PRODUCT.md. Do NOT pick from a fixed catalog of lane categories. The right three directions for this brand are not the same as the right three for another brand, and picking from a list is itself the training-data reflex (the model selects "Swiss-grid, Terminal, Industrial-signage" every time because those are the furthest-from-editorial items in any enumerated list).
Instead, work from the brand:
1. Read PRODUCT.md's Brand Personality words. What physical, spatial, or material experiences would embody those words if design were not involved? (A personality described as "specific, earned, unmistakable" evokes a hand-stamped letter, a numbered print, a watchmaker's loupe. A personality described as "restless, loud, unfiltered" evokes a concert poster, a spray-painted wall, a megaphone.)
2. From those physical experiences, derive three visual directions that are genuinely different from each other AND from the current surface you're departing.
3. Avoid the **reflex-reject lanes** in [brand.md](brand.md). Don't trade one monoculture for another. If you find yourself reaching for "Swiss-grid" or "Terminal" or "Industrial-signage" by reflex, you are pattern-matching a catalog in your training data, not reading the brand. Start over from the personality words.
4. Each direction must be expressible in one concrete sentence that names a real-world referent ("a museum exhibition label system for a contemporary art gallery" not "clean and minimal"). If your sentence contains only adjectives, it's not concrete enough.
5. **While planning each direction, also name its 23 parameter knobs** (per the §7 budget table). The same principle as default mode: decide "what's tunable" during planning, not after writing the HTML. A departure-mode hero with 0 parameters is not "bold creative vision," it's a missed opportunity for the user to fine-tune the direction they pick.
**In both modes, name each variant's 2 or 3 parameter knobs while planning** (section 7 budget). Parameters are part of the design; deciding "what's tunable" during planning beats retrofitting.
#### Phase D: Squint test
**Default mode squint.** Read each variant's identity sentence and compare to the locked identity from Phase A. If any variant has drifted to a different palette, type voice, or visual rhetoric, it has crossed into departure mode by accident; rework. Then check that each variant commits to a different primary axis. Three "tighter density" variants is failure.
**Default:** compare each variant against the Phase A lock; palette, type voice, or rhetoric drift means it crossed into departure by accident: rework. Then confirm three different primary axes; three "tighter density" variants is failure. **Departure:** two passes, family before sentence. Family pass (non-negotiable): label each variant with a concrete family of your own choosing; shared or interchangeable labels mean rework. Sentence pass: three one-line descriptions side by side; two that rhyme mean rework. When the primary axis is color or theme, the trio must not share theme + dominant hue: three color worlds, not three shades.
**Departure mode squint.** Two passes, family before sentence:
**Action-specific invocations** must vary along the action's dimension:
1. **Family pass.** Label each variant with one design-family word of your own choosing (any concrete noun: *exhibition, storefront, cockpit, recipe-card, playbill, field-manual*). If any two variants share a label, or if the label could apply to the other variants equally well, rework. Do not use a fixed vocabulary list for the labels. *This pass is non-negotiable in departure mode and catches the monoculture failure that the sentence pass misses.*
2. **Sentence pass.** Write three one-sentence descriptions side by side. If two of them rhyme ("both feature big type" / "both are stacks of sections" / "both center the CTA"), rework the offender.
**When the primary axis is color or theme, forbid the trio from sharing theme + dominant hue.** Two dark-plus-one-dark is not distinct. Aim for three color worlds, not three shades of the same.
**For action-specific invocations**, each variant must vary along the dimension the action names:
- `bolder`: amplify a different dimension per variant (scale / saturation / structural change). Not three "slightly bigger" variants.
- `bolder`: amplify a different dimension per variant (scale / saturation / structural change).
- `quieter`: pull back a different dimension (color / ornament / spacing).
- `distill`: remove a different class of excess (visual noise / redundant content / nested structure).
- `polish`: target a different refinement axis (rhythm / hierarchy / micro-details like corner radii, focus states, optical kerning).
- `typeset`: different type pairing AND different scale ratio each. Not three riffs on one pairing.
- `colorize`: different hue family each (not shades of one hue). Vary chroma and contrast strategy.
- `layout`: different structural arrangement (stacked / side-by-side / grid / asymmetric). Not spacing tweaks.
- `adapt`: different target context per variant (mobile-first / tablet / desktop / print or low-data). Don't make three mobile layouts.
- `animate`: different motion vocabulary (cascade stagger / clip wipe / scale-and-focus / morph / parallax). Not three staggered fades.
- `delight`: different flavor of personality (unexpected micro-interaction / typographic surprise / illustrated accent / sonic-or-haptic moment / easter-egg interaction).
- `overdrive`: different convention broken (scale / structure / motion / input model / state transitions). Skip `overdrive.md`'s "propose and ask" step; live mode is non-interactive.
- `polish`: a different refinement axis (rhythm / hierarchy / micro-details).
- `typeset`: different pairing AND different scale ratio each.
- `colorize`: different hue family each; vary chroma and contrast strategy.
- `layout`: different structural arrangement, not spacing tweaks.
- `adapt`: different target context per variant (mobile-first / tablet / desktop / print or low-data).
- `animate`: different motion vocabulary (cascade stagger / clip wipe / scale-and-focus / morph / parallax).
- `delight`: different flavor of personality (micro-interaction / typographic surprise / illustrated accent / sonic-or-haptic / easter egg).
- `overdrive`: different convention broken (scale / structure / motion / input model / state transitions); skip its "propose and ask" step, live is non-interactive.
### 5. Apply the freeform prompt (if present)
`event.freeformPrompt` is the user's ceiling on direction (all variants must honor it), but still explore meaningfully different *interpretations*. The interpretations stay within whichever mode you picked in Phase B.
`event.freeformPrompt` is the user's ceiling on direction: all variants honor it while exploring different interpretations within the Phase B mode. Default mode: the prompt narrows the axes, not the identity ("more confident" → one variant amplifies hierarchy, one commits the accent color, one tightens density). Departure mode: the prompt narrows the lanes, not the families ("newspaper front page" → broadsheet vs tabloid vs trade journal, then run the family pass). When the prompt conflicts with a binding brand commitment or DESIGN.md invariant, preserve the invariant unless the user explicitly revokes it.
In **default mode**, the prompt narrows the axes you choose, not the identity. *"Make it feel more confident"* → variant 1 amplifies hierarchy (one element commands the eye), variant 2 commits the existing accent color (Committed strategy on the brand's hue), variant 3 tightens density and removes decorative slack. Three different axes, same brand.
### 6. Deliver variants
In **departure mode**, the prompt narrows the lanes you draw from, not the families. *"Make it feel like a newspaper front page"* would itself be a departure-mode prompt; honor it but pick three meaningfully different newspaper-adjacent lanes (broadsheet vs. tabloid vs. trade journal), and run the family pass to confirm they don't collapse into one.
When the prompt and PRODUCT.md anti-references conflict (the prompt asks for X, the anti-references ban X), the anti-references win; they describe the brand's standing position, the prompt is one moment.
### 6. Write all variants in a single edit
Complete HTML replacement of the original element for each variant, not a CSS-only patch. Consider the element's context (computed styles, parent structure, CSS variables from `event.element`).
Write CSS + all variants in ONE edit at the `insertLine` reported by `wrap`. Colocate CSS as a `<style>` tag inside the variant wrapper; `<style>` works anywhere in modern browsers and this ensures CSS and HTML arrive atomically (no FOUC).
Use the `cssAuthoring` object returned by `live-wrap.mjs` to author the temporary preview CSS. The style opening tag shown below is the common case; replace it with `cssAuthoring.styleTag` when the tool returns a different one. The variant markup shape is otherwise stable:
Complete HTML replacement of the original element per variant, not a CSS-only patch. Colocate preview CSS as a `<style>` tag inside the wrapper. **Atomic default:** CSS + all variants + parameter manifests in one edit at `insertLine`.
```html
<!-- Variants: insert below this line -->
@@ -308,92 +187,55 @@ Use the `cssAuthoring` object returned by `live-wrap.mjs` to author the temporar
<!-- variant 1: full element replacement (single top-level element) -->
</div>
<div data-impeccable-variant="2" style="display: none">
<!-- variant 2: full element replacement -->
<!-- variant 2 -->
</div>
<div data-impeccable-variant="3" style="display: none">
<!-- variant 3: full element replacement -->
<!-- variant 3 -->
</div>
```
**Each variant div contains exactly one top-level element: the full replacement for the original.** Use the same tag as the original (e.g. `<section>` if the user picked a `<section>`). Loose siblings (heading + paragraph + div as direct children of the variant div) break the outline tracking and the accept flow, which both assume one child.
Replace the style opening tag with `cssAuthoring.styleTag` when the tool returns a different one. **Each variant div contains exactly one top-level element**, same tag as the original; loose siblings break outline tracking and accept. First variant visible, all others `display: none`. The browser's MutationObserver accepts atomic or progressive arrival; accepting an arrived variant fences the worker, so later publications are rejected.
The first variant has no `display: none` (visible by default). All others do. If variants use only inline styles and no preview CSS, omit the `<style>` tag entirely.
For `styleMode: "scoped"`, author every `:scope` rule with a descendant combinator: the `@scope` boundary is the variant wrapper div, not your element, so a bare `:scope { ... }` styles a `display: contents` shell. Always step in (`:scope > .card`, `:scope .hero-title`). The fake test agent's CSS in `tests/live-e2e/agent.mjs` is a faithful template.
One edit, all variants; the browser's MutationObserver picks everything up in one pass.
For `styleMode: "scoped"`, author every `:scope` rule with a descendant combinator. The `@scope` boundary is the **variant wrapper `<div data-impeccable-variant="N">`**, not the element you're designing. A bare `:scope { background: cream; }` styles the wrapper, not the inner replacement, so the cream lands on a `display: contents` shell while the actual element keeps page defaults. Always step in: `:scope > .card`, `:scope > section`, `:scope .hero-title`, etc. The fake test agent's CSS in `tests/live-e2e/agent.mjs` is a faithful template; every scoped rule starts `:scope > ...`.
**JSX / TSX target files.** Wrap `<style>` content in a template literal so the CSS `{` / `}` aren't parsed as JSX expressions, and use `className=` / `style={{…}}` on every variant element. Keep `data-impeccable-*` attributes as-is; they're plain strings:
**JSX / TSX targets:** wrap `<style>` content in a template literal (CSS braces would parse as JSX), use `className=` / `style={{…}}`, keep `data-impeccable-*` attributes as plain strings:
```tsx
<style data-impeccable-css="SESSION_ID">{`
@scope ([data-impeccable-variant="1"]) { ... }
@scope ([data-impeccable-variant="2"]) { ... }
`}</style>
<div data-impeccable-variant="1">
{/* variant 1 */}
</div>
<div data-impeccable-variant="2" style={{ display: 'none' }}>
{/* variant 2 */}
</div>
```
The wrap script already gives you a single-rooted JSX wrapper: a `<div data-impeccable-variants="…">` outer element with the marker comments tucked inside. Drop the variants block above into the "Variants: insert below this line" comment and the source stays valid TSX.
The wrap script provides a single-rooted JSX wrapper with the marker comments inside; drop the block at the marker and the source stays valid TSX.
### 7. Parameters (composition-sized, 04 per variant)
### 7. Parameters (composition-sized, 0-4 per variant)
Each variant can expose **coarse** knobs alongside the full HTML/CSS replacement. The browser docks a small panel to the right of the outline with one control per parameter. The user drags/clicks and sees instant feedback: there is zero regeneration cost because the knob toggles a CSS variable or data attribute that the variant's scoped CSS is already authored against.
Each variant can expose **coarse** knobs; the browser docks one control per parameter with zero regeneration cost (knobs drive a CSS variable or data attribute your scoped CSS is authored against). Wire an axis as soon as the user could plausibly mutter "a bit tighter" or "a touch more accent" without wanting a regeneration; micro-margins and one-off nudges are not parameters. Freeform bias: you chose the axes, so expose them; a hero with 0 params is almost always a mistake, and 1 is underweight unless the design is a genuine fixed point.
**What “optional” does not mean.** Parameters are not nice-to-have decoration on large work. The word meant “omit controls that are redundant or cosmetic,” not “default to zero because three variants were enough work.”
Budget scales with the element's VISUAL weight (count visual children, not DOM depth):
**When to add.** As soon as the variants scoped CSS has a meaningful continuous or stepped axis: density, color amount, type scale, motion intensity, column weight, and so on. If you can imagine the user muttering “a bit tighter” or “a touch more accent” **without** wanting a full regeneration, wire that axis. **Not** micro-margins or one-off nudges; those are not parameters.
- **Leaf / tiny** (button, icon, bare heading): **0 params.**
- **Small composition** (simple card, labeled input, ≤ ~5 visual children): **0-1**.
- **Medium composition** (section, nav cluster, 6-15 children): **target 2**; 1 if simple.
- **Large composition** (hero, full region, 16+ children or sub-sections): **target 2-3, up to 4** when independent axes are all authored in CSS.
**Freeform (`action` is `impeccable`) bias.** You did not load a sub-command reference, so you must **choose** signature axes yourself. Match the budget table: for a hero or large composition, that means **23 axes per variant**, not 1. Prefer knobs that sit on the dimensions where your three variants actually differ (if density varies, expose it as a `steps` knob; if color commitment varies, expose it as a `range`). A hero that ships with **0** params is almost always a mistake, not a judgment call. A hero with exactly **1** param is underweight unless the design is genuinely a fixed-point comparison. Start from the budget table, not from zero.
**Hard cap: four** per variant. For named sub-commands, the action reference's MUST params are non-negotiable when expressible; respect the cap, no duplicate knobs.
**Budget scales with the element's visual weight, not token budget.** Knobs need real estate to read as tunable; three sliders on a single control are noise.
- **Leaf / tiny**: a single button, icon, input, bare heading, solitary paragraph: **0 params.**
- **Small composition**: labeled input, simple card, short callout (≤ ~5 visual children): **01** params when one dominant axis is obvious; otherwise **0.**
- **Medium composition**: section component, nav cluster, dense card, short feature block (615 visual children): **target 2**; **1** is acceptable if the block is simple; **0** only when variants are truly fixed points.
- **Large composition**: hero section, full page region, spread layout, strong internal structure (16+ visual children or multiple sub-sections): **target 23**; **up to 4** when several independent axes (e.g. structure `steps` + `density` + one accent) are all authored in scoped CSS.
**When in doubt, ask whether a dial exists before defaulting to zero.** The user can always request more variants, but the point of live mode is instant tuning without another Go. Crowding the panel is bad; **under-shipping** knobs on a dense composition is the more common failure for freeform. Count by **visual** children, not DOM depth; a shallow-but-wide hero is still large.
**Hard cap per variant**: at most **four** parameters so the panel stays legible; rare fifth only if the reference explicitly allows it.
**How to declare.** Put a JSON manifest on the variant wrapper (HTML/JSX path). **On the Svelte `svelte-component` path, do not use this attribute** (Svelte can't compile `{` inside an attribute value). Declare params in `componentDir/params.json` keyed by variant number instead (see the Svelte component paragraph in the wrap section). The param schema below is identical for both paths.
**Declare** on the HTML/JSX path as a wrapper attribute (component-preview paths use `componentDir/params.json` instead, same schema, keyed by variant number; see the wrap section):
```html
<div data-impeccable-variant="1" data-impeccable-params='[
{"id":"color-amount","kind":"range","min":0,"max":1,"step":0.05,"default":0.5,"label":"Color amount"},
{"id":"density","kind":"steps","default":"snug","label":"Density","options":[
{"value":"airy","label":"Airy"},
{"value":"snug","label":"Snug"},
{"value":"packed","label":"Packed"}
]},
{"id":"serif","kind":"toggle","default":false,"label":"Serif display"}
]'>
...variant content...
</div>
```
**Three kinds:**
Three kinds: `range` (slider; drives `--p-<id>`; author `var(--p-color-amount, 0.5)`; fields min/max/step/default/label), `steps` (segmented radio; drives `data-p-<id>`; author `:scope[data-p-density="airy"] .grid { ... }`; fields options/default/label), `toggle` (drives both `--p-<id>: 0|1` and attribute presence; fields default/label). Reset on variant switch is a known limitation: each variant starts at its declared defaults.
- `range`: smooth slider. Drives a CSS custom property `--p-<id>` on the variant wrapper. Author CSS with `var(--p-color-amount, 0.5)`. Fields: `min`, `max`, `step`, `default` (number), `label`.
- `steps`: segmented radio. Drives a data attribute `data-p-<id>` on the variant wrapper. Author CSS with `:scope[data-p-density="airy"] .grid { ... }`. Fields: `options` (array of `{value, label}`), `default` (string), `label`.
- `toggle`: on/off switch. Drives BOTH a CSS var (`--p-<id>: 0|1`) and a data attribute (present when on, absent when off). Use whichever is more convenient. Fields: `default` (boolean), `label`.
**Signature params per action.** For named sub-commands, read that actions `reference/<action>.md` for one or two **MUST** params (e.g. `layout``density`). Those are non-negotiable when the design can express them. **Freeform has no file-level MUST**; the **Freeform (`impeccable`) bias** in this section is the stand-in. If the users action is both stylized and sub-command (e.g. `colorize`), the sub-commands MUST list takes precedence for its axes; still respect the **Hard cap** and add no redundant duplicate knobs.
**Reset on variant switch.** User dials density on v1, flips to v2, v2 starts at v2's declared defaults. Known limitation; preservation across variants may land later.
**On accept**, the browser sends the user's current values in the accept event. `live-accept.mjs` writes them as a sibling comment:
```html
<!-- impeccable-param-values SESSION_ID: {"color-amount":0.7,"density":"packed"} -->
```
The carbonize cleanup step (see below) reads that comment and bakes the chosen values into the final CSS. For `steps`/`toggle` attribute selectors: keep only the branch matching the chosen value, drop the others, collapse `:scope[data-p-density="packed"] .grid` to a semantic class rule. For `range` vars: either substitute the literal or keep the var with the chosen value as its new default.
**On accept**, the browser sends current values and `live-accept.mjs` writes them as a sibling comment: `<!-- impeccable-param-values SESSION_ID: {"color-amount":0.7} -->`. Carbonize cleanup bakes them: keep only the matching `steps`/`toggle` branch, drop the others, collapse `:scope[data-p-…]` to semantic rules; substitute `range` literals or update the var's default.
### 8. Signal done
@@ -401,125 +243,56 @@ The carbonize cleanup step (see below) reads that comment and bakes the chosen v
node .claude/skills/impeccable/scripts/live-poll.mjs --reply EVENT_ID done --file RELATIVE_PATH
```
`RELATIVE_PATH` is relative to project root (`public/index.html`, `src/App.tsx`, etc.); the browser fetches source directly if the dev server lacks HMR.
Then run `live-poll.mjs` again immediately.
`RELATIVE_PATH` is relative to project root; the browser fetches source directly if the dev server lacks HMR. Then poll again immediately.
### Aborting an in-flight session
If wrap or generation fails after the browser has flipped to GENERATING (e.g. wrap landed on the wrong source branch and you've already reverted it, or generation hit an unrecoverable error), tell the **browser** so its bar resets to PICKING:
```bash
node .claude/skills/impeccable/scripts/live-poll.mjs --reply EVENT_ID error "Short reason"
```
Don't run `live-accept --discard` for this; that's a pure file mutator, the browser doesn't see it, and the bar gets stuck on the GENERATING dots forever (the user has to refresh). `--discard` is only correct when the **browser** initiated the discard (user clicked ✕ during CYCLING) and the agent is just running source-side cleanup the browser already triggered.
If wrap or generation fails after the browser flipped to GENERATING, tell the **browser** so its bar resets: `node .claude/skills/impeccable/scripts/live-poll.mjs --reply EVENT_ID error "Short reason"`. Never use `live-accept --discard` for this (pure file mutator, browser never sees it, bar sticks on dots); `--discard` is only source-side cleanup for a discard the browser itself initiated.
## Handle fallback
When wrap returns `fallback: "agent-driven"`, the deterministic flow doesn't apply. Pick up here.
When wrap returns `fallback: "agent-driven"`, you pick the source file yourself; the goal is unchanged: three preview variants now, and the accepted one persisted where the next build cannot wipe it.
The goal is the same: give the user three variants to choose from AND persist the accepted one in a place the next build won't wipe. The difference is that you have to pick the right source file yourself.
### Step 1: Identify where the element actually lives
Use the error payload:
- `element_not_in_source` with `generatedMatch: "public/docs/foo.html"`: the served HTML is generated. Find the generator (grep for writers of that path, e.g. `scripts/build-sub-pages.js`, an Astro/Next template) and locate the template or partial that emits this element.
- `element_not_found`: the element is runtime-injected. Look for the component that renders it (React/Vue/Svelte), the JS that assembles it, or the data source that feeds it.
- `file_is_generated` with `file: "..."`: user pointed at a generated file explicitly. Same resolution as `element_not_in_source`.
Read the candidate source until you're confident where a change to the element would belong. If the change is purely visual, that source might be a shared stylesheet, not the template.
### Step 2: Show three variants in the DOM for preview
The browser bar is waiting for variants. Even without a wrapper in source, you still need to show something:
1. Manually write the wrapper scaffold into the **served** file (the one the browser actually loaded). Use the same structure `live-wrap.mjs` produces; `<!-- impeccable-variants-start ID --><div data-impeccable-variants="ID" data-impeccable-variant-count="3" style="display: contents">…</div><!-- end -->`.
2. Insert your three variant divs inside it, same shape as the deterministic path.
3. Signal done with `--reply EVENT_ID done --file <served file>`. The browser's no-HMR fallback will fetch and inject.
This served-file edit is **temporary**: next regen wipes it, and that's fine. The real work happens on accept.
### Step 3: On accept, write to true source
When the accept event arrives (`_acceptResult.handled` will usually be `false` here because accept also refuses to persist into generated files; see Handle accept for the carbonize branch), extract the accepted variant's content and write it into the source you identified in Step 1:
- Structural change → edit the template / component source.
- Visual-only change → add or update rules in the appropriate stylesheet; remove the inline `<style>` scope.
- Dynamic from data → update the data source or the render logic.
Then remove the temporary wrapper from the served file if it's still there.
### Step 4: On discard, clean up the served file
Remove the wrapper you inserted in Step 2. Nothing else to do.
1. **Find where the element really lives** from the error payload: `element_not_in_source` + `generatedMatch` means the served HTML is generated, so find the generator's template or partial; `element_not_found` means runtime-injected, so find the rendering component or data source; `file_is_generated` resolves the same way. A purely visual change may belong in a shared stylesheet rather than a template.
2. **Preview in the served file**: manually write the same wrapper scaffold `live-wrap.mjs` produces (`<!-- impeccable-variants-start ID --><div data-impeccable-variants="ID" data-impeccable-variant-count="3" style="display: contents">…</div><!-- end -->`) into the file the browser actually loaded, insert your variant divs, `--reply EVENT_ID done --file <served file>`. This edit is temporary; a regen wiping it is fine.
3. **On accept, write to true source** (accept refuses generated files, so `_acceptResult.handled` is usually `false` here): structural change → template/component source; visual-only → the right stylesheet; content rendered from data → the data source or render logic. Then remove the temporary wrapper from the served file.
4. **On discard**, just remove the temporary wrapper.
## Handle `accept`
Event: `{id, variantId, _acceptResult, _completionAck}`. The poll script already ran `live-accept.mjs` to handle the file operation deterministically, then acknowledged event delivery to the helper. The browser DOM is already updated.
Event: `{id, variantId, _acceptResult, _completionAck}`. The poll script already ran `live-accept.mjs` deterministically and acknowledged delivery; the browser DOM is already updated.
- The accept event includes `pageUrl`; the poll script must forward it to `live-accept.mjs --page-url PAGE_URL` so accept-time cleanup only scrubs staged copy edits for the current page.
- `_completionAck.ok !== true`: do not poll yet. Run `live-status.mjs` / `live-resume.mjs`, complete the cleanup manually if needed, then run `live-complete.mjs --id EVENT_ID`.
- `_acceptResult.handled: true` and `carbonize: false`: nothing to do. Poll again.
- `_acceptResult.handled: true` and `carbonize: true`: **post-accept cleanup is required before the next poll.** See the "Required after accept (carbonize)" section below. The `event._acceptResult.todo` field, `_completionAck.requiresComplete`, and a stderr banner all point at this required follow-up; none are decorative. After cleanup, run `live-complete.mjs --id EVENT_ID`, then poll again.
- `_acceptResult.handled: false, mode: "fallback"`: the session lived in a generated file and the script refused to persist there. You've already written the accepted variant into true source during Handle fallback Step 3; just clean up the temporary wrapper in the served file if any, and poll again.
- `_acceptResult.handled: false` without `mode`: manual cleanup: read file, find markers, edit.
- `_completionAck.ok !== true`: do not poll yet. Run `live-status.mjs` / `live-resume.mjs`, finish cleanup manually if needed, then `live-complete.mjs --id EVENT_ID`.
- `handled: true, carbonize: false`: nothing to do; poll again.
- `handled: true, carbonize: true`: required cleanup below; `_acceptResult.todo`, `_completionAck.requiresComplete`, and the stderr banner all point at it.
- `handled: false, mode: "fallback"`: the session lived in a generated file; you already wrote true source in fallback Step 3; clean the temporary wrapper and poll.
- `handled: false, mode: "error"`: **do not hand-edit the file.** `source_locked`: rerun the same `live-accept.mjs` command (idempotent) until the publisher releases. `accept_receipt_conflict`: the session already resolved as `priorOperation`; run `live-status.mjs` and tell the user. Anything else: report briefly, run `live-status.mjs` first.
- `handled: false` without `mode`: manual cleanup: read file, find markers, edit.
### Required after accept (carbonize)
When `_acceptResult.carbonize === true`, the accepted variant was stitched into source with helper markers and inline CSS so the browser can render it immediately with no visual gap. That stitch-in is **temporary**. The agent must rewrite it into permanent form before doing anything else. Skipping this leaves dead `@scope` rules for unaccepted variants, a pointless `data-impeccable-variant` wrapper, and `impeccable-carbonize-start/end` comment noise in the source file; all of which accumulate across sessions.
`carbonize: true` means the accepted variant is stitched into source with helper markers and inline CSS (so the browser renders with no gap). That stitch-in is temporary; rewrite it into permanent form before anything else, or dead `@scope` rules, wrapper divs, and marker comments accumulate across sessions. Five steps, synchronously, before the next poll:
Do these five steps in the current thread, synchronously, before the next poll. Do not poll again until the file is clean.
1. **Locate the carbonize block** in `_acceptResult.file`: bracketed by `<!-- impeccable-carbonize-start/end SESSION_ID -->` with a `<style data-impeccable-css>` element; read the `<!-- impeccable-param-values -->` comment first when present, it drives steps 3 and 4.
2. **Move the CSS rules** into the project's real stylesheet (whichever already owns styling for the surrounding element).
3. **Bake param values while rewriting selectors**: retarget `@scope ([data-impeccable-variant="N"])` to real semantic classes; keep only the `:scope[data-p-<id>="VALUE"]` branch matching the chosen value; substitute `var(--p-<id>)` literals or update the var's default.
4. **Unwrap the accepted content**: delete the inner variant div (and on JSX the outer `data-impeccable-carbonize` div); drop `data-impeccable-params` and all `data-p-*` attributes.
5. **Delete** the inline `<style>` block, the param-values comment, both carbonize markers, and any `@scope` rules for non-accepted variants.
1. **Locate the carbonize block** in the source file (`_acceptResult.file`). It's bracketed by `<!-- impeccable-carbonize-start SESSION_ID -->` and `<!-- impeccable-carbonize-end SESSION_ID -->` and contains a `<style data-impeccable-css="SESSION_ID">` element. If the variant declared parameters, an `<!-- impeccable-param-values SESSION_ID: {...} -->` comment sits alongside the style tag with the user's chosen values; read it first; it drives steps 3 and 4 below.
2. **Move the CSS rules** into the project's real stylesheet. Which stylesheet depends on the project (e.g. `site/styles/workflow.css` for an Astro project, or the component's co-located CSS file for a Vite/Next project; pick whichever already owns styling for the surrounding element).
3. **Bake in parameter values while rewriting selectors.** For `@scope ([data-impeccable-variant="N"])` wrappers: retarget to real, semantic classes on the accepted HTML (`.why-visual--v2 .v2-label { … }`). For `:scope[data-p-<id>="VALUE"]` selectors: keep only the branch matching the chosen value from the param-values comment; drop the others (they're dead after accept). For `var(--p-<id>, DEFAULT)` in the CSS: either substitute the literal value, or if the param is still useful as a knob going forward, leave the var and update its initial declaration to the chosen value.
4. **Unwrap the accepted content.** Delete the inner `<div data-impeccable-variant="N" style="display: contents">` that wraps it. On JSX/TSX, also delete the outer `<div data-impeccable-carbonize="SESSION_ID" style={{ display: 'contents' }}>` wrapper if present (accept adds it so ternary/`return` slots keep a single root). Drop `data-impeccable-params` and any `data-p-*` attributes; those are live-mode plumbing, not source.
5. **Delete the inline `<style>` block, the `<!-- impeccable-param-values -->` comment if present, and both `<!-- impeccable-carbonize-start/end -->` markers.** Also drop any `@scope` rules for variants other than the accepted one; those are dead code now.
After the file is clean, run `live-complete.mjs --id SESSION_ID`, verify it reports `phase: "completed"`, then poll again.
A background agent may be used for the rewrite, but the current thread is responsible for verifying the five steps are complete before issuing the next poll. In practice, inline is usually faster and less error-prone.
Then run `live-complete.mjs --id SESSION_ID` and verify `phase: "completed"` before polling again. The command is a gate, not a formality: it refuses with `error: "source_dirty"` plus findings while any live-mode leftover remains; fix and rerun (`--force` only for false positives).
## Handle `discard`
Event: `{id, _acceptResult, _completionAck}`. The poll script already restored the original, removed all variant markers, and acknowledged `discarded` durable completion. Nothing to do unless `_completionAck.ok !== true`; in that case run `live-complete.mjs --id EVENT_ID --discarded`, then poll again.
Event: `{id, _acceptResult, _completionAck}`. The poll script already restored the original and acknowledged `discarded`. Nothing to do unless `_completionAck.ok !== true`; then `live-complete.mjs --id EVENT_ID --discarded` and poll again.
## Handle `steer`
Event: `{id, message, pageUrl}`. The user typed or spoke into the global bar **Steer** control: page-level direction without picking an element or launching variant generation.
The mic button uses the browser **Web Speech API** (MVP): click to start, speak, stop automatically when the utterance ends, then the transcript submits as a steer event. Click again while listening to cancel without submitting.
This is lighter than `generate`: no screenshot, no element context, no variant cycling. Read `message` and inspect the live page or project files as needed, then either make edits or answer in prose.
When finished:
```bash
node .claude/skills/impeccable/scripts/live-poll.mjs --reply EVENT_ID steer_done ["Optional short note for a browser toast"]
```
On failure:
```bash
node .claude/skills/impeccable/scripts/live-poll.mjs --reply EVENT_ID error "Short reason"
```
Then poll again immediately. Do not send a separate "picked up" reply. The Steer bar stays locked until `steer_done` or `error` arrives over SSE.
Event: `{id, message, pageUrl}`: page-level direction from the global bar's Steer control (typed or spoken), no element context, no variant cycling. Read `message`, inspect the page or files as needed, make edits or answer in prose. Reply `node .claude/skills/impeccable/scripts/live-poll.mjs --reply EVENT_ID steer_done ["Optional short toast"]`, or on failure `--reply EVENT_ID error "Short reason"`, then poll immediately. No separate pickup reply; the Steer bar unlocks on `steer_done` or `error`.
## Handle `prefetch`
Event: `{pageUrl}`. The browser fires this the first time the user selects an element on a given route, as a latency shortcut; it signals the user is likely about to Go on a page you haven't read yet.
Resolve `pageUrl` to the underlying file:
- Root `/` → the `pageFile` returned by `live.mjs` (usually `public/index.html` or equivalent).
- Sub-routes (e.g. `/docs`, `/docs/live`) → the generated or source file for that route. Use your knowledge of the project layout (multi-page static sites often resolve `/foo``public/foo/index.html`; SPAs may map all routes to a single entry).
Read the file into context, then poll again. No `--reply`: this is speculative pre-work; Go will come later. If you can't confidently resolve the route to a file, skip and poll again.
Dedupe is the browser's job (one prefetch per unique pathname per session); trust it. If the same file shows up twice from different routes mapping to the same file, the second Read is cached anyway.
Event: `{pageUrl}`: fired once per route on first selection; the user is likely about to Go on a page you have not read. Resolve the route to its file (root `/` is usually the boot's `pageFile`; multi-page sites often map `/foo` to `public/foo/index.html`; SPAs map everything to one entry), read it, poll again. No `--reply`. If you cannot resolve it confidently, skip and poll.
## Handle `manual_edit_apply`
@@ -535,12 +308,7 @@ After source edits finish, reply exactly once with `node .claude/skills/impeccab
## Exit
The user can stop live mode by:
- Saying "stop live mode" / "exit live" in chat
- Closing the browser tab (SSE drops, poll returns `exit` after 8s)
- The browser's exit button
When the poll returns `exit`, proceed to cleanup. If the poll is still running as a background task, kill it first.
The user stops live mode by saying so in chat, closing the tab (SSE drops; poll returns `exit` after 8s), or the browser's exit button. On `exit`, kill any still-running background poll, then clean up.
## Cleanup
@@ -548,171 +316,8 @@ When the poll returns `exit`, proceed to cleanup. If the poll is still running a
node .claude/skills/impeccable/scripts/live-server.mjs stop
```
Stops the HTTP server and runs `live-inject.mjs --remove` to strip `localhost:…/live.js` from the HTML entry. To stop the server but keep the inject tag (for a quick restart), use `stop --keep-inject`. `.impeccable/live/config.json` persists as project config for future sessions.
Stops the helper and runs `live-inject.mjs --remove` to strip the injected script (use `stop --keep-inject` to keep it for a quick restart; `.impeccable/live/config.json` persists as project config). Then search for and remove any leftover `impeccable-variants-start` wrappers and `impeccable-carbonize-start` blocks.
Then:
- Remove any leftover variant wrappers (search for `impeccable-variants-start` markers).
- Remove any leftover carbonize blocks (search for `impeccable-carbonize-start` markers).
## First-time setup
## First-time setup (config missing or invalid)
If `live.mjs` outputs `{ ok: false, error: "config_missing" | "config_invalid", path }`, write the live config at the reported path. By default this is `.impeccable/live/config.json`.
Schema:
```json
{
"files": ["<path-or-glob>", "<path-or-glob>", ...],
"exclude": ["<optional-glob>", ...],
"insertBefore": "</body>",
"commentSyntax": "html",
"cspChecked": true
}
```
`files` is the inject target; **the HTML files the browser actually loads**, not necessarily source. Each entry is either a literal path (`"public/index.html"`) or a glob pattern (`"public/**/*.html"`). Tracked or generated doesn't matter here; wrap has its own generated-file guard and routes accepts through the fallback flow.
`exclude` (optional) is a list of glob patterns matching files to skip, even if a `files` glob would have included them. Use for email templates, demo fixtures, or any HTML that isn't a live page.
`cspChecked` tracks whether the CSP detection step below has already run. Absent on first setup; set to `true` after CSP is checked (whether patched, declined, or not needed).
**Hard-excluded paths (cannot be overridden).** `**/node_modules/**` and `**/.git/**` are never matched regardless of what the user writes. These are vendor/metadata directories and injecting into them would silently instrument third-party code.
**Glob syntax.** `**` matches any number of path segments (including zero), `*` matches any characters except `/`, `?` matches a single character except `/`. Paths are always relative to the project root with forward slashes.
| Framework | `files` | `insertBefore` | `commentSyntax` |
|-----------|---------|----------------|-----------------|
| SPA with single shell (Vite / React / Plain HTML) | `["index.html"]` | `</body>` | `html` |
| Next.js (App Router) | `["app/layout.tsx"]` | `</body>` | `jsx` |
| Next.js (Pages) | `["pages/_document.tsx"]` | `</body>` | `jsx` |
| Nuxt | `["app.vue"]` | `</body>` | `html` |
| Svelte / SvelteKit | `["src/app.html"]` | `</body>` | `html` |
| Astro | `[" <root layout .astro>"]` | `</body>` | `html` |
| Multi-page (separate HTML per route) | `["public/**/*.html"]`: a glob covering the served directory | `</body>` | `html` |
Pick an anchor that exists in every file (`</body>` almost always works). Use `insertAfter` if the anchor should match **after** a specific line.
For multi-page sites, **prefer a glob over a literal file list**. New pages added later are picked up automatically on the next `live-inject.mjs` run; no config maintenance needed.
For multi-page sites whose pages are *rebuilt* by a generator (Astro, static-site generators, custom scripts like `build-sub-pages.js`), the inject survives only until the next regeneration. Re-run `live.mjs` after each build. Accept is unaffected; it writes to true source via the fallback flow.
### Drift-heal warning
On every `live.mjs` boot, after inject, the project is scanned for HTML files under common page-source roots (`public/`, `src/`, `app/`, `pages/`). If any exist that aren't covered by the resolved `files` list, the output includes a `configDrift` field:
```json
{
"ok": true,
"serverPort": 8400,
"pageFiles": [ "..." ],
"configDrift": {
"orphans": ["public/new-section/index.html", "public/docs/new-command.html"],
"orphanCount": 2,
"hint": "2 HTML file(s) exist but aren't in config.files. Consider adding them, or use a glob pattern like \"public/**/*.html\"."
}
}
```
When `configDrift` is present, surface it to the user once per session before entering the poll loop:
> Noticed N HTML file(s) in the project that aren't in `config.files`:
>
> - `public/new-section/index.html`
> - `public/docs/new-command.html`
>
> Add them, or switch `files` to a glob like `["public/**/*.html"]` and let it track new pages automatically?
Don't auto-update the config; let the user decide. `configDrift` is `null` when there's no drift.
### CSP detection (first-time only)
If `config.cspChecked === true`, skip this entire section. You already asked this user once; the answer sticks.
Otherwise, run the detection helper:
```bash
node .claude/skills/impeccable/scripts/detect-csp.mjs
```
Output: `{ shape, signals }` where `shape` is one of `append-arrays`, `append-string`, `middleware`, `meta-tag`, or `null`. The shape is named by *patch mechanism*, so one template covers many frameworks.
- **`null`**: no CSP; skip to writing `.impeccable/live/config.json` with `cspChecked: true`.
- **`append-arrays`**: CSP defined as structured directive arrays. Auto-patchable. See *append-arrays* below. Covers:
- Monorepo helpers with `additionalScriptSrc` / `additionalConnectSrc` options (Next.js + shared config package)
- SvelteKit `kit.csp.directives`
- Nuxt `nuxt-security` module's `contentSecurityPolicy`
- **`append-string`**: CSP written as a literal value string. Auto-patchable. See *append-string* below. Covers:
- Inline `next.config.*` `headers()` with a CSP literal
- Nuxt `routeRules` / `nitro.routeRules` headers
- **`middleware`** or **`meta-tag`**: rarer. Detected but not auto-patched in v1. Show the user the detected files and ask them to add `http://localhost:8400` to `script-src` and `connect-src` manually, then mark `cspChecked: true` and proceed.
#### Consent prompt template
Use this phrasing so the experience is consistent across agents:
> **CSP patch needed.** I detected a Content Security Policy in your project that blocks `http://localhost:8400`: the live picker won't load without an allowance. Here's the change I'd make:
>
> ```diff
> [file: <patchTarget>]
> [exact diff, 25 lines]
> ```
>
> It's guarded by `NODE_ENV === "development"` so the extra entry only appears in dev and never reaches production. You can remove it any time by reverting this file. Apply? [y/n]
On "no": skip the patch, mention live won't work until the user adds the allowance manually, still write `cspChecked: true` (the question's been asked).
On "yes": apply the Shape-specific patch below, then write `cspChecked: true`.
#### append-arrays
CSP expressed as structured directive arrays. Patch mechanism: declare a dev-only array, spread it into the script-src and connect-src arrays.
**Declare near the top of the file that holds the CSP arrays:**
```ts
// Dev-only allowance so impeccable live mode can load. Guarded by NODE_ENV.
const __impeccableLiveDev =
process.env.NODE_ENV === "development" ? ["http://localhost:8400"] : [];
```
**Append `...__impeccableLiveDev` to the script-src and connect-src directive arrays.** Per-framework specifics:
- **Next.js + monorepo helper**: edit the *app's* `next.config.*` (not the shared helper), appending to `additionalScriptSrc` and `additionalConnectSrc` passed into `createBaseNextConfig` (or equivalent). Keeps the shared package clean.
- **SvelteKit**: edit `svelte.config.js`, appending to `kit.csp.directives['script-src']` and `kit.csp.directives['connect-src']`.
- **Nuxt + nuxt-security**: edit `nuxt.config.*`, appending to `security.headers.contentSecurityPolicy['script-src']` and `['connect-src']`.
Reference outputs:
- `tests/framework-fixtures/nextjs-turborepo/expected-after-patch.ts` (Next.js)
- `tests/framework-fixtures/sveltekit-csp/expected-after-patch.js` (SvelteKit)
Idempotency: if `__impeccableLiveDev` already exists in the file, the patch is already applied; skip asking and just mark `cspChecked: true`.
#### append-string
CSP built as a literal value string. Two-point patch: declare a dev-only string near the top, interpolate it into the CSP at the `script-src` and `connect-src` directives.
```ts
// Dev-only allowance so impeccable live mode can load.
const __impeccableLiveDev =
process.env.NODE_ENV === "development" ? " http://localhost:8400" : "";
```
Then in the CSP value string:
- `script-src 'self' 'unsafe-inline'` → `` `script-src 'self' 'unsafe-inline'${__impeccableLiveDev}` ``
- `connect-src 'self'` → `` `connect-src 'self'${__impeccableLiveDev}` ``
(Leading space on the dev string so it concatenates cleanly into the existing value. Convert the literal CSP directives into template strings as part of the edit if they aren't already.)
Per-framework specifics:
- **Next.js inline `headers()`**: edit `next.config.*`, splicing the variable into the CSP value.
- **Nuxt `routeRules`**: edit `nuxt.config.*`, splicing into the CSP in `routeRules['/**'].headers['Content-Security-Policy']`.
Reference outputs:
- `tests/framework-fixtures/nextjs-inline-csp/expected-after-patch.js` (Next.js)
- `tests/framework-fixtures/nuxt-csp/expected-after-patch.ts` (Nuxt)
### Troubleshooting
If a user says "no" to the CSP patch at setup time and later complains that live doesn't work: their dev CSP blocks `http://localhost:8400`. Fix: delete `cspChecked` from `.impeccable/live/config.json` and re-run `live.mjs`: setup will ask again.
Then re-run `live.mjs`.
Only when `live.mjs` reports `config_missing` / `config_invalid`, or `configDrift` needs explaining, or the config lacks `cspChecked`: read [live-setup.md](live-setup.md). It owns the config schema, the per-framework `files` table, injection adapters, drift healing, and the CSP detection and consent flow.
+107
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@@ -0,0 +1,107 @@
# New visual work
Use this flow when making a new surface or replacing a visual identity. PRODUCT.md owns product truth. DESIGN.md owns durable visual decisions. A surface brief keeps strategy that belongs only to one route or artifact. Complete [init.md](init.md) first when PRODUCT.md is missing; a missing DESIGN.md does not route back to init.
## 1. Decide what is already true
Read DESIGN.md, representative code, tokens, components, and assets.
- **Redesign:** preserve product truth, content, function, constraints, and explicit brand commitments; replace the old visual world rather than polishing it. The old look is evidence of what the subject is, not authority over what it becomes.
- **Established world:** inherit it. A missing DESIGN.md does not erase a coherent identity already present in code; document that identity instead of inventing a replacement.
- **Incomplete brand:** preserve confirmed assets and recognizable traits, then help the user expand the system for this new surface.
- **No visual authority:** create a new world with the user.
A section, component, feature, or state inside an established surface inherits that surface. Do not turn a local addition into a new identity exercise.
## 2. Ask what will change the work
Ask one round of two or three related questions through the structured question tool when available. Skip settled facts; a precise request may need only a compact confirmation.
- **Persuade:** clarify who must act, what they should believe, and which real proof, content, or assets can earn that belief.
- **Operate:** clarify the task, information, important states, frequency, and constraints.
- **Read:** clarify the reader's question, source material, structure, and wayfinding.
- **Experience:** clarify what leads, how exploration unfolds, and which interaction or transition matters.
Across modes, ask what success looks like, what must remain untouched, and what would make a polished result feel wrong. Do not ask for CSS values or canned aesthetic lanes.
## 3. Choose the right amount of invention
### Extend an existing surface
Inherit its world and composition. Resolve only the new purpose, content, hierarchy, states, interaction, and how the addition joins the surrounding experience. Do not run a concept tournament or change DESIGN.md unless the user approves a durable system change.
### Create a whole surface inside an established world
Keep the visual system fixed. Derive five to seven materially different structures from the content, task, and user behavior, ordered by resonance. For a genuinely open whole page, screen, or flow, run:
`node .claude/skills/impeccable/scripts/concept-seed.mjs --scope surface --mode <mode>`
The script assigns which structure gets built; your top-ranked structure is what every run would ship, so the dice come from outside. Never run the script for a local extension or a precisely specified narrow request; shape those directly.
### Create or replace the visual world
1. Name the product's unique mechanism in one sentence, the audience's real scene, its cultural home, and what this first surface must prove. Note the page this category always ships and its predictable opposite; name both as the rut and keep them out of the seven-candidate list. A brief that paints its own picture, a product name, a titled artifact, a governing metaphor, adds its literal reading to the rut: spend at most one candidate on it and derive the rest from elsewhere in the audience's world.
2. From that cultural world, list seven concrete visual systems, artifacts, places, or rituals the audience knows by heart, each with one line on why it resonates and can carry the mechanism, ordered by resonance. The audience's world includes its graphic and screen traditions, not only its physical objects: the notation, publications, identity programs, data graphics, and interfaces it reads daily; a nameable abstract system (a school of poster, a documentation standard) is as concrete a candidate as any artifact. What would this thing look like as a physical object; what did its world look like before the web? Near-duplicates count once. When more than three of the seven share one material family, the derivation stopped at the subject's most obvious artifact; dig until the list spans at least three families.
3. Turn that material into complete directions: each joins a reusable visual world to a concrete first-surface experience.
4. Run `node .claude/skills/impeccable/scripts/concept-seed.mjs --scope direction --mode <mode>` and follow what it prints. This step has no substitute and no skip condition: on a new or replacement world, writing artifact code before this script has run and its assignment is acknowledged is a contract violation, whatever the harness, the model, or the time pressure, because the roll is the mechanism that keeps every run from converging on the category default. The script assigns which direction gets built and deals catalog challengers. Fuse each challenger before judging it: the challenger supplies the form and its system grammar, the product supplies every fact, and clarity wins conflicts. Weigh fused challengers against the assigned direction on exactly two axes, audience identification and product clarity; losing to strong grounded material is a valid outcome, and beating a thin or tool-monoculture list is the point.
5. Present one direction, fully committed: its world, first viewport, visitor path, signature interaction, cross-surface reach, and honest risk. Alongside it, offer the hand's challengers as named alternates, the weighing's verdict written on each as its one-line case, an honest "fuses poorly because X" included; the weighing informs the user's choice, it never pre-empts it. A hand holds at most three challengers: when the roll deals more, the three strongest join the hand and the rest wait in the re-roll pool, noted in one line; dropping a challenger from the hand itself takes a named product-truth failure, disclosed. Add re-roll with an optional one-line steer. Never present a ranked menu of your own grounded candidates; a lineup of those invites the safest card. The two channels share this structure and differ only in richness: cards and boards on the decision page, names and one-liners through the structured tool; the structured tool's option list also carries the standing exit as its last option.
The standing exit: every direction round offers one quiet, permanent alternative, the category standard, played straight. It is the user's door, never yours: never recommend it, never weigh it against the roll, never let it soften the dealt directions; the counterweights bind the unchosen default, not the chosen one. When the user takes it, in the canon action, a safer-steer, or plain words asking for the familiar or competitor-like path, convention becomes the commitment: ask once for two or three products this should sit alongside, make their craft level the bar, and execute the canon at full fidelity, without irony or smuggled quirk. A standing preference gets recorded as a brand commitment in PRODUCT.md. Re-roll eliminates every direction already shown, grounded and challenger alike; after two consecutive re-rolls, ask what quality is missing. You may re-roll on your own only on named factual grounds, when the assigned direction cannot carry the product's truth or task; taste is never grounds. The user may re-roll freely, and a user- or brief-pinned direction beats the roll, always. Present the decision visually: write an options payload with the assigned direction leading, the dealt challengers as alternates carrying their QUALITY BAR cards, and re-roll, steer, plus canon enabled; a degraded roll with no challengers still uses the page, as a single text-only card with re-roll. Give every card the same anatomy, thesis, palette, materials, first viewport, honest risk, and the challengers' case lines (run the script with `--schema` for the exact shape); the page renders identity from these fields, and a challenger's catalog image rides as labeled inspiration, never as the promise of the build. Author `canonCard` too: the category standard as one honest card with the same anatomy; the page keeps it subordinate, and the counterweights still bind you. Run `node .claude/skills/impeccable/scripts/serve-question.mjs --start --payload <file>` (run it with `--schema` first for the exact payload shape). It daemonizes, prints the page URL and a key, and exits immediately; now open that URL for the user, in-app browser first, then the system opener, then showing the URL. Collect the choice with `--wait --key <key>`, repeating while it exits 3; the ANSWER prints as JSON. Exit 4 means the page was closed without an answer: re-present once through the structured question tool, and with no answer there either, proceed unattended with the assigned direction and state the assumptions. A harness that can leave a shell blocked in the background may instead run the script without `--start` and let it auto-open and block. Only a session where no browser can open at all, headless, CI, an eval worker, a remote shell with no display, puts the same decision through the structured question tool instead; the script self-detects these environments and exits 2 with that advice, so treat exit 2 as this fallback, never as an error to retry.
When image generation exists, every card also declares a `sketch` path under `.impeccable/sketches/`, the canon card included. Serve the page first, then produce the sketches; the page shimmer-waits per slot and the user may answer before they land. Render every sketch through one shared frame so the comparison stays about direction, never rendering luck: the requested surface's first viewport as a flat, matte design sketch in that card's own palette and type character, deliberately unfinished, no photorealism, no gloss, identical framing across cards; a candidate whose sketch looks more finished than the others has broken the comparison, not won it. The frame's aspect is the surface's own: a native app or mobile-first surface sketches portrait at its device viewport, a desktop web surface landscape, and the decision page adapts to either, so a phone screen sketched landscape is a broken frame, not a neutral default. The only legible text in a sketch is the product's real name and one real headline; every other text region is greeked, indistinct lines standing where copy will go, because a sketch that renders invented specs, prices, or dates puts claims in front of the user that PRODUCT.md never made. Produce in the order the user reads: the assigned card, then the hand, then canon, each file written the moment it is done. When the harness runs subagents in parallel, fan the set out as one agent per card: each spawn is the shipped asset producer with a single-sketch packet, that card's fields, PRODUCT.md, the shared frame, and the card's declared path, up to four in flight at once. A slot still empty when its agent returns is regenerated inline, and a slot still empty when the user answers is dropped without ceremony; no other supervision is owed. Without parallel subagents, generate in the main thread after serving, in the same reading order, and let the harness's own generation display carry the progress; the wait for the answer follows the last file. A sketch answers which world, never which composition: the comp round still renders its full set, and the chosen card's sketch seeds at most one probe. With no image generation, the cards carry their identity in palette chips and facts, and that page is complete, not a lesser version.
Catalog worlds are working systems, not mood references. When one survives, carry its palette and material, type and composition, topology, controls and state, and responsive rules into the product. When the source is itself an interface language, commit to its native grammar across navigation, content, controls, and states. Open the QUALITY BAR board and hero for the world you build the moment the choice lands, even if you viewed another card earlier; the ANSWER line names the chosen card's images (when the harness only reads files or runs sandboxed, download them into the workspace and open the relative path; sandboxed viewers reject absolute paths outside it). They set the craft level the build must reach, a rendered reference's finish, commitment, and art direction, never the composition; your surface serves this product.
Every direction the roll can land on must already be viable: every relationship and claim it visualizes true, a real palette and component family, a distinctive composition with one product-specific experience, workable at full-surface scale within the available assets, tools, and performance budget. A candidate that fails on truth is replaced before the roll, never rescued by it. Truth binds claims, not demonstrations: in greenfield work, author whatever illustrative material the concept needs at full fidelity, label it synthetic wherever a visitor could mistake it for the real thing, and hand the user the list of what to replace with real material. What stays uninventable are commercial and factual claims: prices, customers, benchmarks, endpoints, capabilities the product does not have. Refusing a bold direction because its demonstration data does not exist yet is the timidity reflex wearing honesty's clothes.
For **Persuade**, the opening must make the offer intelligible and desirable, expose a clear action, and demonstrate something only this product can prove. Conversion lives inside the form's own vocabulary: a hook that lands in one line, a visible primary action, a legible reading order. A committed form that hides the offer or the action has not finished translating. For **Operate**, expression may never obscure the task, state, or familiar affordance. For **Read**, comprehension and wayfinding remain intact. For **Experience**, the work itself leads from the first viewport.
## 4. Commit the world
Pick a color strategy before picking colors: Restrained (neutrals plus one accent; the default when the visitor came to operate or read), Committed (one saturated color carries 30-60% of the surface), Full palette (3-4 named roles), or Drenched (the surface IS the color). Persuade and Experience surfaces have permission for the bolder strategies; take them when the brief allows. Color commits at page scale: fields that own whole regions, not accents scattered over a neutral ground. Dark or light is never a default: write one sentence of physical scene (who uses this, where, under what light) and let it force the answer.
Choose faces like objects from the subject's world, in the mode's register. Operate and Read surfaces are well served by system stacks and workhorse UI faces; Persuade and Experience surfaces want faces with a point of view, and these training-data defaults mean you stopped looking: Fraunces, Playfair Display, Cormorant, Lora, Crimson, Newsreader, Syne, Space Grotesk, Space Mono, IBM Plex, Inter-as-display, DM Sans, DM Serif, Outfit, Plus Jakarta Sans, Instrument Sans. Naming one of these faces anyway requires a reason no other face could satisfy, and a subject association is never that reason: books wanting a serif, bookshops wanting hand-lettering, and tech wanting a mono are the associations the list exists to break.
Calibration: AI-generated interfaces cluster around a few looks regardless of subject: warm cream ground, high-contrast serif display, and a terracotta or signal-red accent; near-black with one neon accent and glowing edges; broadsheet-editorial hairlines, italic display serif, and small tracked mono labels. All are legitimate when the brief calls for them. Where the brief leaves the aesthetic free, landing in one means the self-check failed: if someone could guess your aesthetic from the category alone, or from category-plus-avoidance, rework until neither answer is obvious. Energy is not the enemy of trust: a brief's negative constraints (no gamification, no hype) rule out those devices, not exuberance, and adjectives describing the product's behavior (quiet support, calm coaching) do not dictate the surface's energy. A bookish, warm, or child-facing subject does not soften the calibration: book cloth, thread, jackets, endpapers, and shelf ephemera span the whole saturated spectrum, and cream paper is the smallest corner of that world; landing on cream plus serif for a book subject is the default wearing the subject's clothes. A brief-pinned world pins the world, not its softest rendition: the pinned world's full material range stays in play, and a rendition that matches what any model ships for that world failed the self-check at execution rather than selection.
Your measured rendition prior: warm, bookish, family, and child-facing subjects come out as cream grounds, serif display with italic accents, and lamplight, even when the assigned direction never asked for them. Treat that first palette as already spent. Before writing code, reread your OWN-WORLD block: when it says cream, paper, parchment, ivory, or lamplight for a Persuade surface the brief did not pin, the rendition failed and you rework it from the world's saturated materials first. The same subject renders as bookcloth, thread, jacket, and endpaper color on other models; nothing about the subject requires your default.
## 5. Record the decision
Before code, state the chosen direction as a contract in the artifact's opening comment, five short blocks, 150 words at most, in a form that survives the production build: an HTML comment in the emitted markup, never only a templating-frontmatter comment, placed as the first child of the document's body in the root layout, never inside a slotted or child component (some compilers, Astro among them, strip a slot's leading comment while keeping deeper ones). After the first production build, grep the built output for the seed key; a contract the build erased is a contract nobody can audit. THESIS: the one idea this surface owns and the category-default arrangement it refuses. OWN-WORLD: the palette and component language, specific enough to be recognizable with all content removed. STORY: what the visitor understands, believes, and does. FIRST VIEWPORT: the exact composition, what is where and at what scale, and where the primary action sits. FORM: the chosen form, its position on your ordered list, and the seed key the script printed. Close the comment with one more line, FINISH: the run's exit condition, verbatim "unreviewed and undocumented is unfinished; this build ends with the finish review, the verdict, and DESIGN.md". The comment tops the artifact you re-open on every edit, the one reminder that survives a long build: a page that looks complete with the FINISH line undischarged is not done, it is abandoned at the finish line. If a block reads like a mood, the direction is not decided yet; the finishing review audits the render against this contract.
On a new or replacement world, DESIGN.md is written at finish, from the built world, by the shipped documenter (section 7); a rulebook written before the build gets defended against reality instead of describing it, and hands the design-system detector an unstable target. A new world shipped with no DESIGN.md is still an incomplete run. An ordinary extension does not rewrite DESIGN.md.
If the work establishes durable strategy for a route or artifact, read its existing surface brief, then update it:
`node .claude/skills/impeccable/scripts/surface-brief.mjs read <primary-target>`
`node .claude/skills/impeccable/scripts/surface-brief.mjs write <primary-target> <body-file> [related-target ...]`
Keep the brief small: scope and visitor mode; audience, job, action/task, proof/content, and constraints; chosen direction and memorable moment; unresolved decisions. Do not copy global product truth or DESIGN.md tokens into it.
Whenever any image generation is available, a harness-native tool or the API fallback context.mjs reports, the locked direction is visualized before it is built, never skipped: load [visualize.md](visualize.md) and follow it, three compositional options rendered and put before the user for approval. This step is proven to produce the most compositional and ambitious work.
For `shape`, return the selected direction to [shape.md](shape.md) and stop before persistence or implementation.
## 6. Build with full commitment
Build the assigned direction, not a safer interpretation of it. The form supplies structure, reading order, component conventions, and native motion; the product supplies every fact. Commit every atom: nav, buttons, inputs, and links are rebuilt in the form's vocabulary, and a stock component inside a committed form is a lapse. Land the first build fully committed; committing is the hard part, and the passes that follow exist to make the committed thing clear and effective, never to dilute it. In unattended work, the safe rendition is the known risk.
- **The first viewport is a thesis, not a header.** Demonstrate the mechanism immediately, at the scale the form has in life; do not trap the concept inside a standard hero or card shell. The memory test: if someone left after one viewport, what would they describe an hour later? If the honest answer is a mood, the concept has not committed yet.
- **Prove, don't claim.** Show the subject doing its job: the interface at work, the mechanism dramatized, specifics a competitor could not copy-paste. Sections that restate a claim in different words add length, not substance. Demonstration data is design material: author it at full fidelity and label it synthetic; claims stay uninventable.
- **Author the assets; never substitute chrome.** Great surfaces live on carefully made content: names, entries, copy, covers, thumbnails, textures. In greenfield work every blank the ask round left open is yours to author at production fidelity; content is authorable, claims are labelable, no section is omittable. An unanswered commercial claim ships as a clearly marked placeholder on the user's replacement list. When image generation exists, producing the design's imagery is part of building, at the scale the composition needs: a viewport that wants atmosphere gets a full-bleed layered scene, and a library of small centered subjects standardized for tidiness forecloses it. Gradients, glass, and generic icon tiles where an authored asset belongs are the gap wearing chrome; icons drawn in the world's own grammar are the remedy, not the target.
- **Build the form's web leverage.** When the chosen world names a technique (canvas, WebGL, view transitions, generative motion), build the technique itself, not a static imitation of it; the graceful fallback serves constrained clients, it is not the default experience.
- **Pace the scroll like a studio.** Vary density, scale, image, motion, and quiet inside one grammar; a dense passage earns a quiet one, and the page ends anchored by a real close. One spacing rhythm throughout, with more space above a heading than below it.
- **Use real, verified imagery when the brief implies it.** Search for the subject's physical object rather than the category; one decisive photo beats five mediocre ones. Verify stock URLs resolve.
- **Author motion as material.** The form has native motion, what it does in life between states; give the page that motion once, orchestrated, rather than scattered hover effects. Bound expensive effects and keep content visible by default.
Preserve semantics, accessibility, performance, responsiveness, project conventions, and working behavior.
## 7. Inspect and finish
Inspect desktop and mobile in one batched screenshot round, critique the render against the user's request and the direction contract, fix material gaps, and confirm with one final round; two rounds is the ceiling, and fixes batch between them rather than earning per-tweak screenshots. When an approved comp exists, the critique is a side-by-side: view the comp region and the build region together, the hero and each section as its own crop at legible scale, never one full-page thumbnail, which hides exactly the failures that matter, crude controls, wrong lettering character, flattened material, behind a superficially similar section order. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary.
After the second inspection round the build thread's polishing is over: no further defect hunts, micro-edit scripts, or rebuilds here; whatever remains ships through the handoffs, where a fresh context does the finding better and cheaper. Where this harness runs no design hook, run `node .claude/skills/impeccable/scripts/detect.mjs --json` on the changed targets once here, fix what is mechanical, and pass the remaining findings to the reviewer; a hookless build that skips this ships every tell the hook exists to catch. Capture desktop and mobile screenshots to files, then spawn the shipped finish reviewer, `impeccable-finish-reviewer` (`impeccable_finish_reviewer` in codex; `/impeccable-finish-reviewer` in Cursor; on GitHub Copilot say "Use the impeccable-finish-reviewer agent"), with the original request, confirmed answers, the artifact path, the screenshot paths, its direction contract, existing hook findings, the QUALITY BAR card and approved comp paths, and the craft-floor reference path. The reviewer has no browser; screenshots you fail to pass are checks it cannot run. Verify its return carries the five contract sections; on an empty or thrashed return, respawn once with the same inputs before doing anything else. This review never runs inside the build thread and never inherits it: spawn the reviewer fresh, with no forked conversation history (`fork_turns: 0` in codex); a reviewer that inherits your transcript inherits your framing, your optimism, and your abstractions, and everything it needs travels in the inputs above. Only a harness whose tool surface has no subagent capability at all substitutes a fresh in-thread pass after stepping fully out of the build context, run from [degraded/finish-reviewer.md](degraded/finish-reviewer.md), and a substituted or failed-and-replaced review is disclosed in one line at finish, never silently. When the reviewer's first material fix is a rebuild directive, fidelity failed wholesale rather than in patches, so skip the fix batch: put that verdict in front of the user with the named comp regions and let them choose between a re-derivation and shipping as it stands. Otherwise apply the material fixes in one batch, rebuild once, and recapture the same viewports. A recapture measures positions, loading, and overflow; it cannot measure whether a fix reached the quality the finding named, so send the recaptured screenshots back to the same reviewer for a verdict scoring every material fix resolved, partial, or unresolved (through the harness's agent continuation; without one, run the scoring fresh from [degraded/finish-reviewer.md](degraded/finish-reviewer.md)'s Verdict Pass). Fixes scored partial or unresolved get another batch, recapture, and verdict. Two rounds is the budget an unattended run ends at; an attended session's ceiling belongs to the user, so when the second verdict still lists open items, put the table in front of them and let them choose between shipping as it stands and funding another round. Whoever is deciding, stop the moment a round resolves nothing, and the reviewer's findings are the only list you work from, never your own re-opened hunt. Report the final verdict table to the user as it stands, open items included, under the reviewer's own disposition word: a table with open material findings is never announced as a pass, and never under a softer label than the reviewer wrote. Do not run a second detector.
Then spawn the shipped documenter, `impeccable-documenter` (`impeccable_documenter` in codex), with the project root, the artifact path, the direction contract, PRODUCT.md, the [document.md](document.md) reference path, and the boundary to write at; it records DESIGN.md and the sidecar from the built world, ground truth over intention; without subagents the pass runs from [degraded/documenter.md](degraded/documenter.md). A clean detector pass is not finished; finished is the contract kept, the comp honored, the review closed, and the system recorded.
@@ -1,10 +1,10 @@
# Product register
# Operate mode depth (and Read notes)
When design SERVES the product: app UIs, admin dashboards, settings panels, data tables, tools, authenticated surfaces, anything where the user is in a task.
When design SERVES the product: app UIs, admin dashboards, settings panels, data tables, tools, authenticated surfaces, anything where the user is in a task. The essentials live in SKILL.md's modes and [craft-floor.md](craft-floor.md); this file is extended depth, written for Operate surfaces. Read surfaces (docs, guides, long-form) take SKILL.md's Read mode plus this file's typography and consistency rules; their prose measure and navigation matter more than component density.
## The product slop test
Not "would someone say AI made this." Familiarity is often a feature here. The test is: would a user fluent in the category's best tools (Linear, Figma, Notion, Raycast, Stripe come to mind) sit down and trust this interface, or pause at every subtly-off component?
Familiarity is often a feature here. The test is whether a category-fluent user can trust the interface immediately or must pause at every subtly-off component.
Product UI's failure mode isn't flatness, it's strangeness without purpose: over-decorated buttons, mismatched form controls, gratuitous motion, display fonts where labels should be, invented affordances for standard tasks. The bar is earned familiarity. The tool should disappear into the task.
@@ -34,6 +34,7 @@ Every interactive component has: default, hover, focus, active, disabled, loadin
- Skeleton states for loading, not spinners in the middle of content.
- Empty states that teach the interface, not "nothing here."
- Consistent affordances across the surface. Same button shape. Same form-control vocabulary. Same icon style.
- Overlays escape their container. An absolutely positioned dropdown inside an `overflow: hidden` or `overflow: auto` ancestor gets clipped; reach for `<dialog>`, the popover API, `position: fixed`, or a portal.
## Motion
@@ -41,7 +42,7 @@ Every interactive component has: default, hover, focus, active, disabled, loadin
- Motion conveys state, not decoration. State change, feedback, loading, reveal: nothing else.
- No orchestrated page-load sequences. Product loads into a task; users don't want to watch it load.
## Product bans (on top of the shared absolute bans)
## Product constraints
- Decorative motion that doesn't convey state.
- Inconsistent component vocabulary across screens. If the "save" button looks different in two places, one is wrong.
@@ -54,7 +55,7 @@ Every interactive component has: default, hover, focus, active, disabled, loadin
Product can afford things brand surfaces can't.
- System fonts and familiar sans defaults (Inter, SF Pro, system-ui stacks).
- System fonts and familiar sans defaults.
- Standard navigation patterns: top bar + side nav, breadcrumbs, tabs, command palettes.
- Density. Tables with many rows, panels with many labels, dense information when users need it.
- Consistency over surprise. The same visual vocabulary screen to screen is a virtue; delight is saved for moments, not pages.
+4 -4
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@@ -5,7 +5,7 @@ Performance is a feature. Identify the actual bottleneck for THIS interface, fix
Understand current performance and identify problems:
1. **Measure current state**:
- **Core Web Vitals**: LCP, FID/INP, CLS scores
- **Core Web Vitals**: LCP, INP, CLS scores
- **Load time**: Time to interactive, first contentful paint
- **Bundle size**: JavaScript, CSS, image sizes
- **Runtime performance**: Frame rate, memory usage, CPU usage
@@ -106,7 +106,7 @@ elements.forEach((el, i) => {
- Minimize DOM depth (flatter is faster)
- Reduce DOM size (fewer elements)
- Use `content-visibility: auto` for long lists
- Virtual scrolling for very long lists (react-window, react-virtualized)
- Virtual scrolling for very long lists (react-window, TanStack Virtual)
**Reduce Paint & Composite**:
- Use `transform` and `opacity` for reliable movement, but allow blur, filters, masks, clip paths, shadows, and color shifts when they create meaningful polish
@@ -196,7 +196,7 @@ const observer = new IntersectionObserver((entries) => {
- Use CDN
- Server-side rendering
### First Input Delay (FID < 100ms) / INP (< 200ms)
### Interaction to Next Paint (INP < 200ms)
- Break up long tasks
- Defer non-critical JavaScript
- Use web workers for heavy computation
@@ -226,7 +226,7 @@ const observer = new IntersectionObserver((entries) => {
- Performance monitoring (Sentry, DataDog, New Relic)
**Key metrics**:
- LCP, FID/INP, CLS (Core Web Vitals)
- LCP, INP, CLS (Core Web Vitals; INP replaced FID in March 2024)
- Time to Interactive (TTI)
- First Contentful Paint (FCP)
- Total Blocking Time (TBT)
+1 -4
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@@ -57,7 +57,7 @@ Organized by what you're trying to achieve, not by technology name.
### Render beyond CSS
- **WebGL** (all browsers): shader effects, post-processing, particle systems. Libraries: Three.js, OGL (lightweight), regl. Use for effects CSS can't express.
- **WebGPU** (Chrome/Edge; Safari partial; Firefox: flag only): next-gen GPU compute. More powerful than WebGL but limited browser support. Always fall back to WebGL2.
- **WebGPU** (Chrome/Edge; Safari 26+; Firefox on Windows/macOS; flag only on Firefox Linux/Android): next-gen GPU compute, more powerful than WebGL. Always fall back to WebGL2.
- **Canvas 2D / OffscreenCanvas**: custom rendering, pixel manipulation, or moving heavy rendering off the main thread entirely via Web Workers + OffscreenCanvas.
- **SVG filter chains**: displacement maps, turbulence, morphology for organic distortion effects. CSS-animatable.
@@ -102,7 +102,6 @@ else if (canvas.getContext('webgl2')) { /* WebGL2 fallback */ }
### Performance rules
- Target 60fps. If dropping below 50, simplify.
- Respect `prefers-reduced-motion`, always. Provide a beautiful static alternative.
- Lazy-initialize heavy resources (WebGL contexts, WASM modules) only when near viewport.
- Pause off-screen rendering. Kill what you can't see.
- Test on real mid-range devices, not just your development machine.
@@ -112,7 +111,6 @@ else if (canvas.getContext('webgl2')) { /* WebGL2 fallback */ }
The gap between "cool" and "extraordinary" is in the last 20% of refinement: the easing curve on a spring animation, the timing offset in a staggered reveal, the subtle secondary motion that makes a transition feel physical. Don't ship the first version that works; ship the version that feels inevitable.
**NEVER**:
- Ignore `prefers-reduced-motion`. This is an accessibility requirement, not a suggestion
- Ship effects that cause jank on mid-range devices
- Use bleeding-edge APIs without a functional fallback
- Add sound without explicit user opt-in
@@ -124,7 +122,6 @@ The gap between "cool" and "extraordinary" is in the last 20% of refinement: the
- **The wow test**: Show it to someone who hasn't seen it. Do they react?
- **The removal test**: Take it away. Does the experience feel diminished, or does nobody notice?
- **The device test**: Run it on a phone, a tablet, a Chromebook. Still smooth?
- **The accessibility test**: Enable reduced motion. Still beautiful?
- **The context test**: Does this make sense for THIS brand and audience?
"Technically extraordinary" isn't about using the newest API. It's about making an interface do something users didn't think a website could do.
+64 -208
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@@ -1,241 +1,97 @@
> **Additional context needed**: quality bar (MVP vs flagship).
> **Additional context needed**: quality bar and shipping constraints.
Perform a meticulous final pass to catch all the small details that separate good work from great work. The difference between shipped and polished.
Polish is refinement, never concealed redesign. Preserve the incumbent visual world, content, behavior, and everything outside scope. If the concept itself is wrong, say so and recommend redesign or `bolder` instead of smuggling in a replacement.
Detector and automated QA output are defect evidence only. A clean script result is never proof that the design is strong; gather browser evidence and inspect the real interaction path.
A detector result is defect evidence, not proof of quality. Inspect the rendered experience and real interaction path.
## Design System Discovery
## 1. Establish the system
Aligning the feature to the design system is **not optional**. Polish without alignment is decoration on top of drift, and it makes the next person's job harder. Discovery comes before any other polish work.
Read DESIGN.md and representative tokens, shared components, patterns, and neighboring flows. If no formal system exists, use coherent project conventions.
1. **Find the design system**: Search for design system documentation, component libraries, style guides, or token definitions. Study the core patterns: design principles, target audience, color tokens, spacing scale, typography styles, component API, motion conventions.
2. **Note the conventions**: How are shared components imported? What spacing scale is used? Which colors come from tokens vs hard-coded values? What motion and interaction patterns are established? What flow shapes are used for comparable actions (modal vs full-page, inline vs route, save-on-blur vs explicit submit)?
3. **Identify drift, then name the root cause**: For every deviation, classify it as a **missing token** (the value should exist in the system but doesn't), a **one-off implementation** (a shared component already exists but wasn't used), or a **conceptual misalignment** (the feature's flow, IA, or hierarchy doesn't match neighboring features). The fix differs by category: patch the value, swap to the shared component, or rework the flow. Fixing the symptom without naming the cause is how drift compounds.
Classify each drift before fixing it:
If a design system exists, polish **must** align the feature with it. If none exists, polish against the conventions visible in the codebase. **If anything about the system is ambiguous, ask. Never guess at design system principles.**
- **missing token:** the system needs a reusable value;
- **one-off implementation:** an existing shared component or pattern should replace it;
- **conceptual mismatch:** the flow, information architecture, or hierarchy differs from comparable product areas;
- **local defect:** the implementation is simply incomplete or inconsistent.
## Pre-Polish Assessment
Fix the cause at the narrowest correct level. Ask when a binding system principle cannot be inferred.
Understand the current state and goals before touching anything:
## 2. Gather the evidence
1. **Review completeness**:
- Is it functionally complete?
- Are there known issues to preserve (mark with TODOs)?
- What's the quality bar? (MVP vs flagship feature?)
- When does it ship? (How much time for polish?)
Use the feature yourself at representative desktop and mobile sizes. Determine:
2. **Think experience-first**: Who actually uses this, and what's the best possible experience for them? Effective design beats decorative polish; a feature that looks beautiful but fights the user's flow is not polished. Walk the path from their perspective before opening DevTools.
- whether the path is functionally complete;
- the intended quality bar and time available;
- known constraints or deliberately unfinished work;
- the states, content lengths, roles, and input methods users will actually encounter.
3. **Identify polish areas**:
- Visual inconsistencies
- Spacing and alignment issues
- Interaction state gaps
- Copy inconsistencies
- Edge cases and error states
- Loading and transition smoothness
- Information architecture and flow drift (does this feature reveal complexity the way neighboring features do?)
If a prior critique exists, use it as one input:
4. **Pull in any prior critique** (optional signal): If `/impeccable critique` has been run on the same target, its priority issues are a useful prior for what to address first. Resolve the target to a file path or URL, then:
```bash
slug=$(node .claude/skills/impeccable/scripts/critique-storage.mjs slug "<resolved>")
node .claude/skills/impeccable/scripts/critique-storage.mjs latest "$slug"
```
Exit 0 with body = found; fold the P0/P1 items into your polish list and mention the snapshot path so the user sees what you read. Exit 2 = no snapshot, continue without it. The critique is one input among many. Do your own pass either way.
```bash
node .claude/skills/impeccable/scripts/critique-storage.mjs latest "<resolved target>"
```
5. **Triage cosmetic vs functional**: Classify each issue as **cosmetic** (looks off, doesn't impede the user) or **functional** (breaks, blocks, or confuses the experience). When polish time is tight, functional issues ship first; cosmetic ones can land in a follow-up. Quality should be consistent; never perfect one corner while leaving another rough.
Exit 0 returns the latest snapshot; incorporate relevant P0/P1 findings and name the snapshot read. Exit 2 means none exists. Perform an independent pass either way.
**CRITICAL**: Polish is the last step, not the first. Don't polish work that's not functionally complete.
## 3. Triage
## Polish Systematically
Separate functional defects from cosmetic ones and fix in this order:
Work through these dimensions methodically:
1. broken or blocked tasks, data loss, misleading state, and inaccessible paths;
2. missing loading, empty, error, success, disabled, and permission states;
3. flow, hierarchy, responsive, and design-system drift;
4. visual and motion inconsistencies;
5. code and asset cleanup.
### Visual Alignment & Spacing
Do not perfect one corner while leaving the rest below the same quality bar.
- **Pixel-perfect alignment**: Everything lines up to grid
- **Consistent spacing**: All gaps use spacing scale (no random 13px gaps)
- **Optical alignment**: Adjust for visual weight (icons may need offset for optical centering)
- **Responsive consistency**: Spacing and alignment work at all breakpoints
- **Grid adherence**: Elements snap to baseline grid
## 4. Polish the whole path
**Check**:
- Enable grid overlay and verify alignment
- Check spacing with browser inspector
- Test at multiple viewport sizes
- Look for elements that "feel" off
### Flow and hierarchy
### Information Architecture & Flow
- Match neighboring mental models, terminology, disclosure, routing, save behavior, and optimistic or pessimistic patterns.
- Make the primary task and current state obvious without flattening every element to equal weight.
- Ensure arrival, transition, empty, and recovery paths connect instead of behaving as isolated screens.
Visual polish on a misshapen flow is wasted work. Match the *shape* of the experience to the system, not just the surface.
### Layout and type
- **Progressive disclosure**: Match how much is revealed when, compared to neighboring features. A settings page exposing 40 fields when the rest of the app reveals 5 at a time is drift, even if every field is perfectly styled.
- **Established user flows**: Multi-step actions follow the same shape as comparable flows elsewhere: modal vs full-page, inline edit vs separate route, save-on-blur vs explicit submit, optimistic vs pessimistic updates.
- **Hierarchy & complexity**: The same conceptual weight gets the same visual weight throughout. Primary actions don't become tertiary in one corner of the product, and tertiary actions don't shout.
- **Empty, loading, and arrival transitions**: How content arrives, updates, and leaves matches how it does in adjacent features.
- **Naming and mental model**: The feature uses the same nouns and verbs as the rest of the system. A "Workspace" here shouldn't be a "Project" three screens away.
- Align to the project's grid and spacing scale; fix optical as well as mathematical alignment.
- Group related content tightly and separate distinct groups generously.
- Keep same-role typography consistent; test measure, wrapping, localization expansion, zoom, and font loading.
- Verify every supported viewport rather than correcting only the current screenshot.
### Typography Refinement
### Color, imagery, and icons
- **Hierarchy consistency**: Same elements use same sizes/weights throughout
- **Line length**: 45-75 characters for body text
- **Line height**: Appropriate for font size and context
- **Widows & orphans**: No single words on last line
- **Hyphenation**: Appropriate for language and column width
- **Kerning**: Adjust letter spacing where needed (especially headlines)
- **Font loading**: No FOUT/FOIT flashes
- Use semantic tokens and stable color meanings across themes.
- Verify text, control, and focus contrast in every state.
- Keep icon families, stroke/weight, sizing, and optical alignment coherent.
- Prevent image layout shift; use correct aspect ratios, responsive sources, and useful alt text.
### Color & Contrast
### Interaction and state
- **Contrast ratios**: All text meets WCAG standards
- **Consistent token usage**: No hard-coded colors, all use design tokens
- **Theme consistency**: Works in all theme variants
- **Color meaning**: Same colors mean same things throughout
- **Accessible focus**: Focus indicators visible with sufficient contrast
- **Gray on color**: Never put gray text on colored backgrounds; use a shade of that color or transparency
- Every control needs appropriate default, hover, focus, active, disabled, loading, error, and success behavior.
- Preserve visible keyboard focus, logical tab order, labels, and platform-appropriate touch targets.
- Keep motion coherent, interruptible, and performant. Do not add animation merely to make polish visible.
- Validate long, missing, localized, offline, slow, and permission-limited content where the product can encounter it.
### Interaction States
### Content and code
Every interactive element needs all states:
- Keep terminology, capitalization, punctuation, and factual copy consistent. Ask before changing claims.
- Remove debug output, dead code, unused imports, obsolete styles, and polish-created duplication.
- Replace custom implementations with shared components where the system owns the pattern.
- Promote genuinely reusable values to tokens; do not create a system abstraction for one local exception.
- **Default**: Resting state
- **Hover**: Subtle feedback (color, scale, shadow)
- **Focus**: Keyboard focus indicator (never remove without replacement)
- **Active**: Click/tap feedback
- **Disabled**: Clearly non-interactive
- **Loading**: Async action feedback
- **Error**: Validation or error state
- **Success**: Successful completion
## 5. Verify and finish
**Missing states create confusion and broken experiences**.
Walk the complete path again with mouse, keyboard, and touch where applicable. Check:
### Micro-interactions & Transitions
- mobile, intermediate, and wide layouts;
- loading, empty, error, success, disabled, long-content, and missing-content states;
- zoom, contrast, focus, semantics, and screen-reader names;
- console errors, layout shift, interaction latency, image loading, and supported browsers;
- agreement with DESIGN.md, neighboring features, and the user's scope.
- **Smooth transitions**: All state changes animated appropriately (150-300ms)
- **Consistent easing**: Use ease-out-quart/quint/expo for natural deceleration. Never bounce or elastic; they feel dated.
- **No jank**: Smooth animations; use atmospheric blur/filter/mask/shadow effects when they add polish, but bound expensive paint areas and avoid casual layout-property animation
- **Appropriate motion**: Motion serves purpose, not decoration
- **Reduced motion**: Respects `prefers-reduced-motion`
Follow the quality guidance supplied by `context.mjs` and hooks, then run any other relevant QA commands. Context requests a manual scan only when no automatic detector is active; never add another detector pass. Fix real defects and document only narrow intentional exceptions. A clean scan does not replace visual judgment.
### Content & Copy
- **Consistent terminology**: Same things called same names throughout
- **Consistent capitalization**: Title Case vs Sentence case applied consistently
- **Grammar & spelling**: No typos
- **Appropriate length**: Not too wordy, not too terse
- **Punctuation consistency**: Periods on sentences, not on labels (unless all labels have them)
### Icons & Images
- **Consistent style**: All icons from same family or matching style
- **Appropriate sizing**: Icons sized consistently for context
- **Proper alignment**: Icons align with adjacent text optically
- **Alt text**: All images have descriptive alt text
- **Loading states**: Images don't cause layout shift, proper aspect ratios
- **Retina support**: 2x assets for high-DPI screens
### Forms & Inputs
- **Label consistency**: All inputs properly labeled
- **Required indicators**: Clear and consistent
- **Error messages**: Helpful and consistent
- **Tab order**: Logical keyboard navigation
- **Auto-focus**: Appropriate (don't overuse)
- **Validation timing**: Consistent (on blur vs on submit)
### Edge Cases & Error States
- **Loading states**: All async actions have loading feedback
- **Empty states**: Helpful empty states, not just blank space
- **Error states**: Clear error messages with recovery paths
- **Success states**: Confirmation of successful actions
- **Long content**: Handles very long names, descriptions, etc.
- **No content**: Handles missing data gracefully
- **Offline**: Appropriate offline handling (if applicable)
### Responsiveness
- **All breakpoints**: Test mobile, tablet, desktop
- **Touch targets**: 44x44px minimum on touch devices
- **Readable text**: No text smaller than 14px on mobile
- **No horizontal scroll**: Content fits viewport
- **Appropriate reflow**: Content adapts logically
### Performance
- **Fast initial load**: Optimize critical path
- **No layout shift**: Elements don't jump after load (CLS)
- **Smooth interactions**: No lag or jank
- **Optimized images**: Appropriate formats and sizes
- **Lazy loading**: Off-screen content loads lazily
### Code Quality
- **Remove console logs**: No debug logging in production
- **Remove commented code**: Clean up dead code
- **Remove unused imports**: Clean up unused dependencies
- **Consistent naming**: Variables and functions follow conventions
- **Type safety**: No TypeScript `any` or ignored errors
- **Accessibility**: Proper ARIA labels and semantic HTML
## Polish Checklist
Go through systematically:
- [ ] Aligned to the design system (drift named and resolved by root cause)
- [ ] Information architecture and flow shape match neighboring features
- [ ] Visual alignment perfect at all breakpoints
- [ ] Spacing uses design tokens consistently
- [ ] Typography hierarchy consistent
- [ ] All interactive states implemented
- [ ] All transitions smooth (60fps)
- [ ] Copy is consistent and polished
- [ ] Icons are consistent and properly sized
- [ ] All forms properly labeled and validated
- [ ] Error states are helpful
- [ ] Loading states are clear
- [ ] Empty states are welcoming
- [ ] Touch targets are 44x44px minimum
- [ ] Contrast ratios meet WCAG AA
- [ ] Keyboard navigation works
- [ ] Focus indicators visible
- [ ] No console errors or warnings
- [ ] No layout shift on load
- [ ] Works in all supported browsers
- [ ] Respects reduced motion preference
- [ ] Code is clean (no TODOs, console.logs, commented code)
**IMPORTANT**: Polish is about details. Zoom in. Squint at it. Use it yourself. The little things add up.
Sweat the details. Zoom in until the alignment is right and the spacing reads as deliberate. Then ship.
**NEVER**:
- Polish before it's functionally complete
- Polish without aligning to the design system; that's decoration on drift
- Guess at design system principles instead of asking when something is ambiguous
- Spend hours on polish if it ships in 30 minutes (triage)
- Introduce bugs while polishing (test thoroughly)
- Ignore systematic issues (if spacing is off everywhere, fix the system, not just one screen)
- Perfect one thing while leaving others rough (consistent quality level)
- Create new one-off components when design system equivalents exist
- Hard-code values that should use design tokens
- Introduce new patterns or flows that diverge from established ones
## Final Verification
Before marking as done:
- **Use it yourself**: Actually interact with the feature.
- **Test on real devices**: Not just browser DevTools.
- **Ask someone else to review**: Fresh eyes catch things.
- **Compare to design**: Match intended design.
- **Check all states**: Don't just test happy path.
- **Treat automation carefully**: Run detector or QA commands when they are available and relevant, fix their defects, but never cite a clean result as proof that the work is polished.
## Clean Up
After polishing, ensure code quality:
- **Replace custom implementations**: If the design system provides a component you reimplemented, switch to the shared version.
- **Remove orphaned code**: Delete unused styles, components, or files made obsolete by polish.
- **Consolidate tokens**: If you introduced new values, check whether they should be tokens.
- **Verify DRYness**: Look for duplication introduced during polishing and consolidate.
Finish with a source diff: remove accidental churn, orphaned code, redundant values, and temporary artifacts. Ship only when the feature is functionally complete and consistently finished across the path.
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---
## Register
## Visitor mode
Brand: "quieter" means more restrained palette, more whitespace, more typographic air. Drama is reduced, not eliminated; the POV stays intact.
Persuade + Experience: "quieter" means more restrained palette, more whitespace, more typographic air. Drama is reduced, not eliminated; the POV stays intact.
Product: "quieter" means reducing visual noise. Fewer background accents, flatter cards, less color, less motion. The tool should disappear more completely into the task.
Operate + Read: "quieter" means reducing visual noise. Fewer background accents, flatter cards, less color, less motion. The tool should disappear more completely into the task.
---
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# No-argument routing: the context-aware menu
Read this when the user invokes `/impeccable` with no argument. They are asking "what should I do?" Make the menu context-aware instead of static.
Setup has already run `context.mjs`. If that reported `NO_PRODUCT_MD`, the project has no captured context yet: lead the menu with `/impeccable init` as the top recommendation (one line on why) and still show the rest below; don't silently jump into init. Otherwise run `node .claude/skills/impeccable/scripts/context-signals.mjs` once and read its JSON, then lead with the **2-3 highest-value next commands**, each with a one-line reason pulled from the signals, followed by the full menu (the Commands table in SKILL.md, grouped by category). **Never auto-run a command; the recommendation is a suggestion the user confirms.**
Reason over the signals; there is no score to obey:
- `setup.hasDesign` false while `setup.hasCode` true → `document` (capture the visual system).
- `critique.latest` is `null` → the project has never been critiqued; for a set-up project with a real surface, offering `/impeccable critique <surface>` is a strong default.
- `critique.latest` with a low `score` or non-zero `p0` / `p1``polish` (it reads that snapshot as its backlog), or re-run `critique` if the snapshot looks stale.
- `git.changedFiles` pointing at one surface → scope `audit` or `polish` to those files specifically, naming them.
- `devServer.running` true → `live` is available for in-browser iteration; if false, don't lead with `live`. **`live` and the bundled `detect.mjs` are web-only.** If `setup.platform` is `ios`, `android`, or `adaptive`, don't lead with either; the browser overlay and the HTML rule engine don't apply to native app code.
- Otherwise group by intent (build new / improve what's there / iterate visually), tailored to the current surface and `setup.platform`.
**If `scan.targets` is non-empty and `setup.platform` is not `ios`/`android`/`adaptive`, run `node .claude/skills/impeccable/scripts/detect.mjs --json <scan.targets joined by spaces>` once** (the bundled detector over local files: no network, no npx; it reads HTML/CSS, so skip it for native projects). `scan.via` tells you what they are: `git-changes` (the markup/style files in your dirty tree, the most relevant set), `source-dir` (e.g. `src`, `app`), `html`, or `root`. Fold the hits into your picks: many quality / contrast hits → `audit` or `polish`; a specific slop family → the matching command (gradient text or eyebrows → `quieter` / `typeset`, flat or gray palette → `colorize`, and so on). It's a real, current signal that beats guessing. If detect errors or the tree is large and slow, skip it and recommend the user run `audit` themselves; never block the suggestion on it.
Keep it to 2-3 pointed picks with the exact command to type. The menu stays the fallback; the recommendation is the lede.
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Shape the UX and UI for a feature before any code is written. This command produces a **design brief**: a structured artifact that guides implementation through discovery, not guesswork.
# Shape
**Scope**: Design planning only. This command does NOT write code. It produces the thinking that makes code good.
Discover what should be made and how it should work, then return a confirmed design brief without code.
**Output**: A design brief that can be handed off to /impeccable craft, or directly to /impeccable for freeform implementation. When visual direction probes are used, the images are supporting artifacts, not the primary output.
## Phase 1: Discovery interview
## Philosophy
Do not write code or choose visual direction yet.
Most AI-generated UIs fail not because of bad code, but because of skipped thinking. They jump to "here's a card grid" without asking "what is the user trying to accomplish?" This command inverts that: understand deeply first, so implementation is precise.
### Cadence
## Phase 1: Discovery Interview
- Use the structured question tool when available; otherwise ask and stop.
- Ask two or three related questions per round, then wait. One round is the default; add a second only when the answers expose a material gap.
- Do not dump a questionnaire, repeat settled facts, or turn obvious facts into menus. Assert the likely reading and invite correction.
- A sparse prompt requires at least one answer round. A precise prompt may need only a compact confirmation.
**Do NOT write any code or make any design decisions during this phase.** Your only job is to understand the feature deeply enough to make excellent design decisions later.
### Round 1: purpose, people, and outcome
This is a required interaction, not optional guidance. Ask these questions in conversation, adapting based on answers. Don't dump them all at once; have a natural dialogue. STOP and call the AskUserQuestion tool to clarify.
Choose the two or three questions that most change the result:
### Interview cadence
- What is this surface or feature for, and what problem must it solve?
- Who specifically reaches it, in what situation and state of mind?
- What is the primary thing they must understand or do? What would success look like?
- What is uniquely true here that a neighboring product or generic template could not claim?
Discovery includes at least one user-answer round unless PRODUCT.md, DESIGN.md, or an already-confirmed brief directly answers the needed inputs. With a sparse prompt, do **not** synthesize a complete brief for confirmation on the first response.
### Round 2: material, behavior, and boundaries
- Use the harness's structured question tool when one exists. Otherwise, ask directly in chat and stop.
- Ask **2-3 questions per round**, then wait for answers.
- Treat PRODUCT.md and DESIGN.md as anchors; they reduce repeated questions but do **not** replace shape for craft. Shape is task-specific.
- One round is the default. Add a second only if the first answers leave material gaps. Don't run a second round just to feel thorough.
- Round 1 should clarify purpose, audience/context, content/scope, and (for brand) visual direction.
- Round 2, when needed, fills in whatever's still genuinely missing.
Run only for material unresolved decisions:
**Assert-then-confirm, not menu-with-escape.** When PRODUCT.md and the user's prompt make one option obvious, name it and ask the user to confirm or override. Don't enumerate "Restrained / Committed / Or something else?" as a real choice; "This reads as Restrained, confirm?" beats a four-option menu when the answer is already clear.
- What real content, evidence, data, and assets must the experience carry? What are realistic minimum, typical, and maximum ranges?
- Which states and transitions matter: first-run, empty, loading, error, success, permissions, overflow, or expert use?
- What is the intended fidelity, breadth, and interactivity: exploration, production-ready screen, full flow, or broader surface?
- What must remain untouched? What would make the result feel wrong even if it looked polished?
- Which platform, framework, performance, accessibility, localization, or delivery constraints are binding?
### Purpose & Context
- What is this feature for? What problem does it solve?
- Who specifically will use it? (Not "users"; be specific: role, context, frequency)
- What does success look like? How will you know this feature is working?
- What's the user's state of mind when they reach this feature? (Rushed? Exploring? Anxious? Focused?)
Never ask for CSS values or canned aesthetic lanes. New-work owns visual-world and concept choices.
### Content & Data
- What content or data does this feature display or collect?
- What are the realistic ranges? (Minimum, typical, maximum, e.g., 0 items, 5 items, 500 items)
- What are the edge cases? (Empty state, error state, first-time use, power user)
- Is any content dynamic? What changes and how often?
- What visual assets are real content here? Note required images, product shots, illustrations, maps, textures, diagrams, generated objects, or existing project assets.
## Phase 2: Resolve the design direction
### Design Direction
For new surfaces, brand expansion, or replacement, follow [new-work.md](new-work.md) through visual authority, any world workshop, and concept choice. Reuse discovery, then return before its contract, persistence, or implementation. Inside an established world, use its concept process only when composition or interaction remains materially open.
Force a visual decision on three fronts. Skip anything PRODUCT.md or DESIGN.md already answers; ask only what's missing.
## Phase 3: Write the brief
- **Color strategy for this surface.** Pick one: Restrained / Committed / Full palette / Drenched. Can override the project default if the surface earns it (e.g. a drenched hero inside an otherwise Restrained product).
- **Theme via scene sentence.** Write one sentence of physical context for this surface: who uses it, where, under what ambient light, in what mood. The sentence forces dark vs light. If it doesn't, add detail until it does.
- **Two or three named anchor references.** Specific products, brands, objects. Not adjectives like "modern" or "clean."
Write the smallest useful brief:
### Scope
1. **Job and audience:** who arrives, their context, need, and visitor mode.
2. **Outcome and proof:** primary task/action, success, real evidence, and product-specific truth.
3. **Selected direction:** visual authority, structural/interaction thesis, sequence, focal moment, and implementation consequence.
4. **Scope and boundaries:** fidelity, breadth, interactivity, named target, what remains untouched, and explicit anti-goals.
5. **States and ranges:** realistic content/data ranges and material states.
6. **Interaction and layout:** hierarchy, topology, responsiveness, affordances, feedback, and transitions; intent, not CSS.
7. **Constraints and open decisions:** platform, delivery, accessibility, localization, reusable components, and choices a builder must not invent.
Always ask. Sketch quality and shipped quality are different outputs; don't guess between them.
Use three to five bullets when the task is settled; use the full structure only for ambiguous, multi-screen, or standalone planning. Do not restate the conversation.
- **Fidelity.** Sketch / mid-fi / high-fi / production-ready?
- **Breadth.** One screen / a flow / a whole surface?
- **Interactivity.** Static visual / interactive prototype / shipped-quality component?
- **Time intent.** Quick exploration, or polish until it ships?
## Confirm and stop
Scope answers are task-scoped. Don't write them to PRODUCT.md or DESIGN.md; carry them through the design brief only.
Present the brief for explicit confirmation or one correction round, then stop: shape never writes code or a direction contract.
### Constraints
- Are there technical constraints? (Framework, performance budget, browser support)
- Are there content constraints? (Localization, dynamic text length, user-generated content)
- Mobile/responsive requirements?
- Accessibility requirements beyond WCAG AA?
### Anti-Goals
- What should this NOT be? What would be a wrong direction?
- What's the biggest risk of getting this wrong?
## Phase 1.5: Visual Direction Probe (Capability-Gated)
After the discovery interview, generate a small set of visual direction probes **before** writing the final brief when all of these are true:
- The work is **net-new** or directionally ambiguous enough that visual exploration will clarify the brief.
- The requested fidelity is **mid-fi, high-fi, or production-ready**. Skip for sketch-only planning.
- The current harness gives you native image generation (Codex's `image_gen`, an equivalent MCP tool, or similar). Don't ask the user to install APIs or tooling.
When those conditions are met, this step is mandatory. If image generation isn't natively available, do not ask the user to install APIs or tooling. State in one line that the image step is skipped because the harness lacks native image generation, then proceed. The one-line announcement is required, not optional; it forces a conscious decision instead of letting the step quietly evaporate.
Use probes to explore visual lanes, not to replace the brief.
Do not skip probes because the final UI will be semantic, editable, code-native, responsive, or accessible. Those are implementation requirements, not reasons to avoid visual exploration.
### What to generate
Generate **2 to 4** distinct direction probes based on the discovery answers, especially:
- Color strategy
- Theme scene sentence
- Named anchor references
- Scope and fidelity
The probes should differ in primary visual direction (hierarchy, topology, density, typographic voice, or color strategy), not just palette tweaks.
### How to use the probes
- Treat them as **direction tests**, not final designs.
- Use them to pressure-test whether the brief is pointing at the right lane.
- Ask the user which direction feels closest, what feels off, and what should carry forward.
- If the probes reveal a mismatch, revise the brief inputs before finalizing the brief.
### Important limits
- Do **not** skip discovery because image generation is available.
- Do **not** treat generated imagery as final UX specification, final copy, or final accessibility behavior.
- Do **not** use this step for minor refinements of existing work. It's for shaping a new surface or clarifying a big directional choice.
If image generation isn't natively available, announce the skip in one line and proceed to the design brief.
## Phase 2: Design Brief
After the interview and any required probes, present a brief and **end your response**. The user must confirm before any implementation runs. Do not present a brief and then continue to code in the same response, even if the brief feels obvious to you. The user's confirmation is the gate.
**Choose the brief shape based on how clear the answers are:**
- **Compact form (3-5 bullets)** when discovery was crisp and the original prompt + PRODUCT.md already pinned scope, content, and direction. State what you're building, the visual lane, and end with one or two specific questions or a clear "confirm or override?" prompt. This is the default for typical craft requests with a clear prompt.
- **Full structured form (sections below)** when the task is genuinely ambiguous, multi-screen, or when the user asked for shape as a standalone step. Use this when the discipline of structure earns its weight.
Don't pad a clear brief into a long one to look thorough. A 70-line brief restating answers the user just gave is noise, not rigor. Equally, don't skip the confirmation pause to look efficient: the pause is the point.
Present the brief, then **stop and wait for explicit confirmation**. You are not the judge of whether the user already approved. Even when the brief feels obviously right, ask once and wait. The pause is what separates shape from premature implementation.
### Brief Structure
**1. Feature Summary** (2-3 sentences)
What this is, who it's for, what it needs to accomplish.
**2. Primary User Action**
The single most important thing a user should do or understand here.
**3. Design Direction**
Color strategy (Restrained / Committed / Full palette / Drenched) + the theme scene sentence + 23 named anchor references. Reference PRODUCT.md and DESIGN.md where they already answer, and note any per-surface overrides.
If you ran the Visual Direction Probe step, name which probe direction won and what changed in the brief because of it.
**4. Scope**
Fidelity, breadth, interactivity, and time intent from the Scope section of the interview. Task-scoped; these don't persist beyond the brief.
**5. Layout Strategy**
High-level spatial approach: what gets emphasis, what's secondary, how information flows. Describe the visual hierarchy and rhythm, not specific CSS.
**6. Key States**
List every state the feature needs: default, empty, loading, error, success, edge cases. For each, note what the user needs to see and feel.
**7. Interaction Model**
How users interact with this feature. What happens on click, hover, scroll? What feedback do they get? What's the flow from entry to completion?
**8. Content Requirements**
What copy, labels, empty state messages, error messages, and microcopy are needed. Note any dynamic content and its realistic ranges. For image-led surfaces, also list the required image/media roles and their likely source (project asset, generated raster, semantic SVG/CSS, canvas/WebGL, icon library, or accepted omission).
**9. Recommended References**
Based on the brief, list which impeccable reference files would be most valuable during implementation (e.g., layout.md for complex layouts, animate.md for animated features, interaction-design.md for form-heavy features, typeset.md for typography-driven pages, colorize.md for color-led brands).
**10. Open Questions**
Anything genuinely unresolved. Don't list "open questions" you've already recommended a default for; assert the default and move on. If you'd write `Recommend: X` next to a question, just decide X.
---
STOP and call the AskUserQuestion tool to clarify. Ask for explicit confirmation of the brief before finishing.
If the user disagrees with any part, revisit the relevant discovery questions. A shape run is incomplete until the user confirms direction.
Once confirmed, the brief is complete. The user can now hand it to /impeccable, or use it to guide any other implementation approach. (If the user wants the full discovery-then-build flow in one step, they should use /impeccable craft instead, which runs this command internally.)
When no human or structured answer mechanism exists, mark assumptions plainly, return the brief, and stop.
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Typography carries most of the information on the page. Replace generic defaults (Inter, Roboto, system fallback at flat scale) with type that reflects the brand and scales with intentional contrast.
Typography carries information, hierarchy, and voice. Improve it inside the established visual world; do not replace the identity unless the user asked to.
---
## Register
## Visitor mode
Brand: run the font selection procedure in [brand.md](brand.md). Fluid `clamp()` scale, ≥1.25 ratio between steps.
- **Persuade + Experience:** display type may carry the voice. Use decisive contrast and responsive scale when the composition benefits.
- **Operate + Read:** stability, scanability, and measure come first. A single well-tuned family and fixed role scale are often right.
- **Native:** follow [ios.md](ios.md) or [android.md](android.md), including platform scaling and accessibility behavior.
Product: system fonts and familiar sans stacks are legitimate here. One well-tuned family typically carries the whole UI. Fixed `rem` scale, 1.1251.2 ratio between more closely-spaced steps.
If typography replacement would create a new identity, route through [new-work.md](new-work.md) and update DESIGN.md. Otherwise preserve confirmed families and improve their use.
---
## Two isolated assessments
## Assess Current Typography
When a sub-agent tool is available and permitted, run these independently; otherwise run them yourself in this order. Do not let detector findings anchor the design assessment.
Analyze what's weak or generic about the current type:
1. **Typographic assessment:** inspect representative pages and styles. Answer every question below with a file, selector, or computed value:
- **Authority and fit:** Which faces, weights, and roles are established? Do they fit the product and selected world, or are they unexamined defaults? Is every family necessary?
- **Hierarchy:** Can heading, body, label, metadata, and data roles be distinguished at a glance? Are adjacent sizes or weights too close to carry different jobs?
- **Scale and consistency:** Is there a deliberate role scale, or a collection of arbitrary values? Do repeated roles stay identical across screens and states?
- **Reading:** Does body copy stay within a comfortable 4575 character measure? Are line height, paragraph rhythm, contrast, and tracking tuned to the actual face, width, language, and surface?
- **Stress:** What happens with long headings, localization expansion, zoom, narrow containers, missing weights, and font fallback?
- **Delivery:** Are only used assets loaded? Do fallback metrics, loading strategy, and variable-font settings avoid invisible text and disruptive reflow?
2. **Mechanical scan:** run:
1. **Font choices**:
- Are we using invisible defaults? (Inter, Roboto, Arial, Open Sans, system defaults)
- Does the font match the brand personality? (A playful brand shouldn't use a corporate typeface)
- Are there too many font families? (More than 2-3 is almost always a mess)
```bash
node .claude/skills/impeccable/scripts/detect.mjs --json --scope type [target files or dirs]
```
2. **Hierarchy**:
- Can you tell headings from body from captions at a glance?
- Are font sizes too close together? (14px, 15px, 16px = muddy hierarchy)
- Are weight contrasts strong enough? (Medium vs Regular is barely visible)
Also inspect dynamic or arbitrary font values the detector cannot interpret. Synthesize both assessments before editing, noting what each caught alone. A clean scan is a floor, not proof of good typography.
3. **Sizing & scale**:
- Is there a consistent type scale, or are sizes arbitrary?
- Does body text meet minimum readability? (16px+)
- Is the sizing strategy appropriate for the context? (Fixed `rem` scales for app UIs; fluid `clamp()` for marketing/content page headings)
## Set the system
4. **Readability**:
- Are line lengths comfortable? (45-75 characters ideal)
- Is line-height appropriate for the font and context?
- Is there enough contrast between text and background?
Before editing, state:
5. **Consistency**:
- Are the same elements styled the same way throughout?
- Are font weights used consistently? (Not bold in one section, semibold in another for the same role)
- Is letter-spacing intentional or default everywhere?
- the roles the interface needs;
- the intended contrast between those roles;
- the reading measure and density;
- which existing faces and weights are authoritative;
- any performance, localization, or accessibility constraints.
**CRITICAL**: The goal isn't to make text "fancier." It's to make it clearer, more readable, and more intentional. Good typography is invisible; bad typography is distracting.
Use the fewest roles and families that make the hierarchy unmistakable. Combine size, weight, space, and tone deliberately instead of asking size alone to do all the work. Role names and tokens should describe purpose rather than values.
## Plan Typography Improvements
## Apply
Consult the [Reference Material](#reference-material) section below for detailed guidance on scales, pairing, and loading strategies.
- Keep body copy comfortably readable and zoomable. Use 1rem / 16px as the ordinary web body floor unless a dense role, platform convention, or user setting justifies otherwise.
- Keep prose in the 4575ch range. Tune line height inversely with measure: wider lines generally need more leading.
- Compensate light text on dark surfaces on all three perceptual axes: slightly more line height, a touch more tracking, and one step more weight when the face needs it.
- Tune line height to the face, width, language, and contrast, not a universal ratio.
- Keep repeated roles consistent across screens and states.
- Use numeric, tabular, code, and label features when their content benefits.
- Load only used font assets and weights. Provide metric-compatible fallbacks and avoid blocking text.
- Let marketing display type respond to available space when useful; keep dense product and reading surfaces spatially predictable.
- Preserve browser zoom, user font settings, Dynamic Type, and platform text scaling.
- Use paragraph spacing or first-line indentation as the primary paragraph rhythm; combining both usually double-marks the boundary.
Create a systematic plan:
Do not make type decorative at the expense of comprehension, or introduce a second family without a clear role it alone can perform.
- **Font selection**: Do fonts need replacing? What fits the brand/context?
- **Type scale**: Establish a modular scale (e.g., 1.25 ratio) with clear hierarchy
- **Weight strategy**: Which weights serve which roles? (Regular for body, Semibold for labels, Bold for headings, or whatever fits)
- **Spacing**: Line-heights, letter-spacing, and margins between typographic elements
## Verify
## Improve Typography Systematically
- Primary, secondary, body, and metadata roles are recognizable without reading the copy.
- Long text remains comfortable across relevant widths and languages.
- The typography belongs to the product and its established world.
- Loading does not create disruptive reflow or invisible text.
- Zoom, text scaling, focus, contrast, and reduced viewport paths remain usable.
- The final mechanical scan has no unexplained findings.
### Font Selection
Answer each item with rendered or source evidence, then rerun the scan. Do not substitute a bare “yes” for verification.
If fonts need replacing:
- Choose fonts that reflect the brand personality
- Pair with genuine contrast (serif + sans, geometric + humanist), or use a single family in multiple weights
- Ensure web font loading doesn't cause layout shift (`font-display: swap`, metric-matched fallbacks)
### Establish Hierarchy
Build a clear type scale:
- **5 sizes cover most needs**: caption, secondary, body, subheading, heading
- **Use a consistent ratio** between levels (1.25, 1.333, or 1.5)
- **Combine dimensions**: Size + weight + color + space for strong hierarchy. Don't rely on size alone
- **App UIs**: Use a fixed `rem`-based type scale, optionally adjusted at 1-2 breakpoints. Fluid sizing undermines the spatial predictability that dense, container-based layouts need
- **Marketing / content pages**: Use fluid sizing via `clamp(min, preferred, max)` for headings and display text. Keep body text fixed
### Fix Readability
- Set `max-width` on text containers using `ch` units (`max-width: 65ch`)
- Adjust line-height per context: tighter for headings (1.1-1.2), looser for body (1.5-1.7)
- Increase line-height slightly for light-on-dark text
- Ensure body text is at least 16px / 1rem
### Refine Details
- Use `tabular-nums` for data tables and numbers that should align
- Apply proper `letter-spacing`: slightly open for small caps and uppercase, default or tight for large display text
- Use semantic token names (`--text-body`, `--text-heading`), not value names (`--font-16`)
- Set `font-kerning: normal` and consider OpenType features where appropriate
### Weight Consistency
- Define clear roles for each weight and stick to them
- Don't use more than 3-4 weights (Regular, Medium, Semibold, Bold is plenty)
- Load only the weights you actually use (each weight adds to page load)
**NEVER**:
- Use more than 2-3 font families
- Pick sizes arbitrarily; commit to a scale
- Set body text below 16px
- Use decorative/display fonts for body text
- Disable browser zoom (`user-scalable=no`)
- Use `px` for font sizes; use `rem` to respect user settings
- Default to Inter/Roboto/Open Sans when personality matters
- Pair fonts that are similar but not identical (two geometric sans-serifs)
## Verify Typography Improvements
- **Hierarchy**: Can you identify heading vs body vs caption instantly?
- **Readability**: Is body text comfortable to read in long passages?
- **Consistency**: Are same-role elements styled identically throughout?
- **Personality**: Does the typography reflect the brand?
- **Performance**: Are web fonts loading efficiently without layout shift?
- **Accessibility**: Does text meet WCAG contrast ratios? Is it zoomable to 200%?
When the type carries the hierarchy on its own, hand off to `/impeccable polish` for the final pass.
When the hierarchy holds, hand off to `/impeccable polish`.
## Live-mode signature params
Each variant MUST declare a `scale` param controlling the hierarchy ratio. Express all font sizes in the variant's scoped CSS through `calc(var(--p-scale, 1) * <base>)` or, better, scale the type ramp via `clamp(min, calc(var(--p-scale, 1) * Npx), max)`. Users slide from subdued to commanding.
Every variant declares a coarse `scale` parameter and authors its type ramp against `var(--p-scale, 1)`.
```json
{"id":"scale","kind":"range","min":0.85,"max":1.3,"step":0.05,"default":1,"label":"Scale"}
```
Where the variant riffs on a specific pairing, expose the pairing choice as a `steps` param (e.g. "serif display + sans body" vs. "mono display + sans body" vs. "all-sans"). Each branch routes through `:scope[data-p-pairing="X"]` selectors in scoped CSS.
See `reference/live.md` for the full params contract.
---
## Reference Material
The sections below were previously `typography.md` and live inline now so the typeset flow has its deep typography reference in one place. `bolder.md` also references this section.
### Typography
#### Classic Typography Principles
##### Vertical Rhythm
Your line-height should be the base unit for ALL vertical spacing. If body text has `line-height: 1.5` on `16px` type (= 24px), spacing values should be multiples of 24px. This creates subconscious harmony; text and space share a mathematical foundation.
##### Modular Scale & Hierarchy
The common mistake: too many font sizes that are too close together (14px, 15px, 16px, 18px...). This creates muddy hierarchy.
**Use fewer sizes with more contrast.** A 5-size system covers most needs:
| Role | Typical Ratio | Use Case |
|------|---------------|----------|
| xs | 0.75rem | Captions, legal |
| sm | 0.875rem | Secondary UI, metadata |
| base | 1rem | Body text |
| lg | 1.25-1.5rem | Subheadings, lead text |
| xl+ | 2-4rem | Headlines, hero text |
Popular ratios: 1.25 (major third), 1.333 (perfect fourth), 1.5 (perfect fifth). Pick one and commit.
##### Readability & Measure
Use `ch` units for character-based measure (`max-width: 65ch`). Line-height scales inversely with line length: narrow columns need tighter leading, wide columns need more.
**Non-obvious**: Light text on dark backgrounds needs compensation on three axes, not just one. Bump line-height by 0.050.1, add a touch of letter-spacing (0.010.02em), and optionally step the body weight up one notch (regular → medium). The perceived weight drops across all three; fix all three.
**Paragraph rhythm**: Pick either space between paragraphs OR first-line indentation. Never both. Digital usually wants space; editorial/long-form can justify indent-only.
#### Font Selection & Pairing
The tactical selection procedure and the reflex-reject list live in [reference/brand.md](brand.md) under **Font selection procedure** and **Reflex-reject list** (loaded for brand-register tasks). The rest of this section covers the adjacent knowledge: anti-reflex corrections, system font use, and pairing rules.
##### Anti-reflexes worth defending against
- A technical/utilitarian brief does NOT need a serif "for warmth." Most tech tools should look like tech tools.
- An editorial/premium brief does NOT need the same expressive serif everyone is using right now. Premium can be Swiss-modern, can be neo-grotesque, can be a literal monospace, can be a quiet humanist sans.
- A children's product does NOT need a rounded display font. Kids' books use real type.
- A "modern" brief does NOT need a geometric sans. The most modern thing you can do is not use the font everyone else is using.
**System fonts are underrated**: `-apple-system, BlinkMacSystemFont, "Segoe UI", system-ui` looks native, loads instantly, and is highly readable. Consider this for apps where performance > personality.
##### Pairing Principles
**The non-obvious truth**: You often don't need a second font. One well-chosen font family in multiple weights creates cleaner hierarchy than two competing typefaces. Only add a second font when you need genuine contrast (e.g., display headlines + body serif).
When pairing, contrast on multiple axes:
- Serif + Sans (structure contrast)
- Geometric + Humanist (personality contrast)
- Condensed display + Wide body (proportion contrast)
##### Web Font Loading
The layout shift problem: fonts load late, text reflows, and users see content jump. Here's the fix:
```css
/* 1. Use font-display: swap for visibility */
@font-face {
font-family: 'CustomFont';
src: url('font.woff2') format('woff2');
font-display: swap;
}
/* 2. Match fallback metrics to minimize shift */
@font-face {
font-family: 'CustomFont-Fallback';
src: local('Arial');
size-adjust: 105%; /* Scale to match x-height */
ascent-override: 90%; /* Match ascender height */
descent-override: 20%; /* Match descender depth */
line-gap-override: 10%; /* Match line spacing */
}
body {
font-family: 'CustomFont', 'CustomFont-Fallback', sans-serif;
}
```
Tools like [Fontaine](https://github.com/unjs/fontaine) calculate these overrides automatically.
**`swap` vs `optional`**: `swap` shows fallback text immediately and FOUT-swaps when the web font arrives. `optional` uses the fallback if the web font misses a small load budget (~100ms) and avoids the shift entirely. Pick `optional` when zero layout shift matters more than seeing the branded font on slow networks.
**Preload the critical weight only**: typically the regular-weight body font used above the fold. Preloading every weight costs more bandwidth than it saves.
**Variable fonts for 3+ weights or styles**: a single variable font file is usually smaller than three static weight files, gives fractional weight control, and pairs well with `font-optical-sizing: auto`. For 12 weights, static is fine.
#### Modern Web Typography
##### Fluid Type
Fluid typography via `clamp(min, preferred, max)` scales text smoothly with the viewport. The middle value (e.g., `5vw + 1rem`) controls scaling rate (higher vw = faster scaling). Add a rem offset so it doesn't collapse to 0 on small screens.
**Use fluid type for**: Headings and display text on marketing/content pages where text dominates the layout and needs to breathe across viewport sizes.
**Use fixed `rem` scales for**: App UIs, dashboards, and data-dense interfaces. No major app design system (Material, Polaris, Primer, Carbon) uses fluid type in product UI; fixed scales with optional breakpoint adjustments give the spatial predictability that container-based layouts need. Body text should also be fixed even on marketing pages, since the size difference across viewports is too small to warrant it.
**Bound your clamp()**: keep `max-size ≤ ~2.5 × min-size`. Wider ratios break the browser's zoom and reflow behaviour and make large viewports feel like the page is shouting.
**Scale container width and font-size together** so effective character measure stays in the 4575ch band at every viewport. A heading that widens faster than its container drifts out of the comfortable measure at the top end.
##### OpenType Features
Most developers don't know these exist. Use them for polish:
```css
/* Proper fractions */
.recipe-amount { font-variant-numeric: diagonal-fractions; }
/* Small caps for abbreviations */
abbr { font-variant-caps: all-small-caps; }
/* Disable ligatures in code */
code { font-variant-ligatures: none; }
/* Enable kerning (usually on by default, but be explicit) */
body { font-kerning: normal; }
```
Check what features your font supports at [Wakamai Fondue](https://wakamaifondue.com/).
##### Rendering polish
```css
/* Variable fonts: pick the right optical-size master automatically */
body { font-optical-sizing: auto; }
```
**ALL-CAPS tracking**: capitals sit too close at default spacing. Add 512% letter-spacing (`letter-spacing: 0.05em` to `0.12em`) to short all-caps labels, eyebrows, and small headings. Real small caps (via `font-variant-caps`) need the same treatment, slightly gentler.
#### Typography System Architecture
Name tokens semantically (`--text-body`, `--text-heading`), not by value (`--font-size-16`). Include font stacks, size scale, weights, line-heights, and letter-spacing in your token system.
#### Accessibility Considerations
Beyond contrast ratios (which are well-documented), consider:
- **Never disable zoom**: `user-scalable=no` breaks accessibility. If your layout breaks at 200% zoom, fix the layout.
- **Use rem/em for font sizes**: This respects user browser settings. Never `px` for body text.
- **Minimum 16px body text**: Smaller than this strains eyes and fails WCAG on mobile.
- **Adequate touch targets**: Text links need padding or line-height that creates 44px+ tap targets.
---
**Avoid**: More than 2-3 font families per project. Skipping fallback font definitions. Ignoring font loading performance (FOUT/FOIT). Using decorative fonts for body text.
Add at most one pairing or weight parameter when it represents a real system choice. Follow [live.md](live.md)'s parameter contract.
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# Visualize: Direction Comps & Asset Production
Load this from [new-work.md](new-work.md) whenever any image generation is available, a harness-native tool or the API fallback context.mjs reports. PRODUCT.md and DESIGN.md are preconditions. New-work has already resolved the visual world; this file must not reopen it.
The purpose of a probe is to test composition, narrative, hierarchy, density, focal moment, signature use, and image requirements. It is not a second identity workshop. Keep DESIGN.md's palette, typography direction, material language, component character, imagery stance, and motion grammar fixed.
## Generate three compositional options
Render three distinct high-fidelity north-star comps of the requested surface, with whatever generation capability exists, saved under `.impeccable/mocks/` so they survive the session. Comp at the surface's own viewport: portrait at device size for a native app or mobile-first surface, desktop landscape otherwise; a phone screen comped landscape misstates the composition before anything gets built against it. Comps are the build thread's own work, never delegated: the thread that writes the comp prompts holds the direction's full context, and it has already seen every comp when the build starts. Open every image you produce or reference by its workspace-relative path, never an absolute one: sandboxed viewers reject absolute paths, and everything under the project root has a relative path. Base them on the real content and the surface concepts already developed with the user. Three is the number: one comp invites rubber-stamping, and the spread between three is what surfaces the composition worth building. A decision-page sketch is not a probe: it chose the direction at deliberately unfinished fidelity, so the three comps render regardless, and the chosen card's sketch seeds at most one of them.
- A comp is a designed surface, not a picture of the subject. Lead the generation prompt with the surface's own structure, whatever regions this design actually has, named in order with their scale relationships; a page with no navigation states that instead of inventing one, and an unconventional surface states its unconventional skeleton. A prompt that leads with the world's atmosphere gets a vignette back: the model paints the fish market instead of the fish market's website. Self-check every render: if it could hang as a poster, or reads as a photograph or scene with some text on it, it is not a comp; regenerate with the layout scaffold stated more literally.
- When the user shortlisted multiple concepts, spread the three across them.
- When one direction is committed, vary the structural uncertainty an image can resolve: topology, sequence, density, hierarchy, focal composition, or interaction framing.
- Show enough beyond the opening moment to prove the concept can govern the whole requested surface.
- Do not generate a palette artifact, ask new atmosphere questions, introduce a different type voice, or invent a new motif. If the committed world cannot support the concept, return to the concept shortlist rather than changing the world.
Treat each comp as a direction test, not a screenshot specification. Core UI text, responsive behavior, accessibility, semantics, and interaction states remain implementation responsibilities.
## One approval point
Show the three together: in the harness when it can display images, otherwise on the decision page (`serve-question.mjs`, one option per comp with the comp as its hero). Ask what should carry forward, what feels false to the world, and whether the selected surface concept should be approved, combined, revised, or rejected. Then stop and wait. A structured simulated user counts as attended and receives the same question.
Do not begin code until the user approves a direction or explicitly delegates the choice. If they delegate, choose using the task brief, PRODUCT.md, and DESIGN.md, and state the evidence. Approval refines the task concept; it does not modify DESIGN.md.
This approval point has no substitute and no skip condition. When the structured question tool errors, fall back to the decision page; only after both fail may you treat the choice as delegated, and a delegated pick is still recorded exactly as an approval is and disclosed in your first reply, not your last. The finish reviewer treats a build with generated comps and no recorded approval as carrying a material finding.
After approval, record the choice where tools can find it: the approved comp's path goes in the surface brief, and the approved comp's `.json` prompt sidecar gains `"approved": true` (every comp generated through `generate-image.mjs` has one; create it if a native tool didn't). The sidecar travels with the mocks folder, so the approval survives sessions and machines that never see the brief. Then summarize the composition and the parts of the comp that must not be literalized, return to new-work.md, record the direction contract from the approved surface concept, and build.
## Inventory implementation fidelity
Before building, inventory the approved comp's major visible ingredients in writing (a short table in the surface brief or working notes; the finish reviewer audits shipped assets against it) and choose an implementation medium for each: semantic HTML/CSS/SVG, existing project asset, generated raster, sourced raster, icon library, canvas/WebGL, or accepted omission. The same written inventory names the comp's compositional commitments: navigation items and icons, headline levels and their scale relationship, signature geometry such as seams, masks, and overlaps, and each section's arrangement and density. An element never written down is the element the build silently drops, and the direction contract's 150 words cannot carry this list, so this inventory is where it lives.
The medium column is where an approved design most often dies, so it obeys a gate: the medium is decided by what the comp region shows, never by what feels buildable in the current stack. A human figure, a product object, machinery, or any material with lighting and depth is raster whatever the stack; writing "silhouette" for a photographic figure, or "CSS" for a sculpted panel's finish, is not a medium choice, it is the quiet deletion of the approved design, and it is how a comp full of physical material becomes a flat page with the same section order. Style does not move this boundary: a comp region with perspective, shading, figure drawing, or dense mechanical detail is illustration however line-drawn it looks, and no build session can author illustration as vectors, so it regenerates as raster like any photograph. Authored SVG covers what a session can specify exactly, diagrams with countable elements, controls, flat shape systems, and it ends where drawing skill begins; an instruction-manual world does not convert its illustrations into diagrams, it makes them line-art illustrations. Produce such regions by regenerating them cleanly, with the approved comp and its embedded prompt as the reference for a fresh render at asset resolution; never crop pixels out of the comp itself, whose effective resolution sits far below asset grade. Dropping an image-native region instead of producing it is a scope decision the user makes at the approval point, never a silent flattening after it. Generated imagery is a material, not a claim: evidence rules bind assertions, specs, testimonials, and photographs presented as real, never render fidelity, so "no photography on hand" forbids fake proof, not an illustrated hero.
The gate runs both ways: precise geometry, hard-edged shape systems, diagrams, expressive motion, shaders, and anything interactive are vector and GPU territory (SVG, canvas, WebGL), where a raster flattens what should move, scale, and respond, and code executed safely and professionally remains first-class there. Raster is for what the world paints; code is for what the world draws, animates, or reacts with, and choosing code there is ambition, not economy. Every `produce` entry is produced before the build ships, through the asset producer or in the current thread; an inventory with unproduced entries is an unfinished build, and this gate is where imagery-free pages come from when it is skipped.
Pay special attention to the dominant composition, signature use, image-native content, second-fold system, and any interaction the still image only implies.
Treat the comp as a north star, not something to trace, and know what that allows: translation into semantic, responsive, accessible code, never recomposition. Keeping the palette and mood while redrawing the topology is a second art direction, not an adaptation. Do not rasterize core UI text or controls. Do not substitute a different visual driver after approval without asking.
## Produce only the assets the build needs
Generation context is part of the asset: a build composed by a thread that never saw the prompts places assets it does not understand. So prefer generating build-critical imagery in the build thread when the budget allows, and when a subagent produces assets instead, every asset must carry its prompt, and the builder reads those prompts before composing a single one of them. The carrier is uniform across harnesses: after generating any image with any tool, native or `generate-image.mjs` (which does it automatically), run `node .claude/skills/impeccable/scripts/embed-prompt.mjs <image> --prompt "<the prompt used>"` so the intent lives inside the file itself and survives copies between machines and harnesses; `--read` recovers it from any impeccable-generated image.
When clean raster ingredients are required and the harness runs subagents, use the shipped asset producer, `impeccable-asset-producer` (`impeccable_asset_producer` in codex; `/impeccable-asset-producer` in Cursor; on GitHub Copilot say "Use the impeccable-asset-producer agent"): give it the approved comp, output paths, required dimensions and formats, transparency needs, crop notes, and what must remain semantic code. Otherwise produce the minimum required assets in the current thread by the book: load [degraded/asset-producer.md](degraded/asset-producer.md) and follow it inline, with whatever generation exists, the native tool or generate-image.mjs.
Return to [new-work.md](new-work.md) for the direction contract, implementation, and the finishing pass.
@@ -1,6 +1,6 @@
{
"craft": {
"description": "Full confirmed-brief-then-build flow. Runs multi-round shape discovery first, resolves visual probe and north-star mock gates when available, then builds and visually iterates. Use when building a new feature end-to-end.",
"description": "Deprecated compatibility alias for an ordinary Impeccable new-work request. It adds no behavior; natural build and redesign requests use the same flow.",
"argumentHint": "[feature description]"
},
"init": {
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@@ -0,0 +1,553 @@
#!/usr/bin/env node
/**
* External concept seed: the dice half of new-work's complete-direction and
* established-world surface procedures.
*
* Before this script runs, the model retrieves cultural material and derives
* a grounded shortlist of complete candidate directions from it (see
* reference/new-work.md). Left alone, it then always builds its #1 —
* and a single model's resonance ranking is deterministic, so every run
* in a category ships the same one or two concepts. Measured: 30/35
* identical concepts across 16 prompt framings; the model cannot roll
* its own dice.
*
* This script rolls them from outside, the same trick that made the
* palette seed work:
* - ASSIGNED INDEX: which entry of the model's own resonance-ordered
* shortlist gets built. The assignment is the dice: it never chooses an
* ungrounded ingredient, it only refuses the argmax rut. Attended runs
* present the assigned direction and offer re-roll instead of a ranked
* lineup, because a lineup hands selection back to a taste function
* (model or user) and taste functions pick the safest card.
* - CHALLENGERS (6): outside forms from concept-ingredients.json, two from
* each challenger tier (graphic system, instrument language, atmosphere
* world), fused with the product first (challenger supplies form and
* system grammar, product supplies every fact, clarity wins conflicts),
* then weighed against the derived candidates on audience identification
* and product clarity. They win only when they beat the grounded list;
* measured behavior is that they lose to strong cultural material and
* win over thin categories, which is the intended shape.
* - RE-ROLL (--reroll <n>): round n of the same base key. The script
* recomputes what rounds 0..n-1 drew, excludes all of it, and rolls a
* fresh assigned index, challengers, and compositions. One base key therefore
* reproduces the entire chain of rounds.
* - RATINGS: the reviewer's approval ratings weight the challenger draw
* (3-star doubles the odds, 1-star sits out); the approved pool itself
* is unchanged.
*
* Usage:
* node scripts/concept-seed.mjs --scope direction --mode persuade
* node scripts/concept-seed.mjs --scope surface --mode operate --from <key>
* node scripts/concept-seed.mjs --scope surface --mode operate --grain flow
* node scripts/concept-seed.mjs --scope direction --candidate-count 6
* node scripts/concept-seed.mjs --scope direction --mode persuade --from <key> --reroll 1
* node scripts/concept-seed.mjs --chosen <challenger-id> --from <key> --scope direction
*
* --grain names how much of the product is in play: product, flow, view, or
* region. A docs site, an onboarding flow, a landing page and a data table are
* four different amounts of product and want different compositions. Grain is a
* preference: it deals matching compositions first and tops up from the rest of
* the register, and the rendered seed says how many actually matched so a
* borrowed structure is never mistaken for a supplied one.
*
* --platform names the delivery target (web, ios, android). Unlike grain this is
* a hard filter: a composition that needs hover or a pointer does not degrade on
* a phone, it stops working. --mode also gates which worlds are eligible, for
* worlds whose reviewer marked them as carrying only some modes.
*
* --mode names the requested surface's mode (persuade, operate, read,
* experience) so the appended compositions match its register of work; omitted,
* they roll from the full approved pool.
*
* Challenger data resolves in order: a local catalog directory (the private
* service repo, evals, and tests set IMPECCABLE_CATALOG_DIR), then the roll
* API at impeccable.style, then a degraded assignment-only seed when both are
* unavailable. --chosen sends the anonymous choice ping for API-dealt rolls;
* DO_NOT_TRACK or IMPECCABLE_NO_TELEMETRY disables it.
*
* Env vars:
* IMPECCABLE_CONCEPT_SEED — same as --from; for reproducible eval runs.
* IMPECCABLE_CATALOG_DIR — directory holding the four catalog JSON files.
* IMPECCABLE_API_URL — roll API base (default https://impeccable.style/api).
* IMPECCABLE_NO_TELEMETRY — disables the choice ping (DO_NOT_TRACK also honored).
*/
import crypto from 'node:crypto';
import { dirname, join, resolve } from 'node:path';
import { fileURLToPath } from 'node:url';
import {
approvedPoolRevision,
readConceptCatalog,
validateConceptCatalog,
WELL_TIERS,
} from './lib/concept-catalog.mjs';
import { readCompositionCatalog } from './lib/composition-catalog.mjs';
import {
COMPOSITION_GRAINS,
COMPOSITION_PLATFORMS,
runSyncSelection,
selectApprovedChallengers as selectApprovedChallengersCore,
selectApprovedCompositions as selectApprovedCompositionsCore,
} from './lib/roll-selection.mjs';
const here = dirname(fileURLToPath(import.meta.url));
// Data resolution order: a local catalog (the private service repo, evals, and
// tests point IMPECCABLE_CATALOG_DIR at one), then the roll API, then a
// degraded assignment-only seed. The full catalog does not ship with the skill.
const CATALOG_DIR = process.env.IMPECCABLE_CATALOG_DIR || here;
const API_BASE = (process.env.IMPECCABLE_API_URL || 'https://impeccable.style/api').replace(/\/$/, '');
const API_TIMEOUT_MS = Number(process.env.IMPECCABLE_API_TIMEOUT || 4000);
// All API calls in one seed run share a single deadline so an unreachable
// network degrades after one timeout total, never one timeout per call.
let apiDeadline = null;
function apiBudgetMs() {
if (apiDeadline === null) apiDeadline = Date.now() + API_TIMEOUT_MS;
return Math.max(0, apiDeadline - Date.now());
}
const localStates = new Map();
function loadLocal(catalogDir = CATALOG_DIR) {
if (localStates.has(catalogDir)) return localStates.get(catalogDir);
let localState;
try {
const catalogState = readConceptCatalog(
join(catalogDir, 'concept-ingredients.json'),
join(catalogDir, 'concept-reviews.json')
);
const validation = validateConceptCatalog(catalogState.catalog, catalogState.reviewData);
if (validation.errors.length > 0) {
throw new Error(`invalid catalog: ${validation.errors.join('; ')}`);
}
const compositionState = readCompositionCatalog(
join(catalogDir, 'composition-ingredients.json'),
join(catalogDir, 'composition-reviews.json')
);
localState = {
concepts: catalogState.concepts,
compositions: compositionState.compositions,
};
} catch {
localState = null;
}
localStates.set(catalogDir, localState);
return localState;
}
function requireLocalConcepts() {
const local = loadLocal();
if (!local) {
throw new Error('concept-seed: no local catalog (set IMPECCABLE_CATALOG_DIR or pass sourceConcepts)');
}
return local;
}
async function fetchRoll({ scope, key, mode, grain, platform, reroll }) {
const params = new URLSearchParams({ scope, key, reroll: String(reroll) });
if (mode) params.set('mode', mode);
if (grain) params.set('grain', grain);
if (platform) params.set('platform', platform);
const controller = new AbortController();
const timer = setTimeout(() => controller.abort(), apiBudgetMs());
try {
// Race the budget explicitly: abort signals do not reliably cancel the
// TCP connect phase, so a blackholed route would otherwise stall ~10s.
const response = await Promise.race([
fetch(`${API_BASE}/roll?${params}`, { signal: controller.signal }),
new Promise(resolveTimeout => setTimeout(() => resolveTimeout(null), apiBudgetMs())),
]);
if (!response) return null;
if (!response.ok) return null;
const roll = await response.json();
if (!Array.isArray(roll.challengers) || roll.challengers.length === 0) return null;
return roll;
} catch {
return null;
} finally {
clearTimeout(timer);
}
}
function telemetryDisabled() {
return Boolean(process.env.IMPECCABLE_NO_TELEMETRY || process.env.DO_NOT_TRACK);
}
// Anonymous choice ping: records only that a dealt world was selected.
// Fire-and-forget; never fails the caller.
export async function pingChosen({ chosenId, key, scope, mode }) {
if (telemetryDisabled() || !chosenId) return false;
const controller = new AbortController();
const timer = setTimeout(() => controller.abort(), apiBudgetMs());
try {
await fetch(`${API_BASE}/chosen`, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ chosenId, key, scope, mode }),
signal: controller.signal,
});
return true;
} catch {
return false;
} finally {
clearTimeout(timer);
}
}
const CARD_BASE = process.env.IMPECCABLE_CARD_BASE || 'https://impeccable.style/worlds/cards';
export function renderChallenger(concept, index) {
const system = concept.system.map(rule => ` - ${rule}`).join('\n');
const board = concept.cardBoard || `${CARD_BASE}/${concept.id}.webp`;
const hero = concept.cardHero || `${CARD_BASE}/${concept.id}-hero.webp`;
return ` ${index + 1}. ${concept.form}
SOURCE ID: ${concept.id}
CREATIVE SPARK: ${concept.spark}
SYSTEM GRAMMAR:
${system}
WEB LEVERAGE: ${concept.webLeverage}
QUALITY BAR: board ${board} · hero ${hero}`;
}
export function renderComposition(composition, index = null) {
const grammar = composition.grammar.map(rule => ` - ${rule}`).join('\n');
return ` ${index == null ? '' : `${index + 1}. `}${composition.form}
SOURCE ID: ${composition.id}
SPARK: ${composition.spark}
COMPOSITION GRAMMAR:
${grammar}
WEB LEVERAGE: ${composition.webLeverage}`;
}
// Selection itself lives in lib/roll-selection.mjs so this script and the roll
// API run one algorithm rather than two that drifted. These wrappers add only
// what is local to the skill: resolving the catalog when no pool is passed, and
// driving the generator with Node's synchronous hash, which keeps a local render
// synchronous for prepared eval sessions and tests.
function driveSelection(generator) {
return runSyncSelection(generator, input => crypto.createHash('sha256').update(input).digest('hex'));
}
export function dealCompositions({ scope, key, reroll = 0, mode = null, grain = null, platform = null, sourceCompositions = null, count = 3 }) {
const compositions = sourceCompositions ?? requireLocalConcepts().compositions;
return driveSelection(selectApprovedCompositionsCore({ scope, key, reroll, mode, grain, platform, compositions, count }));
}
// Array-returning form, which is what every caller wanted before the match
// report existed.
export function selectApprovedCompositions(options) {
return dealCompositions(options).picks;
}
// Compatibility for callers that need a single smoke-test sample.
export function selectApprovedComposition(options) {
return selectApprovedCompositions({ ...options, count: 1 })[0] ?? null;
}
export function selectApprovedChallengers({ scope, key, reroll = 0, mode = null, sourceConcepts = null }) {
const source = sourceConcepts ?? requireLocalConcepts().concepts;
const { approved, picks } = driveSelection(selectApprovedChallengersCore({ scope, key, reroll, mode, concepts: source }));
return {
approved,
picks,
poolRevision: approvedPoolRevision(source),
catalogCount: source.length,
};
}
const SEED_MODES = new Set(['persuade', 'operate', 'read', 'experience']);
export function renderConceptSeed({
scope = 'surface',
key = process.env.IMPECCABLE_CONCEPT_SEED || crypto.randomBytes(4).toString('hex'),
reroll = 0,
mode = null,
grain = null,
platform = null,
candidateCount = 7,
catalogDir = CATALOG_DIR,
_resolvedData = undefined,
} = {}) {
if (scope !== 'surface' && scope !== 'direction') {
throw new Error('concept-seed: --scope must be direction or surface');
}
if (!Number.isInteger(reroll) || reroll < 0) {
throw new Error('concept-seed: --reroll must be a non-negative integer');
}
if (mode !== null && !SEED_MODES.has(mode)) {
throw new Error('concept-seed: --mode must be persuade, operate, read, or experience');
}
// Grain needs no mode: how much of the product is in play is independent of
// which register of work it is.
if (grain !== null && !COMPOSITION_GRAINS.includes(grain)) {
throw new Error(`concept-seed: --grain must be one of ${COMPOSITION_GRAINS.join(', ')}`);
}
if (platform !== null && !COMPOSITION_PLATFORMS.includes(platform)) {
throw new Error(`concept-seed: --platform must be one of ${COMPOSITION_PLATFORMS.join(', ')}`);
}
if (!Number.isInteger(candidateCount) || candidateCount < 5 || candidateCount > 7) {
throw new Error('concept-seed: --candidate-count must be an integer from 5 to 7');
}
const unit = (salt) => {
const h = crypto.createHash('sha256').update(`${scope}:${salt}:${key}`).digest();
return h.readUInt32BE(0) / 0xffffffff;
};
const indexSalt = reroll === 0 ? 'index' : `index:reroll-${reroll}`;
const buildIndex = 3 + Math.floor(unit(indexSalt) * (candidateCount - 2)); // 3..candidateCount
// Local catalog first (private repo, evals, tests), then the roll API,
// then a degraded assignment-only seed. The assigned index is pure local
// math, so even a fully offline run keeps the anti-argmax mechanism.
let data = _resolvedData ?? null;
if (_resolvedData === undefined) {
const local = loadLocal(catalogDir);
if (local) {
const { approved, picks, poolRevision, catalogCount } = selectApprovedChallengers({
scope,
key,
reroll,
mode,
sourceConcepts: local.concepts,
});
data = {
source: 'local',
poolRevision,
approvedCount: approved.length,
catalogCount,
challengers: picks,
...(() => {
const dealt = dealCompositions({ scope, key, reroll, mode, grain, platform, sourceCompositions: local.compositions });
return { compositions: dealt.picks, compositionMatch: dealt.match };
})(),
};
} else {
// Keep local renders synchronous for prepared eval sessions and tests;
// installed skills without a bundled catalog resolve through the API.
return fetchRoll({ scope, key, mode, grain, platform, reroll }).then(roll => renderConceptSeed({
scope,
key,
reroll,
mode,
grain,
platform,
candidateCount,
catalogDir,
_resolvedData: roll ? {
source: 'api',
poolRevision: roll.poolRevision,
approvedCount: roll.approvedCount,
catalogCount: roll.catalogCount,
challengers: roll.challengers,
compositions: Array.isArray(roll.compositions)
? roll.compositions
: Array.isArray(roll.stagings)
? roll.stagings
: roll.staging ? [roll.staging] : [],
} : null,
}));
}
}
const promotedInstruction = scope === 'direction'
? `After ordering the grounded directions by resonance, build candidate
${buildIndex} of your own grounded list; the assignment never points at a
challenger. The assignment is the roll, not a suggestion: your top-ranked
direction is what every run would ship, so the script decides which grounded
direction gets built. Each direction joins a durable visual system to a
concrete expression for the requested first surface, decided as one. It must
survive the current task plus navigation, quiet and dense content,
interaction and state, and a substantially different future surface. In an
attended run, present the assigned direction fully committed and offer
re-roll; never present a ranked lineup to choose from. Re-roll yourself only
on named factual grounds, when the assignment cannot carry the product's
truth or task; taste is never grounds.`
: `After ordering the task's grounded structural candidates by resonance,
build candidate ${buildIndex} of your own grounded list; the assignment never
points at a challenger. The assignment is the roll, not a suggestion.
In an attended run, present the assigned structure and offer re-roll; never
present a ranked lineup to choose from. Re-roll yourself only when the
assignment fails audience identification or product clarity on named
factual grounds.`;
const challengerInstruction = scope === 'direction'
? `Fuse each challenger before judging it: the challenger supplies the form
and its system grammar, the product supplies every fact, and clarity wins
conflicts. Weigh the fused result against the assigned direction on exactly
two axes, audience identification and product clarity. Losing to strong
grounded material is a valid outcome; beating a thin or tool-monoculture
list is the point. A fused challenger that wins both axes becomes the build.`
: `A challenger wins only when its fused result beats the grounded list on
audience identification and product clarity. It may change task topology or
interaction, but never the committed visual identity.`;
const authorityInstruction = scope === 'direction'
? `PRODUCT.md and explicit incumbent brand commitments constrain every direction.
The seed never chooses exact colors, fonts, tokens, or a user preference, and
it never permits the world and first surface to be selected independently.`
: `PRODUCT.md and DESIGN.md constrain every surface candidate's identity
vocabulary; they do not cancel task-level composition. The seed never
authorizes a new palette, type system, material world, or unfamiliar control
behavior.`;
const richnessInstruction = `The CREATIVE SPARK is a complete visual system, not a theme or decorative
reference. Translate every supplied system rule into the product: palette and
material, type and composition, topology, controls and states, and adaptation.
Keep the source's visible character, scale, rhythm, and interaction instead of
reducing vivid grammar to generic nouns. When the source is already a credible
interface language, commit to it across navigation, content, controls, and
states. Otherwise keep a literal carrier only when it becomes functional.
Ambitious motion, spatial media, or interaction is welcome when it strengthens
the product without weakening semantics, performance, or fallback behavior.`;
if (!data) {
return `${scope.toUpperCase()} CONCEPT SEED (key: ${key}; mode: ${mode ?? 'unscoped'}; source: degraded; rerun with --scope ${scope}${mode ? ` --mode ${mode}` : ''} --from ${key}${reroll > 0 ? ` --reroll ${reroll}` : ''} --candidate-count ${candidateCount})
ASSIGNED INDEX: ${buildIndex}
${promotedInstruction}
The assignment exists to refuse the model's ranking rut, never to outrank
the user or the brief. Never expose assignment metadata in user-facing labels.
No challengers this run: the roll service was unreachable and no local
catalog exists. A sandboxed exec tool with no network access causes exactly
this; before accepting degradation, rerun this command once through the
harness's network-enabled command tool. A sandboxed shell without network egress is the most common
cause: if this harness can rerun the command with network access granted,
do that once before proceeding. Otherwise proceed with the grounded
candidates alone; the assignment
above still applies at full strength. Tell the user plainly that this roll
ran degraded, with no challengers and no quality-bar boards; do not present
the outcome as a full roll. A degraded roll changes the cards, not the
channel: when a browser can open, present the direction on the decision page
(serve-question.mjs, text-only card); the structured question tool remains
the no-browser fallback.
${authorityInstruction}
A user- or brief-pinned decision beats the roll, always.
ASSIGNED INDEX (restated for truncated readers): ${buildIndex}. Build candidate
${buildIndex} of your own grounded list; seed key ${key}.
`;
}
// Field order is the migration: `compositions` is current, `stagings` is what
// the API emitted while these were called stagings, and `staging` is the
// single-pick shape from before it dealt three. Older installs keep working.
// Compositions are pulled from the deal until the expanded catalog is
// ready for prime time: the current pool crowds the decision more than it
// widens it. IMPECCABLE_COMPOSITIONS=1 re-enables rendering for catalog
// development; the draw machinery, axes, and grain report stay intact.
const compositionsEnabled = process.env.IMPECCABLE_COMPOSITIONS === '1';
const compositions = !compositionsEnabled ? []
: Array.isArray(data.compositions)
? data.compositions
: Array.isArray(data.stagings)
? data.stagings
: data.staging ? [data.staging] : [];
// The grain report. A top-up keeps the deal at three, which is right, but it
// must not read as three on-target inputs: a flow request answered entirely by
// view-grain compositions means the model has to derive the flow's own
// structure and borrow only their sequence law. Silence here would reproduce
// the exact failure this axis exists to fix.
const match = data.compositionMatch ?? null;
const grainNote = (() => {
if (!match?.grain) return '';
if (match.grainAvailable === 0) {
return `\nNONE of these sit at the requested ${match.grain} grain, because the catalog holds no ${match.grain}-grain composition yet. Derive that structure yourself and borrow only their sequence and attention laws.`;
}
if (match.atGrain === 0) {
return `\nNONE of these sit at the requested ${match.grain} grain, though ${match.grainAvailable} exist; these were topped up from the rest of the register. Treat their structure as borrowed.`;
}
if (match.atGrain < compositions.length) {
return `\n${match.atGrain} of ${compositions.length} sit at the requested ${match.grain} grain; the rest were topped up from the register and their structure is borrowed.`;
}
return '';
})();
const compositionBlock = compositions.length > 0
? `\n${scope === 'direction' ? 'FIRST-SURFACE COMPOSITION INPUTS (identity-free; test them with shortlisted worlds and keep world plus composition one decision):' : 'COMPOSITION CHALLENGERS (identity-free; dress them in the committed visual identity before judging):'}
${compositions.map((composition, index) => renderComposition(composition, index)).join('\n')}
Each one asks the same question of this build: what is the cleverest way to
present, organize, or make interactive the problem in front of you? They carry
structure only, never a palette, typeface, or material. Treat them as serious
rivals to your habitual layout, and keep only what makes this product clearer.${grainNote}\n`
: '';
const rerollBlock = reroll > 0
? `RE-ROLL ROUND ${reroll}: every candidate presented in earlier rounds, grounded
and challenger alike, is eliminated and may not return reworded. Derive
genuinely new grounded candidates from unexplored angles before judging
these fresh challengers.\n`
: '';
const telemetryBlock = data.source === 'api'
? `TELEMETRY: if the resolved direction uses one of these challengers, rerun
this script once with --chosen <challenger-id> --from ${key} --scope ${scope}${mode ? ` --mode ${mode}` : ''}
after resolution. The ping is anonymous (chosen id only) and is skipped
automatically when DO_NOT_TRACK or IMPECCABLE_NO_TELEMETRY is set.\n`
: '';
return `${scope.toUpperCase()} CONCEPT SEED (key: ${key}; mode: ${mode ?? 'unscoped'}; source: ${data.source}; approved pool: ${data.poolRevision}; ${data.approvedCount}/${data.catalogCount} human-approved; rerun with --scope ${scope}${mode ? ` --mode ${mode}` : ''} --from ${key}${reroll > 0 ? ` --reroll ${reroll}` : ''} --candidate-count ${candidateCount} to reproduce this roll against this catalog revision)
${rerollBlock}ASSIGNED INDEX: ${buildIndex}
${promotedInstruction}
The assignment exists to refuse the model's ranking rut, never to outrank
the user or the brief. Never expose assignment metadata in user-facing labels.
CHALLENGERS:
${data.challengers.map(renderChallenger).join('\n')}
${compositionBlock}${challengerInstruction}
When you can view images, open the QUALITY BAR board and hero for any
challenger you weigh seriously and for the world you build. They exist as a
craft bar, the finish level and commitment the build is expected to reach,
never as a mockup to copy; your surface serves this product, not that render.
${authorityInstruction}
${richnessInstruction}
${telemetryBlock}A user- or brief-pinned decision beats the roll, always.
ASSIGNED INDEX (restated for truncated readers): ${buildIndex}. Build candidate
${buildIndex} of your own grounded list; seed key ${key}.
`;
}
if (process.argv[1] && resolve(process.argv[1]) === fileURLToPath(import.meta.url)) {
const args = process.argv.slice(2);
const fromIdx = args.indexOf('--from');
const scopeIdx = args.indexOf('--scope');
const rerollIdx = args.indexOf('--reroll');
const modeIdx = args.indexOf('--mode');
const grainIdx = args.indexOf('--grain');
const platformIdx = args.indexOf('--platform');
const candidateCountIdx = args.indexOf('--candidate-count');
const chosenIdx = args.indexOf('--chosen');
try {
if (chosenIdx !== -1) {
// Choice ping: always exits 0, telemetry must never fail a design flow.
const sent = await pingChosen({
chosenId: args[chosenIdx + 1],
key: fromIdx !== -1 ? args[fromIdx + 1] : undefined,
scope: scopeIdx !== -1 ? args[scopeIdx + 1] : undefined,
mode: modeIdx !== -1 ? args[modeIdx + 1] : undefined,
});
process.stdout.write(sent ? 'choice recorded\n' : 'choice ping skipped\n');
} else {
// Mechanical init gate: prose alone does not keep a model from dealing
// before init, and fresh repos produced exactly that skip (the model
// rolled directions with no PRODUCT.md, so nothing grounded the fusion).
// The --chosen branch above stays ungated; telemetry never blocks.
const { loadContext } = await import('./context.mjs');
if (!loadContext(process.cwd()).hasProduct) {
process.stdout.write([
'NO_PRODUCT_MD: the dice stay in the cup until product truth exists.',
'Complete the init ask round and write PRODUCT.md first (reference/init.md), then re-run this exact command.',
'Challengers fuse their form with facts from PRODUCT.md; without it every direction is ungrounded.',
].join(' ') + '\n');
process.exit(1);
}
process.stdout.write(await renderConceptSeed({
scope: scopeIdx !== -1 ? args[scopeIdx + 1] : 'surface',
key: fromIdx !== -1
? args[fromIdx + 1]
: (process.env.IMPECCABLE_CONCEPT_SEED || crypto.randomBytes(4).toString('hex')),
reroll: rerollIdx !== -1 ? Number(args[rerollIdx + 1]) : 0,
mode: modeIdx !== -1 ? args[modeIdx + 1] : null,
grain: grainIdx !== -1 ? args[grainIdx + 1] : null,
platform: platformIdx !== -1 ? args[platformIdx + 1] : null,
candidateCount: candidateCountIdx !== -1 ? Number(args[candidateCountIdx + 1]) : 7,
}));
}
} catch (error) {
process.stderr.write(`${error instanceof Error ? error.message : String(error)}\n`);
process.exitCode = 1;
}
// A raced-out fetch may still hold a socket; exit explicitly so the CLI
// never lingers on a dead network path after output is written.
process.exit(process.exitCode ?? 0);
}
+119 -10
View File
@@ -1,6 +1,6 @@
#!/usr/bin/env node
/**
* Context-signals gatherer for the bare `{{command_prefix}}impeccable`
* Context-signals gatherer for the bare Impeccable invocation
* (no-argument) path. Collects cheap, deterministic signals about the current
* project and emits them as JSON.
*
@@ -11,7 +11,7 @@
* output is always valid JSON.
*
* Signals:
* - setup: PRODUCT.md / DESIGN.md presence, register, whether code exists
* - setup: PRODUCT.md / DESIGN.md presence and whether code exists
* - critique: the latest cached critique score (.impeccable/critique)
* - git: branch + files changed vs the default branch (a scope hint)
* - devServer: whether a local dev server answers on a common port (gates live)
@@ -21,7 +21,7 @@ import net from 'node:net';
import path from 'node:path';
import { fileURLToPath } from 'node:url';
import { execFileSync } from 'node:child_process';
import { loadContext, extractRegister } from './context.mjs';
import { loadContext, extractPlatform } from './context.mjs';
import { getCritiqueDir } from './lib/impeccable-paths.mjs';
/** Is there code here at all, or just context files / an empty repo? */
@@ -86,15 +86,109 @@ function gitSignals(cwd) {
return { isRepo: false, branch: null, base: null, changedFiles: [], changedCount: 0 };
}
const branch = run(['rev-parse', '--abbrev-ref', 'HEAD']);
// The merge target is detected, not assumed. A hardcoded main/master list
// diffed develop-based repos against the wrong base, so git.changedFiles
// carried the whole develop/main divergence into scan.targets (issue
// #302). Signals, most specific first: the branch's configured upstream
// (@{u}; a branch pushed with -u tracks itself and is skipped by the
// self-check), then the remote's default-branch symref (origin/HEAD),
// then the conventional integration names. The conventional fallbacks
// are withheld when the current branch IS one of them: sitting on main
// in a repo that also has develop must not diff the two integration
// branches against each other.
// Candidates carry a display name (what git.base reports) and the revs to
// try, in order. A remote ref like `upstream/release` (fork workflows) or
// an origin/HEAD target with no local checkout is a perfectly good diff
// base, so revs are not limited to local branch names.
const remotes = (run(['remote']) || '').split('\n').filter(Boolean);
// Read @{u} as a FULL symbolic ref: refs/heads/... is a local upstream
// (branch.<x>.remote = "."), refs/remotes/<r>/... is remote-tracking. No
// string guessing on the abbreviated form survives contact with reality:
// a local upstream named release/2.0 is one branch name, and a local
// feature/foo beside a remote actually named "feature" is only told apart
// from feature's remote-tracking refs by the full ref namespace.
const resolveUpstream = () => {
const full = run(['rev-parse', '--symbolic-full-name', '@{u}']);
if (!full) return null;
if (full.startsWith('refs/heads/')) {
const name = full.slice('refs/heads/'.length);
return { name, rev: name };
}
if (full.startsWith('refs/remotes/')) {
const rest = full.slice('refs/remotes/'.length);
const i = rest.indexOf('/');
if (i > 0) return { name: rest.slice(i + 1), rev: rest };
}
return null;
};
const conventional = ['develop', 'main', 'master'];
// On an integration branch itself the scope hint is the working tree. No
// signal may override that: an origin/HEAD or upstream naming a DIFFERENT
// integration branch (sitting on develop while the remote default is
// main) would produce exactly the integration-vs-integration divergence
// this detection exists to prevent. "Integration branch" means a
// conventional name OR any remote's default branch (origin first, but a
// fork-parent layout may only have an `upstream` remote), so a
// non-standard default like trunk is guarded the same way. A detached
// checkout (branch reads as the literal `HEAD`) has no branch identity to
// diff for and keeps the working-tree scope too.
const remoteHeads = [];
for (const r of [...new Set(['origin', ...remotes])]) {
// The symref's own prefix is the remote just queried, so it is stripped
// directly; the remote need not be in `git remote` output (tests and
// partial clones fabricate refs/remotes/origin/* without a remote).
const ref = run(['symbolic-ref', '--short', `refs/remotes/${r}/HEAD`]);
if (ref && ref.startsWith(`${r}/`)) remoteHeads.push({ name: ref.slice(r.length + 1), rev: ref });
}
const onIntegrationBranch = branch === 'HEAD'
|| conventional.includes(branch)
|| remoteHeads.some((head) => head.name === branch);
let base = null;
for (const b of ['main', 'master']) {
if (run(['rev-parse', '--verify', '--quiet', b]) !== null) {
base = b;
break;
let baseRev = null;
if (!onIntegrationBranch) {
const upstream = resolveUpstream();
// Every named candidate tries the local branch first, then that name on
// every remote (origin first). Covering all remotes up front is what
// makes the name-level dedup below safe: a develop or main that exists
// only as upstream/<name> still resolves even though origin's candidate
// claimed the name first.
const remoteOrder = ['origin', ...remotes.filter((name) => name !== 'origin')];
const revsFor = (name) => [name, ...remoteOrder.map((r) => `${r}/${name}`)];
const candidates = [];
const seen = new Set();
const addCandidate = (name, revs) => {
if (!name || name === branch || seen.has(name)) return;
seen.add(name);
candidates.push({ name, revs });
};
// The upstream tracks the actual merge target, so its own rev wins over
// a possibly stale local branch of the same name.
if (upstream) addCandidate(upstream.name, [upstream.rev]);
// A develop branch marks a git-flow repo where features merge to develop
// even when the platform default (origin/HEAD) was never flipped off
// main; an existing develop therefore outranks the remote default. This
// is #302's own repro shape, and repos without develop are unaffected.
// A remote's advertised default prefers its own remote-tracking rev over
// a possibly stale local checkout of the same name, for the same reason
// the upstream candidate leads with its rev. That applies to the develop
// candidate too when the remote default IS develop: it sits before the
// remote-default entries in the order, so it must lead with their rev
// itself or a stale local develop would win.
const advertisedRevs = (name) => remoteHeads.filter((head) => head.name === name).map((head) => head.rev);
addCandidate('develop', [...new Set([...advertisedRevs('develop'), ...revsFor('develop')])]);
for (const head of remoteHeads) addCandidate(head.name, [...new Set([head.rev, ...revsFor(head.name)])]);
for (const name of ['main', 'master']) addCandidate(name, revsFor(name));
for (const c of candidates) {
const rev = c.revs.find((r) => run(['rev-parse', '--verify', '--quiet', r]) !== null);
if (rev) {
base = c.name;
baseRev = rev;
break;
}
}
}
const diffBase = base && branch && branch !== base ? base : null;
const fromDiff = diffBase ? run(['diff', '--name-only', `${diffBase}...HEAD`]) : null;
const fromDiff = diffBase ? run(['diff', '--name-only', `${baseRev}...HEAD`]) : null;
// porcelain lines are `XY PATH`: a 2-char status + a space, then the path.
// Don't trim the combined output — an unstaged-modified line starts with a
// leading space (` M path`), and a global trim would eat the first line's
@@ -156,9 +250,23 @@ const SCANNABLE_EXT = new Set([
'.jsx', '.tsx', '.js', '.ts', '.vue', '.svelte', '.astro',
]);
// Where UI source typically lives. The detector walks these and skips
// node_modules / dist / build / .next / .nuxt automatically.
// node_modules / dist / build and all hidden dirs automatically.
const SOURCE_DIRS = ['src', 'app', 'components', 'pages', 'public'];
// A changed file under a hidden or dependency/build directory is not app
// source — it's a vendored AI-harness install (.claude/skills/..., .cursor/,
// .impeccable/, issue #303), a build artifact, or a dependency. Mirrors the
// engine walkDir's skip rule so git-changes targeting can't resurface paths
// the walker would never visit.
function isVendoredPath(rel) {
const dirSegments = rel.split(/[\\/]/).slice(0, -1);
return dirSegments.some(
(seg) =>
(seg.startsWith('.') && seg !== '.vitepress' && seg !== '.vuepress' && seg !== '.storybook') ||
seg === 'node_modules' || seg === 'dist' || seg === 'build' || seg === '__pycache__',
);
}
/**
* Local paths the agent should point the bundled detector at — never a URL.
* A URL means a costly Puppeteer browser render, and a probed dev-server port
@@ -173,6 +281,7 @@ function scanTargets(cwd, git) {
if (git.isRepo && git.changedFiles.length) {
const changed = git.changedFiles
.filter((f) => SCANNABLE_EXT.has(path.extname(f).toLowerCase()))
.filter((f) => !isVendoredPath(f))
.filter((f) => fs.existsSync(path.join(cwd, f)));
if (changed.length) return { targets: changed.slice(0, 50), via: 'git-changes' };
}
@@ -196,7 +305,7 @@ export async function gatherSignals(cwd = process.cwd()) {
hasDesign: ctx.hasDesign,
designPath: ctx.designPath,
hasCode: hasCode(cwd),
register: extractRegister(ctx.product),
platform: extractPlatform(ctx.product),
},
critique: { latest: latestCritique(cwd) },
git,
File diff suppressed because it is too large Load Diff
+18 -47
View File
@@ -2,11 +2,11 @@
/**
* Critique persistence helper.
*
* Each run of /impeccable critique writes a per-target snapshot to
* Each critique run writes a per-target snapshot to
* .impeccable/critique/<timestamp>__<slug>.md
* with a small YAML frontmatter carrying the score + P0/P1 counts.
*
* /impeccable polish reads the latest matching snapshot at start as its
* The polish workflow reads the latest matching snapshot at start as its
* fix backlog. No other skill auto-reads critique output.
*
* The slug is derived mechanically from the *resolved* primary artifact
@@ -29,8 +29,9 @@ import fs from 'node:fs';
import path from 'node:path';
import { fileURLToPath, pathToFileURL } from 'node:url';
import { getCritiqueDir } from './lib/impeccable-paths.mjs';
import { slugFromTarget } from './lib/target-slug.mjs';
const SLUG_MAX = 50;
export { slugFromTarget } from './lib/target-slug.mjs';
/**
* Mechanically derive a slug from a resolved target. Returns null if the
@@ -40,46 +41,6 @@ const SLUG_MAX = 50;
* concrete artifact before calling this — we never slug a natural-language
* phrase.
*/
export function slugFromTarget(resolved, { cwd = process.cwd() } = {}) {
if (!resolved || typeof resolved !== 'string') return null;
const trimmed = resolved.trim();
if (!trimmed) return null;
// URL
if (/^https?:\/\//i.test(trimmed)) {
let url;
try { url = new URL(trimmed); } catch { return null; }
const hostPath = `${url.hostname}${url.pathname}`;
return kebab(hostPath);
}
// File path. Make it project-relative so two devs critiquing the same
// checkout get the same slug regardless of where their repo is cloned.
const abs = path.isAbsolute(trimmed) ? trimmed : path.resolve(cwd, trimmed);
let rel = path.relative(cwd, abs);
// If the target is outside cwd, fall back to the basename so we still
// produce a stable slug (vs the absolute path, which would include
// home dirs / usernames).
if (rel.startsWith('..') || path.isAbsolute(rel)) {
rel = path.basename(abs);
}
if (!rel || rel === '.' || rel === '') return null;
return kebab(rel);
}
function kebab(s) {
const slug = s
.toLowerCase()
.replace(/[/\\.]+/g, '-')
.replace(/[^a-z0-9-]+/g, '-')
.replace(/-+/g, '-')
.replace(/^-|-$/g, '');
if (!slug) return null;
// Cap from the tail — the tail (filename) is more identifying than the
// top-level directory.
return slug.length <= SLUG_MAX ? slug : slug.slice(slug.length - SLUG_MAX).replace(/^-/, '');
}
/**
* Filename-safe UTC ISO timestamp: hyphens for separators, trailing Z.
* Plain colons aren't allowed on Windows filesystems.
@@ -180,6 +141,15 @@ export function readTrend(slug, { limit = 5, cwd = process.cwd() } = {}) {
// ---- CLI ---------------------------------------------------------------
// Accept either a ready slug or a concrete target (path/URL) everywhere, so
// callers never have to run the slug step separately. Anything containing a
// path or URL marker is resolved through slugFromTarget.
function coerceSlug(value) {
if (!value) return null;
if (/^[a-z0-9-]+$/.test(value) && !value.includes('/')) return value;
return slugFromTarget(value);
}
function main(argv) {
const [cmd, ...args] = argv;
switch (cmd) {
@@ -190,8 +160,9 @@ function main(argv) {
return;
}
case 'write': {
const [slug, bodyFile] = args;
if (!slug || !bodyFile) { process.stderr.write('usage: write <slug> <body-file>\n'); process.exit(1); }
const [slugArg, bodyFile] = args;
const slug = coerceSlug(slugArg);
if (!slug || !bodyFile) { process.stderr.write('usage: write <slug-or-target> <body-file>\n'); process.exit(1); }
const raw = fs.readFileSync(bodyFile, 'utf-8');
// The body file may be a full report. The caller passes the meta as
// a JSON object on stdin if it wants structured frontmatter; otherwise
@@ -206,13 +177,13 @@ function main(argv) {
return;
}
case 'latest': {
const latest = readLatestSnapshot(args[0]);
const latest = readLatestSnapshot(coerceSlug(args[0]));
if (!latest) { process.exit(2); }
process.stdout.write(latest.body);
return;
}
case 'trend': {
const rows = readTrend(args[0], { limit: args[1] ? Number(args[1]) : 5 });
const rows = readTrend(coerceSlug(args[0]), { limit: args[1] ? Number(args[1]) : 5 });
process.stdout.write(JSON.stringify(rows, null, 2) + '\n');
return;
}
@@ -530,7 +530,11 @@ if (IS_BROWSER) {
function generateSelector(el) {
if (el === document.body) return 'body';
if (el === document.documentElement) return 'html';
if (el.id) return '#' + CSS.escape(el.id);
// Read via getAttribute when `el.id` is not a string — a <form> with a
// named control (e.g. <input name="id">) shadows the builtin getter and
// returns the element, producing a garbage `#[object …]` selector (#407).
const elId = typeof el.id === 'string' ? el.id : (el.getAttribute('id') || '');
if (elId) return '#' + CSS.escape(elId);
const parts = [];
let current = el;
@@ -1222,8 +1226,13 @@ if (IS_BROWSER) {
return {
type: f.type || f.id,
category: ap ? ap.category : 'quality',
severity: ap?.severity || 'warning',
severity: f.severity || ap?.severity || 'warning',
// Advisory findings (em-dash overuse, etc.) are surfaced but never
// treated as failures; carry the flag so the overlay/extension can
// render them with the mildest affordance and consumers can filter.
advisory: (ap && ap.advisory === true) || f.advisory === true,
detail: f.detail || f.snippet,
ignoreValue: f.ignoreValue || f.value || '',
name: ap ? ap.name : (f.type || f.id),
description: ap ? ap.description : '',
};
@@ -1260,20 +1269,213 @@ if (IS_BROWSER) {
return [...groupMap.entries()].map(([el, findings]) => ({ el, findings }));
}
const DESIGN_COLOR_TOLERANCE = 6;
const DESIGN_RADIUS_TOLERANCE_PX = 0.5;
const DESIGN_SKIP_TAGS = new Set(['head', 'title', 'meta', 'link', 'style', 'script', 'noscript', 'template', 'source']);
function normalizeBrowserFontName(value) {
return String(value || '')
.trim()
.replace(/^["']|["']$/g, '')
.replace(/\+/g, ' ')
.replace(/\s+/g, ' ')
.toLowerCase();
}
function browserPrimaryFont(stack) {
if (!stack || /var\(/i.test(stack)) return '';
return String(stack || '')
.split(',')
.map(normalizeBrowserFontName)
.find(font => font && !GENERIC_FONTS.has(font)) || '';
}
function browserDesignSystemConfig() {
const raw = window.__IMPECCABLE_CONFIG__?.designSystem;
if (!raw?.present) return null;
const allowedFonts = new Set((raw.allowedFonts || []).map(normalizeBrowserFontName).filter(Boolean));
const allowedColors = (raw.allowedColors || [])
.filter(color => color && Number.isFinite(color.r) && Number.isFinite(color.g) && Number.isFinite(color.b))
.map(color => ({ r: color.r, g: color.g, b: color.b }));
const allowedRadii = (raw.allowedRadii || [])
.map(Number)
.filter(px => Number.isFinite(px));
return {
present: true,
hasFonts: raw.hasFonts === true && allowedFonts.size > 0,
allowedFonts,
hasColors: raw.hasColors === true && allowedColors.length > 0,
allowedColors,
hasRadii: raw.hasRadii === true && allowedRadii.length > 0,
allowedRadii,
hasPillRadius: raw.hasPillRadius === true,
};
}
function browserColorsClose(a, b) {
if (!a || !b) return false;
return Math.max(
Math.abs(a.r - b.r),
Math.abs(a.g - b.g),
Math.abs(a.b - b.b),
) <= DESIGN_COLOR_TOLERANCE;
}
function isBrowserDesignColorAllowed(raw, designSystem) {
if (!designSystem?.hasColors) return true;
const text = String(raw || '').trim().toLowerCase();
if (!text || text === 'transparent' || text === 'currentcolor' || text === 'inherit' || text === 'initial') return true;
if (text.includes('var(')) return true;
const parsed = parseAnyColor(text);
if (!parsed) return true;
if ((parsed.a ?? 1) <= 0.05) return true;
return designSystem.allowedColors.some(color => browserColorsClose(parsed, color));
}
function isBrowserTransparentCss(value) {
const text = String(value || '').trim().toLowerCase();
if (!text || text === 'transparent') return true;
const parsed = parseAnyColor(text);
return parsed ? (parsed.a ?? 1) <= 0.05 : false;
}
function isBrowserDesignRadiusAllowed(raw, designSystem) {
if (!designSystem?.hasRadii) return true;
const text = String(raw || '').trim().toLowerCase();
if (!text || text === '0' || text === 'none' || text === 'initial' || text === 'inherit') return true;
if (text.includes('var(') || text.includes('%')) return true;
const px = resolveLengthPx(text, 16);
if (px == null || !Number.isFinite(px) || px <= DESIGN_RADIUS_TOLERANCE_PX) return true;
if (designSystem.hasPillRadius && px >= 99) return true;
return designSystem.allowedRadii.some(allowed => Math.abs(allowed - px) <= DESIGN_RADIUS_TOLERANCE_PX);
}
function browserRadiusTokens(value) {
return String(value || '')
.replace(/\s*\/\s*/g, ' ')
.split(/\s+/)
.map(token => token.trim())
.filter(Boolean);
}
function browserHasDirectText(el) {
return [...(el.childNodes || [])].some(node => node.nodeType === 3 && node.textContent.trim().length > 0);
}
function browserSampleText(el) {
const text = String(el.textContent || '').replace(/\s+/g, ' ').trim();
return text ? ` "${text.slice(0, 40)}"` : '';
}
function shouldSkipDesignElement(el) {
const tag = el.tagName?.toLowerCase?.() || '';
return DESIGN_SKIP_TAGS.has(tag) || isElementHidden(el);
}
function checkElementDesignSystemDOM(el, designSystem, seen) {
if (!designSystem?.present || shouldSkipDesignElement(el)) return [];
const findings = [];
const tag = el.tagName?.toLowerCase?.() || 'unknown';
const style = getComputedStyle(el);
if (designSystem.hasFonts && browserHasDirectText(el)) {
const font = browserPrimaryFont(style.fontFamily || '');
if (font && !designSystem.allowedFonts.has(font) && !seen.fonts.has(font)) {
seen.fonts.add(font);
findings.push({
type: 'design-system-font',
detail: `${tag}${browserSampleText(el)} uses ${font}; not declared in DESIGN.md typography`,
ignoreValue: font,
});
}
}
if (designSystem.hasColors) {
const colorChecks = [];
if (browserHasDirectText(el)) colorChecks.push(['text color', style.color]);
if (!isBrowserTransparentCss(style.backgroundColor)) colorChecks.push(['background', style.backgroundColor]);
for (const side of ['Top', 'Right', 'Bottom', 'Left']) {
if ((parseFloat(style[`border${side}Width`]) || 0) > 0) {
colorChecks.push([`border-${side.toLowerCase()}`, style[`border${side}Color`]]);
}
}
if ((parseFloat(style.outlineWidth) || 0) > 0) colorChecks.push(['outline', style.outlineColor]);
for (const [kind, raw] of colorChecks) {
const label = String(raw || '').trim().replace(/\s+/g, ' ');
if (isBrowserDesignColorAllowed(label, designSystem)) continue;
const key = `${kind}:${label}`;
if (seen.colors.has(key)) continue;
seen.colors.add(key);
findings.push({
type: 'design-system-color',
detail: `${kind} ${label} on ${tag}${browserSampleText(el)} is outside DESIGN.md colors`,
ignoreValue: label,
});
}
}
if (designSystem.hasRadii) {
for (const token of browserRadiusTokens(style.borderRadius || '')) {
if (isBrowserDesignRadiusAllowed(token, designSystem)) continue;
if (seen.radii.has(token)) continue;
seen.radii.add(token);
findings.push({
type: 'design-system-radius',
detail: `border-radius ${token} on ${tag}${browserSampleText(el)} is outside the DESIGN.md rounded scale`,
ignoreValue: token,
});
}
}
return findings;
}
function decodeBrowserGoogleFamily(value) {
const family = String(value || '').split(':')[0].replace(/\+/g, ' ');
try {
return decodeURIComponent(family);
} catch {
return family;
}
}
function checkBrowserDesignSystemSources(designSystem, seen) {
if (!designSystem?.hasFonts) return [];
const findings = [];
for (const link of document.querySelectorAll('link[href*="fonts.googleapis.com/css"]')) {
const href = link.getAttribute('href') || '';
for (const match of href.matchAll(/[?&]family=([^&]+)/g)) {
const display = decodeBrowserGoogleFamily(match[1]);
const font = normalizeBrowserFontName(display);
if (!font || designSystem.allowedFonts.has(font) || seen.fonts.has(font)) continue;
seen.fonts.add(font);
findings.push({
type: 'design-system-font',
detail: `Google Fonts: ${display} is not declared in DESIGN.md typography`,
ignoreValue: display,
});
}
}
return findings;
}
function collectBrowserFindings() {
const groupMap = new Map();
const _disabled = EXTENSION_MODE ? (window.__IMPECCABLE_CONFIG__?.disabledRules || []) : [];
const _ruleOk = (id) => !_disabled.length || !_disabled.includes(id);
// Note: provider-gated rules (--gpt / --gemini) are NOT filtered here. In a
// real browser env (detector page, live overlay, extension) running every
// check is free, so we always surface them; the gating is purely a CLI
// output concern, applied in the Node engines' detect* return paths.
const designSystem = browserDesignSystemConfig();
const designSeen = { fonts: new Set(), colors: new Set(), radii: new Set() };
// All deterministic rules run in the browser and extension path.
for (const el of document.querySelectorAll('*')) {
// Skip impeccable's own elements and any descendants (overlays, labels, banner, nav buttons)
if (el.closest('.impeccable-overlay, .impeccable-label, .impeccable-banner, .impeccable-tooltip')) continue;
// Skip browser extension elements (Claude, etc.)
const elId = el.id || '';
// Skip browser extension elements (Claude, etc.). Use getAttribute when
// `el.id` is not a string: a <form> with a named control like
// <input name="id"> shadows the builtin `id` getter and returns the
// element, whose `.startsWith` throws (issue #407).
const elId = typeof el.id === 'string' ? el.id : (el.getAttribute('id') || '');
if (elId.startsWith('claude-') || elId.startsWith('cic-')) continue;
// Skip the impeccable live-mode overlay (highlight, tooltip, bar, picker, toast).
// These are inspector chrome, not part of the user's design.
@@ -1283,10 +1485,12 @@ if (IS_BROWSER) {
const findings = [
...checkElementBordersDOM(el).map(f => ({ type: f.id, detail: f.snippet })),
...checkElementPseudoStripeDOM(el).map(f => ({ type: f.id, detail: f.snippet })),
...checkElementColorsDOM(el).map(f => ({ type: f.id, detail: f.snippet })),
...checkElementMotionDOM(el).map(f => ({ type: f.id, detail: f.snippet })),
...checkElementGlowDOM(el).map(f => ({ type: f.id, detail: f.snippet })),
...checkElementAIPaletteDOM(el).map(f => ({ type: f.id, detail: f.snippet })),
...checkElementRadialSpotlightDOM(el).map(f => ({ type: f.id, detail: f.snippet })),
...checkElementIconTileDOM(el).map(f => ({ type: f.id, detail: f.snippet })),
...checkElementItalicSerifDOM(el).map(f => ({ type: f.id, detail: f.snippet })),
...checkElementQualityDOM(el).map(f => ({ type: f.id, detail: f.snippet })),
@@ -1294,6 +1498,8 @@ if (IS_BROWSER) {
...checkElementClippedOverflowDOM(el).map(f => ({ type: f.id, detail: f.snippet })),
...checkElementGptBorderShadowDOM(el).map(f => ({ type: f.id, detail: f.snippet })),
...checkElementTextOverflowDOM(el).map(f => ({ type: f.id, detail: f.snippet })),
...checkElementBlinkingCursorDOM(el).map(f => ({ type: f.id, detail: f.snippet, ...(f.severity ? { severity: f.severity } : {}) })),
...checkElementDesignSystemDOM(el, designSystem, designSeen),
].filter(f => _ruleOk(f.type));
addBrowserFindings(groupMap, el, findings);
@@ -1310,13 +1516,20 @@ if (IS_BROWSER) {
const pageLevelFindings = [];
const designSourceFindings = checkBrowserDesignSystemSources(designSystem, designSeen)
.filter(f => _ruleOk(f.type));
if (designSourceFindings.length > 0) {
pageLevelFindings.push(...designSourceFindings);
addBrowserFindings(groupMap, document.body, designSourceFindings);
}
const typoFindings = checkTypography().filter(f => _ruleOk(f.type));
if (typoFindings.length > 0) {
pageLevelFindings.push(...typoFindings);
addBrowserFindings(groupMap, document.body, typoFindings);
}
const sectionKickerFindings = checkRepeatedSectionKickersDOM()
const sectionKickerFindings = checkKickerAboveHeadingDOM()
.map(f => ({ type: f.id, detail: f.snippet }))
.filter(f => _ruleOk(f.type));
if (sectionKickerFindings.length > 0) {
@@ -1324,12 +1537,66 @@ if (IS_BROWSER) {
addBrowserFindings(groupMap, document.body, sectionKickerFindings);
}
const numberedLabelFindings = checkNumberedSectionLabelsDOM()
.map(f => ({ type: f.id, detail: f.snippet }))
.filter(f => _ruleOk(f.type));
if (numberedLabelFindings.length > 0) {
pageLevelFindings.push(...numberedLabelFindings);
addBrowserFindings(groupMap, document.body, numberedLabelFindings);
}
const repeatedTextFindings = checkRepeatedContainerTextDOM()
.map(f => ({ type: f.id, detail: f.snippet }))
.filter(f => _ruleOk(f.type));
if (repeatedTextFindings.length > 0) {
pageLevelFindings.push(...repeatedTextFindings);
addBrowserFindings(groupMap, document.body, repeatedTextFindings);
}
// Em-dash overuse (advisory): browser parity with the static/regex path.
// Reads rendered body text so it catches dashes written as HTML entities.
// serializeFindings stamps the advisory flag from the registry.
const emDashFindings = checkEmDashOveruseDOM()
.map(f => ({ type: f.id, detail: f.snippet }))
.filter(f => _ruleOk(f.type));
if (emDashFindings.length > 0) {
pageLevelFindings.push(...emDashFindings);
addBrowserFindings(groupMap, document.body, emDashFindings);
}
const layoutFindings = checkLayout().filter(f => _ruleOk(f.type));
for (const f of layoutFindings) {
const el = f.el || document.body;
addBrowserFindings(groupMap, el, [{ type: f.type, detail: f.detail || f.snippet }]);
}
// Heading rhythm (browser-only: needs real layout for the gap math)
const headingRhythmFindings = checkHeadingRhythmDOM().filter(f => _ruleOk(f.type));
for (const f of headingRhythmFindings) {
addBrowserFindings(groupMap, f.el || document.body, [{ type: f.type, detail: f.detail }]);
}
// Edge-flush cards in horizontal scrollers (browser-only: needs real
// layout for the scroller clip box vs card rect math)
const edgeFlushFindings = checkEdgeFlushCardsDOM().filter(f => _ruleOk(f.type));
for (const f of edgeFlushFindings) {
addBrowserFindings(groupMap, f.el || document.body, [{ type: f.type, detail: f.detail }]);
}
// Text occlusion / element overlap (browser-only: needs real layout +
// elementFromPoint to confirm what actually paints on top)
const occlusionFindings = checkTextOcclusionDOM().filter(f => _ruleOk(f.type));
for (const f of occlusionFindings) {
addBrowserFindings(groupMap, f.el || document.body, [{ type: f.type, detail: f.detail }]);
}
// First-viewport column overflow — the stretched-hero signature
// (browser-only: needs real layout for the content-extent math)
const colOverflowFindings = checkFirstViewportColumnOverflowDOM().filter(f => _ruleOk(f.type));
for (const f of colOverflowFindings) {
addBrowserFindings(groupMap, f.el || document.body, [{ type: f.type, detail: f.detail }]);
}
// Page-level quality checks (headings, etc.)
const qualityFindings = checkPageQualityDOM().filter(f => _ruleOk(f.type));
if (qualityFindings.length > 0) {
@@ -1355,7 +1622,25 @@ if (IS_BROWSER) {
}
const htmlPatternFindings = checkHtmlPatterns(docClone.outerHTML);
if (htmlPatternFindings.length > 0) {
const mapped = htmlPatternFindings.map(f => ({ type: f.id, detail: f.snippet })).filter(f => _ruleOk(f.type));
const mapped = htmlPatternFindings.map(f => {
const item = { type: f.id, detail: f.snippet };
if (f.severity) {
item.severity = f.severity;
} else if (f.id === 'pulsing-dot' && f.selector) {
// The string scan promotes header/nav dots on its own; with a live
// layout also promote dots resting in the first ~900px of the page
// (the hero region), which the source scan cannot measure.
try {
const dotEl = document.querySelector(f.selector);
if (dotEl) {
const rect = dotEl.getBoundingClientRect();
const pageTop = rect.top + (window.scrollY || 0);
if (pageTop <= 900) item.severity = 'error';
}
} catch { /* unresolvable selector: keep registry severity */ }
}
return item;
}).filter(f => _ruleOk(f.type));
pageLevelFindings.push(...mapped);
addBrowserFindings(groupMap, document.body, mapped);
}
@@ -1729,6 +2014,9 @@ if (IS_BROWSER) {
window.impeccableDetectAsync = detectAsync;
window.impeccableScan = scan;
window.impeccableScanAsync = scanAsync;
// Raw measurement for the URL engine's content-hidden-at-rest pass: it
// drives a reveal sweep from Node and thresholds the result itself.
window.impeccableMeasureHiddenText = measureHiddenTextDOM;
window.impeccableCollectVisualContrastCandidates = collectVisualContrastCandidates;
window.impeccableAnalyzeVisualContrast = analyzeVisualContrast;
window.impeccableGetLastVisualContrastAnalyses = () => lastVisualContrastAnalyses.slice();
+223 -29
View File
@@ -1,9 +1,17 @@
import fs from 'node:fs';
import path from 'node:path';
import { fileURLToPath } from 'node:url';
import { loadDesignSystemForTarget } from '../design-system.mjs';
import { RULE_SCOPES, filterByScopes } from '../registry/antipatterns.mjs';
import { createBrowserDetector, detectUrl } from '../engines/browser/detect-url.mjs';
import { detectHtml } from '../engines/static-html/detect-html.mjs';
import { detectText } from '../engines/regex/detect-text.mjs';
import {
filterDetectionFindings,
readDetectionConfig,
shouldIgnoreDetectionFile,
} from '../../lib/impeccable-config.mjs';
import {
HTML_EXTENSIONS,
buildImportGraph,
@@ -16,9 +24,41 @@ import {
// Output formatting
// ---------------------------------------------------------------------------
function formatFindings(findings, jsonMode) {
if (jsonMode) return JSON.stringify(findings, null, 2);
function formatFindingSummary(count) {
return `${count} anti-pattern${count === 1 ? '' : 's'} found.`;
}
// Local filesystem path behind a file:// URL, or null when it can't be mapped.
function fileUrlToLocalPath(url) {
try {
return fileURLToPath(url);
} catch {
return null;
}
}
// Advisory findings are detected but never treated as failures: they list in a
// separate, visually dimmed section, are excluded from the failure count that
// drives the exit code, and carry `"advisory": true` in JSON so consumers can
// filter. Every advisory finding carries the flag (stamped by the registry via
// findings.mjs).
function isAdvisory(finding) {
return finding && finding.advisory === true;
}
function partitionAdvisory(findings) {
const primary = [];
const advisory = [];
for (const f of findings) (isAdvisory(f) ? advisory : primary).push(f);
return { primary, advisory };
}
// ANSI dim, when stderr is a TTY. Advisory output is chrome, so keep it quiet.
function dim(text) {
return process.stderr.isTTY ? `\x1b[2m${text}\x1b[0m` : text;
}
function formatFindingsBody(findings) {
const grouped = {};
for (const f of findings) {
if (!grouped[f.file]) grouped[f.file] = [];
@@ -33,7 +73,28 @@ function formatFindings(findings, jsonMode) {
out.push(`${item.description}`);
}
}
out.push(`\n${findings.length} anti-pattern${findings.length === 1 ? '' : 's'} found.`);
return out;
}
function formatAdvisorySection(advisory) {
if (!advisory || advisory.length === 0) return '';
const lines = [`\n${dim('── Advisory (not counted as failures) ──')}`];
for (const line of formatFindingsBody(advisory)) lines.push(dim(line));
lines.push(dim(`\n${advisory.length} advisory note${advisory.length === 1 ? '' : 's'}. Suppress with --no-advisory.`));
return lines.join('\n');
}
// Text/JSON formatter. `findings` is the full set; advisory items are separated
// out into their own section and excluded from the failure summary count. JSON
// output keeps every finding (each advisory one flagged) in a single array.
function formatFindings(findings, jsonMode) {
if (jsonMode) return JSON.stringify(findings, null, 2);
const { primary, advisory } = partitionAdvisory(findings);
const out = [...formatFindingsBody(primary)];
out.push(`\n${formatFindingSummary(primary.length)}`);
const advisorySection = formatAdvisorySection(advisory);
if (advisorySection) out.push(advisorySection);
return out.join('\n');
}
@@ -41,7 +102,11 @@ function formatFindings(findings, jsonMode) {
// Stdin handling
// ---------------------------------------------------------------------------
async function handleStdin(options = {}) {
// `optionsFor` maps a local path to scan options carrying that path's own
// project design system (or base options when null). Falls back to a plain
// object so direct/legacy callers still work.
async function handleStdin(optionsFor = () => ({})) {
const resolve = typeof optionsFor === 'function' ? optionsFor : () => optionsFor;
const chunks = [];
for await (const chunk of process.stdin) chunks.push(chunk);
const input = Buffer.concat(chunks).toString('utf-8');
@@ -49,11 +114,12 @@ async function handleStdin(options = {}) {
const parsed = JSON.parse(input);
const fp = parsed?.tool_input?.file_path;
if (fp && fs.existsSync(fp)) {
const options = resolve(fp);
return HTML_EXTENSIONS.has(path.extname(fp).toLowerCase())
? detectHtml(fp, options) : detectText(fs.readFileSync(fp, 'utf-8'), fp, options);
}
} catch { /* not JSON */ }
return detectText(input, '<stdin>', options);
return detectText(input, '<stdin>', resolve(null));
}
@@ -79,21 +145,49 @@ function printUsage() {
Scan files or URLs for UI anti-patterns and design quality issues.
Options:
--json Output results as JSON
--gpt Also report GPT-specific provider tells (off by default)
--gemini Also report Gemini-specific provider tells (off by default)
--help Show this help message
--json Output results as JSON
--quiet In text mode, only print the final findings count
--scope <name> Only report rules in the given design domain
(type, layout). Comma-separated.
--viewport <WxH> Browser viewport for URL scans (default 1280x800),
e.g. --viewport 390x844 for a mobile-width pass
--no-config Do not apply project config, detector ignores, inline
ignore comments, or DESIGN.md
--no-inline-ignores Do not honor in-file impeccable-disable* ignore comments
--no-design-system Do not load local DESIGN.md / .impeccable/design.json context
--no-advisory Suppress advisory findings entirely (e.g. em-dash overuse)
--help Show this help message
Advisory findings:
Some rules are advisory: detected and listed in a separate section, but never
counted as failures and never changing the exit code. They stay out of the
failure count so they never block automation. --no-advisory hides them.
Project config:
Respects .impeccable/config.json and .impeccable/config.local.json detector
settings: detector.ignoreRules, detector.ignoreFiles, detector.ignoreValues,
and detector.designSystem.enabled.
Inline ignores:
In-file comments waive a finding where it lives and travel with the file:
<!-- impeccable-disable overused-font -- exported brand doc -->
.brand { font-family: Inter } /* impeccable-disable-line overused-font */
// impeccable-disable-next-line bounce-easing: intentional bounce
impeccable-disable applies to the whole file; -line / -next-line are scoped.
List one or more rule ids (comma-separated), or omit them / use * for all.
Detection modes:
HTML files Static HTML/CSS analysis (default, catches linked CSS)
Non-HTML files Regex pattern matching (CSS, JSX, TSX, etc.)
URLs Puppeteer full browser rendering (auto-detected)
URLs Puppeteer full browser rendering (auto-detected;
http(s):// and file:// URLs)
Examples:
impeccable detect src/
impeccable detect index.html
impeccable detect https://example.com
impeccable detect --json .`);
impeccable detect --json .
impeccable detect --no-config src/`);
}
async function detectCli() {
@@ -104,7 +198,9 @@ async function detectCli() {
});
if (args[0] === 'detect') args = args.slice(1);
const jsonMode = args.includes('--json');
const quietMode = args.includes('--quiet');
const helpMode = args.includes('--help');
const noAdvisory = args.includes('--no-advisory');
// --fast (regex-only) is deprecated: since the jsdom removal, the static
// HTML/CSS analysis is fast and covers every rule, so the regex-only path
// only loses coverage for no real speed win. Accept the flag for back-compat
@@ -114,10 +210,74 @@ async function detectCli() {
'Note: --fast is deprecated and ignored. The full scan is fast now and runs every rule.\n',
);
}
const providers = [];
if (args.includes('--gpt')) providers.push('gpt');
if (args.includes('--gemini')) providers.push('gemini');
const scanOptions = { providers };
if (args.includes('--gpt') || args.includes('--gemini')) {
process.stderr.write(
'Note: --gpt and --gemini are deprecated and ignored. Generated-UI tells now run by default.\n',
);
}
const configEnabled = !args.includes('--no-config');
const detectionConfig = configEnabled
? readDetectionConfig(process.cwd())
: { ignoreRules: [], ignoreFiles: [], ignoreValues: [] };
const scopes = [];
for (let i = 0; i < args.length; i++) {
if (args[i] !== '--scope' && !args[i].startsWith('--scope=')) continue;
const inline = args[i].startsWith('--scope=');
const value = inline ? args[i].slice('--scope='.length) : args[i + 1];
const parsed = (value && !value.startsWith('--'))
? value.split(',').map(s => s.trim()).filter(Boolean)
: [];
// A bare `--scope` would otherwise fall out of `targets` and scan unscoped;
// fail loudly so a mistyped pre-scan never runs the wrong rule set.
if (parsed.length === 0) {
process.stderr.write(
`Error: --scope requires a value. Valid scopes: ${[...RULE_SCOPES].join(', ')}\n`,
);
process.exit(1);
}
scopes.push(...parsed);
args.splice(i, inline ? 1 : 2);
i -= 1;
}
let viewport = null;
for (let i = 0; i < args.length; i++) {
if (args[i] !== '--viewport' && !args[i].startsWith('--viewport=')) continue;
const inline = args[i].startsWith('--viewport=');
const value = inline ? args[i].slice('--viewport='.length) : args[i + 1];
const match = /^(\d{2,5})x(\d{2,5})$/i.exec(value || '');
if (!match) {
process.stderr.write('Error: --viewport requires a WxH value, e.g. --viewport 390x844\n');
process.exit(1);
}
viewport = { width: Number(match[1]), height: Number(match[2]) };
args.splice(i, inline ? 1 : 2);
i -= 1;
}
const unknownScopes = scopes.filter(s => !RULE_SCOPES.has(s));
if (unknownScopes.length > 0) {
process.stderr.write(
`Error: unknown --scope value(s): ${unknownScopes.join(', ')}. Valid scopes: ${[...RULE_SCOPES].join(', ')}\n`,
);
process.exit(1);
}
const designSystemEnabled = configEnabled && !args.includes('--no-design-system') && detectionConfig.designSystem?.enabled !== false;
// Inline `impeccable-disable*` waivers are part of the scanned file, so they
// apply by default. `--no-config` (raw scan) and the dedicated
// `--no-inline-ignores` both turn them off.
const inlineIgnoresEnabled = configEnabled && !args.includes('--no-inline-ignores');
const baseScanOptions = { inlineIgnores: inlineIgnoresEnabled };
if (viewport) baseScanOptions.viewport = viewport;
// DESIGN.md must resolve from EACH scan target's own project root, not from
// process.cwd(): scanning project B's files from inside project A applied A's
// design rules (cross-project contamination). Resolve per target, memoized by
// resolved project root so a multi-file scan pays the read once per project.
// A target with no project marker above it gets no design system (never cwd's).
const designSystemCache = new Map();
const scanOptionsFor = (localPath) => {
if (!designSystemEnabled || !localPath) return baseScanOptions;
const designSystem = loadDesignSystemForTarget(localPath, { cache: designSystemCache });
return designSystem ? { ...baseScanOptions, designSystem } : baseScanOptions;
};
const targets = args.filter(a => !a.startsWith('--'));
if (helpMode) { printUsage(); process.exit(0); }
@@ -125,19 +285,31 @@ async function detectCli() {
let allFindings = [];
if (!process.stdin.isTTY && targets.length === 0) {
allFindings = await handleStdin(scanOptions);
allFindings = await handleStdin(scanOptionsFor);
} else {
const paths = targets.length > 0 ? targets : [process.cwd()];
const urlTargetCount = paths.filter(target => /^https?:\/\//i.test(target)).length;
// file:// URLs get the same Puppeteer-rendered pass as http(s) — the
// real cascade, real computed styles, real layout. Callers that want a
// browser-grade scan of a local artifact can pass file:///abs/path.html
// instead of the bare path (which stays on the static engine).
const urlRe = /^(?:https?|file):\/\//i;
const urlTargetCount = paths.filter(target => urlRe.test(target)).length;
const browserDetector = urlTargetCount > 1 ? await createBrowserDetector() : null;
try {
for (const target of paths) {
if (/^https?:\/\//i.test(target)) {
if (urlRe.test(target)) {
// A file:// URL points at a local artifact, so its design system
// resolves from that file's project. A remote http(s) URL has no
// local project — it gets base options (no design system), never
// process.cwd()'s.
const urlOptions = /^file:/i.test(target)
? scanOptionsFor(fileUrlToLocalPath(target))
: baseScanOptions;
try {
const scanner = browserDetector
? (url) => browserDetector.detectUrl(url, scanOptions)
: (url) => detectUrl(url, scanOptions);
? (url) => browserDetector.detectUrl(url, urlOptions)
: (url) => detectUrl(url, urlOptions);
allFindings.push(...await scanner(target));
} catch (e) { process.stderr.write(`Error: ${e.message}\n`); }
continue;
@@ -149,8 +321,8 @@ async function detectCli() {
catch { process.stderr.write(`Warning: cannot access ${target}\n`); continue; }
if (stat.isDirectory()) {
// Check for framework dev server config (skip in JSON mode to avoid polluting output)
if (!jsonMode) {
// Check for framework dev server config (skip in JSON/quiet modes to avoid polluting output)
if (!jsonMode && !quietMode) {
const fwConfig = detectFrameworkConfig(resolved);
if (fwConfig) {
const probe = await isPortListening(fwConfig.port, fwConfig.fingerprint);
@@ -175,11 +347,12 @@ async function detectCli() {
}
}
const files = walkDir(resolved);
const files = walkDir(resolved)
.filter(file => !shouldIgnoreDetectionFile(file, process.cwd(), detectionConfig));
const htmlCount = files.filter(f => HTML_EXTENSIONS.has(path.extname(f).toLowerCase())).length;
// Warn and confirm if scanning many files (static HTML/CSS processes each HTML file)
if (files.length > 50 && process.stdin.isTTY && !jsonMode) {
if (files.length > 50 && process.stdin.isTTY && !jsonMode && !quietMode) {
process.stderr.write(
`\nFound ${files.length} files (${htmlCount} HTML) in ${target}.\n` +
`Scanning may take a while${htmlCount > 10 ? ' (static HTML/CSS processes each HTML file individually)' : ''}.\n` +
@@ -202,11 +375,14 @@ async function detectCli() {
for (const file of files) {
const ext = path.extname(file).toLowerCase();
// Each file resolves its own project design system (cached by root),
// so a scan spanning sibling projects applies the right rules per file.
const fileOptions = scanOptionsFor(file);
let fileFindings;
if (HTML_EXTENSIONS.has(ext)) {
fileFindings = await detectHtml(file, scanOptions);
fileFindings = await detectHtml(file, fileOptions);
} else {
fileFindings = detectText(fs.readFileSync(file, 'utf-8'), file, scanOptions);
fileFindings = detectText(fs.readFileSync(file, 'utf-8'), file, fileOptions);
}
// Annotate findings with import context
const importers = importedByMap.get(file);
@@ -219,11 +395,13 @@ async function detectCli() {
allFindings.push(...fileFindings);
}
} else if (stat.isFile()) {
if (shouldIgnoreDetectionFile(resolved, process.cwd(), detectionConfig)) continue;
const ext = path.extname(resolved).toLowerCase();
const fileOptions = scanOptionsFor(resolved);
if (HTML_EXTENSIONS.has(ext)) {
allFindings.push(...await detectHtml(resolved, scanOptions));
allFindings.push(...await detectHtml(resolved, fileOptions));
} else {
allFindings.push(...detectText(fs.readFileSync(resolved, 'utf-8'), resolved, scanOptions));
allFindings.push(...detectText(fs.readFileSync(resolved, 'utf-8'), resolved, fileOptions));
}
}
}
@@ -232,10 +410,26 @@ async function detectCli() {
}
}
allFindings = filterDetectionFindings(allFindings, detectionConfig);
allFindings = filterByScopes(allFindings, scopes);
// --no-advisory drops advisory findings before any output or exit-code math.
if (noAdvisory) allFindings = allFindings.filter((f) => !isAdvisory(f));
// The exit code and failure count reflect non-advisory findings only. An
// advisory-only scan still prints its notes but exits 0 (a clean pass), so
// advisory rules never break CI or block automation.
const { primary, advisory } = partitionAdvisory(allFindings);
if (allFindings.length > 0) {
if (jsonMode) process.stdout.write(formatFindings(allFindings, true) + '\n');
else if (quietMode) {
process.stderr.write(formatFindingSummary(primary.length) + '\n');
if (advisory.length > 0) {
process.stderr.write(dim(`${advisory.length} advisory note${advisory.length === 1 ? '' : 's'} (not counted).`) + '\n');
}
}
else process.stderr.write(formatFindings(allFindings, false) + '\n');
process.exit(2);
process.exit(primary.length > 0 ? 2 : 0);
}
if (jsonMode) process.stdout.write('[]\n');
process.exit(0);
@@ -0,0 +1,983 @@
import fs from 'node:fs';
import os from 'node:os';
import path from 'node:path';
import { finding } from './findings.mjs';
import { GENERIC_FONTS } from './shared/constants.mjs';
import { parseAnyColor, resolveLengthPx } from './rules/checks.mjs';
const DESIGN_NAMES = ['DESIGN.md', 'Design.md', 'design.md'];
const FALLBACK_DIRS = ['.agents/context', 'docs'];
// Files/dirs whose presence marks a directory as a project root. Mirrors the
// walk-up semantics of skill/scripts/context.mjs (`resolveProject`), which the
// CLI can't import (separate tree). `.git` and `package.json` are the common
// boundaries; `.impeccable` is our own project marker.
const PROJECT_ROOT_MARKERS = ['.git', 'package.json', '.impeccable'];
const COLOR_CHANNEL_TOLERANCE = 6;
const RADIUS_TOLERANCE_PX = 0.5;
const FONT_SIZE_TOLERANCE_PX = 0.5;
const FONT_SIZE_LITERAL_RE = /^-?[\d.]+(?:px|rem)$/;
const CSS_COLOR_RE = /#[0-9a-f]{3,8}\b|rgba?\([^)]+\)|oklch\([^)]+\)|hsla?\([^)]+\)/gi;
const FONT_DECL_RE = /font-family\s*:\s*([^;}\n]+)/gi;
const FONT_JS_RE = /fontFamily\s*[:=]\s*["'`]([^"'`]+)["'`]/g;
const GOOGLE_FONT_RE = /fonts\.googleapis\.com\/css2?\?[^"'\s)<>]*/gi;
const BORDER_RADIUS_RE = /border-radius\s*:\s*([^;}\n]+)/gi;
const BORDER_RADIUS_JS_RE = /borderRadius\s*[:=]\s*["'`]([^"'`]+)["'`]/g;
const FONT_SIZE_DECL_RE = /font-size\s*:\s*([^;}\n]+)/gi;
const FONT_SIZE_JS_RE = /fontSize\s*[:=]\s*["'`]([^"'`]+)["'`]/g;
const TAILWIND_FONT_SIZE_RE = /\btext-\[(-?[\d.]+(?:px|rem))\]/g;
const STATIC_DESIGN_SKIP_TAGS = new Set(['head', 'title', 'meta', 'link', 'style', 'script', 'noscript', 'template', 'source']);
function firstExisting(dir, names) {
for (const name of names) {
const abs = path.join(dir, name);
if (fs.existsSync(abs)) return abs;
}
return null;
}
function resolveDesignMdPath(cwd = process.cwd()) {
const root = firstExisting(cwd, DESIGN_NAMES);
if (root) return { path: root, contextDir: cwd };
for (const rel of FALLBACK_DIRS) {
const dir = path.resolve(cwd, rel);
const found = firstExisting(dir, DESIGN_NAMES);
if (found) return { path: found, contextDir: dir };
}
return null;
}
function resolveDesignSidecarPath(cwd = process.cwd(), contextDir = cwd) {
const candidates = [
path.join(cwd, '.impeccable', 'design.json'),
path.join(cwd, 'DESIGN.json'),
path.join(contextDir, 'DESIGN.json'),
];
return candidates.find((candidate, index) =>
candidates.indexOf(candidate) === index && fs.existsSync(candidate)
) || null;
}
function parseFrontmatter(md) {
const lines = String(md || '').split(/\r?\n/);
if (lines[0]?.trim() !== '---') return null;
let end = -1;
for (let i = 1; i < lines.length; i++) {
if (lines[i].trim() === '---') { end = i; break; }
}
if (end === -1) return null;
try {
return parseYamlSubset(lines.slice(1, end).join('\n'));
} catch {
return null;
}
}
function parseYamlSubset(yaml) {
const root = {};
const stack = [{ indent: -1, obj: root }];
for (const raw of String(yaml || '').split(/\r?\n/)) {
if (!raw.trim() || /^\s*#/.test(raw)) continue;
const indent = raw.match(/^\s*/)[0].length;
const content = raw.slice(indent);
const colonIdx = findTopLevelColon(content);
if (colonIdx === -1) continue;
while (stack.length > 1 && stack[stack.length - 1].indent >= indent) stack.pop();
const key = unquoteYamlKey(content.slice(0, colonIdx).trim());
const rest = stripInlineYamlComment(content.slice(colonIdx + 1).trim());
const parent = stack[stack.length - 1].obj;
if (rest === '') {
const obj = {};
parent[key] = obj;
stack.push({ indent, obj });
} else {
parent[key] = parseScalar(rest);
}
}
return root;
}
function findTopLevelColon(s) {
let inQuote = null;
for (let i = 0; i < s.length; i++) {
const ch = s[i];
if (inQuote) {
if (ch === inQuote && s[i - 1] !== '\\') inQuote = null;
} else if (ch === '"' || ch === "'") {
inQuote = ch;
} else if (ch === ':') {
return i;
}
}
return -1;
}
function unquoteYamlKey(key) {
if ((key.startsWith('"') && key.endsWith('"')) || (key.startsWith("'") && key.endsWith("'"))) {
return key.slice(1, -1);
}
return key;
}
function stripInlineYamlComment(s) {
let inQuote = null;
for (let i = 0; i < s.length; i++) {
const ch = s[i];
if (inQuote) {
if (ch === inQuote && s[i - 1] !== '\\') inQuote = null;
} else if (ch === '"' || ch === "'") {
inQuote = ch;
} else if (ch === '#' && i > 0 && /\s/.test(s[i - 1])) {
return s.slice(0, i).trimEnd();
}
}
return s;
}
function parseScalar(raw) {
const s = raw.trim();
if ((s.startsWith('"') && s.endsWith('"')) || (s.startsWith("'") && s.endsWith("'"))) {
return s.slice(1, -1);
}
if (s === 'true') return true;
if (s === 'false') return false;
if (s === 'null' || s === '~') return null;
if (/^-?\d+$/.test(s)) return Number(s);
if (/^-?\d*\.\d+$/.test(s)) return Number(s);
return s;
}
function safeReadJson(filePath) {
if (!filePath) return null;
try {
return JSON.parse(fs.readFileSync(filePath, 'utf-8'));
} catch {
return null;
}
}
function normalizeFontName(value) {
return String(value || '')
.trim()
.replace(/\s*!important\s*$/i, '')
.trim()
.replace(/^["']|["']$/g, '')
.replace(/\+/g, ' ')
.replace(/\s+/g, ' ')
.toLowerCase();
}
function splitFontStack(stack) {
return String(stack || '')
.replace(/\s*!important\s*$/i, '')
.split(',')
.map(normalizeFontName)
.filter(Boolean);
}
function primaryFont(stack) {
if (!stack || /var\(/i.test(stack) || !isLiteralFontStack(stack)) return '';
return splitFontStack(stack).find(font => !GENERIC_FONTS.has(font)) || '';
}
function isLiteralFontStack(stack) {
const text = String(stack || '');
return !/[$`{}]|\s\+\s|\|\|/.test(text);
}
function cssColorLabel(raw) {
return String(raw || '').trim().replace(/\s+/g, ' ');
}
function colorKey(color) {
if (!color) return '';
return `${color.r},${color.g},${color.b}`;
}
function colorsClose(a, b) {
if (!a || !b) return false;
return Math.max(
Math.abs(a.r - b.r),
Math.abs(a.g - b.g),
Math.abs(a.b - b.b),
) <= COLOR_CHANNEL_TOLERANCE;
}
function hslToRgb(H, S, L, alpha = 1) {
const h = (((H % 360) + 360) % 360) / 360;
const s = Math.max(0, Math.min(1, S));
const l = Math.max(0, Math.min(1, L));
const hue2rgb = (p, q, t) => {
if (t < 0) t += 1;
if (t > 1) t -= 1;
if (t < 1 / 6) return p + (q - p) * 6 * t;
if (t < 1 / 2) return q;
if (t < 2 / 3) return p + (q - p) * (2 / 3 - t) * 6;
return p;
};
const q = l < 0.5 ? l * (1 + s) : l + s - l * s;
const p = 2 * l - q;
return {
r: Math.round(hue2rgb(p, q, h + 1 / 3) * 255),
g: Math.round(hue2rgb(p, q, h) * 255),
b: Math.round(hue2rgb(p, q, h - 1 / 3) * 255),
a: alpha,
};
}
function parseDesignColor(value) {
const text = String(value || '').trim();
const parsed = parseAnyColor(text);
if (parsed) return parsed;
const hsl = text.match(/hsla?\(\s*([-\d.]+)(?:deg)?\s*,?\s*([\d.]+)%\s*,?\s*([\d.]+)%(?:\s*[,/]\s*([\d.]+))?\s*\)/i);
if (hsl) {
return hslToRgb(
parseFloat(hsl[1]),
parseFloat(hsl[2]) / 100,
parseFloat(hsl[3]) / 100,
hsl[4] !== undefined ? parseFloat(hsl[4]) : 1,
);
}
return null;
}
function addDesignColor(out, value, label) {
const parsed = parseDesignColor(value);
if (!parsed) return;
const key = colorKey(parsed);
if (!out.allowedColorKeys.has(key)) {
out.allowedColorKeys.set(key, { color: parsed, labels: [] });
}
out.allowedColorKeys.get(key).labels.push(label || cssColorLabel(value));
}
function addColorObject(out, colors, prefix = 'colors') {
if (!colors || typeof colors !== 'object') return;
for (const [name, value] of Object.entries(colors)) {
if (typeof value === 'string') {
addDesignColor(out, value, `${prefix}.${name}`);
}
}
}
function addSidecarColors(out, sidecar) {
const colorMeta = sidecar?.extensions?.colorMeta;
if (!colorMeta || typeof colorMeta !== 'object') return;
for (const [name, meta] of Object.entries(colorMeta)) {
if (!meta || typeof meta !== 'object') continue;
if (typeof meta.canonical === 'string') addDesignColor(out, meta.canonical, `sidecar.${name}`);
if (Array.isArray(meta.tonalRamp)) {
for (const [index, value] of meta.tonalRamp.entries()) {
if (typeof value === 'string') addDesignColor(out, value, `sidecar.${name}.tonalRamp[${index}]`);
}
}
}
}
function addTypographyFonts(out, typography) {
if (!typography || typeof typography !== 'object') return;
for (const role of Object.values(typography)) {
if (!role || typeof role !== 'object') continue;
if (typeof role.fontFamily !== 'string') continue;
for (const font of splitFontStack(role.fontFamily)) {
if (!GENERIC_FONTS.has(font)) out.allowedFonts.add(font);
}
}
}
function addFontSizeStep(out, raw, { fluid = false } = {}) {
const text = String(raw ?? '').trim().toLowerCase();
if (!FONT_SIZE_LITERAL_RE.test(text)) return;
const px = resolveLengthPx(text, 16);
if (px == null || !Number.isFinite(px) || px <= 0) return;
out.allowedFontSizes.push({ value: text, px, fluid });
}
// Split a fluid value into its three terms, or null when it is not a
// well-formed clamp(). Used both to read DESIGN.md's fluid roles and to
// validate fluid values in source, so the two stay symmetric.
function parseClampArgs(raw) {
const match = /^clamp\(\s*([\s\S]+)\s*\)$/i.exec(String(raw ?? '').trim());
if (!match) return null;
const args = splitTopLevelArgs(match[1]);
return args.length === 3 ? args : null;
}
// A fluid role declares its two fixed endpoints and interpolates between them
// with a viewport unit. Both endpoints are documented sizes, so they belong in
// the allowlist; the middle term is viewport-relative and never a fixed step.
// Endpoints are marked `fluid` because they do not *enumerate* a ramp: see
// `hasFontSizes` below for why that distinction has to survive.
function addClampEndpoints(out, raw) {
const args = parseClampArgs(raw);
if (!args) return false;
addFontSizeStep(out, args[0], { fluid: true });
addFontSizeStep(out, args[2], { fluid: true });
return true;
}
function splitTopLevelArgs(s) {
const args = [];
let depth = 0;
let current = '';
for (const ch of String(s)) {
if (ch === '(') depth++;
else if (ch === ')') depth--;
if (ch === ',' && depth === 0) {
args.push(current.trim());
current = '';
continue;
}
current += ch;
}
if (current.trim()) args.push(current.trim());
return args;
}
function addTypographySizes(out, typography) {
if (!typography || typeof typography !== 'object') return;
// `scale` is the enumerated ramp: a name -> size map, since the frontmatter
// parser has no list support. It sits alongside the named roles.
const scale = typography.scale;
if (scale && typeof scale === 'object') {
for (const value of Object.values(scale)) {
if (typeof value !== 'string' && typeof value !== 'number') continue;
addFontSizeStep(out, value);
}
}
for (const [name, role] of Object.entries(typography)) {
if (name === 'scale') continue;
if (!role || typeof role !== 'object') continue;
const raw = String(role.fontSize ?? '').trim().toLowerCase();
if (addClampEndpoints(out, raw)) continue;
addFontSizeStep(out, raw);
}
}
function addRoundedScale(out, rounded) {
if (!rounded || typeof rounded !== 'object') return;
for (const [rawName, value] of Object.entries(rounded)) {
const name = unquoteYamlKey(rawName).toLowerCase();
addRoundedToken(out, name, value);
}
}
function addRoundedToken(out, name, value) {
if (typeof value !== 'string' && typeof value !== 'number') return;
const raw = String(value).trim();
if (!raw || /var\(/i.test(raw) || raw.includes('%')) return;
const px = resolveLengthPx(raw, 16);
if (px == null || !Number.isFinite(px)) return;
out.allowedRadii.push({ name, value: raw, px });
if (/(^|\.)(full|pill|round|rounded-full)$/.test(name)) out.hasPillRadius = true;
}
function addSidecarRadii(out, sidecar) {
const roundedMeta = sidecar?.extensions?.roundedMeta;
if (!roundedMeta || typeof roundedMeta !== 'object') return;
for (const [rawName, meta] of Object.entries(roundedMeta)) {
const name = unquoteYamlKey(rawName).toLowerCase();
if (typeof meta === 'string' || typeof meta === 'number') {
addRoundedToken(out, `sidecar.${name}`, meta);
continue;
}
if (!meta || typeof meta !== 'object') continue;
for (const key of ['canonical', 'value']) {
if (typeof meta[key] === 'string' || typeof meta[key] === 'number') {
addRoundedToken(out, `sidecar.${name}.${key}`, meta[key]);
}
}
for (const key of ['values', 'aliases']) {
if (!Array.isArray(meta[key])) continue;
for (const [index, value] of meta[key].entries()) {
addRoundedToken(out, `sidecar.${name}.${key}[${index}]`, value);
}
}
if (/^(full|pill|round|rounded-full)$/.test(name) || /^(full|pill|round)$/i.test(String(meta.role || ''))) {
out.hasPillRadius = true;
}
}
}
function normalizeDesignSystem(input = {}) {
const frontmatter = input.frontmatter || {};
const sidecar = input.sidecar || null;
const out = {
present: true,
sourcePath: input.sourcePath || null,
sidecarPath: input.sidecarPath || null,
mdNewerThanJson: input.mdNewerThanJson === true,
allowedFonts: new Set(),
allowedColorKeys: new Map(),
allowedRadii: [],
allowedFontSizes: [],
hasPillRadius: false,
};
addTypographyFonts(out, frontmatter.typography);
addTypographySizes(out, frontmatter.typography);
addColorObject(out, frontmatter.colors);
addSidecarColors(out, sidecar);
addRoundedScale(out, frontmatter.rounded);
addSidecarRadii(out, sidecar);
out.hasFonts = out.allowedFonts.size > 0;
out.hasColors = out.allowedColorKeys.size > 0;
out.hasRadii = out.allowedRadii.length > 0;
// Gate on *enumerated* steps only. A fully fluid system declares clamp
// endpoints but no discrete ramp, so treating those endpoints as the whole
// allowlist would flag every intermediate size. Abstain instead.
out.hasFontSizes = out.allowedFontSizes.some(entry => !entry.fluid);
return out;
}
function loadDesignSystemForCwd(cwd = process.cwd()) {
const md = resolveDesignMdPath(cwd);
if (!md) return null;
let frontmatter = null;
let mdStat = null;
try {
mdStat = fs.statSync(md.path);
frontmatter = parseFrontmatter(fs.readFileSync(md.path, 'utf-8'));
} catch {
return null;
}
if (!frontmatter || typeof frontmatter !== 'object') return null;
const sidecarPath = resolveDesignSidecarPath(cwd, md.contextDir);
const sidecar = safeReadJson(sidecarPath);
let sidecarStat = null;
try {
if (sidecarPath) sidecarStat = fs.statSync(sidecarPath);
} catch {
sidecarStat = null;
}
return normalizeDesignSystem({
frontmatter,
sidecar,
sourcePath: md.path,
sidecarPath,
mdNewerThanJson: !!(mdStat && sidecarStat && mdStat.mtimeMs > sidecarStat.mtimeMs + 1000),
});
}
// Directory to begin the project-root walk from, given a scan target that may
// be a file or a directory (and may not exist yet).
function designSystemStartDir(targetPath, cwd = process.cwd()) {
const abs = path.isAbsolute(targetPath) ? targetPath : path.resolve(cwd, targetPath);
try {
return fs.statSync(abs).isDirectory() ? abs : path.dirname(abs);
} catch {
// Nonexistent path: treat an extension-bearing leaf as a file.
return path.extname(abs) ? path.dirname(abs) : abs;
}
}
// Walk up from `startDir` to the directory that governs the target's design
// system, mirroring skill/scripts/context.mjs's project-boundary semantics:
//
// - A directory carrying a DESIGN.md (directly or in a fallback dir) IS the
// design root — that's where the rules live.
// - A directory carrying a project marker (.git / package.json / .impeccable)
// but no DESIGN.md is a project BOUNDARY: the walk stops with no design
// system, so a sibling project never inherits a parent's or cwd's rules.
// - Reaching the home directory / filesystem root with neither means no
// design system at all — never process.cwd()'s.
//
// Returns { dir, hasDesign } for the stopping directory, or null when the walk
// runs out. This is the fix for cross-project contamination.
export function findDesignRoot(startDir) {
let dir = path.resolve(startDir);
const homeDir = path.resolve(os.homedir());
while (true) {
if (resolveDesignMdPath(dir)) return { dir, hasDesign: true };
if (PROJECT_ROOT_MARKERS.some((marker) => fs.existsSync(path.join(dir, marker)))) {
return { dir, hasDesign: false };
}
if (dir === homeDir) return null;
const parent = path.dirname(dir);
if (parent === dir) return null;
dir = parent;
}
}
// Resolve the design system that governs a specific scan target, by walking up
// from the target's own location — never process.cwd(). Scanning project B's
// files from inside project A applies B's DESIGN.md (or none), not A's.
//
// Pass a `cache` Map to memoize by resolved design root across a multi-file
// scan; a target with no design root above it resolves to null.
export function loadDesignSystemForTarget(targetPath, { cache, cwd = process.cwd() } = {}) {
const startDir = designSystemStartDir(targetPath, cwd);
const found = findDesignRoot(startDir);
const key = found ? `root:${found.dir}` : '\0none';
if (cache && cache.has(key)) return cache.get(key);
const loaded = found?.hasDesign ? loadDesignSystemForCwd(found.dir) : null;
if (cache) cache.set(key, loaded);
return loaded;
}
function isAllowedFont(font, designSystem) {
if (!font || GENERIC_FONTS.has(font)) return true;
if (!designSystem?.hasFonts) return true;
return designSystem.allowedFonts.has(font);
}
function isAllowedColorRaw(raw, designSystem) {
if (!designSystem?.hasColors) return true;
const text = String(raw || '').trim().toLowerCase();
if (!text || text === 'transparent' || text === 'currentcolor' || text === 'inherit' || text === 'initial') return true;
if (text.includes('var(')) return true;
const parsed = parseDesignColor(text);
if (!parsed) return true;
if ((parsed.a ?? 1) <= 0.05) return true;
for (const entry of designSystem.allowedColorKeys.values()) {
if (colorsClose(parsed, entry.color)) return true;
}
return false;
}
function isAllowedRadiusRaw(raw, designSystem) {
if (!designSystem?.hasRadii) return true;
const text = String(raw || '').trim().toLowerCase();
if (!text || text === '0' || text === 'none' || text === 'initial' || text === 'inherit') return true;
if (text.includes('var(') || text.includes('%')) return true;
const px = resolveLengthPx(text, 16);
if (px == null || !Number.isFinite(px) || px <= RADIUS_TOLERANCE_PX) return true;
if (designSystem.hasPillRadius && px >= 99) return true;
return designSystem.allowedRadii.some(entry => Math.abs(entry.px - px) <= RADIUS_TOLERANCE_PX);
}
// One term of a font-size value. `unjudgeable` covers var(), calc(), percentages
// and units the ramp cannot resolve (em is parent-relative, not root-relative);
// those abstain rather than guess.
function fontSizeStepStatus(raw, designSystem) {
const text = String(raw || '').trim().toLowerCase();
if (!FONT_SIZE_LITERAL_RE.test(text)) return 'unjudgeable';
const px = resolveLengthPx(text, 16);
if (px == null || !Number.isFinite(px) || px <= 0) return 'unjudgeable';
return designSystem.allowedFontSizes.some(
entry => Math.abs(entry.px - px) <= FONT_SIZE_TOLERANCE_PX,
) ? 'on-ramp' : 'off-ramp';
}
// The off-ramp endpoints of a fluid value, or null when `raw` is not a fluid
// value at all. Only the min and max are judged: the viewport term interpolates
// between them and is never a fixed step.
//
// Reading clamp endpoints as documented steps without also checking them in
// usage would let `clamp(99rem, 1vw, 200rem)` through, which is how a fluid
// declaration stayed invisible until someone measured computed styles.
export function offRampClampEndpoints(raw, designSystem) {
if (!designSystem?.hasFontSizes) return null;
const args = parseClampArgs(String(raw || '').trim().replace(/\s*!important\s*$/i, ''));
if (!args) return null;
return [args[0], args[2]].filter(
endpoint => fontSizeStepStatus(endpoint, designSystem) === 'off-ramp',
);
}
function isAllowedFontSizeRaw(raw, designSystem) {
if (!designSystem?.hasFontSizes) return true;
const text = String(raw || '').trim().toLowerCase().replace(/\s*!important\s*$/, '');
const offRampEndpoints = offRampClampEndpoints(text, designSystem);
if (offRampEndpoints) return offRampEndpoints.length === 0;
return fontSizeStepStatus(text, designSystem) !== 'off-ramp';
}
function lineLooksCommented(line) {
const trimmed = String(line || '').trim();
return trimmed.startsWith('//') || trimmed.startsWith('/*') || trimmed.startsWith('*') || trimmed.startsWith('<!--');
}
function isProbablyColorLiteral(line, match) {
const raw = match?.[0] || '';
const index = match.index ?? -1;
if (index < 0) return false;
if (isInsideCssAttributeSelector(line, index)) return false;
const before = line.slice(0, index);
const after = line.slice(index + raw.length);
if (raw.startsWith('#')) {
if (before.endsWith('&')) return false; // HTML numeric entity, e.g. &#8596;
const prevNonSpace = before.match(/\S(?=\s*$)/)?.[0] || '';
const nextNonSpace = after.match(/^\s*(\S)/)?.[1] || '';
if (prevNonSpace === '>' && nextNonSpace === '<') return false; // plain text, e.g. PR #155
}
const styleContext = /(?:^|[{\s;"'`(,])(?:color|background(?:-color|-image)?|border(?:-(?:top|right|bottom|left))?(?:-color)?|outline(?:-color)?|box-shadow|text-shadow|fill|stroke)\s*:\s*[^;{}"'`]*/i.test(before);
const cssFunctionContext = /(?:linear-gradient|radial-gradient|conic-gradient|color-mix)\([^)]*$/i.test(before);
const jsColorKeyContext = /(?:^|[,{]\s*)(?:color|background|backgroundColor|borderColor|outlineColor|fill|stroke|boxShadow|textShadow)\s*[:=]\s*["'`]?[^"'`,}]*/i.test(before);
return styleContext || cssFunctionContext || jsColorKeyContext;
}
function isInsideCssAttributeSelector(line, index) {
if (index < 0) return false;
const before = line.slice(0, index);
const lastOpen = before.lastIndexOf('[');
if (lastOpen === -1) return false;
const lastClose = before.lastIndexOf(']');
if (lastClose > lastOpen) return false;
const after = line.slice(index);
const close = after.indexOf(']');
const block = after.indexOf('{');
return close !== -1 && (block === -1 || close < block);
}
function makeDesignFinding(id, filePath, snippet, line = 0, extras = {}) {
return { ...finding(id, filePath, snippet, line), ...extras };
}
function decodeGoogleFamily(value) {
const family = String(value || '').split(':')[0].replace(/\+/g, ' ');
try {
return decodeURIComponent(family);
} catch {
return family;
}
}
function checkFontStack(stack, filePath, line, designSystem, context) {
const primary = primaryFont(stack);
if (!primary || isAllowedFont(primary, designSystem)) return [];
const display = primary.replace(/\b\w/g, ch => ch.toUpperCase());
return [makeDesignFinding(
'design-system-font',
filePath,
`${context}: ${display} is not declared in DESIGN.md typography`,
line,
{ ignoreValue: display },
)];
}
function extractRadiusTokens(value) {
return String(value || '')
.replace(/\s*\/\s*/g, ' ')
.split(/\s+/)
.map(token => token.trim())
.filter(Boolean);
}
function checkRadiusValue(value, filePath, line, designSystem, context) {
const findings = [];
for (const token of extractRadiusTokens(value)) {
if (isAllowedRadiusRaw(token, designSystem)) continue;
findings.push(makeDesignFinding(
'design-system-radius',
filePath,
`${context}: ${token} is outside the DESIGN.md rounded scale`,
line,
{ ignoreValue: token },
));
}
return findings;
}
function checkFontSizeValue(value, filePath, line, designSystem, context) {
const token = String(value || '').trim();
if (isAllowedFontSizeRaw(token, designSystem)) return [];
// Name the offending endpoint on a fluid value; the whole clamp() string is
// not actionable on its own, and it makes a poor ignore-value.
const offRampEndpoints = offRampClampEndpoints(token, designSystem) || [];
if (offRampEndpoints.length > 0) {
const plural = offRampEndpoints.length > 1 ? 's' : '';
return [makeDesignFinding(
'design-system-font-size',
filePath,
`${context}: ${token} has fluid endpoint${plural} ${offRampEndpoints.join(' and ')} off the DESIGN.md type ramp`,
line,
{ ignoreValue: offRampEndpoints[0] },
)];
}
// The snippet shows the declaration as authored, but the ignoreValue has to
// be what a `hooks ignore-value` waiver can match, so the priority marker is
// stripped. Otherwise the same size needs two different waivers depending on
// whether it carries !important. font-family already behaves this way.
return [makeDesignFinding(
'design-system-font-size',
filePath,
`${context}: ${token} is off the DESIGN.md type ramp`,
line,
{ ignoreValue: token.replace(/\s*!important\s*$/i, '').trim() },
)];
}
function checkSourceDesignSystem(content, filePath, options = {}) {
const designSystem = options.designSystem;
if (!designSystem?.present) return [];
const findings = [];
const lines = String(content || '').split('\n');
for (let i = 0; i < lines.length; i++) {
const line = lines[i];
const lineNum = i + 1;
if (lineLooksCommented(line)) continue;
if (designSystem.hasFonts) {
for (const match of line.matchAll(FONT_DECL_RE)) {
findings.push(...checkFontStack(match[1], filePath, lineNum, designSystem, 'font-family'));
}
for (const match of line.matchAll(FONT_JS_RE)) {
findings.push(...checkFontStack(match[1], filePath, lineNum, designSystem, 'fontFamily'));
}
for (const match of line.matchAll(GOOGLE_FONT_RE)) {
const url = match[0];
for (const familyMatch of url.matchAll(/[?&]family=([^&]+)/g)) {
const font = normalizeFontName(decodeGoogleFamily(familyMatch[1]));
if (!font || isAllowedFont(font, designSystem)) continue;
const display = decodeGoogleFamily(familyMatch[1]);
findings.push(makeDesignFinding(
'design-system-font',
filePath,
`Google Fonts: ${display} is not declared in DESIGN.md typography`,
lineNum,
{ ignoreValue: display },
));
}
}
}
if (designSystem.hasColors) {
for (const match of line.matchAll(CSS_COLOR_RE)) {
if (!isProbablyColorLiteral(line, match)) continue;
const raw = cssColorLabel(match[0]);
if (isAllowedColorRaw(raw, designSystem)) continue;
findings.push(makeDesignFinding(
'design-system-color',
filePath,
`Undocumented color ${raw} is outside DESIGN.md colors`,
lineNum,
{ ignoreValue: raw },
));
}
}
if (designSystem.hasRadii) {
for (const match of line.matchAll(BORDER_RADIUS_RE)) {
findings.push(...checkRadiusValue(match[1], filePath, lineNum, designSystem, 'border-radius'));
}
for (const match of line.matchAll(BORDER_RADIUS_JS_RE)) {
findings.push(...checkRadiusValue(match[1], filePath, lineNum, designSystem, 'borderRadius'));
}
}
if (designSystem.hasFontSizes) {
for (const match of line.matchAll(FONT_SIZE_DECL_RE)) {
findings.push(...checkFontSizeValue(match[1], filePath, lineNum, designSystem, 'font-size'));
}
for (const match of line.matchAll(FONT_SIZE_JS_RE)) {
findings.push(...checkFontSizeValue(match[1], filePath, lineNum, designSystem, 'fontSize'));
}
for (const match of line.matchAll(TAILWIND_FONT_SIZE_RE)) {
findings.push(...checkFontSizeValue(match[1], filePath, lineNum, designSystem, 'text-[…] class'));
}
}
}
return dedupeDesignFindings(findings);
}
function hasDirectText(el) {
return Array.from(el.childNodes || []).some(node => node.nodeType === 3 && node.textContent.trim().length > 0);
}
function sampleText(el) {
const text = String(el.textContent || '').replace(/\s+/g, ' ').trim();
return text ? ` "${text.slice(0, 40)}"` : '';
}
// Font-size design-system checks are source-scan-only (see checkSourceDesignSystem).
// Computed font-size cascades and clamp() ramps resolve to off-ramp px in the browser.
function collectStaticDesignSystemFindings(document, window, filePath, designSystem) {
if (!designSystem?.present) return [];
const findings = [];
const seenFonts = new Set();
const seenColors = new Set();
const seenRadii = new Set();
for (const el of document.querySelectorAll('*')) {
if (shouldSkipStaticDesignElement(el, window)) continue;
const tag = el.tagName?.toLowerCase?.() || 'unknown';
const style = window.getComputedStyle(el);
if (designSystem.hasFonts && hasDirectText(el)) {
const font = primaryFont(style.fontFamily || '');
if (font && !seenFonts.has(font) && !isAllowedFont(font, designSystem)) {
seenFonts.add(font);
findings.push(makeDesignFinding(
'design-system-font',
filePath,
`${tag}${sampleText(el)} uses ${font}; not declared in DESIGN.md typography`,
0,
{ ignoreValue: font },
));
}
}
if (designSystem.hasColors) {
const colorChecks = [];
if (hasDirectText(el)) colorChecks.push(['text color', style.color]);
if (!isTransparentCss(style.backgroundColor)) colorChecks.push(['background', style.backgroundColor]);
for (const side of ['Top', 'Right', 'Bottom', 'Left']) {
if ((parseFloat(style[`border${side}Width`]) || 0) > 0) {
colorChecks.push([`border-${side.toLowerCase()}`, style[`border${side}Color`]]);
}
}
if ((parseFloat(style.outlineWidth) || 0) > 0) colorChecks.push(['outline', style.outlineColor]);
for (const [kind, raw] of colorChecks) {
const label = cssColorLabel(raw);
if (isAllowedColorRaw(label, designSystem)) continue;
const key = `${kind}:${label}`;
if (seenColors.has(key)) continue;
seenColors.add(key);
findings.push(makeDesignFinding(
'design-system-color',
filePath,
`${kind} ${label} on ${tag}${sampleText(el)} is outside DESIGN.md colors`,
0,
{ ignoreValue: label },
));
}
}
if (designSystem.hasRadii) {
const rawRadius = String(style.borderRadius || '').trim();
if (!rawRadius) continue;
for (const token of extractRadiusTokens(rawRadius)) {
if (isAllowedRadiusRaw(token, designSystem)) continue;
if (seenRadii.has(token)) continue;
seenRadii.add(token);
findings.push(makeDesignFinding(
'design-system-radius',
filePath,
`border-radius ${token} on ${tag}${sampleText(el)} is outside the DESIGN.md rounded scale`,
0,
{ ignoreValue: token },
));
}
}
}
return findings;
}
function shouldSkipStaticDesignElement(el, window) {
const tag = el.tagName?.toLowerCase?.() || '';
if (STATIC_DESIGN_SKIP_TAGS.has(tag)) return true;
let current = el;
while (current) {
if (current.getAttribute?.('hidden') !== null || current.getAttribute?.('aria-hidden') === 'true') return true;
const style = window.getComputedStyle(current);
const display = String(style.display || '').toLowerCase();
const visibility = String(style.visibility || '').toLowerCase();
if (display === 'none' || visibility === 'hidden' || visibility === 'collapse') return true;
current = current.parentElement;
}
return false;
}
function isTransparentCss(value) {
const text = String(value || '').trim().toLowerCase();
if (!text || text === 'transparent') return true;
const parsed = parseDesignColor(text);
return parsed ? (parsed.a ?? 1) <= 0.05 : false;
}
function canonicalDesignFindingKey(item) {
if (!item?.antipattern?.startsWith?.('design-system-')) return null;
const value = item.ignoreValue || item.value || '';
if (item.antipattern === 'design-system-font') {
const context = /google fonts/i.test(item.snippet || '') ? 'google-font' : 'font';
const font = normalizeFontName(value);
return font ? `${item.antipattern}:${context}:${font}` : null;
}
if (item.antipattern === 'design-system-color') {
const parsed = parseDesignColor(value);
if (parsed) return `${item.antipattern}:color:${colorKey(parsed)}`;
const label = cssColorLabel(value).toLowerCase();
return label ? `${item.antipattern}:color:${label}` : null;
}
if (item.antipattern === 'design-system-radius') {
const px = resolveLengthPx(String(value || '').trim(), 16);
if (px != null && Number.isFinite(px)) return `${item.antipattern}:radius:${Math.round(px * 100) / 100}`;
const label = String(value || '').trim().toLowerCase();
return label ? `${item.antipattern}:radius:${label}` : null;
}
if (item.antipattern === 'design-system-font-size') {
const px = resolveLengthPx(String(value || '').trim(), 16);
if (px != null && Number.isFinite(px)) return `${item.antipattern}:font-size:${Math.round(px * 100) / 100}`;
const label = String(value || '').trim().toLowerCase();
return label ? `${item.antipattern}:font-size:${label}` : null;
}
return null;
}
function mergeDesignSystemFindings(...groups) {
const out = [];
const seen = new Map();
for (const group of groups) {
for (const item of group || []) {
const key = canonicalDesignFindingKey(item);
if (key) {
if (seen.has(key)) {
const existing = out[seen.get(key)];
if ((existing.line || 0) <= 0 && (item.line || 0) > 0) existing.line = item.line;
continue;
}
seen.set(key, out.length);
}
out.push(item);
}
}
return out;
}
function dedupeDesignFindings(findings) {
const out = [];
const seen = new Set();
for (const item of findings) {
const key = [
item.antipattern,
item.line || 0,
normalizeFontName(item.ignoreValue || item.snippet || ''),
].join('\0');
if (seen.has(key)) continue;
seen.add(key);
out.push(item);
}
return out;
}
export {
parseFrontmatter,
normalizeDesignSystem,
loadDesignSystemForCwd,
isAllowedFont,
isAllowedColorRaw,
isAllowedRadiusRaw,
isAllowedFontSizeRaw,
checkSourceDesignSystem,
collectStaticDesignSystemFindings,
mergeDesignSystemFindings,
};
File diff suppressed because it is too large Load Diff
@@ -23,6 +23,13 @@ export {
checkHtmlPatterns,
} from './rules/checks.mjs';
export { createDetectorProfile, summarizeDetectorProfile } from './profile/profiler.mjs';
export {
parseFrontmatter as parseDesignFrontmatter,
normalizeDesignSystem,
loadDesignSystemForCwd,
checkSourceDesignSystem,
collectStaticDesignSystemFindings,
} from './design-system.mjs';
export { detectHtml } from './engines/static-html/detect-html.mjs';
export { detectUrl, createBrowserDetector } from './engines/browser/detect-url.mjs';
export { detectText, extractStyleBlocks, extractCSSinJS } from './engines/regex/detect-text.mjs';
@@ -3,9 +3,87 @@ import path from 'node:path';
import { fileURLToPath } from 'node:url';
import { finding } from '../../findings.mjs';
import { filterByProviders } from '../../registry/antipatterns.mjs';
import { profileFindingsAsync, profileStep, profileStepAsync } from '../../profile/profiler.mjs';
import { captureVisualContrastCandidate } from '../visual/screenshot-contrast.mjs';
import { checkContentHiddenAtRest } from '../../rules/checks.mjs';
// On Windows, puppeteer's bundled Chrome lives in a user-writable cache
// directory. Its GPU process can be denied (STATUS_ACCESS_DENIED) by security
// software or the GPU sandbox because it launches from an untrusted path.
// Chrome then crash-loops the GPU process, and each relaunch briefly flashes a
// compositor surface, the black window users report during `detect <url>`
// (issue #372). The system-installed Chrome runs from a trusted location with a
// healthy GPU, so channel:'chrome' avoids the crash entirely; both use hardware
// GPU, so contrast measurement is unaffected. Scope this to Windows only: other
// platforms do not have the bug, so they keep the pinned bundled build for
// consistent measurement across machines. Fall back to bundled when the switch
// fails (Chrome not installed, or channel resolution fails). If the bundled
// launch then also fails, surface the original system-Chrome error as the
// cause so the real failure is not lost.
async function launchBrowser(puppeteer, { headless = true, args = [] } = {}) {
let channelError;
if (process.platform === 'win32') {
try {
return await puppeteer.default.launch({ channel: 'chrome', headless, args });
} catch (err) {
// System Chrome unavailable or unlaunchable; fall through to the bundled
// browser, but keep the error in case the fallback fails too.
channelError = err;
}
}
try {
return await puppeteer.default.launch({ headless, args });
} catch (err) {
if (channelError && err && err.cause === undefined) err.cause = channelError;
throw err;
}
}
// Reveal sweep + invisible-text measurement for the content-hidden-at-rest
// rule. Scrolls through the document with instant jumps (bypasses CSS
// scroll-behavior: smooth) so IntersectionObserver / scroll reveal handlers
// get every chance to fire, returns to the top, lets transitions settle,
// then measures how much text still renders invisible. A healthy
// reveal-on-scroll page drops to ~0 after the sweep; a page whose reveal
// script died keeps most of its text at opacity 0.
async function measureContentHiddenAfterReveal(page) {
await page.evaluate(async () => {
const step = Math.max(200, Math.floor(window.innerHeight * 0.7));
const max = Math.max(
document.documentElement.scrollHeight || 0,
document.body?.scrollHeight || 0,
);
for (let y = 0; y <= max; y += step) {
window.scrollTo({ top: y, left: 0, behavior: 'instant' });
await new Promise(resolve => requestAnimationFrame(() => setTimeout(resolve, 40)));
}
window.scrollTo({ top: 0, left: 0, behavior: 'instant' });
await new Promise(resolve => setTimeout(resolve, 700));
});
return page.evaluate(() => {
if (typeof window.impeccableMeasureHiddenText !== 'function') return null;
return window.impeccableMeasureHiddenText();
});
}
function serializeDesignSystemForBrowser(designSystem) {
if (!designSystem?.present) return null;
return {
present: true,
hasFonts: designSystem.hasFonts === true,
allowedFonts: Array.from(designSystem.allowedFonts || []),
hasColors: designSystem.hasColors === true,
allowedColors: Array.from(designSystem.allowedColorKeys?.values?.() || [])
.map(entry => entry?.color)
.filter(color => color && Number.isFinite(color.r) && Number.isFinite(color.g) && Number.isFinite(color.b))
.map(color => ({ r: color.r, g: color.g, b: color.b })),
hasRadii: designSystem.hasRadii === true,
allowedRadii: (designSystem.allowedRadii || [])
.map(entry => Number(entry?.px))
.filter(px => Number.isFinite(px)),
hasPillRadius: designSystem.hasPillRadius === true,
};
}
async function runVisualContrastFallback(page, serializedGroups, options, profile, target) {
if (options?.visualContrast === false) return [];
@@ -132,13 +210,26 @@ async function detectUrl(url, options = {}) {
phase: 'load',
ruleId: 'launch-browser',
target: url,
}, () => puppeteer.default.launch({ headless: true, args: launchArgs }));
}, () => launchBrowser(puppeteer, { headless: options?.headless ?? true, args: launchArgs }));
const page = await profileStepAsync(profile, {
engine: 'browser',
phase: 'load',
ruleId: 'new-page',
target: url,
}, () => browser.newPage());
// Uncaught exceptions and parse errors surface as pageerror events. The
// listener must attach before goto: a syntax error fires during the
// initial parse, long before the load event. Dedupe by message; a single
// broken loop can otherwise throw hundreds of identical errors.
const pageErrors = [];
if (options?.scriptErrors !== false) {
page.on('pageerror', (err) => {
const message = String(err?.message || err).split('\n')[0].trim().slice(0, 160);
if (message && !pageErrors.includes(message)) pageErrors.push(message);
});
}
let results = [];
try {
await profileStepAsync(profile, {
@@ -163,17 +254,19 @@ async function detectUrl(url, options = {}) {
}
// Inject the browser detection script and collect results
const browserDesignSystem = serializeDesignSystemForBrowser(options?.designSystem);
await profileStepAsync(profile, {
engine: 'browser',
phase: 'scan',
ruleId: 'configure-pure-detect',
target: url,
}, () => page.evaluate(() => {
}, () => page.evaluate((designSystem) => {
window.__IMPECCABLE_CONFIG__ = {
...(window.__IMPECCABLE_CONFIG__ || {}),
autoScan: false,
...(designSystem ? { designSystem } : {}),
};
}));
}, browserDesignSystem));
await profileStepAsync(profile, {
engine: 'browser',
phase: 'scan',
@@ -192,9 +285,29 @@ async function detectUrl(url, options = {}) {
return window.impeccableDetect({ decorate: false, serialize: true });
});
return serializedGroups.flatMap(({ findings }) =>
findings.map(f => ({ id: f.type, snippet: f.detail }))
findings.map(f => ({ id: f.type, snippet: f.detail, ignoreValue: f.ignoreValue || '', severity: f.severity || '' }))
);
});
// Content invisible at rest: reveal sweep, then re-measure. Runs after
// the main scan (which must see the true at-rest state) and before the
// visual contrast fallback (the sweep restores scroll to the top).
if (options?.contentHidden !== false) {
const hiddenFindings = await profileFindingsAsync(profile, {
engine: 'browser',
phase: 'scan',
ruleId: 'content-hidden-at-rest',
target: url,
}, async () => {
const measured = await measureContentHiddenAfterReveal(page);
return measured ? checkContentHiddenAtRest(measured) : [];
});
results.push(...hiddenFindings);
}
for (const message of pageErrors.slice(0, 3)) {
results.push({ id: 'script-error', snippet: message });
}
const visualFindings = await runVisualContrastFallback(page, serializedGroups, options, profile, url);
results.push(...visualFindings);
} finally {
@@ -213,7 +326,14 @@ async function detectUrl(url, options = {}) {
}, () => browser.close());
}
}
return filterByProviders(results.map(f => finding(f.id, url, f.snippet)), options.providers);
return results.map(f => {
const item = finding(f.id, url, f.snippet);
if (f.ignoreValue) item.ignoreValue = f.ignoreValue;
// Per-finding severity promotion (e.g. hero-region pulsing dot)
// overrides the registry default carried by finding().
if (f.severity && f.severity !== item.severity) item.severity = f.severity;
return item;
});
}
async function createBrowserDetector(options = {}) {
@@ -224,7 +344,7 @@ async function createBrowserDetector(options = {}) {
throw new Error('puppeteer is required for URL scanning. Install: npm install puppeteer');
}
const launchArgs = options.launchArgs || (process.env.CI ? ['--no-sandbox', '--disable-setuid-sandbox'] : []);
const browser = options.browser || await puppeteer.default.launch({
const browser = options.browser || await launchBrowser(puppeteer, {
headless: options.headless ?? true,
args: launchArgs,
});
@@ -249,4 +369,4 @@ async function createBrowserDetector(options = {}) {
};
}
export { runVisualContrastFallback, detectUrl, createBrowserDetector };
export { runVisualContrastFallback, detectUrl, createBrowserDetector, launchBrowser };
@@ -1,17 +1,23 @@
import { GENERIC_FONTS } from '../../shared/constants.mjs';
import { GENERIC_FONTS, OVERUSED_FONTS, EM_DASH_FLOOR, EM_DASH_CHARS_PER_DASH } from '../../shared/constants.mjs';
import { isNeutralColor } from '../../shared/color.mjs';
import { extractGoogleFontFamilies } from '../../shared/fonts.mjs';
import { checkSourceDesignSystem } from '../../design-system.mjs';
import { scanCssTextForGlow, scanCssTextForGridBackground, scanCssTextForMarquee, scanCssTextForPseudoStripe, scanCssTextForRadialHalo } from '../../rules/checks.mjs';
import { isFullPage } from '../../shared/page.mjs';
import { applyInlineIgnores } from '../../shared/inline-ignores.mjs';
import { finding } from '../../findings.mjs';
import { filterByProviders } from '../../registry/antipatterns.mjs';
import { profileFindings, profileStep } from '../../profile/profiler.mjs';
// ---------------------------------------------------------------------------
// Regex fallback (non-HTML files: CSS, JSX, TSX, etc.)
// ---------------------------------------------------------------------------
const hasRounded = (line) => /\brounded(?:-\w+)?\b/.test(line);
const hasRounded = (line) =>
/\brounded(?:-\w+)?\b/.test(line.replace(/\brounded-none\b/g, ''));
const hasBorderRadius = (line) => /border-radius/i.test(line);
const isSafeElement = (line) => /<(?:blockquote|nav[\s>]|pre[\s>]|code[\s>]|a\s|input[\s>]|span[\s>])/i.test(line);
/** Strip HTML to plain text — drops script/style/comments/tags so
* content-text analyzers don't false-positive on code or CSS. */
function stripHtmlToText(html) {
@@ -35,31 +41,107 @@ function shouldRunPageAnalyzers(content, filePath) {
return !ext || PAGE_ANALYZER_EXTS.has(ext);
}
function isNeutralBorderColor(str) {
const m = str.match(/solid\s+(#[0-9a-f]{3,8}|rgba?\([^)]+\)|\w+)/i);
if (!m) return false;
const c = m[1].toLowerCase();
if (['gray', 'grey', 'silver', 'white', 'black', 'transparent', 'currentcolor'].includes(c)) return true;
const hex = c.match(/^#([0-9a-f]{2})([0-9a-f]{2})([0-9a-f]{2})$/);
if (hex) {
const [r, g, b] = [parseInt(hex[1], 16), parseInt(hex[2], 16), parseInt(hex[3], 16)];
return (Math.max(r, g, b) - Math.min(r, g, b)) < 30;
function firstOverusedGoogleFont(text) {
return extractGoogleFontFamilies(text).find(f => OVERUSED_FONTS.has(f)) || '';
}
// CSS named colors whose channels are equal (achromatic). Anything outside
// this set falls through to the format parsers, and an unrecognized spelling
// stays non-neutral so a real accent is never skipped.
const NEUTRAL_COLOR_KEYWORDS = new Set([
'transparent', 'currentcolor',
'black', 'white', 'gray', 'grey', 'silver',
'dimgray', 'dimgrey', 'darkgray', 'darkgrey', 'lightgray', 'lightgrey',
'gainsboro', 'whitesmoke',
]);
function hexChannels(color) {
const long = color.match(/^#([0-9a-f]{2})([0-9a-f]{2})([0-9a-f]{2})(?:[0-9a-f]{2})?$/i);
if (long) return [parseInt(long[1], 16), parseInt(long[2], 16), parseInt(long[3], 16)];
const short = color.match(/^#([0-9a-f])([0-9a-f])([0-9a-f])(?:[0-9a-f])?$/i);
if (short) return [1, 2, 3].map((i) => parseInt(short[i] + short[i], 16));
return null;
}
/**
* Split one box-shadow layer into top-level tokens.
*
* Whitespace inside parens does not separate tokens: `rgb(0 0 0)` and
* `var(--x, 4px)` are each a single value, and splitting them on spaces would
* read their innards as separate lengths.
*/
function tokenizeShadowLayer(layer) {
const tokens = [];
let depth = 0;
let current = '';
for (const char of String(layer || '')) {
if (char === '(') depth++;
else if (char === ')') depth--;
else if (depth === 0 && /\s/.test(char)) {
if (current) tokens.push(current);
current = '';
continue;
}
current += char;
}
const shex = c.match(/^#([0-9a-f])([0-9a-f])([0-9a-f])$/);
if (shex) {
const [r, g, b] = [parseInt(shex[1] + shex[1], 16), parseInt(shex[2] + shex[2], 16), parseInt(shex[3] + shex[3], 16)];
return (Math.max(r, g, b) - Math.min(r, g, b)) < 30;
if (current) tokens.push(current);
return tokens;
}
function lastMatch(text, re) {
const all = [...String(text || '').matchAll(re)];
return all.length ? all[all.length - 1] : null;
}
function isShadowLength(token) {
return /^-?\d*\.?\d+(?:px)?$/i.test(String(token || ''));
}
/**
* Neutrality test for colors as written in source CSS.
*
* shared/color.mjs's isNeutralColor only parses the computed function forms a
* browser or jsdom emits (rgb/oklch/lab/...) and deliberately reports every
* other spelling as chromatic so an unknown format is never silently skipped.
* That default is wrong for authored CSS, where `#000` and `black` are the
* normal spellings: calling it directly reports a plain black hairline as a
* colored stripe. Handle hex and named neutrals here, then defer.
*/
function isNeutralAuthoredColor(rawColor) {
const c = String(rawColor || '').trim().toLowerCase();
if (!c) return false;
if (NEUTRAL_COLOR_KEYWORDS.has(c)) return true;
// Modern rgb() takes space-separated channels (`rgb(0 0 0)`). shared/color.mjs
// parses only the comma form a browser's getComputedStyle emits, so authored
// space-separated neutrals fell through it and reported as chromatic — the
// exemption this function exists for, missed. Normalize before delegating.
if (/^rgba?\(/i.test(c)) {
const channels = c.match(/^rgba?\(\s*([\d.]+)[\s,]+([\d.]+)[\s,]+([\d.]+)/i);
if (channels) {
const values = [1, 2, 3].map((i) => Number(channels[i]));
return (Math.max(...values) - Math.min(...values)) < 30;
}
return isNeutralColor(c);
}
if (/^(?:hsla?|oklch|oklab|lab|lch|hwb)\(/i.test(c)) return isNeutralColor(c);
const channels = hexChannels(c);
if (channels) return (Math.max(...channels) - Math.min(...channels)) < 30;
return false;
}
function isNeutralBorderColor(str) {
const m = str.match(/solid\s+((?:rgba?|hsla?|oklch|oklab|lab|lch|hwb|color)\([^)]*\)|#[0-9a-f]{3,8}\b|[a-z]+)/i);
if (!m) return false;
return isNeutralAuthoredColor(m[1]);
}
const REGEX_MATCHERS = [
// --- Side-tab ---
{ id: 'side-tab', regex: /\bborder-[lrse]-(\d+)\b/g,
test: (m, line) => { const n = +m[1]; return hasRounded(line) ? n >= 1 : n >= 4; },
test: (m, line) => { const n = +m[1]; return hasRounded(line) ? n >= 2 : n >= 4; },
fmt: (m) => m[0] },
{ id: 'side-tab', regex: /border-(?:left|right)\s*:\s*(\d+)px\s+solid[^;]*/gi,
test: (m, line) => { if (isSafeElement(line)) return false; if (isNeutralBorderColor(m[0])) return false; const n = +m[1]; return hasBorderRadius(line) ? n >= 1 : n >= 3; },
test: (m, line) => { if (isSafeElement(line)) return false; if (isNeutralBorderColor(m[0])) return false; const n = +m[1]; return hasBorderRadius(line) ? n >= 2 : n >= 3; },
fmt: (m) => m[0].replace(/\s*;?\s*$/, '') },
{ id: 'side-tab', regex: /border-(?:left|right)-width\s*:\s*(\d+)px/gi,
test: (m, line) => !isSafeElement(line) && +m[1] >= 3,
@@ -84,9 +166,12 @@ const REGEX_MATCHERS = [
{ id: 'overused-font', regex: /font-family\s*:\s*['"]?(Inter|Roboto|Open Sans|Lato|Montserrat|Arial|Helvetica|Fraunces|Geist Sans|Geist Mono|Geist|Mona Sans|Plus Jakarta Sans|Space Grotesk|Recoleta|Instrument Sans|Instrument Serif)\b/gi,
test: () => true,
fmt: (m) => m[0] },
{ id: 'overused-font', regex: /fonts\.googleapis\.com\/css2?\?family=(Inter|Roboto|Open\+Sans|Lato|Montserrat|Fraunces|Plus\+Jakarta\+Sans|Space\+Grotesk|Instrument\+Sans|Instrument\+Serif|Mona\+Sans|Geist)\b/gi,
test: () => true,
fmt: (m) => `Google Fonts: ${m[1].replace(/\+/g, ' ')}` },
{ id: 'overused-font', regex: /fonts\.googleapis\.com\/css2?\?[^"'\s)<>]*/gi,
test: (m) => {
m.overusedGoogleFont = firstOverusedGoogleFont(m[0]);
return Boolean(m.overusedGoogleFont);
},
fmt: (m) => `Google Fonts: ${m.overusedGoogleFont || firstOverusedGoogleFont(m[0])}` },
// --- Gradient text ---
{ id: 'gradient-text', regex: /background-clip\s*:\s*text|-webkit-background-clip\s*:\s*text/gi,
test: (m, line) => /gradient/i.test(line),
@@ -156,27 +241,6 @@ const REGEX_MATCHERS = [
];
const REGEX_ANALYZERS = [
// Single font
(content, filePath) => {
const fontFamilyRe = /font-family\s*:\s*([^;}]+)/gi;
const fonts = new Set();
let m;
while ((m = fontFamilyRe.exec(content)) !== null) {
for (const f of m[1].split(',').map(f => f.trim().replace(/^['"]|['"]$/g, '').toLowerCase())) {
if (f && !GENERIC_FONTS.has(f)) fonts.add(f);
}
}
const gfRe = /fonts\.googleapis\.com\/css2?\?family=([^&"'\s]+)/gi;
while ((m = gfRe.exec(content)) !== null) {
for (const f of m[1].split('|').map(f => f.split(':')[0].replace(/\+/g, ' ').toLowerCase())) fonts.add(f);
}
if (fonts.size !== 1 || content.split('\n').length < 20) return [];
const name = [...fonts][0];
const lines = content.split('\n');
let line = 1;
for (let i = 0; i < lines.length; i++) { if (lines[i].toLowerCase().includes(name)) { line = i + 1; break; } }
return [finding('single-font', filePath, `only font used is ${name}`, line)];
},
// Flat type hierarchy
(content, filePath) => {
const sizes = new Set();
@@ -226,15 +290,34 @@ const REGEX_ANALYZERS = [
const dominant = Object.entries(counts).sort((a, b) => b[1] - a[1])[0][0];
return [finding('monotonous-spacing', filePath, `~${dominant}px used ${maxCount}/${rounded.length} times (${Math.round(pct * 100)}%)`)];
},
// Em-dash overuse: 5+ em-dashes or "--" in body text content
// (occasional em-dash use in prose is fine; the pattern fires only
// when count crosses into AI-cadence territory).
// Em-dash overuse (ADVISORY): the AI cadence tell is em-dash *saturation*,
// not the occasional dash. Humans use em-dashes legitimately, so this rule is
// advisory (surfaced separately, never a failure, hook-skipped by default) and
// its threshold is deliberately conservative. Two gates must both hold:
// 1. Absolute floor of EM_DASH_FLOOR (8) dashes — a page with a handful
// never fires, no matter how short.
// 2. Density: at least one dash per EM_DASH_CHARS_PER_DASH (500) characters
// of body text, so a long article that uses eight across several thousand
// words is left alone while a short, dash-per-clause landing page is not.
// Raised from the old flat 5-dash floor, which fired on ordinary long prose.
//
// stripHtmlToText drops tags but leaves character-entity escapes intact, so
// a model that writes `&mdash;`, `&#8212;`, or `&#x2014;` renders an em-dash
// the counter never saw. Decode the em-dash entities (named, zero-padded
// decimal, upper/lower hex) to the literal glyph first. En-dash entities are
// deliberately left alone: the rule counts em-dashes, and the literal ``
// was never counted either.
(content, filePath) => {
const text = stripHtmlToText(content);
const text = stripHtmlToText(content)
.replace(/&mdash;|&#0*8212;|&#x0*2014;/gi, '—');
let count = 0;
const re = /[—]|--(?=\S)/g;
while (re.exec(text) !== null) count++;
if (count < 5) return [];
if (count < EM_DASH_FLOOR) return [];
// Saturation gate: dashes must be dense in the prose, not sprinkled through
// a long document. textLength <= count * chars-per-dash means the density is
// at or above the threshold.
if (text.length > count * EM_DASH_CHARS_PER_DASH) return [];
return [finding('em-dash-overuse', filePath, `${count} em-dashes in body text`)];
},
// Marketing buzzwords: SaaS phrase list
@@ -270,22 +353,6 @@ const REGEX_ANALYZERS = [
if (count === 0) return [];
return [finding('marketing-buzzword', filePath, `${count} buzzword phrase${count === 1 ? '' : 's'}: "${firstSample}"`)];
},
// Numbered section markers (01 / 02 / 03 ...)
(content, filePath) => {
const text = stripHtmlToText(content);
const re = /\b(0[1-9]|1[0-2])\b/g;
const seen = new Set();
let m;
while ((m = re.exec(text)) !== null) seen.add(m[1]);
if (seen.size < 3) return [];
const sorted = [...seen].sort();
let sequential = 0;
for (let i = 1; i < sorted.length; i++) {
if (parseInt(sorted[i], 10) === parseInt(sorted[i - 1], 10) + 1) sequential++;
}
if (sequential < 2) return [];
return [finding('numbered-section-markers', filePath, `Sequence: ${sorted.slice(0, 6).join(', ')}`)];
},
// Aphoristic cadence: manufactured-contrast + short-rebuttal
(content, filePath) => {
const text = stripHtmlToText(content);
@@ -307,41 +374,143 @@ const REGEX_ANALYZERS = [
if (count < 3) return [];
return [finding('aphoristic-cadence', filePath, `${count} aphoristic constructions: "${firstSample}"`)];
},
// Dark glow (page-level: dark bg + colored box-shadow with blur)
// Dark glow / chromatic halo shadows (page-level). Shared scanner handles
// any color format, single-level var() resolution, zero-offset halos on
// any background, and text-shadow glows.
(content, filePath) => {
// Check if page has a dark background
const darkBgRe = /background(?:-color)?\s*:\s*(?:#(?:0[0-9a-f]|1[0-9a-f]|2[0-3])[0-9a-f]{4}\b|#(?:0|1)[0-9a-f]{2}\b|rgb\(\s*(\d{1,2})\s*,\s*(\d{1,2})\s*,\s*(\d{1,2})\s*\))/gi;
const twDarkBg = /\bbg-(?:gray|slate|zinc|neutral|stone)-(?:9\d{2}|800)\b/;
const hasDarkBg = darkBgRe.test(content) || twDarkBg.test(content);
if (!hasDarkBg) return [];
// Check for colored box-shadow with blur > 4px
const shadowRe = /box-shadow\s*:\s*([^;{}]+)/gi;
let m;
while ((m = shadowRe.exec(content)) !== null) {
const val = m[1];
const colorMatch = val.match(/rgba?\(\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)/);
if (!colorMatch) continue;
const [r, g, b] = [+colorMatch[1], +colorMatch[2], +colorMatch[3]];
if ((Math.max(r, g, b) - Math.min(r, g, b)) < 30) continue; // skip gray
// Check blur: look for pattern like "0 0 20px" (third number > 4)
const pxVals = [...val.matchAll(/(\d+)px|(?<![.\d])\b(0)\b(?![.\d])/g)].map(p => +(p[1] || p[2]));
if (pxVals.length >= 3 && pxVals[2] > 4) {
const lines = content.substring(0, m.index).split('\n');
return [finding('dark-glow', filePath, `Colored glow (rgb(${r},${g},${b})) on dark page`, lines.length)];
}
}
return [];
const hits = scanCssTextForGlow(content);
if (hits.length === 0) return [];
const lines = content.substring(0, hits[0].index).split('\n');
return [finding('dark-glow', filePath, hits[0].snippet, lines.length)];
},
// Radial-gradient background halo on a dark page (the gradient sibling
// of the dark-glow shadow tell).
(content, filePath) => {
const hits = scanCssTextForRadialHalo(content);
if (hits.length === 0) return [];
const lines = content.substring(0, hits[0].index).split('\n');
return [finding('radial-halo', filePath, hits[0].snippet, lines.length)];
},
// Auto-scrolling marquees (<marquee> or infinite horizontal loop
// animations).
(content, filePath) => scanCssTextForMarquee(content).map(hit => finding('marquee', filePath, hit.snippet)),
];
// ---------------------------------------------------------------------------
// Style block extraction (Vue/Svelte <style> blocks)
// Structural CSS checks used by source files whose styles are not parsed by
// the static HTML engine.
// ---------------------------------------------------------------------------
const CHROMATIC_SHADOW_TOKEN_RE = /(?:^|-)(?:accent|kinpaku|patina|gold|red|orange|amber|yellow|lime|green|emerald|teal|cyan|blue|indigo|violet|purple|magenta|pink|rose|coral|aqua|mint|burgundy|crimson|scarlet)(?:-|$)/i;
function insetStripeColorIsChromatic(rawColor) {
const color = String(rawColor || '').trim().replace(/\s*!important\s*$/i, '');
if (/^(?:currentcolor|transparent|inherit|unset)$/i.test(color)) return false;
const variable = color.match(/^var\(\s*(--[\w-]+)/i);
if (variable) return CHROMATIC_SHADOW_TOKEN_RE.test(variable[1]);
if (!/^(?:#|rgba?\(|hsla?\(|hwb\(|oklch\(|oklab\(|lch\(|lab\(|color\(|[a-z]+$)/i.test(color)) return false;
return !isNeutralAuthoredColor(color);
}
/**
* Blank out comment bodies while preserving every byte offset (and therefore
* every line number) so commented-out CSS is not scanned as live rules.
*/
function blankCssComments(css) {
return css.replace(/\/\*[\s\S]*?\*\//g, (block) => block.replace(/[^\n]/g, ' '));
}
function scanInsetStripeCss(rawContent, filePath, lineOffset = 0) {
const content = blankCssComments(rawContent);
const findings = [];
const ruleRe = /([^{};]+)\{([^{}]*)\}/g;
let match;
// Deriving each line with content.slice(0, offset).split('\n') re-scans the
// whole prefix per rule, which is O(n^2) on a large stylesheet. Rule matches
// arrive in source order, so carry a monotonic cursor instead: one pass total.
let scanOffset = 0;
let scanLine = 1;
const lineAtOffset = (offset) => {
while (scanOffset < offset) {
if (content[scanOffset] === '\n') scanLine++;
scanOffset++;
}
return scanLine;
};
while ((match = ruleRe.exec(content)) !== null) {
// The selector group is `[^{};]+`, which greedily absorbs the whitespace and
// newlines trailing the previous rule. Advance past that run before deriving
// the line, or every rule after the first reports the preceding line.
const selectorStart = match.index + (match[1].length - match[1].trimStart().length);
const selector = match[1].trim().replace(/\s+/g, ' ');
if (!selector) continue;
if (/:(?:hover|focus|focus-visible|focus-within|active|checked|target)\b/i.test(selector)) continue;
if (/\[aria-selected\s*[*^$|~]?=\s*["']?true/i.test(selector)) continue;
if (/\[aria-current(?!\s*[*^$|~]?=\s*["']?false)/i.test(selector)) continue;
if (/(?:^|[\s._[-])(?:active|current|selected)(?![\w])/i.test(selector)) continue;
if (/(?:^|[\s>+~,(])(?:button|hr|tr|td|th|table|blockquote|pre|code)(?![\w-])/i.test(selector)) continue;
// Read the last of a repeated declaration, not the first: that is what the
// cascade paints. Taking the first both flagged stripes that a later
// `box-shadow: none` had cancelled and missed stripes that overrode an
// earlier value, and mis-skipped rules whose narrow width was overridden.
const width = lastMatch(match[2], /(?:^|;)\s*(?:width|inline-size)\s*:\s*(\d+(?:\.\d+)?)px/gi);
if (width && Number(width[1]) <= 40) continue;
const declaration = lastMatch(match[2], /(?:^|;)\s*box-shadow\s*:\s*([^;]+)/gi);
if (!declaration || !/\binset\b/i.test(declaration[1])) continue;
// `!important` qualifies the declaration, not the shadow value, so strip it
// before the layers are read. Tokenizing split it into its own token, which
// made the color count wrong and silently stopped flagging stripes declared
// with it — a shape the previous regex handled.
const shadowValue = declaration[1].replace(/\s*!\s*important\s*$/i, '').trim();
for (const rawLayer of shadowValue.split(/,(?![^(]*\))/)) {
const layer = rawLayer.trim();
// Parse the layer by its grammar rather than by one spelling of it.
// A box-shadow layer is `inset? && <length>{2,4} && <color>?` in any
// order, so `inset 4px 0 red`, `4px 0 0 red inset`, and `red 4px 0 inset`
// all paint the same stripe. Matching a fixed token order missed three
// valid spellings in a row; enumerate the tokens instead. Tokenizing must
// respect parens: `rgb(0 0 0)` is one color token, and splitting it on
// whitespace would read its channels as lengths.
const tokens = tokenizeShadowLayer(layer);
if (!tokens.some((token) => /^inset$/i.test(token))) continue;
const rest = tokens.filter((token) => !/^inset$/i.test(token));
const lengths = rest.filter(isShadowLength);
const colors = rest.filter((token) => !isShadowLength(token));
// Only the two offsets are required; omitted blur/spread default to 0,
// which is exactly the stripe shape. More than one non-length token is a
// layer shape we do not claim to understand, so leave it alone.
if (lengths.length < 2 || lengths.length > 4 || colors.length !== 1) continue;
const values = lengths.map((token) => ({
n: Number(token.replace(/px$/i, '')),
hasPx: /px$/i.test(token),
}));
const x = values[0];
const y = values[1];
const blur = values[2] ? values[2].n : 0;
const spread = values[3] ? values[3].n : 0;
if ((x.n !== 0 && !x.hasPx) || (y.n !== 0 && !y.hasPx) || blur !== 0 || spread !== 0) continue;
const ax = Math.abs(x.n);
const ay = Math.abs(y.n);
if (!((ax >= 3 && ax <= 12 && ay === 0) || (ay >= 3 && ay <= 12 && ax === 0))) continue;
if (!insetStripeColorIsChromatic(colors[0])) continue;
const edge = ay === 0 ? (x.n > 0 ? 'left' : 'right') : (y.n > 0 ? 'top' : 'bottom');
const line = lineOffset + lineAtOffset(selectorStart);
findings.push(finding('side-tab', filePath, `${selector} — inset box-shadow ${ay === 0 ? ax : ay}px stripe (${edge})`, line));
break;
}
}
return findings;
}
// ---------------------------------------------------------------------------
// Style block extraction (Astro/Vue/Svelte <style> blocks)
// ---------------------------------------------------------------------------
function extractStyleBlocks(content, ext) {
ext = ext.toLowerCase();
if (ext !== '.vue' && ext !== '.svelte') return [];
if (ext !== '.astro' && ext !== '.vue' && ext !== '.svelte') return [];
const blocks = [];
const re = /<style[^>]*>([\s\S]*?)<\/style>/gi;
let m;
@@ -426,24 +595,24 @@ function runRegexMatchers(lines, filePath, lineOffset = 0, blockContext = null,
}
/** Page-level analyzers that scan rendered text content (em-dash use,
* buzzword phrases, numbered section markers, aphoristic cadence).
* buzzword phrases, aphoristic cadence).
* These are detector-agnostic — they work on any HTML/text source
* and don't need a parsed DOM. Exported so detectHtml can call them
* for `.html` files (which otherwise skip the regex engine). */
const TEXT_CONTENT_ANALYZER_IDS = [
'em-dash-overuse',
'marketing-buzzword',
'numbered-section-markers',
'aphoristic-cadence',
];
function runTextContentAnalyzers(content, filePath, options = {}) {
const profile = options?.profile;
if (!shouldRunPageAnalyzers(content, filePath)) return [];
// The 4 text-content analyzers are at indices 3-6 in REGEX_ANALYZERS.
// The 3 text-content analyzers are at indices 2-4 in REGEX_ANALYZERS
// (single-font's removal on 2026-07-29 shifted every index down one).
const findings = [];
for (let i = 0; i < TEXT_CONTENT_ANALYZER_IDS.length; i++) {
const analyzer = REGEX_ANALYZERS[3 + i];
const analyzer = REGEX_ANALYZERS[2 + i];
const ruleId = TEXT_CONTENT_ANALYZER_IDS[i];
findings.push(...profileFindings(profile, {
engine: 'regex',
@@ -468,8 +637,36 @@ function detectText(content, filePath, options = {}) {
profile,
phase: 'source',
}));
// Pseudo-element stripes (::before/::after absolute bars) carry the same
// side-tab silhouette without any border token, so the line matchers can't
// see them (issue #394). The shared scanner already runs on full HTML pages
// via checkHtmlPatterns; give standalone stylesheets, component style
// blocks, and CSS-in-JS templates the same coverage. Each hit carries the
// rule's source offset, so the finding gets a real line and line-scoped
// inline ignores keep working.
const pseudoStripeFindings = (text, lineOffset) =>
scanCssTextForPseudoStripe(text).map(hit =>
finding(hit.id, filePath, hit.snippet, lineOffset + text.slice(0, hit.index).split('\n').length));
// Extract and scan <style> blocks from Vue/Svelte SFCs
if (cssLike.has(ext)) {
findings.push(...scanInsetStripeCss(content, filePath));
findings.push(...pseudoStripeFindings(content, 0));
}
// Block-level CSS checks that need multiple declarations must run over the
// complete source, not line-by-line. This covers standalone stylesheets,
// component style blocks, inline styles, and CSS-in-JS templates.
findings.push(...profileFindings(profile, {
engine: 'regex',
phase: 'source',
ruleId: 'codex-grid-background',
target: filePath,
}, () => scanCssTextForGridBackground(content).map(hit => {
const line = content.substring(0, hit.index).split('\n').length;
return finding('codex-grid-background', filePath, hit.snippet, line);
})));
// Extract and scan <style> blocks from Astro/Vue/Svelte components.
const styleBlocks = profile
? profileStep(profile, {
engine: 'regex',
@@ -484,6 +681,14 @@ function detectText(content, filePath, options = {}) {
profile,
phase: 'style-block',
}));
// block.startLine is the first line *after* the <style> tag, but block.content
// begins at the character right after that tag — so its own line 1 sits on the
// tag's line, whether or not a newline follows immediately. lineAtOffset is
// 1-based, so the offset is startLine - 2; startLine - 1 double-counted and
// reported every selector one line low. runRegexMatchers keeps startLine - 1
// because it indexes its split lines from zero.
findings.push(...scanInsetStripeCss(block.content, filePath, block.startLine - 2));
findings.push(...pseudoStripeFindings(block.content, block.startLine - 2));
}
// Extract and scan CSS-in-JS template literals
@@ -501,6 +706,17 @@ function detectText(content, filePath, options = {}) {
profile,
phase: 'css-in-js',
}));
findings.push(...scanInsetStripeCss(block.content, filePath, block.startLine - 1));
findings.push(...pseudoStripeFindings(block.content, block.startLine - 1));
}
if (options?.designSystem) {
findings.push(...profileFindings(profile, {
engine: 'regex',
phase: 'source',
ruleId: 'design-system',
target: filePath,
}, () => checkSourceDesignSystem(content, filePath, { designSystem: options.designSystem })));
}
// Deduplicate findings (same antipattern + similar snippet, within 2 lines)
@@ -517,12 +733,10 @@ function detectText(content, filePath, options = {}) {
// Page-level analyzers only run on full pages
if (shouldRunPageAnalyzers(content, filePath)) {
const analyzerIds = [
'single-font',
'flat-type-hierarchy',
'monotonous-spacing',
'em-dash-overuse',
'marketing-buzzword',
'numbered-section-markers',
'aphoristic-cadence',
'dark-glow',
];
@@ -537,7 +751,9 @@ function detectText(content, filePath, options = {}) {
}
}
return filterByProviders(deduped, options?.providers);
// Inline `impeccable-disable*` waivers travel with the file; honor them unless
// explicitly bypassed (`--no-config` / `--no-inline-ignores`).
return options?.inlineIgnores === false ? deduped : applyInlineIgnores(deduped, content);
}
export {
@@ -2,7 +2,7 @@ import fs from 'node:fs';
import path from 'node:path';
import { profileStep, recordProfileEvent } from '../../profile/profiler.mjs';
import { parseAnyColor, resolveLengthPx, resolveVarRefs } from '../../rules/checks.mjs';
import { CSS_NAMED_COLORS, collectCssCustomProps, cssLengthToPx, parseAnyColor, resolveLengthPx, resolveVarRefs } from '../../rules/checks.mjs';
// ---------------------------------------------------------------------------
// jsdom CSS-variable border override map
@@ -223,7 +223,7 @@ function unwrapCssAtLayer(source) {
// ---------------------------------------------------------------------------
const STATIC_INHERITED_PROPS = new Set([
'color', 'fontFamily', 'fontSize', 'fontStyle', 'fontWeight',
'color', 'fontFamily', 'fontSize', 'fontStyle', 'fontWeight', 'fontVariant',
'lineHeight', 'letterSpacing', 'textTransform', 'textAlign', 'hyphens',
'webkitHyphens',
]);
@@ -245,9 +245,14 @@ const STATIC_DEFAULT_STYLE = {
outlineColor: 'rgb(0, 0, 0)',
outlineStyle: 'none',
boxShadow: 'none',
// NOT in STATIC_INHERITED_PROPS even though text-shadow inherits in real
// CSS: the glow check only needs to fire once, on the element that
// declares the shadow, not on every descendant.
textShadow: 'none',
fontFamily: '',
fontSize: '16px',
fontStyle: 'normal',
fontVariant: 'normal',
fontWeight: '400',
lineHeight: 'normal',
letterSpacing: 'normal',
@@ -272,6 +277,7 @@ const STATIC_DEFAULT_STYLE = {
marginBottom: '0px',
marginLeft: '0px',
position: 'static',
visibility: 'visible',
top: 'auto',
right: 'auto',
bottom: 'auto',
@@ -301,6 +307,7 @@ const STATIC_PROP_MAP = {
'outline-color': 'outlineColor',
'outline-style': 'outlineStyle',
'box-shadow': 'boxShadow',
'text-shadow': 'textShadow',
'font-family': 'fontFamily',
'font-size': 'fontSize',
'font-style': 'fontStyle',
@@ -326,6 +333,7 @@ const STATIC_PROP_MAP = {
'margin-bottom': 'marginBottom',
'margin-left': 'marginLeft',
'position': 'position',
'visibility': 'visibility',
'top': 'top',
'right': 'right',
'bottom': 'bottom',
@@ -337,18 +345,29 @@ const STATIC_PROP_MAP = {
'overflow-y': 'overflowY',
};
// parseStaticColor tries parseAnyColor first, which already resolves every
// name in the shared CSS_NAMED_COLORS table. This fallback only carries the
// keywords parseAnyColor deliberately returns null for: the cascade needs
// `transparent` to read as an actual zero-alpha color.
const STATIC_NAMED_COLORS = {
black: { r: 0, g: 0, b: 0, a: 1 },
white: { r: 255, g: 255, b: 255, a: 1 },
transparent: { r: 0, g: 0, b: 0, a: 0 },
gray: { r: 128, g: 128, b: 128, a: 1 },
grey: { r: 128, g: 128, b: 128, a: 1 },
silver: { r: 192, g: 192, b: 192, a: 1 },
red: { r: 255, g: 0, b: 0, a: 1 },
green: { r: 0, g: 128, b: 0, a: 1 },
blue: { r: 0, g: 0, b: 255, a: 1 },
};
// Named-color alternation for plucking a color token out of shorthand values
// (issue #359: a hardcoded 9-name list here silently dropped `purple`,
// `crimson`, `teal`, ... from border shorthands, so the side defaulted to
// neutral black and side-tab never fired on .html files). Derived from the
// same table parseAnyColor resolves against, so extraction and parsing can't
// drift apart. Longest-first so names containing other names as substrings
// (rebeccapurple) are matched whole.
const NAMED_COLOR_TOKENS = [...Object.keys(CSS_NAMED_COLORS), ...Object.keys(STATIC_NAMED_COLORS)]
.sort((a, b) => b.length - a.length)
.join('|');
const STATIC_COLOR_TOKEN_RE = new RegExp(
`(?:rgba?\\([^)]+\\)|oklch\\([^)]+\\)|oklab\\([^)]+\\)|lch\\([^)]+\\)|lab\\([^)]+\\)|hsla?\\([^)]+\\)|hwb\\([^)]+\\)|#[0-9a-f]{3,8}\\b|\\b(?:${NAMED_COLOR_TOKENS})\\b)`,
'i'
);
function splitCssList(value) {
const parts = [];
let depth = 0, quote = '', start = 0;
@@ -418,7 +437,23 @@ function extractStaticColor(value) {
if (!value) return '';
const raw = String(value).trim();
if (/^var\(/i.test(raw)) return raw;
const colorLike = raw.match(/(?:rgba?\([^)]+\)|oklch\([^)]+\)|oklab\([^)]+\)|lch\([^)]+\)|lab\([^)]+\)|hsla?\([^)]+\)|hwb\([^)]+\)|#[0-9a-f]{3,8}\b|\b(?:black|white|gray|grey|silver|red|green|blue|transparent)\b)/i);
// color-mix(...) needs balanced-paren capture (its arguments regularly
// contain nested var()/oklch() calls AND the keyword `transparent`, which
// the flat regex below would otherwise pluck out of the middle of the
// expression and report as the whole color).
const mixStart = raw.search(/color-mix\(/i);
if (mixStart !== -1) {
let depth = 0;
for (let i = raw.indexOf('(', mixStart); i < raw.length; i++) {
if (raw[i] === '(') depth++;
else if (raw[i] === ')') {
depth--;
if (depth === 0) return raw.slice(mixStart, i + 1);
}
}
return '';
}
const colorLike = raw.match(STATIC_COLOR_TOKEN_RE);
if (!colorLike) return '';
return colorLike[0];
}
@@ -530,6 +565,15 @@ function expandStaticDeclaration(prop, value) {
const beforeImage = hasImage ? v.split(/(?:repeating-)?(?:linear|radial|conic)-gradient\(|url\(/i)[0] : v;
const color = extractStaticColor(hasImage ? beforeImage : v);
if (color) out.push(['backgroundColor', color]);
// The `background` shorthand resets every longhand it does not set.
// Without this, `pre code { background: none }` leaves an earlier
// `background: var(--surface)` color standing and the contrast checks
// measure text against a surface the browser never paints. var() values
// stay untouched: they may resolve to a color later in the pipeline.
if (!color && !hasImage && !/var\(/i.test(v)) {
out.push(['backgroundColor', 'rgba(0, 0, 0, 0)']);
out.push(['backgroundImage', 'none']);
}
return out;
}
if (p === 'border') {
@@ -700,7 +744,20 @@ function collectStaticCssRules(cssText, csstree) {
});
});
for (const selector of splitCssList(selectorText)) {
if (selector) rules.push({ selector, declarations, specificity: staticSpecificity(selector), order: order++ });
if (!selector) continue;
// :hover rules can't be matched statically as-is (no interaction
// state), but they carry real cascade weight while hovered. Tag
// them and record a state-stripped selector so the hover pass can
// find their targets; specificity stays computed from the ORIGINAL
// selector (per CSS, :hover counts as a class).
const isHover = /:hover\b/i.test(selector);
let matchSelector = null;
if (isHover) {
matchSelector = selector.replace(/:hover\b/gi, '').trim();
if (!matchSelector || /[>+~]\s*$/.test(matchSelector)) matchSelector = null;
else matchSelector = matchSelector.replace(/(^|[\s>+~])(?=$|[\s>+~])/g, '$1*');
}
rules.push({ selector, declarations, specificity: staticSpecificity(selector), order: order++, isHover, matchSelector });
}
return;
}
@@ -803,6 +860,13 @@ class StaticDocument {
this.domutils = modules.domutils;
this._wrappers = new WeakMap();
this._styleMap = new WeakMap();
this._hoverStyleMap = new WeakMap();
this._accentDashPseudo = new WeakSet();
// Elements whose ::before/::after paints a full-cover opaque surface
// (position absolute/fixed + inset 0 + solid background). The pseudo is
// the element's visible background for contrast purposes even though it
// never joins the element cascade.
this._pseudoSurface = new WeakMap();
}
wrap(node) {
let wrapped = this._wrappers.get(node);
@@ -839,6 +903,24 @@ class StaticDocument {
getStyle(el) {
return this._styleMap.get(el.node) || makeStaticStyle();
}
setHoverStyle(node, style) {
this._hoverStyleMap.set(node, style);
}
getHoverStyle(el) {
return this._hoverStyleMap.get(el.node) || null;
}
setAccentDashPseudo(node) {
this._accentDashPseudo.add(node);
}
hasAccentDashPseudo(el) {
return this._accentDashPseudo.has(el.node);
}
setPseudoSurface(node, color) {
this._pseudoSurface.set(node, color);
}
getPseudoSurface(el) {
return this._pseudoSurface.get(el.node) || null;
}
}
function makeStaticStyle(values = {}) {
@@ -854,6 +936,9 @@ function buildStaticWindow(staticDoc) {
return {
document: staticDoc,
getComputedStyle: (el) => staticDoc.getStyle(el),
getHoverStyle: (el) => staticDoc.getHoverStyle(el),
hasAccentDashPseudo: (el) => staticDoc.hasAccentDashPseudo(el),
getPseudoSurface: (el) => staticDoc.getPseudoSurface(el),
};
}
@@ -867,7 +952,10 @@ function collectStaticCssText(root, fileDir, profile, filePath, modules) {
const rel = link.attribs?.rel || '';
const href = link.attribs?.href || '';
if (!/\bstylesheet\b/i.test(rel) || !href || /^(https?:)?\/\//i.test(href)) continue;
const cssPath = path.resolve(fileDir, href);
// Cache-busting hrefs (styles.css?v=3) resolve to the file, not to a
// literal path with the query in it; a versioned link otherwise made the
// whole stylesheet invisible to every element-level check.
const cssPath = path.resolve(fileDir, href.split(/[?#]/)[0]);
try {
const css = profileStep(profile, {
engine: 'static-html',
@@ -884,6 +972,13 @@ function collectStaticCssText(root, fileDir, profile, filePath, modules) {
function buildStaticStyleMap(root, staticDoc, cssText, modules, profile, filePath) {
const specified = new Map();
// Declarations from :hover rules, matched via their state-stripped
// selectors. Merged per-property against the resting cascade in
// computeNode — a hover declaration only takes effect if it would win
// the cascade while the element is hovered (all resting rules still
// apply in that state).
const hoverSpecified = new Map();
const rootCustomProps = collectCssCustomProps(cssText);
const allNodes = modules.selectAll('*', root.children || []);
const rules = profileStep(profile, {
engine: 'static-html',
@@ -899,9 +994,65 @@ function buildStaticStyleMap(root, staticDoc, cssText, modules, profile, filePat
target: filePath,
}, () => {
for (const rule of rules) {
// ::before/::after rules can't join the element cascade (pseudo
// elements aren't DOM nodes), but one shape matters to the eyebrow
// check: the short chromatic "kicker dash" (content box 8-80px wide,
// 1-6px tall, accent-colored fill). Mark the base-selector matches
// so checkElementHeroEyebrow can see the dash.
if (!rule.isHover) {
const pm = rule.selector.match(/^(.+?)\s*::?(?:before|after)$/i);
if (pm) {
const decls = new Map();
for (const d of rule.declarations) decls.set(d.prop.toLowerCase(), d.value);
const w = cssLengthToPx(resolveVarRefs(decls.get('width') || decls.get('inline-size') || '', rootCustomProps));
const h = cssLengthToPx(resolveVarRefs(decls.get('height') || decls.get('block-size') || '', rootCustomProps));
if (w != null && h != null && w >= 8 && w <= 80 && h >= 1 && h <= 6) {
const bgRaw = String(resolveVarRefs(decls.get('background-color') || decls.get('background') || '', rootCustomProps));
const token = bgRaw.match(/(?:rgba?|hsla?|oklch|oklab|lab|lch|hwb|color-mix)\([^)]*(?:\([^)]*\))?[^)]*\)|#[0-9a-f]{3,8}\b/i);
const c = parseAnyColor(token ? token[0] : bgRaw);
if (c && (c.a ?? 1) >= 0.1 && Math.max(c.r, c.g, c.b) - Math.min(c.r, c.g, c.b) >= 30) {
try {
for (const node of modules.selectAll(pm[1], root.children || [])) {
staticDoc.setAccentDashPseudo(node);
}
} catch { /* unsupported base selector */ }
}
}
// Full-cover surface pseudo: the CTA construction where the
// element itself stays transparent and a ::before/::after with
// position absolute/fixed + inset 0 (or all four sides 0, or
// 100% width and height) plus an opaque background paints the
// visible surface. Mark base-selector matches so the contrast
// checks measure text against the surface the browser renders.
const pseudoPos = String(decls.get('position') || '').toLowerCase();
if (pseudoPos === 'absolute' || pseudoPos === 'fixed') {
const zeroLen = v => v != null && /^0(?:px)?$/.test(String(v).trim());
const insetRaw = String(decls.get('inset') || '').trim();
const coversBox = (insetRaw !== '' && insetRaw.split(/\s+/).every(t => /^0(?:px)?$/.test(t)))
|| ['top', 'right', 'bottom', 'left'].every(side => zeroLen(decls.get(side)))
|| (String(decls.get('width') || '').trim() === '100%'
&& String(decls.get('height') || '').trim() === '100%');
if (coversBox && decls.has('content')) {
const surfRaw = String(resolveVarRefs(decls.get('background-color') || decls.get('background') || '', rootCustomProps));
const surfToken = surfRaw.match(/(?:rgba?|hsla?|oklch|oklab|lab|lch|hwb|color-mix)\([^)]*(?:\([^)]*\))?[^)]*\)|#[0-9a-f]{3,8}\b/i);
const surf = parseAnyColor(surfToken ? surfToken[0] : surfRaw);
if (surf && (surf.a ?? 1) >= 0.9 && !/gradient/i.test(surfRaw)) {
try {
for (const node of modules.selectAll(pm[1], root.children || [])) {
staticDoc.setPseudoSurface(node, surf);
}
} catch { /* unsupported base selector */ }
}
}
}
continue;
}
}
const matchSelector = rule.isHover ? rule.matchSelector : rule.selector;
if (!matchSelector) continue;
let matched;
try {
matched = modules.selectAll(rule.selector, root.children || []);
matched = modules.selectAll(matchSelector, root.children || []);
} catch {
recordProfileEvent(profile, {
engine: 'static-html',
@@ -910,13 +1061,13 @@ function buildStaticStyleMap(root, staticDoc, cssText, modules, profile, filePat
target: filePath,
ms: 0,
findings: 0,
detail: rule.selector,
detail: matchSelector,
});
continue;
}
for (const node of matched) {
for (const decl of rule.declarations) {
applyStaticDeclaration(specified, node, decl.prop, decl.value, {
applyStaticDeclaration(rule.isHover ? hoverSpecified : specified, node, decl.prop, decl.value, {
important: decl.important,
specificity: rule.specificity,
order: rule.order,
@@ -959,6 +1110,28 @@ function buildStaticStyleMap(root, staticDoc, cssText, modules, profile, filePat
}
const style = makeStaticStyle(values);
staticDoc.setStyle(node, style);
// Hover pass: limited to the two properties the hover-contrast check
// consumes. A hover declaration wins only if it beats the resting
// winner for that property under normal cascade rules (specificity /
// order / importance) — exactly what a browser computes while the
// element is hovered.
const hoverMap = hoverSpecified.get(node);
if (hoverMap) {
let hoverValues = null;
for (const prop of ['color', 'backgroundColor']) {
const hoverDecl = hoverMap.get(prop);
if (!hoverDecl) continue;
const restingDecl = specifiedMap.get(prop);
if (!compareStaticPriority(restingDecl, hoverDecl)) continue;
const next = normalizeStaticCssValue(prop, hoverDecl.value, customProps, parentStyle, values);
if (next === values[prop]) continue;
if (!hoverValues) hoverValues = { ...values };
hoverValues[prop] = next;
}
if (hoverValues) staticDoc.setHoverStyle(node, makeStaticStyle(hoverValues));
}
for (const child of node.children || []) {
if (child.type === 'tag') computeNode(child, style, customProps);
}
@@ -2,7 +2,13 @@ import fs from 'node:fs';
import path from 'node:path';
import { GENERIC_FONTS, OVERUSED_FONTS } from '../../shared/constants.mjs';
import {
checkSourceDesignSystem,
collectStaticDesignSystemFindings,
mergeDesignSystemFindings,
} from '../../design-system.mjs';
import { isFullPage } from '../../shared/page.mjs';
import { applyInlineIgnores } from '../../shared/inline-ignores.mjs';
import { finding } from '../../findings.mjs';
import { profileFindings, profileStep, profileStepAsync } from '../../profile/profiler.mjs';
import {
@@ -12,20 +18,23 @@ import {
checkElementGlow,
checkElementGptBorderShadow,
checkElementHeroEyebrow,
checkElementHoverContrast,
checkElementIconTile,
checkElementItalicSerif,
checkElementMotion,
checkElementOversizedH1,
checkElementQuality,
checkElementRadialSpotlight,
checkCreamPalette,
checkHtmlPatterns,
checkKickerAboveHeadingFromDoc,
checkNumberedSectionLabelsFromDoc,
checkPageLayout,
checkPageQualityFromDoc,
checkRepeatedSectionKickersFromDoc,
checkRepeatedContainerTextFromDoc,
resolveBackground,
resolveBorderRadiusPx,
} from '../../rules/checks.mjs';
import { filterByProviders } from '../../registry/antipatterns.mjs';
import { detectText, runTextContentAnalyzers } from '../regex/detect-text.mjs';
import {
StaticDocument,
@@ -51,9 +60,6 @@ function checkStaticPageTypography(document, window) {
for (const font of overusedFound) {
findings.push({ id: 'overused-font', snippet: `Primary font: ${font}` });
}
if (fonts.size === 1 && document.querySelectorAll('*').length >= 20) {
findings.push({ id: 'single-font', snippet: `only font used is ${[...fonts][0]}` });
}
const sizes = new Set();
for (const el of document.querySelectorAll('h1, h2, h3, h4, h5, h6, p, span, a, li, td, th, label, button, div')) {
const fontSize = parseFloat(window.getComputedStyle(el).fontSize);
@@ -84,8 +90,9 @@ function checkElementBrokenImage(el) {
}
const STATIC_ELEMENT_RULES = [
{ id: 'border-rules', selector: '*', run: (el, tag, style, window, customPropMap) => checkElementBorders(tag, style, null, resolveBorderRadiusPx(el, style, parseFloat(style.width) || 0, window)) },
{ id: 'border-rules', selector: '*', run: (el, tag, style, window, customPropMap) => checkElementBorders(tag, style, null, resolveBorderRadiusPx(el, style, parseFloat(style.width) || 0, window), el) },
{ id: 'color-rules', selector: '*', run: (el, tag, style, window, customPropMap) => checkElementColors(el, style, tag, window, customPropMap, false) },
{ id: 'hover-color-rules', selector: '*', run: (el, tag, style, window) => checkElementHoverContrast(el, style, tag, window) },
{ id: 'dark-glow', selector: '*', run: (el, tag, style, window, customPropMap) => checkElementGlow(tag, style, resolveBackground(el.parentElement || el, window, customPropMap)) },
{ id: 'motion-rules', selector: '*', run: (el, tag, style) => checkElementMotion(tag, style) },
{ id: 'icon-tile-stack', selector: 'h1,h2,h3,h4,h5,h6', run: (el, tag, _style, window) => checkElementIconTile(el, tag, window) },
@@ -96,6 +103,7 @@ const STATIC_ELEMENT_RULES = [
{ id: 'oversized-h1', selector: 'h1', run: (el, tag, style, window) => checkElementOversizedH1(el, style, tag, window) },
{ id: 'clipped-overflow-container', selector: '*', run: (el, tag, style, window) => checkElementClippedOverflow(el, style, tag, window) },
{ id: 'gpt-thin-border-wide-shadow', selector: '*', run: (el, tag, style) => checkElementGptBorderShadow(el, style) },
{ id: 'radial-spotlight-glow', selector: '*', run: (el, tag, style, window) => checkElementRadialSpotlight(el, style, tag, window) },
];
async function detectHtml(filePath, options = {}) {
@@ -168,6 +176,22 @@ async function detectHtml(filePath, options = {}) {
}
}
if (options?.designSystem) {
const sourceDesignFindings = profileFindings(profile, {
engine: 'static-html',
phase: 'source',
ruleId: 'design-system',
target: filePath,
}, () => checkSourceDesignSystem(html, filePath, { designSystem: options.designSystem }));
const staticDesignFindings = profileFindings(profile, {
engine: 'static-html',
phase: 'page',
ruleId: 'design-system',
target: filePath,
}, () => collectStaticDesignSystemFindings(document, window, filePath, options.designSystem));
findings.push(...mergeDesignSystemFindings(staticDesignFindings, sourceDesignFindings));
}
if (isFullPage(html)) {
const runPageCheck = (ruleId, callback) => profile
? profileFindings(profile, { engine: 'static-html', phase: 'page', ruleId, target: filePath }, callback)
@@ -175,7 +199,13 @@ async function detectHtml(filePath, options = {}) {
for (const f of runPageCheck('typography-rules', () => checkStaticPageTypography(document, window))) {
findings.push(finding(f.id, filePath, f.snippet));
}
for (const f of runPageCheck('repeated-section-kickers', () => checkRepeatedSectionKickersFromDoc(document, window))) {
for (const f of runPageCheck('kicker-above-heading', () => checkKickerAboveHeadingFromDoc(document, window))) {
findings.push(finding(f.id, filePath, f.snippet));
}
for (const f of runPageCheck('numbered-section-labels', () => checkNumberedSectionLabelsFromDoc(document, window))) {
findings.push(finding(f.id, filePath, f.snippet));
}
for (const f of runPageCheck('repeated-container-text', () => checkRepeatedContainerTextFromDoc(document, window))) {
findings.push(finding(f.id, filePath, f.snippet));
}
for (const f of runPageCheck('layout-rules', () => checkPageLayout(document, window))) {
@@ -187,10 +217,33 @@ async function detectHtml(filePath, options = {}) {
for (const f of runPageCheck('skipped-heading', () => checkPageQualityFromDoc(document))) {
findings.push(finding(f.id, filePath, f.snippet));
}
for (const f of runPageCheck('html-patterns', () => checkHtmlPatterns(html).filter(item =>
// Scoped corpora for the pattern checks (see buildHtmlPatternCorpora in
// rules/checks.mjs): CSS-property regexes must not fire on prose ABOUT
// css — `<code>background-clip: text</code>` in a changelog is
// documentation, not styling. cssText already carries the <style>
// blocks and any linked local stylesheets; style/class attributes come
// from the parsed document, so escaped code samples never contribute.
const styleAttrParts = [];
const classAttrParts = [];
for (const el of document.querySelectorAll('*')) {
const styleAttr = el.getAttribute('style');
if (styleAttr) styleAttrParts.push(`style="${styleAttr}"`);
const classAttr = el.getAttribute('class');
if (classAttr) classAttrParts.push(classAttr);
}
const patternCorpora = {
styleText: [cssText, ...styleAttrParts].join('\n'),
classText: classAttrParts.join('\n'),
};
for (const f of runPageCheck('html-patterns', () => checkHtmlPatterns(html, patternCorpora).filter(item =>
item.id !== 'bounce-easing' && item.id !== 'layout-transition'
))) {
findings.push(finding(f.id, filePath, f.snippet));
const item = finding(f.id, filePath, f.snippet);
// Position-aware severity promotion: checks may attach a per-finding
// severity (e.g. a pulsing dot inside a header/nav landmark) that
// overrides the registry default.
if (f.severity) item.severity = f.severity;
findings.push(item);
}
// Text-content analyzers (em-dash overuse, marketing buzzwords,
// numbered section markers, aphoristic cadence) live in the regex
@@ -202,7 +255,10 @@ async function detectHtml(filePath, options = {}) {
}
}
return filterByProviders(findings, options.providers);
// Static-HTML findings carry no line number, so only whole-file
// `impeccable-disable` directives apply here — exactly the standalone-document
// waiver this primitive targets. Bypassed by `--no-config` / `--no-inline-ignores`.
return options?.inlineIgnores === false ? findings : applyInlineIgnores(findings, html);
}
export { checkStaticPageTypography, STATIC_ELEMENT_RULES, detectHtml };
@@ -6,7 +6,13 @@ function getAP(id) {
function finding(id, filePath, snippet, line = 0) {
const ap = getAP(id);
return { antipattern: id, name: ap.name, description: ap.description, severity: ap.severity || 'warning', file: filePath, line, snippet };
const base = { antipattern: id, name: ap.name, description: ap.description, severity: ap.severity || 'warning', category: ap.category || null, file: filePath, line, snippet };
// Advisory findings are detected but reported separately and never counted as
// failures. Carry the flag on the finding so every consumer (CLI, JSON, hook)
// can partition without a registry lookup. Only stamped when true to keep the
// finding shape stable for the vast majority of rules.
if (ap.advisory === true) base.advisory = true;
return base;
}
export { getAP, finding };
@@ -5,11 +5,24 @@ import path from 'node:path';
// File walker
// ---------------------------------------------------------------------------
// Hidden directories are skipped wholesale during recursion (below), which
// covers .git / .next / .nuxt / .svelte-kit / .turbo / .vercel and — the
// issue #303 class — every vendored AI-harness install (.claude, .cursor,
// .codex, .agents, .impeccable, ...) whose bundled detector source would
// otherwise be reported as findings on a root scan. Only the non-hidden
// build/dependency dirs need naming. An explicitly passed hidden target
// still scans: walkDir name-checks children, never the root it's given.
const SKIP_DIRS = new Set([
'node_modules', '.git', 'dist', 'build', '.next', '.nuxt', '.output',
'.svelte-kit', '__pycache__', '.turbo', '.vercel',
'node_modules', 'dist', 'build', '__pycache__',
]);
// The exceptions to the hidden-dir rule: hidden directories that
// conventionally hold real UI source rather than tooling or vendored code.
// VitePress and VuePress keep custom theme components in
// .vitepress/theme/*.vue / .vuepress/theme/, and Storybook keeps preview
// decorators/styles in .storybook/.
const HIDDEN_SOURCE_DIRS = new Set(['.vitepress', '.vuepress', '.storybook']);
const SCANNABLE_EXTENSIONS = new Set([
'.html', '.htm', '.css', '.scss', '.sass', '.less',
'.jsx', '.tsx', '.js', '.ts',
@@ -24,6 +37,7 @@ function walkDir(dir) {
try { entries = fs.readdirSync(dir, { withFileTypes: true }); } catch { return files; }
for (const entry of entries) {
if (SKIP_DIRS.has(entry.name)) continue;
if (entry.isDirectory() && entry.name.startsWith('.') && !HIDDEN_SOURCE_DIRS.has(entry.name)) continue;
const full = path.join(dir, entry.name);
if (entry.isDirectory()) files.push(...walkDir(full));
else if (SCANNABLE_EXTENSIONS.has(path.extname(entry.name).toLowerCase())) files.push(full);
@@ -21,24 +21,17 @@ const ANTIPATTERNS = [
{
id: 'overused-font',
category: 'slop',
scopes: ['type'],
name: 'Overused font',
description:
'Inter, Roboto, Fraunces, Geist, Plus Jakarta Sans, and Space Grotesk are used on so many sites they no longer feel distinctive. Each new wave of AI-generated UIs converges on the same handful of faces. Choose a face that gives your interface personality.',
skillSection: 'Typography',
skillGuideline: 'overused fonts like Inter',
},
{
id: 'single-font',
category: 'slop',
name: 'Single font for everything',
description:
'Only one font family is used for the entire page. Pair a distinctive display font with a refined body font to create typographic hierarchy.',
skillSection: 'Typography',
skillGuideline: 'only one font family for the entire page',
},
{
id: 'flat-type-hierarchy',
category: 'slop',
scopes: ['type'],
name: 'Flat type hierarchy',
description:
'Font sizes are too close together — no clear visual hierarchy. Use fewer sizes with more contrast (aim for at least a 1.25 ratio between steps).',
@@ -75,6 +68,7 @@ const ANTIPATTERNS = [
{
id: 'nested-cards',
category: 'slop',
scopes: ['layout'],
name: 'Nested cards',
description:
'Cards inside cards create visual noise and excessive depth. Flatten the hierarchy — use spacing, typography, and dividers instead of nesting containers.',
@@ -84,6 +78,7 @@ const ANTIPATTERNS = [
{
id: 'monotonous-spacing',
category: 'slop',
scopes: ['layout'],
name: 'Monotonous spacing',
description:
'The same spacing value used everywhere — no rhythm, no variation. Use tight groupings for related items and generous separations between sections.',
@@ -99,18 +94,73 @@ const ANTIPATTERNS = [
skillSection: 'Motion',
skillGuideline: 'bounce or elastic easing',
},
{
id: 'pulsing-dot',
category: 'slop',
name: 'Pulsing status dot',
description:
'Small pulsing status dots simulate liveness decoratively. Reserve pulse animation for indicators tied to genuinely live, changing data; a static indicator with clear labeling is honest and calmer.',
skillSection: 'Motion',
skillGuideline: 'decorative pulsing status dot',
},
{
id: 'blinking-cursor',
category: 'slop',
severity: 'advisory',
name: 'Decorative blinking cursor',
description:
'A blinking text cursor animated into a hero or landing section simulates typing where no input exists. It borrows the dev-tool aesthetic as decoration. Real editable fields draw their own caret; anywhere else, let the composition hold attention without a fake prompt.',
skillSection: 'Motion',
},
{
id: 'shape-assembled-illustration',
category: 'slop',
severity: 'advisory',
name: 'Shape-assembled illustration',
description:
'A large inline SVG that builds a pictorial scene from a pile of primitive shapes reads as placeholder clip art, not illustration. Icons, logos, and data graphics are fine at their scale; a hero-sized visual deserves real artwork, a photograph, or a deliberately drawn graphic.',
skillSection: 'Imagery',
},
{
id: 'dark-glow',
category: 'slop',
name: 'Dark mode with glowing accents',
name: 'Glowing shadow accents',
description:
'Dark backgrounds with colored box-shadow glows are the default "cool" look of AI-generated UIs. Use subtle, purposeful lighting instead — or skip the dark theme entirely.',
'Colored glow shadows — a zero-offset chromatic halo (box- or text-shadow) on any background, or any colored blurred shadow on a dark background — are the default "cool" look of AI-generated UIs. Use neutral elevation shadows and subtle, purposeful lighting instead.',
skillSection: 'Color & Contrast',
skillGuideline: 'dark mode with glowing accents',
},
{
id: 'radial-halo',
category: 'slop',
name: 'Radial-gradient background halo',
description:
'A chromatic radial-gradient wash — saturated at the center, fading to transparent — used as a decorative background glow on a dark page. Same tell as glowing shadows, drawn with a gradient instead of a shadow. Ground the surface with a solid or subtly shifted background instead.',
skillSection: 'Color & Contrast',
skillGuideline: 'dark mode with glowing accents',
},
{
id: 'radial-spotlight-glow',
category: 'slop',
name: 'Decorative radial spotlight glow',
description:
'A soft, low-opacity accent-colored radial gradient fading to transparent, dropped behind a hero or section as a "spotlight." It is a reflex AI decoration — the translucent cousin of the saturated radial halo. Let the surface stand on its own, or light the composition with a deliberate material accent rather than a floating colored haze.',
skillSection: 'Color & Contrast',
skillGuideline: 'dark mode with glowing accents',
},
{
id: 'marquee',
category: 'slop',
name: 'Auto-scrolling marquee',
description:
'Continuously auto-scrolling content demands attention it has not earned and hides half its content at any moment. Reserve motion for content that changes; let readers move at their own pace.',
skillSection: 'Motion',
skillGuideline: 'auto-scrolling marquee',
},
{
id: 'icon-tile-stack',
category: 'slop',
scopes: ['layout'],
name: 'Icon tile stacked above heading',
description:
'A small rounded-square icon container above a heading is the universal AI feature-card template — every generator outputs this exact shape. Try a side-by-side icon and heading, or let the icon sit in flow without its own container.',
@@ -120,6 +170,7 @@ const ANTIPATTERNS = [
{
id: 'italic-serif-display',
category: 'slop',
scopes: ['type'],
name: 'Italic serif display headline',
description:
'Oversized italic serif (Fraunces, Recoleta, Playfair, Newsreader-italic) as the primary hero headline reads as taste in isolation but has become the universal AI-startup landing page hero. Set roman, or move to a non-serif display face. Editorial / magazine register may legitimately want this — judge by context.',
@@ -129,6 +180,7 @@ const ANTIPATTERNS = [
{
id: 'hero-eyebrow-chip',
category: 'slop',
scopes: ['type'],
name: 'Hero eyebrow / pill chip',
description:
'A tiny uppercase letter-spaced label sitting immediately above an oversized hero headline — or the same shape rendered as a pill chip — is now the default AI SaaS hero. Drop the eyebrow, integrate the kicker into the headline, or run it as a navigation breadcrumb instead.',
@@ -136,31 +188,37 @@ const ANTIPATTERNS = [
skillGuideline: 'tiny uppercase tracked label above the hero headline',
},
{
id: 'repeated-section-kickers',
id: 'kicker-above-heading',
category: 'slop',
severity: 'advisory',
name: 'Repeated section kicker labels',
scopes: ['type'],
name: 'Kicker / eyebrow label above heading',
description:
'Repeating tiny uppercase tracked labels above section headings turns a brand page into AI editorial scaffolding. Replace them with stronger structure, artifacts, imagery, or a deliberate brand system.',
'A tiny tracked uppercase or small-caps label sitting as its own block directly above a heading is banned outright, repeated or not. Generated kickers never earn their place: the heading carries its own weight. Delete the label and let the heading speak; if the words matter, work them into the heading or the body.',
skillSection: 'Typography',
skillGuideline: 'repeated eyebrow or kicker labels as section scaffolding',
skillGuideline: 'kicker or eyebrow labels above headings',
},
{
id: 'numbered-section-markers',
id: 'numbered-section-labels',
category: 'slop',
scopes: ['type'],
severity: 'advisory',
name: 'Numbered section markers (01 / 02 / 03)',
name: 'Tiny numbered section labels',
description:
'Numbered display markers as section labels (01, 02, 03) are the AI editorial scaffold one tier deeper than tracked eyebrow chips. If you find yourself reaching for them, choose a different section cadence.',
'Small numeric index labels riding next to section headings, repeated section after section, are AI editorial scaffolding — a page numbering its own chapters instead of earning structure. Let hierarchy, content, and rhythm carry the sequence.',
skillSection: 'Layout & Space',
skillGuideline: 'numbered section markers',
},
{
id: 'em-dash-overuse',
category: 'slop',
// Advisory: humans use em-dashes legitimately, so this rule is opt-in noise
// rather than a failure. It fires only on the AI saturation pattern, not on
// ordinary prose. Advisory findings are surfaced separately, never counted
// as failures, and skipped by the design hook unless a project opts in.
advisory: true,
name: 'Em-dash overuse',
description:
'More than two em-dashes (— or --) in body copy is an AI cadence tell. Use commas, colons, periods, or parentheses instead.',
'Em-dash saturation in body copy is an AI cadence tell. Advisory only: humans use em-dashes legitimately, so this fires only on saturation — at least 8 em-dashes (— or --) at a density near one per 500 characters of body text — never on a long article that uses a few. Prefer commas, colons, periods, or parentheses.',
skillSection: 'Copy',
skillGuideline: 'no em dashes',
},
@@ -185,6 +243,7 @@ const ANTIPATTERNS = [
{
id: 'oversized-h1',
category: 'slop',
scopes: ['type'],
name: 'Oversized hero headline',
description:
'A full-sentence headline set at display size ends up dominating the viewport, leaving no room for anything else above the fold. A punchy one- or two-word headline at that size is fine — the problem is a long headline blown up too large. Set long headlines smaller, or tighten the copy.',
@@ -194,6 +253,7 @@ const ANTIPATTERNS = [
{
id: 'extreme-negative-tracking',
category: 'slop',
scopes: ['type'],
name: 'Crushed letter spacing',
description:
'Letter-spacing pulled tighter than the point where characters keep their own shapes costs legibility. Tighten display type optically, not destructively.',
@@ -211,6 +271,49 @@ const ANTIPATTERNS = [
},
// ── Quality: general design and accessibility issues ──
{
id: 'script-error',
category: 'quality',
severity: 'error',
name: 'Uncaught script error on load',
description:
'A script threw an uncaught exception or failed to parse while the page loaded. Broken JavaScript silently kills reveals, interactions, and dynamic content, and can leave most of a page invisible. Fix the error before judging anything else.',
},
{
id: 'content-hidden-at-rest',
category: 'quality',
severity: 'error',
scopes: ['layout'],
name: 'Content invisible at rest',
description:
'A large share of the page text sits at opacity 0 or visibility hidden even after every reveal handler had a chance to run. This is the failed-reveal signature: the content shipped but never becomes visible. Make content visible by default and let JavaScript enhance its entrance instead of gating its existence.',
},
{
id: 'edge-flush-cards',
category: 'quality',
scopes: ['layout'],
name: 'Cards flush against the scroller edge',
description:
'Cards inside a horizontal scroller or tab panel sit flush against the container edge at rest while keeping a gutter on the other side, so their edges and rounded corners get cut off. Usually the panel is sized wider than its clip box. Keep a consistent inset on both sides.',
},
{
id: 'text-occlusion',
category: 'quality',
scopes: ['layout'],
name: 'Text occluded by an overlapping element',
description:
'Text is painted under an opaque element or a second text run, so part of it cannot be read. A decorative box, a stacked layer, or an inline element with leaked padding lands on the words instead of beside them. Give overlapping layers room, or move the text out from under the layer above it.',
skillSection: 'Layout & Space',
},
{
id: 'first-viewport-column-overflow',
category: 'quality',
scopes: ['layout'],
name: 'One column stretches the first viewport',
description:
'A multi-column opening section lets one column run far past the fold while its sibling fits in a single viewport, so the short column floats in dead space and the fold falls deep inside one section. Balance the columns, cap the tall one, or let the long content flow below the opening row.',
skillSection: 'Layout & Space',
},
{
id: 'gray-on-color',
category: 'quality',
@@ -239,6 +342,7 @@ const ANTIPATTERNS = [
{
id: 'line-length',
category: 'quality',
scopes: ['type', 'layout'],
name: 'Line length too long',
description:
'Text lines wider than ~80 characters are hard to read. The eye loses its place tracking back to the start of the next line. Add a max-width (65ch to 75ch) to text containers.',
@@ -248,6 +352,7 @@ const ANTIPATTERNS = [
{
id: 'cramped-padding',
category: 'quality',
scopes: ['layout'],
name: 'Cramped padding',
description:
'Text is too close to the edge of its container. Two shapes: (1) an element with its own text where the padding is too low for the font size, and (2) a wrapper with text-bearing children and near-zero padding against a visible boundary (border, outline, or non-transparent background) — children land flush against the boundary line. Add at least 8px (ideally 1216px) of padding inside bordered, outlined, or colored containers.',
@@ -257,6 +362,7 @@ const ANTIPATTERNS = [
{
id: 'body-text-viewport-edge',
category: 'quality',
scopes: ['layout'],
name: 'Body text touching viewport edge',
description:
'Body paragraphs render flush against the left or right viewport edge with no container providing horizontal padding. Wrap content in a container with at least 16px (ideally 24-32px) of horizontal padding, or apply max-width with mx-auto.',
@@ -264,6 +370,7 @@ const ANTIPATTERNS = [
{
id: 'tight-leading',
category: 'quality',
scopes: ['type'],
name: 'Tight line height',
description:
'Line height below 1.3x the font size makes multi-line text hard to read. Use 1.5 to 1.7 for body text so lines have room to breathe.',
@@ -271,13 +378,24 @@ const ANTIPATTERNS = [
{
id: 'skipped-heading',
category: 'quality',
scopes: ['type'],
name: 'Skipped heading level',
description:
'Heading levels should not skip (e.g. h1 then h3 with no h2). Screen readers use heading hierarchy for navigation. Skipping levels breaks the document outline.',
},
{
id: 'heading-rhythm',
category: 'quality',
scopes: ['layout', 'type'],
name: 'Heading crowded against the previous block',
description:
'A heading binds to the content it introduces, so the rendered space above it should exceed the space below it. When headings across a page sit as close or closer to the block above than to their own content, every section reads as if it captions the previous one. Open up the space above each heading.',
skillSection: 'Layout & Space',
},
{
id: 'justified-text',
category: 'quality',
scopes: ['type'],
name: 'Justified text',
description:
'Justified text without hyphenation creates uneven word spacing ("rivers of white"). Use text-align: left for body text, or enable hyphens: auto if you must justify.',
@@ -285,13 +403,23 @@ const ANTIPATTERNS = [
{
id: 'tiny-text',
category: 'quality',
scopes: ['type'],
name: 'Tiny body text',
description:
'Body text below 12px is hard to read, especially on high-DPI screens. Use at least 14px for body content, 16px is ideal.',
},
{
id: 'undersized-ui-text',
category: 'quality',
scopes: ['type'],
name: 'Undersized functional text',
description:
'Interactive and content-bearing UI text (links, buttons, nav items, labels, table cells, meta rows, timecodes) below 11px is a legibility failure, not a style choice. WCAG sets no absolute pixel floor, but functional text under 11px is a defensible quality bar: it fails on high-DPI and small viewports and it degrades tap and read targets. The 11px floor holds even inside a footer; only non-interactive legal smallprint gets the softer 10px floor. Being ON the DESIGN.md size ramp does not exempt a value here: adding 8px to the ramp launders the token but not the legibility problem, and that is exactly the escape hatch this rule closes. Exempts sup/sub, visually-hidden (sr-only) text, and code/terminal contexts. Decorative letterspaced micro-labels are still functional and stay in scope.',
},
{
id: 'all-caps-body',
category: 'quality',
scopes: ['type'],
name: 'All-caps body text',
description:
'Long passages in uppercase are hard to read. We recognize words by shape (ascenders and descenders), which all-caps removes. Reserve uppercase for short labels and headings.',
@@ -301,6 +429,7 @@ const ANTIPATTERNS = [
{
id: 'wide-tracking',
category: 'quality',
scopes: ['type'],
name: 'Wide letter spacing on body text',
description:
'Letter spacing above 0.05em on body text disrupts natural character groupings and slows reading. Reserve wide tracking for short uppercase labels only.',
@@ -308,28 +437,77 @@ const ANTIPATTERNS = [
{
id: 'text-overflow',
category: 'quality',
scopes: ['layout'],
name: 'Content overflowing its container',
description:
'Content renders wider than its container, spilling out or forcing a horizontal scrollbar. Let text wrap, constrain widths, or give the region a deliberate scroll affordance.',
skillSection: 'Layout & Space',
skillGuideline: 'content wider than its container',
},
{
id: 'repeated-container-text',
category: 'quality',
name: 'Same text repeated inside one container',
description:
'The same literal text rendered three or more times in structurally different spots inside a single card or panel is redundant messaging — usually a status or label wired into every slot of a template. Say it once, in the slot where it matters most.',
},
{
id: 'clipped-overflow-container',
category: 'quality',
scopes: ['layout'],
name: 'Positioned child clipped by overflow container',
description:
'A clipping container (overflow hidden or clip) wrapping an absolutely-positioned child cuts off tooltips, menus, and popovers that need to escape. Let the overflow be visible, or move the positioned layer out of the clip.',
skillSection: 'Layout & Space',
skillGuideline: 'overflow container clipping positioned children',
},
{
id: 'design-system-font',
category: 'quality',
scopes: ['type'],
name: 'Font outside DESIGN.md',
description:
'A font is used that is not declared in DESIGN.md typography. Use the documented type system or update DESIGN.md if this is an intentional brand addition.',
skillSection: 'Typography',
skillGuideline: 'font family outside the project design system',
},
{
id: 'design-system-color',
category: 'quality',
severity: 'advisory',
name: 'Color outside DESIGN.md',
description:
'A literal color is outside the DESIGN.md palette and sidecar tonal ramps. This may be legitimate, but it should be an intentional design-system addition rather than drift.',
skillSection: 'Color & Contrast',
skillGuideline: 'literal color outside the project design system',
},
{
id: 'design-system-radius',
category: 'quality',
severity: 'advisory',
name: 'Radius outside DESIGN.md',
description:
'A border-radius value is outside the DESIGN.md rounded scale. Use a documented radius token or update the design system if the new shape is intentional.',
skillSection: 'Visual Details',
skillGuideline: 'border radius outside the project design system',
},
{
id: 'design-system-font-size',
category: 'quality',
severity: 'advisory',
scopes: ['type'],
name: 'Font size outside DESIGN.md',
description:
'A literal font-size is off the type ramp documented in DESIGN.md typography. Use a documented size step or update the design system if the new step is intentional.',
skillSection: 'Typography',
skillGuideline: 'font size outside the project design system',
},
// ── Provider tells: opt-in via --gpt / --gemini (gated off by default) ──
// ── Common generated-UI tells ───────────────────────────────────────────
{
id: 'gpt-thin-border-wide-shadow',
category: 'slop',
severity: 'advisory',
gated: 'gpt',
name: 'Hairline border with wide shadow',
description:
'A hairline border paired with a wide, diffuse shadow is a recurring generated-UI signature. Commit to one — a defined edge or a soft elevation — rather than both at once.',
@@ -340,18 +518,26 @@ const ANTIPATTERNS = [
id: 'repeating-stripes-gradient',
category: 'slop',
severity: 'advisory',
gated: 'gpt',
name: 'Repeating-gradient stripes',
description:
'Repeating-gradient stripes used as surface decoration are a recurring generated-UI signature. Reach for a deliberate texture or leave the surface plain.',
skillSection: 'Visual Details',
skillGuideline: 'repeating-gradient decorative stripes',
},
{
id: 'codex-grid-background',
category: 'slop',
severity: 'advisory',
name: 'Decorative grid-line background',
description:
'A decorative grid or line-field background drawn with hairline linear-gradient layers tiled by a fixed pixel cell is a recurring generated-UI signature. Reserve grid overlays for actual canvas, map, blueprint, or measurement surfaces; elsewhere use product structure or a plain surface.',
skillSection: 'Visual Details',
skillGuideline: 'two-axis grid-line gradient background',
},
{
id: 'theater-slop-phrase',
category: 'slop',
severity: 'advisory',
gated: 'gpt',
name: 'Theater framing copy',
description:
'Dismissing something as "theater" is a recurring generated-copy tic. Say plainly what the thing does or does not do.',
@@ -362,7 +548,6 @@ const ANTIPATTERNS = [
id: 'image-hover-transform',
category: 'slop',
severity: 'advisory',
gated: 'gemini',
name: 'Image hover transform',
description:
'Scaling or rotating an image on hover is a recurring generated-UI signature. Let imagery sit still, or use a subtler, purposeful interaction.',
@@ -382,6 +567,18 @@ function getAntipattern(id) {
return ANTIPATTERNS.find(rule => rule.id === id);
}
// Advisory rules are detected and reported, but never treated as failures:
// the CLI lists them under a separate "Advisory" section, they do not affect
// exit codes or the failure count, and the design hook skips them by default.
// The set is derived from the registry so a rule only needs `advisory: true`.
const ADVISORY_RULE_IDS = new Set(
ANTIPATTERNS.filter(rule => rule.advisory === true).map(rule => rule.id),
);
function isAdvisoryRule(id) {
return ADVISORY_RULE_IDS.has(id);
}
function getRulesForCategory(category) {
return ANTIPATTERNS.filter(rule => rule.category === category);
}
@@ -390,30 +587,31 @@ function getRuleEngineSupport(engine) {
return RULE_ENGINE_SUPPORT[engine] || new Set();
}
// Set of provider tags that gate rules off by default (e.g. 'gpt', 'gemini').
const GATED_PROVIDERS = new Set(
ANTIPATTERNS.map(rule => rule.gated).filter(Boolean),
// Set of scope tags rules can declare (e.g. 'type', 'layout'). Used by the
// CLI --scope flag to narrow output to one design domain.
const RULE_SCOPES = new Set(
ANTIPATTERNS.flatMap(rule => rule.scopes || []),
);
// Drop findings for rules gated behind a provider tag unless that provider
// was explicitly enabled (CLI --gpt / --gemini). Non-gated findings always
// pass through. `findings` carry the rule id on `.antipattern`.
function filterByProviders(findings, providers = []) {
const enabled = new Set(providers || []);
if (!GATED_PROVIDERS.size) return findings;
// Keep only findings whose rule declares at least one of the requested
// scopes. An empty scope list means no filtering (default CLI behavior).
function filterByScopes(findings, scopes = []) {
if (!scopes || scopes.length === 0) return findings;
const enabled = new Set(scopes);
return findings.filter(f => {
const rule = getAntipattern(f.antipattern);
if (!rule || !rule.gated) return true;
return enabled.has(rule.gated);
return (rule?.scopes || []).some(scope => enabled.has(scope));
});
}
export {
ANTIPATTERNS,
RULE_SCOPES,
RULE_ENGINE_SUPPORT,
GATED_PROVIDERS,
ADVISORY_RULE_IDS,
getAntipattern,
getRulesForCategory,
getRuleEngineSupport,
filterByProviders,
isAdvisoryRule,
filterByScopes,
};
File diff suppressed because it is too large Load Diff
@@ -68,6 +68,15 @@ const GENERIC_FONTS = new Set([
const WCAG_LARGE_TEXT_PX = 18 * (96 / 72);
const WCAG_LARGE_BOLD_TEXT_PX = 14 * (96 / 72);
// Em-dash overuse (advisory) thresholds, shared by the regex/static-HTML
// analyzer and the browser DOM check so both fire on the same saturation
// pattern. Two gates must hold: an absolute floor of EM_DASH_FLOOR dashes, and
// a density of at least one dash per EM_DASH_CHARS_PER_DASH characters of body
// text. A long article that uses a few em-dashes is left alone; a short,
// dash-per-clause page is not.
const EM_DASH_FLOOR = 8;
const EM_DASH_CHARS_PER_DASH = 500;
// Serif faces that show up in italic-display heroes. The rule also fires when
// the primary face is unknown but the stack ends in the generic `serif` token,
// which catches custom/private faces with a serif fallback.
@@ -97,5 +106,7 @@ export {
GENERIC_FONTS,
WCAG_LARGE_TEXT_PX,
WCAG_LARGE_BOLD_TEXT_PX,
EM_DASH_FLOOR,
EM_DASH_CHARS_PER_DASH,
KNOWN_SERIF_FONTS,
};
@@ -0,0 +1,30 @@
const GOOGLE_FONTS_URL_RE = /fonts\.googleapis\.com\/css2?\?[^"'\s)<>]*/gi;
function normalizeGoogleFontFamilyParam(value) {
return String(value || '')
.split('|')
.map(part => part.split(':')[0].trim().toLowerCase())
.filter(Boolean);
}
function extractGoogleFontFamilies(text) {
const families = [];
if (!text) return families;
GOOGLE_FONTS_URL_RE.lastIndex = 0;
let urlMatch;
while ((urlMatch = GOOGLE_FONTS_URL_RE.exec(text)) !== null) {
const url = urlMatch[0];
const queryStart = url.indexOf('?');
if (queryStart === -1) continue;
const params = new URLSearchParams(url.slice(queryStart + 1).replace(/&amp;/g, '&'));
for (const value of params.getAll('family')) {
families.push(...normalizeGoogleFontFamilyParam(value));
}
}
return families;
}
export { extractGoogleFontFamilies };
@@ -0,0 +1,148 @@
/**
* Inline, in-file ignore directives — eslint-disable-style waivers that live at
* the point they apply and travel with the artifact instead of (or alongside)
* an ignore in `.impeccable/config.json`.
*
* A config ignore is the right default for repo-wide policy. This complements it
* for the one case config can't cover: a waiver that belongs to a single file and
* needs to follow that file when it leaves the repo — a generated/exported
* standalone document, an emailed HTML file, a snippet scanned out of context.
*
* Comment-syntax-agnostic: the directive is a raw token matched anywhere on a
* line, so the same marker works across every comment style impeccable scans —
* `//`, `/* *\/`, `<!-- -->`, `#`, `{/* *\/}`, `{# #}`. Trailing comment closers
* are stripped before the rule list is parsed.
*
* Syntax (reason optional; eslint `--` or biome `:` separator):
*
* impeccable-disable <rule>[, <rule>...] [-- reason] whole file
* impeccable-disable-line <rule>... [-- reason] the same line
* impeccable-disable-next-line <rule>... [-- reason] the following line
* impeccable-disable bare / `*` = every rule
*
* Examples:
*
* <!-- impeccable-disable overused-font -- exported brand doc, font is first-party -->
* .brand { font-family: Inter; } /* impeccable-disable-line overused-font *\/
* // impeccable-disable-next-line bounce-easing: intentional playful affordance
*
* Behavior is suppression, for parity with config ignores: a matched directive
* drops the finding. The inline reason is self-documenting in the diff; it is not
* required and is discarded at scan time (only used here to keep reason words out
* of the parsed rule list).
*/
const DIRECTIVE_RE = /impeccable-(disable-next-line|disable-line|disable)\b[ \t]*([^\n\r]*)/gi;
// Trailing comment closers, so `*/`, `*/}`, `-->`, `*}`, `#}`, `%>`, `}}` don't
// leak into the rule list. Anchored to end-of-line; the leading `\s*` mops up the
// space before the closer. `--+>` covers `-->` and any longer dash run.
const TRAILING_CLOSER_RE = /\s*(?:\*\/\}?|--+>|\*\}|#\}|%>|\}\})\s*$/;
function normalizeRule(token) {
return String(token || '').trim().toLowerCase();
}
// Split the directive remainder into rule tokens, dropping any human reason that
// follows an eslint-style `--` or biome-style `:` separator. Rule ids only ever
// contain single hyphens (`overused-font`, `bounce-easing`), so `--` and `:`
// are unambiguous separators.
function parseRuleList(remainder) {
let text = String(remainder || '').replace(TRAILING_CLOSER_RE, '').trim();
// Cut off a human reason at the first `--` (eslint) or `:` (biome) separator.
const reasonSep = text.match(/\s*(?:--+|:)\s*/);
if (reasonSep) text = text.slice(0, reasonSep.index);
const tokens = text.split(/[\s,]+/).map(normalizeRule).filter(Boolean);
if (tokens.length === 0 || tokens.includes('*')) return ['*'];
return tokens;
}
function addRules(set, rules) {
for (const rule of rules) set.add(rule);
}
function getSet(map, key) {
let set = map.get(key);
if (!set) {
set = new Set();
map.set(key, set);
}
return set;
}
/**
* Parse every inline ignore directive in a file's raw text.
*
* Returns sets keyed by the 1-based line the directive *targets* so matching is a
* direct lookup:
* - file: rules disabled for the whole file
* - line: line -> rules disabled on that exact line (disable-line)
* - nextLine: line -> rules disabled on that line (disable-next-line on line-1)
*
* `*` in any set means "every rule".
*/
function parseInlineIgnores(content) {
const result = { file: new Set(), line: new Map(), nextLine: new Map() };
const text = typeof content === 'string' ? content : '';
// Cheap bail-out: the substring must be present for any directive to exist.
// Case-insensitive to match DIRECTIVE_RE's `i` flag (e.g. `Impeccable-Disable`).
if (!/impeccable-disable/i.test(text)) return result;
// Split on `\n` only, exactly as detectText numbers lines, so directive line
// keys line up with finding `line` values (incl. on `\r`-only line endings).
// The directive regex excludes `\r`, so a trailing `\r` on `\r\n` files is
// never captured into the rule list.
const lines = text.split('\n');
for (let i = 0; i < lines.length; i++) {
DIRECTIVE_RE.lastIndex = 0;
let m;
while ((m = DIRECTIVE_RE.exec(lines[i])) !== null) {
const variant = m[1].toLowerCase();
const rules = parseRuleList(m[2]);
if (variant === 'disable') {
addRules(result.file, rules);
} else if (variant === 'disable-line') {
addRules(getSet(result.line, i + 1), rules);
} else {
// disable-next-line on line i+1 targets line i+2.
addRules(getSet(result.nextLine, i + 2), rules);
}
}
}
return result;
}
function setMatches(set, rule) {
return Boolean(set) && (set.has('*') || set.has(rule));
}
function isInlineIgnored(finding, directives) {
const rule = normalizeRule(finding && finding.antipattern);
if (!rule) return false;
if (setMatches(directives.file, rule)) return true;
const line = Number(finding && finding.line) || 0;
if (line > 0) {
if (setMatches(directives.line.get(line), rule)) return true;
if (setMatches(directives.nextLine.get(line), rule)) return true;
}
return false;
}
function hasDirectives(directives) {
return directives.file.size > 0 || directives.line.size > 0 || directives.nextLine.size > 0;
}
/**
* Drop findings waived by an inline directive in the same file's source text.
* Findings without a usable line number (e.g. static-HTML page-level findings)
* are only matched by whole-file directives — which is the standalone-document
* case this primitive exists for.
*/
function applyInlineIgnores(findings, content) {
if (!Array.isArray(findings) || findings.length === 0) return findings;
const directives = parseInlineIgnores(content);
if (!hasDirectives(directives)) return findings;
return findings.filter((finding) => !isInlineIgnored(finding, directives));
}
export { parseInlineIgnores, applyInlineIgnores, isInlineIgnored };
+336
View File
@@ -0,0 +1,336 @@
#!/usr/bin/env node
/**
* Deep staleness pass over Impeccable's own project artifacts.
*
* node doctor.mjs # human-readable report
* node doctor.mjs --json # machine-readable, for the skill command
* node doctor.mjs --fix # apply the mechanical migrations only
* node doctor.mjs --target <path> # pick a monorepo workspace
*
* The boot check in context.mjs reports what a session can afford to measure.
* This runs everything: git drift, per-workspace sweep, ignore-list validation
* against the live rule registry, hook script resolution.
*
* `--fix` is deliberately narrow. It performs only the migrations marked
* severity 'auto', the ones with no judgment in them: stamp the product record,
* move a sidecar out of a retired location. Anything that needs an answer from
* the user (a platform value, whether an inherited record still describes an
* app, whether a document has drifted from the code) is reported and left
* alone. Exit code is 0 unless the run itself failed; findings are not errors.
*/
import fs from 'node:fs';
import path from 'node:path';
import { fileURLToPath } from 'node:url';
import { loadContext, extractPlatform, resolveTargetSelection } from './context.mjs';
import { parseTargetOptions } from './lib/target-args.mjs';
import { IMPECCABLE_COMMAND, IMPECCABLE_PROVIDER_ID } from './lib/provider.mjs';
import { parseDesignMd } from './lib/design-parser.mjs';
import {
PRODUCT_SCHEMA_VERSION,
readProductSchemaVersion,
stampProductSchema,
} from './lib/artifact-schema.mjs';
import {
checkConfig,
checkDesignSidecar,
checkNativePlatformEvidence,
checkProduct,
checkProjectRoots,
checkSurfaceBriefs,
designSidecarCandidatesFor,
} from './lib/staleness.mjs';
import {
checkDesignCoverage,
checkDesignDrift,
checkDetectorIgnores,
checkHookInstallation,
checkLegacyLiveState,
checkWorkspaces,
loadKnownRuleIds,
} from './lib/staleness-deep.mjs';
const SCRIPTS_DIR = path.dirname(fileURLToPath(import.meta.url));
function safeRead(filePath) {
try {
return fs.readFileSync(filePath, 'utf-8');
} catch {
return null;
}
}
function parseArgs(argv) {
const passthrough = [];
const flags = { json: false, fix: false, help: false };
for (const arg of argv) {
if (arg === '--json') flags.json = true;
else if (arg === '--fix') flags.fix = true;
else if (arg === '--help' || arg === '-h') flags.help = true;
else passthrough.push(arg);
}
return { flags, targetOptions: parseTargetOptions(passthrough, { strict: true }) };
}
function usage() {
return [
`Usage: node doctor.mjs [--json] [--fix] [--target <path>]`,
'',
"Report drift between this project's Impeccable artifacts and what the",
'installed version reads: PRODUCT.md, DESIGN.md and its sidecar,',
'.impeccable/config.json, surface briefs, and the design hook.',
'',
' --json Emit findings as JSON.',
' --fix Apply the mechanical migrations (severity "auto") only.',
' --target <path> Select a workspace in a monorepo.',
].join('\n');
}
async function collect(cwd, targetOptions) {
const ctx = loadContext(cwd, targetOptions);
const projectRoot = ctx.projectRoot || cwd;
const absProductPath = ctx.productPath ? path.resolve(cwd, ctx.productPath) : null;
const absDesignPath = ctx.designPath ? path.resolve(cwd, ctx.designPath) : null;
const sidecarCandidates = designSidecarCandidatesFor(projectRoot, ctx.contextDir);
const knownRuleIds = await loadKnownRuleIds(SCRIPTS_DIR);
const selection = resolveTargetSelection(cwd, targetOptions);
const workspaceCandidates = selection?.targetCandidates || [];
const workspaceResult = checkWorkspaces({
repoRoot: ctx.repoRoot,
candidates: workspaceCandidates,
checkNativePlatformEvidence,
extractPlatform,
readFile: safeRead,
});
const findings = [
...checkProduct(ctx.product, ctx.productPath || 'PRODUCT.md'),
...(ctx.product
? checkNativePlatformEvidence({
projectRoot,
platform: ctx.platform,
product: ctx.product,
productPath: ctx.productPath,
})
: []),
...checkDesignSidecar({ designPath: absDesignPath, sidecarCandidates, projectRoot }),
...checkDesignDrift({ designPath: absDesignPath, projectRoot }),
...checkDesignCoverage({ design: ctx.design, designPath: ctx.designPath, parseDesignMd }),
...checkConfig({ projectRoot, repoRoot: ctx.repoRoot }),
...checkDetectorIgnores({ projectRoot, knownRuleIds }),
...checkSurfaceBriefs({ candidates: ctx.surfaceBriefCandidates, projectRoot }),
...checkHookInstallation({
projectRoot,
repoRoot: ctx.repoRoot,
providerId: IMPECCABLE_PROVIDER_ID,
}),
...checkLegacyLiveState({ projectRoot }),
...checkProjectRoots({
patterns: readProjectRootPatterns(ctx.repoRoot),
candidates: workspaceCandidates,
}),
...workspaceResult.findings,
];
return {
ctx,
projectRoot,
absProductPath,
sidecarCandidates,
findings,
workspaces: workspaceResult.workspaces,
ruleRegistryAvailable: knownRuleIds !== null,
};
}
// Read straight from disk rather than importing context.mjs's private reader.
// Only the positive/negative pattern strings matter here.
function readProjectRootPatterns(repoRoot) {
if (!repoRoot) return [];
const patterns = [];
for (const name of ['config.json', 'config.local.json']) {
try {
const raw = JSON.parse(fs.readFileSync(path.join(repoRoot, '.impeccable', name), 'utf-8'));
if (Array.isArray(raw?.projectRoots)) {
for (const entry of raw.projectRoots) {
if (typeof entry === 'string' && entry.trim()) patterns.push(entry.trim());
}
}
} catch { /* missing or malformed: nothing to check */ }
}
return patterns;
}
/**
* Apply the migrations that carry no decision. Returns what was done and what
* was deliberately left for the user.
*/
function applyFixes(report) {
const applied = [];
const skipped = [];
for (const entry of report.findings) {
if (entry.severity !== 'auto') {
skipped.push({ id: entry.id, reason: 'needs a decision from the user' });
continue;
}
if (entry.id === 'design-sidecar-legacy-path') {
const canonical = report.sidecarCandidates[0];
const present = report.sidecarCandidates.find((candidate) => fs.existsSync(candidate));
if (!canonical || !present || path.resolve(canonical) === path.resolve(present)) continue;
if (fs.existsSync(canonical)) {
skipped.push({ id: entry.id, reason: `${rel(canonical, report.projectRoot)} already exists; not overwriting` });
continue;
}
fs.mkdirSync(path.dirname(canonical), { recursive: true });
fs.renameSync(present, canonical);
applied.push(`Moved ${rel(present, report.projectRoot)} to ${rel(canonical, report.projectRoot)}.`);
continue;
}
if (entry.id === 'legacy-live-state') {
// Reported, never deleted here: a running live session still reads these,
// and losing session state to a doctor run is a worse outcome than a
// stale file. The report says what to remove and when.
skipped.push({ id: entry.id, reason: 'delete by hand once no live session is running' });
continue;
}
skipped.push({ id: entry.id, reason: 'no automatic migration implemented' });
}
// Stamping the product record is additive and safe, and it is what stops a
// later version proposing an interview the user has already sat through.
const productPath = report.absProductPath;
if (productPath && report.ctx.product && readProductSchemaVersion(report.ctx.product) === null
&& !report.findings.some((entry) => entry.id === 'product-schema-legacy')) {
fs.writeFileSync(productPath, stampProductSchema(report.ctx.product), 'utf-8');
applied.push(`Stamped ${rel(productPath, report.projectRoot)} as product-schema ${PRODUCT_SCHEMA_VERSION}.`);
}
return { applied, skipped };
}
function rel(filePath, root) {
const value = path.relative(root, filePath);
return value && !value.startsWith('..') ? value.split(path.sep).join('/') : filePath;
}
const SEVERITY_LABEL = {
auto: 'automatic',
mention: 'worth saying',
route: 'needs a command',
};
function renderText(report, fixes) {
const lines = [];
const { findings } = report;
lines.push(`Impeccable doctor: ${rel(report.projectRoot, process.cwd()) || '.'}`);
if (report.ctx.isMonorepo) {
lines.push(`Monorepo, repo root ${rel(report.ctx.repoRoot, process.cwd()) || '.'}.`);
}
lines.push('');
if (!findings.length) {
lines.push('No drift found. Every artifact matches what this version reads.');
} else {
const order = ['route', 'mention', 'auto'];
for (const severity of order) {
const group = findings.filter((entry) => entry.severity === severity);
if (!group.length) continue;
lines.push(`${SEVERITY_LABEL[severity]} (${group.length}):`);
for (const entry of group) {
lines.push(` ${entry.id}${entry.path ? ` [${entry.path}]` : ''}`);
lines.push(` ${entry.summary}`);
lines.push(`${entry.fix}`);
}
lines.push('');
}
}
if (report.workspaces.length) {
lines.push('Workspaces:');
for (const workspace of report.workspaces) {
lines.push(` ${workspace.path} product: ${workspace.productStatus}`
+ ` design: ${workspace.designStatus}`
+ `${workspace.platform ? ` platform: ${workspace.platform}` : ''}`);
}
lines.push('');
}
if (!report.ruleRegistryAvailable) {
lines.push('Note: the bundled detector could not be resolved, so ignored rule ids were not validated.');
lines.push('');
}
if (fixes) {
lines.push(fixes.applied.length ? 'Applied:' : 'Applied nothing.');
for (const entry of fixes.applied) lines.push(` ${entry}`);
const held = fixes.skipped.filter((entry) => entry.reason !== 'needs a decision from the user');
if (held.length) {
lines.push('Left alone:');
for (const entry of held) lines.push(` ${entry.id}: ${entry.reason}`);
}
} else if (findings.some((entry) => entry.severity === 'auto')) {
lines.push(`Run \`node doctor.mjs --fix\` to apply the automatic migrations, `
+ `or \`${IMPECCABLE_COMMAND} doctor\` to work through all of them.`);
}
return lines.join('\n');
}
async function cli() {
let parsed;
try {
parsed = parseArgs(process.argv.slice(2));
} catch (err) {
process.stderr.write(`${err.message}\n`);
process.exit(1);
}
if (parsed.flags.help) {
process.stdout.write(`${usage()}\n`);
return;
}
const report = await collect(process.cwd(), parsed.targetOptions);
const fixes = parsed.flags.fix ? applyFixes(report) : null;
if (parsed.flags.json) {
process.stdout.write(`${JSON.stringify({
projectRoot: report.projectRoot,
repoRoot: report.ctx.repoRoot,
isMonorepo: report.ctx.isMonorepo,
productPath: report.ctx.productPath,
designPath: report.ctx.designPath,
platform: report.ctx.platform,
ruleRegistryAvailable: report.ruleRegistryAvailable,
findings: report.findings,
workspaces: report.workspaces,
...(fixes ? { fixes } : {}),
}, null, 2)}\n`);
return;
}
process.stdout.write(`${renderText(report, fixes)}\n`);
}
function invokedAsScript() {
const arg = process.argv[1];
if (!arg) return false;
try {
return fs.realpathSync(arg) === fs.realpathSync(fileURLToPath(import.meta.url));
} catch {
return false;
}
}
if (invokedAsScript()) {
cli().catch((err) => {
process.stderr.write(`impeccable doctor failed: ${err?.message || err}\n`);
process.exit(1);
});
}
export { collect, applyFixes, renderText };
+133
View File
@@ -0,0 +1,133 @@
#!/usr/bin/env node
// Embed a generation prompt into an image so the intent travels with the file,
// across harnesses and machines. Read it back with --read.
//
// node embed-prompt.mjs <image> --prompt "the prompt text"
// node embed-prompt.mjs <image> --prompt-file prompt.txt
// node embed-prompt.mjs <image> --read
//
// Formats: PNG (tEXt chunk, keyword "impeccable:prompt"), JPEG (COM segment).
// WebP and anything else fall back to a `<image>.json` sidecar; --read checks
// the sidecar for every format, so the fallback stays recoverable. Embedding
// rewrites a few MB at most: latency is milliseconds, generation is minutes.
// Caveat worth knowing: image optimizers in build pipelines often strip
// metadata from their OUTPUT files; the intent lives on the source asset,
// which is the one a builder reads.
import fs from 'node:fs';
import zlib from 'node:zlib';
const KEYWORD = 'impeccable:prompt';
const args = process.argv.slice(2);
const file = args.find(a => !a.startsWith('--'));
const readMode = args.includes('--read');
const argOf = (name) => { const i = args.indexOf(name); return i !== -1 ? args[i + 1] : null; };
if (!file || !fs.existsSync(file)) { console.error('embed-prompt: image file required'); process.exit(1); }
const buf = fs.readFileSync(file);
const isPng = buf.length > 8 && buf.readUInt32BE(0) === 0x89504e47;
const isJpeg = buf.length > 3 && buf[0] === 0xff && buf[1] === 0xd8;
const crcTable = (() => {
const t = new Uint32Array(256);
for (let n = 0; n < 256; n++) { let c = n; for (let k = 0; k < 8; k++) c = c & 1 ? 0xedb88320 ^ (c >>> 1) : c >>> 1; t[n] = c >>> 0; }
return t;
})();
const crc32 = (data) => { let c = 0xffffffff; for (const b of data) c = crcTable[(c ^ b) & 0xff] ^ (c >>> 8); return (c ^ 0xffffffff) >>> 0; };
function pngChunk(type, data) {
const out = Buffer.alloc(12 + data.length);
out.writeUInt32BE(data.length, 0);
out.write(type, 4, 'ascii');
data.copy(out, 8);
out.writeUInt32BE(crc32(Buffer.concat([Buffer.from(type, 'ascii'), data])), 8 + data.length);
return out;
}
function readPngText(b) {
let off = 8;
while (off + 12 <= b.length) {
const len = b.readUInt32BE(off);
const type = b.toString('ascii', off + 4, off + 8);
if (type === 'tEXt' || type === 'zTXt') {
const data = b.subarray(off + 8, off + 8 + len);
const nul = data.indexOf(0);
if (nul !== -1 && data.toString('latin1', 0, nul) === KEYWORD) {
if (type === 'tEXt') return data.toString('utf8', nul + 1);
return zlib.inflateSync(data.subarray(nul + 2)).toString('utf8');
}
}
off += 12 + len;
}
return null;
}
function readJpegCom(b) {
let off = 2;
while (off + 4 <= b.length && b[off] === 0xff) {
const marker = b[off + 1];
if (marker === 0xda) break; // start of scan: no more segments
const len = b.readUInt16BE(off + 2);
if (marker === 0xfe) {
const text = b.toString('utf8', off + 4, off + 2 + len);
if (text.startsWith(KEYWORD + '\0')) return text.slice(KEYWORD.length + 1);
}
off += 2 + len;
}
return null;
}
const sidecar = `${file}.json`;
if (readMode) {
let prompt = null;
if (isPng) prompt = readPngText(buf);
else if (isJpeg) prompt = readJpegCom(buf);
if (prompt == null && fs.existsSync(sidecar)) {
try { prompt = JSON.parse(fs.readFileSync(sidecar, 'utf8')).prompt ?? null; } catch { /* fall through */ }
}
if (prompt == null) { console.error('embed-prompt: no embedded prompt found'); process.exit(2); }
console.log(prompt);
process.exit(0);
}
const prompt = argOf('--prompt') ?? (argOf('--prompt-file') ? fs.readFileSync(argOf('--prompt-file'), 'utf8') : null);
if (!prompt) { console.error('embed-prompt: --prompt or --prompt-file required'); process.exit(1); }
if (isPng) {
// Insert (or replace) our tEXt chunk immediately before IEND.
const iend = buf.indexOf(Buffer.from('IEND', 'ascii')) - 4;
if (iend < 8) { console.error('embed-prompt: malformed PNG'); process.exit(1); }
// Drop any existing chunk with our keyword to keep embedding idempotent.
let body = buf.subarray(8, iend);
const existing = readPngText(buf);
if (existing != null) {
const parts = [];
let off = 8;
while (off + 12 <= buf.length && off < iend + 12) {
const len = buf.readUInt32BE(off);
const type = buf.toString('ascii', off + 4, off + 8);
const chunk = buf.subarray(off, off + 12 + len);
const data = buf.subarray(off + 8, off + 8 + len);
const nul = data.indexOf(0);
const ours = (type === 'tEXt' || type === 'zTXt') && nul !== -1 && data.toString('latin1', 0, nul) === KEYWORD;
if (!ours && type !== 'IEND') parts.push(chunk);
off += 12 + len;
}
body = Buffer.concat(parts).subarray(8 * 0); // parts exclude signature
fs.writeFileSync(file, Buffer.concat([buf.subarray(0, 8), body, pngChunk('tEXt', Buffer.concat([Buffer.from(KEYWORD, 'latin1'), Buffer.from([0]), Buffer.from(prompt, 'utf8')])), pngChunk('IEND', Buffer.alloc(0))]));
} else {
fs.writeFileSync(file, Buffer.concat([buf.subarray(0, iend), pngChunk('tEXt', Buffer.concat([Buffer.from(KEYWORD, 'latin1'), Buffer.from([0]), Buffer.from(prompt, 'utf8')])), buf.subarray(iend)]));
}
console.log(`EMBEDDED: ${file} (png tEXt, ${prompt.length} chars)`);
} else if (isJpeg) {
const seg = Buffer.from(`${KEYWORD}\0${prompt}`, 'utf8');
if (seg.length + 2 > 0xffff) { console.error('embed-prompt: prompt too long for a JPEG segment'); process.exit(1); }
const com = Buffer.alloc(4 + seg.length);
com[0] = 0xff; com[1] = 0xfe; com.writeUInt16BE(seg.length + 2, 2); seg.copy(com, 4);
fs.writeFileSync(file, Buffer.concat([buf.subarray(0, 2), com, buf.subarray(2)]));
console.log(`EMBEDDED: ${file} (jpeg COM, ${prompt.length} chars)`);
} else {
fs.writeFileSync(sidecar, JSON.stringify({ prompt, createdAt: new Date().toISOString() }, null, 2));
console.log(`EMBEDDED: ${sidecar} (sidecar fallback for this format)`);
}
@@ -0,0 +1,240 @@
#!/usr/bin/env node
/**
* API image generation fallback: renders a mock or world board with the
* user's own OpenAI key when the harness has no native image generation.
*
* context.mjs reports availability (it checks OPENAI_API_KEY); harness-native
* generation always wins when present. This uses gpt-image-2 and spends the
* user's API credit (roughly $0.05-0.25 per image at default quality), so the
* skill states that before the first call in a session.
*
* node generate-image.mjs --prompt "..." --out mock.png [--size 1536x1024] [--quality medium]
* node generate-image.mjs --prompt-file prompt.txt --out mock.png
*/
import fs from 'node:fs';
import zlib from 'node:zlib';
function arg(name, fallback = null) {
const i = process.argv.indexOf(`--${name}`);
if (i === -1) return fallback;
const v = process.argv[i + 1];
return v && !v.startsWith('--') ? v : fallback;
}
// ---------------------------------------------------------------------------
// Fake mode (IMPECCABLE_IMAGE_GEN_FAKE=1)
//
// Deterministic offline stand-in for the OpenAI call: same prompt -> identical
// bytes, no network, no key, cost line reads $0.00. Used by the new-work smoke
// suite so the concept/serve-question/image chain can run without spend. The
// output renders the prompt over a 2-3 color palette hashed from the prompt,
// plus a "SYNTHETIC COMP" corner label. SVG carries the readable text; the
// raster (.png/.webp/.jpg) fallback carries palette stripes and stows the
// prompt + marker in a PNG tEXt chunk so downstream stays a valid image.
// ---------------------------------------------------------------------------
// FNV-1a 32-bit: tiny, dependency-free, stable across runs and platforms.
function hash32(str) {
let h = 0x811c9dc5;
for (let i = 0; i < str.length; i++) {
h ^= str.charCodeAt(i);
h = Math.imul(h, 0x01000193);
}
return h >>> 0;
}
function hslToRgb(hDeg, s, l) {
const h = ((hDeg % 360) + 360) % 360 / 360;
const q = l < 0.5 ? l * (1 + s) : l + s - l * s;
const p = 2 * l - q;
const hue = (t) => {
let tt = t;
if (tt < 0) tt += 1;
if (tt > 1) tt -= 1;
if (tt < 1 / 6) return p + (q - p) * 6 * tt;
if (tt < 1 / 2) return q;
if (tt < 2 / 3) return p + (q - p) * (2 / 3 - tt) * 6;
return p;
};
return [hue(h + 1 / 3), hue(h), hue(h - 1 / 3)].map((c) => Math.round(c * 255));
}
const toHex = ([r, g, b]) =>
'#' + [r, g, b].map((c) => c.toString(16).padStart(2, '0')).join('');
// Two or three deterministic swatches derived from the prompt hash. The band
// count itself is prompt-derived, so different prompts differ in palette.
function palette(prompt) {
const h = hash32(prompt);
const base = h % 360;
const bands = 2 + (h >>> 9) % 2; // 2 or 3
const spread = 40 + (h >>> 3) % 120;
const out = [];
for (let i = 0; i < bands; i++) {
const hue = base + i * spread;
const light = 0.32 + ((h >>> (i * 5)) % 40) / 100; // 0.32 - 0.71
out.push(hslToRgb(hue, 0.55, light));
}
return out;
}
function svgFake(prompt, [w, h]) {
const colors = palette(prompt).map(toHex);
const stops = colors
.map((c, i) => `<stop offset="${Math.round((i / (colors.length - 1)) * 100)}%" stop-color="${c}"/>`)
.join('');
// Greedy word wrap tuned to the canvas width so the prompt stays legible.
const perLine = Math.max(12, Math.floor(w / 26));
const words = String(prompt).replace(/\s+/g, ' ').trim().split(' ');
const lines = [];
let cur = '';
for (const word of words) {
if ((cur + ' ' + word).trim().length > perLine) {
if (cur) lines.push(cur);
cur = word;
} else {
cur = (cur + ' ' + word).trim();
}
if (lines.length >= 10) break;
}
if (cur && lines.length < 11) lines.push(cur);
const escape = (s) => String(s).replace(/[&<>]/g, (c) => ({ '&': '&amp;', '<': '&lt;', '>': '&gt;' }[c]));
const fontSize = Math.round(w / 24);
const startY = h / 2 - ((lines.length - 1) * fontSize * 1.3) / 2;
const text = lines
.map((line, i) => `<text x="${w / 2}" y="${Math.round(startY + i * fontSize * 1.3)}" font-family="Helvetica, Arial, sans-serif" font-size="${fontSize}" fill="#ffffff" text-anchor="middle" dominant-baseline="middle">${escape(line)}</text>`)
.join('');
return `<?xml version="1.0" encoding="UTF-8"?>
<svg xmlns="http://www.w3.org/2000/svg" width="${w}" height="${h}" viewBox="0 0 ${w} ${h}">
<defs><linearGradient id="g" x1="0" y1="0" x2="1" y2="1">${stops}</linearGradient></defs>
<rect width="${w}" height="${h}" fill="url(#g)"/>
<rect x="0" y="0" width="${w}" height="${h}" fill="#000000" fill-opacity="0.22"/>
${text}
<rect x="${w - Math.round(w / 4.2)}" y="${h - Math.round(h / 16)}" width="${Math.round(w / 4.2)}" height="${Math.round(h / 16)}" fill="#000000" fill-opacity="0.55"/>
<text x="${w - Math.round(w / 8.4)}" y="${h - Math.round(h / 32)}" font-family="Helvetica, Arial, sans-serif" font-size="${Math.round(w / 60)}" letter-spacing="2" fill="#ffffff" text-anchor="middle" dominant-baseline="middle">SYNTHETIC COMP</text>
</svg>
`;
}
// Minimal valid PNG: palette stripes plus a tEXt chunk carrying the marker and
// prompt, so a .png/.webp fake stays a decodable image and still contains the
// "SYNTHETIC" bytes downstream tools look for.
function crc32(buf) {
let c = 0xffffffff;
for (let i = 0; i < buf.length; i++) {
c ^= buf[i];
for (let k = 0; k < 8; k++) c = (c & 1) ? (0xedb88320 ^ (c >>> 1)) : (c >>> 1);
}
return (c ^ 0xffffffff) >>> 0;
}
function pngChunk(type, data) {
const typeBuf = Buffer.from(type, 'latin1');
const body = Buffer.concat([typeBuf, data]);
const len = Buffer.alloc(4);
len.writeUInt32BE(data.length, 0);
const crc = Buffer.alloc(4);
crc.writeUInt32BE(crc32(body), 0);
return Buffer.concat([len, body, crc]);
}
function pngFake(prompt, [w, h]) {
const colors = palette(prompt); // [[r,g,b], ...]
const bandH = Math.ceil(h / colors.length);
// Raw image: each scanline prefixed with a 0 filter byte, RGB pixels.
const stride = w * 3;
const raw = Buffer.alloc(h * (stride + 1));
for (let y = 0; y < h; y++) {
const rowStart = y * (stride + 1);
raw[rowStart] = 0;
const [r, g, b] = colors[Math.min(colors.length - 1, Math.floor(y / bandH))];
for (let x = 0; x < w; x++) {
const p = rowStart + 1 + x * 3;
raw[p] = r;
raw[p + 1] = g;
raw[p + 2] = b;
}
}
const ihdr = Buffer.alloc(13);
ihdr.writeUInt32BE(w, 0);
ihdr.writeUInt32BE(h, 4);
ihdr[8] = 8; // bit depth
ihdr[9] = 2; // color type: truecolor RGB
const idat = zlib.deflateSync(raw, { level: 9 });
const textData = Buffer.concat([
Buffer.from('Comment', 'latin1'),
Buffer.from([0]),
Buffer.from(`SYNTHETIC COMP: ${String(prompt).replace(/\s+/g, ' ').trim()}`, 'latin1'),
]);
return Buffer.concat([
Buffer.from([0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a]),
pngChunk('IHDR', ihdr),
pngChunk('tEXt', textData),
pngChunk('IDAT', idat),
pngChunk('IEND', Buffer.alloc(0)),
]);
}
function parseSize(sizeStr) {
const m = String(sizeStr).match(/^(\d+)x(\d+)$/);
if (!m) return [1536, 1024];
return [Number(m[1]), Number(m[2])];
}
if (process.env.IMPECCABLE_IMAGE_GEN_FAKE) {
const fakePromptFile = arg('prompt-file');
const fakePrompt = fakePromptFile ? fs.readFileSync(fakePromptFile, 'utf8') : arg('prompt');
const fakeOut = arg('out');
if (!fakePrompt || !fakeOut) {
console.error('generate-image: --prompt (or --prompt-file) and --out are required.');
process.exit(1);
}
const dims = parseSize(arg('size', '1536x1024'));
const bytes = fakeOut.endsWith('.svg')
? Buffer.from(svgFake(fakePrompt, dims), 'utf8')
: pngFake(fakePrompt, dims);
fs.writeFileSync(fakeOut, bytes);
console.log(`IMAGE: ${fakeOut} (${dims[0]}x${dims[1]}, fake synthetic comp, $0.00, no API call)`);
process.exit(0);
}
const key = process.env.OPENAI_API_KEY;
if (!key) {
console.error('generate-image: OPENAI_API_KEY is not set; use the harness-native image tool instead.');
process.exit(1);
}
const promptFile = arg('prompt-file');
const prompt = promptFile ? fs.readFileSync(promptFile, 'utf8') : arg('prompt');
const out = arg('out');
if (!prompt || !out) {
console.error('generate-image: --prompt (or --prompt-file) and --out are required.');
process.exit(1);
}
const size = arg('size', '1536x1024');
const quality = arg('quality', 'medium');
const response = await fetch('https://api.openai.com/v1/images/generations', {
method: 'POST',
headers: { Authorization: `Bearer ${key}`, 'content-type': 'application/json' },
body: JSON.stringify({ model: 'gpt-image-2', prompt, size, quality, n: 1 }),
});
if (!response.ok) {
console.error(`generate-image: API error ${response.status}: ${(await response.text()).slice(0, 300)}`);
process.exit(1);
}
const json = await response.json();
const b64 = json?.data?.[0]?.b64_json;
if (!b64) {
console.error('generate-image: no image in response');
process.exit(1);
}
fs.writeFileSync(out, Buffer.from(b64, 'base64'));
// The prompt travels with the asset: embedded in the file itself (EXIF-class
// metadata via embed-prompt.mjs) so intent survives copies across harnesses,
// plus a sidecar for anything that indexes rather than opens the image.
try {
const { spawnSync } = await import('node:child_process');
spawnSync(process.execPath, [new URL('./embed-prompt.mjs', import.meta.url).pathname, out, '--prompt', prompt], { stdio: 'ignore' });
fs.writeFileSync(`${out}.json`, JSON.stringify({ prompt, createdAt: new Date().toISOString(), tool: 'generate-image.mjs', model: 'gpt-image-2' }, null, 2));
} catch { /* embedding is best-effort */ }
console.log(`IMAGE: ${out} (${size}, ${quality}, gpt-image-2, billed to your OpenAI key); prompt embedded + sidecar at ${out}.json`);
+233 -66
View File
@@ -1,8 +1,8 @@
#!/usr/bin/env node
/**
* `/impeccable hooks <on|off|status|reset>` — manage the design hook
* via the `hook` key of .impeccable/config.json and .impeccable/config.local.json
* in the current project.
* The Impeccable hooks command manages the design hook runtime
* via the `hook` key and shared detector ignores via the `detector` key in
* .impeccable/config.json / .impeccable/config.local.json.
*
* Usage:
* node hook-admin.mjs status # print current state
@@ -13,6 +13,8 @@
* node hook-admin.mjs ignore-file <glob> # append to ignoreFiles
* node hook-admin.mjs ignore-value <rule> <value> # append to shared ignoreValues
* node hook-admin.mjs ignore-value <rule> <value> --local
* node hook-admin.mjs ignore-value <rule> "*" --file <glob> # rule off in <glob> only
* node hook-admin.mjs ignore-value <rule> "*" # refused: scope it or use ignore-rule
* node hook-admin.mjs reset # remove all config + cache
*
* Designed to be invoked by the LLM from the reference/hooks.md flow.
@@ -21,6 +23,7 @@
import fs from 'node:fs';
import path from 'node:path';
import { IMPECCABLE_COMMAND } from './lib/provider.mjs';
import {
getConfigPath,
@@ -44,6 +47,26 @@ const IMPECCABLE_HOOK_COMMAND_MARKERS = [
];
const TIMEOUT_SECONDS = 5;
const STATUS_MESSAGE = 'Checking UI changes';
// The Stop deep pass scans every UI file touched in the session with the full
// rule set, so it gets a longer budget than the per-edit pass. Only Claude
// Code and Codex dispatch a native Stop hook event, so only those manifests
// carry the entry. Keep these shapes in sync with
// scripts/lib/transformers/hooks.js in the repo.
const STOP_TIMEOUT_SECONDS = 30;
const STOP_STATUS_MESSAGE = 'Design deep pass';
function stopManifestEntry(command) {
return {
hooks: [
{
type: 'command',
command,
timeout: STOP_TIMEOUT_SECONDS,
statusMessage: STOP_STATUS_MESSAGE,
},
],
};
}
const HOOK_MANIFEST_TARGETS = [
{
@@ -52,7 +75,7 @@ const HOOK_MANIFEST_TARGETS = [
destRel: '.claude/settings.local.json',
sharedDestRel: '.claude/settings.json',
manifest: () => ({
description: 'Impeccable design detector: runs after Edit/Write/MultiEdit on UI files and surfaces findings as system reminders.',
description: 'Impeccable design detector: immediate-tier checks after Edit/Write/MultiEdit on UI files, full-rule deep pass on Stop.',
hooks: {
PostToolUse: [
{
@@ -67,6 +90,7 @@ const HOOK_MANIFEST_TARGETS = [
],
},
],
Stop: [stopManifestEntry('node "${CLAUDE_PROJECT_DIR}/.claude/skills/impeccable/scripts/hook.mjs"')],
},
}),
},
@@ -75,7 +99,6 @@ const HOOK_MANIFEST_TARGETS = [
skillRel: '.agents/skills/impeccable',
destRel: '.codex/hooks.json',
manifest: () => ({
description: 'Impeccable design detector: runs after Edit/Write/apply_patch on UI files and surfaces findings as system reminders.',
hooks: {
PostToolUse: [
{
@@ -83,13 +106,14 @@ const HOOK_MANIFEST_TARGETS = [
hooks: [
{
type: 'command',
command: 'node "$(git rev-parse --show-toplevel)/.agents/skills/impeccable/scripts/hook.mjs"',
command: 'node ".agents/skills/impeccable/scripts/hook.mjs"',
timeout: TIMEOUT_SECONDS,
statusMessage: STATUS_MESSAGE,
},
],
},
],
Stop: [stopManifestEntry('node ".agents/skills/impeccable/scripts/hook.mjs"')],
},
}),
},
@@ -109,6 +133,28 @@ const HOOK_MANIFEST_TARGETS = [
},
}),
},
{
// GitHub Copilot reads repo-level hooks from `.github/hooks/*.json`. The same
// manifest is honored by the CLI (once committed to the default branch) and
// the cloud/app agent. Schema differs: lowercase `postToolUse`, flat entries,
// `bash`/`timeoutSec`, and a `matcher` regex against the `edit`/`create` tools.
provider: '.github',
skillRel: '.github/skills/impeccable',
destRel: '.github/hooks/impeccable.json',
manifest: () => ({
version: 1,
hooks: {
postToolUse: [
{
type: 'command',
matcher: 'edit|create|apply_patch',
bash: 'node "$(git rev-parse --show-toplevel)/.github/skills/impeccable/scripts/hook.mjs"',
timeoutSec: TIMEOUT_SECONDS,
},
],
},
}),
},
];
function readRawConfigFile(filePath) {
@@ -120,40 +166,78 @@ function readRawConfigFile(filePath) {
}
}
// The hook settings to edit: the unified file's `hook` subtree.
function readRawConfig(cwd, opts = {}) {
const unified = readRawConfigFile(opts.local ? getLocalConfigPath(cwd) : getConfigPath(cwd)).raw;
if (unified && typeof unified === 'object' && unified.hook && typeof unified.hook === 'object') {
return unified.hook;
}
return null;
const DETECTOR_CONFIG_KEYS = new Set(['ignoreRules', 'ignoreFiles', 'ignoreValues', 'designSystem']);
function hookSection(unified) {
return unified && typeof unified === 'object' && !Array.isArray(unified) && unified.hook && typeof unified.hook === 'object' && !Array.isArray(unified.hook)
? unified.hook
: null;
}
// Write the hook config back under the `hook` key of the unified file, leaving
// any sibling keys (e.g. updateCheck) untouched.
function writeConfig(cwd, hookConfig, opts = {}) {
function detectorSection(unified) {
return unified && typeof unified === 'object' && !Array.isArray(unified) && unified.detector && typeof unified.detector === 'object' && !Array.isArray(unified.detector)
? unified.detector
: null;
}
function readRawHookConfig(cwd, opts = {}) {
const unified = readRawConfigFile(opts.local ? getLocalConfigPath(cwd) : getConfigPath(cwd)).raw;
return hookSection(unified);
}
function readRawDetectorConfig(cwd, opts = {}) {
const unified = readRawConfigFile(opts.local ? getLocalConfigPath(cwd) : getConfigPath(cwd)).raw;
const merged = mergeDetectorConfig(hookSection(unified));
return mergeDetectorConfig(detectorSection(unified), merged);
}
function stripDetectorKeys(raw) {
if (!raw || typeof raw !== 'object' || Array.isArray(raw)) return {};
const out = {};
for (const [key, value] of Object.entries(raw)) {
if (!DETECTOR_CONFIG_KEYS.has(key)) out[key] = value;
}
return out;
}
// Write hook runtime config under `hook`, leaving detector filters in
// `detector` and preserving sibling keys such as updateCheck.
function writeHookConfig(cwd, hookConfig, opts = {}) {
const filePath = opts.local ? getLocalConfigPath(cwd) : getConfigPath(cwd);
if (opts.local) ensureHookGitExcludes(cwd);
const existingRaw = readRawConfigFile(filePath).raw;
const existing = existingRaw && typeof existingRaw === 'object' && !Array.isArray(existingRaw) ? existingRaw : {};
const existingHook = existing.hook && typeof existing.hook === 'object' && !Array.isArray(existing.hook) ? existing.hook : {};
const existingHook = stripDetectorKeys(hookSection(existing));
// Merge over the existing hook object so fields the merge helpers don't manage
// (consent, quiet, auditLog) survive a `/impeccable hooks` edit.
// (consent, quiet, auditLog) survive an Impeccable hooks edit.
const next = { ...existing, hook: { ...existingHook, ...hookConfig } };
fs.mkdirSync(path.dirname(filePath), { recursive: true });
fs.writeFileSync(filePath, JSON.stringify(next, null, 2) + '\n');
return filePath;
}
function mergeConfig(existing) {
// Persist the full shape so /impeccable hooks edits leave a complete file
// for the user to see, not an unhelpful `{"enabled":false}`.
function writeDetectorConfig(cwd, detectorConfig, opts = {}) {
const filePath = opts.local ? getLocalConfigPath(cwd) : getConfigPath(cwd);
if (opts.local) ensureHookGitExcludes(cwd);
const existingRaw = readRawConfigFile(filePath).raw;
const existing = existingRaw && typeof existingRaw === 'object' && !Array.isArray(existingRaw) ? existingRaw : {};
const nextHook = stripDetectorKeys(hookSection(existing));
const existingDetector = mergeDetectorConfig(detectorSection(existing));
const next = {
...existing,
detector: mergeDetectorConfig(detectorConfig, existingDetector),
};
if (Object.keys(nextHook).length > 0) next.hook = nextHook;
else delete next.hook;
fs.mkdirSync(path.dirname(filePath), { recursive: true });
fs.writeFileSync(filePath, JSON.stringify(next, null, 2) + '\n');
return filePath;
}
function mergeHookConfig(existing) {
const base = existing && typeof existing === 'object' ? existing : {};
return {
enabled: base.enabled === false ? false : true,
ignoreRules: Array.isArray(base.ignoreRules) ? Array.from(new Set(base.ignoreRules.map(String))) : [],
ignoreFiles: Array.isArray(base.ignoreFiles) ? Array.from(new Set(base.ignoreFiles.map(String))) : [],
ignoreValues: normalizeIgnoreValueEntries(base.ignoreValues || []),
limits: {
maxFindings: Number.isFinite(base?.limits?.maxFindings) ? base.limits.maxFindings : DEFAULT_CONFIG.limits.maxFindings,
maxChars: Number.isFinite(base?.limits?.maxChars) ? base.limits.maxChars : DEFAULT_CONFIG.limits.maxChars,
@@ -161,28 +245,57 @@ function mergeConfig(existing) {
};
}
function mergeLocalConfig(existing) {
function mergeDetectorConfig(existing, seed = null) {
const base = existing && typeof existing === 'object' ? existing : {};
const out = {};
if (Object.prototype.hasOwnProperty.call(base, 'enabled')) {
out.enabled = base.enabled === false ? false : true;
const out = seed ? {
ignoreRules: [...seed.ignoreRules],
ignoreFiles: [...seed.ignoreFiles],
ignoreValues: normalizeIgnoreValueEntries(seed.ignoreValues),
} : {
ignoreRules: [],
ignoreFiles: [],
ignoreValues: [],
};
if (seed?.designSystem && typeof seed.designSystem === 'object' && !Array.isArray(seed.designSystem)) {
out.designSystem = { ...seed.designSystem };
}
if (base.designSystem && typeof base.designSystem === 'object' && !Array.isArray(base.designSystem)) {
out.designSystem = {
...(out.designSystem || {}),
enabled: base.designSystem.enabled === false ? false : true,
};
}
if (Array.isArray(base.ignoreRules)) {
out.ignoreRules = Array.from(new Set(base.ignoreRules.map(String)));
out.ignoreRules = Array.from(new Set([...out.ignoreRules, ...base.ignoreRules.map(String)]));
}
if (Array.isArray(base.ignoreFiles)) {
out.ignoreFiles = Array.from(new Set(base.ignoreFiles.map(String)));
out.ignoreFiles = Array.from(new Set([...out.ignoreFiles, ...base.ignoreFiles.map(String)]));
}
out.ignoreValues = normalizeIgnoreValueEntries(base.ignoreValues || []);
if (base.limits && typeof base.limits === 'object') {
const limits = {};
if (Number.isFinite(base.limits.maxFindings)) limits.maxFindings = base.limits.maxFindings;
if (Number.isFinite(base.limits.maxChars)) limits.maxChars = base.limits.maxChars;
if (Object.keys(limits).length) out.limits = limits;
if (Array.isArray(base.ignoreValues)) {
out.ignoreValues = mergeIgnoreValueEntries(out.ignoreValues, base.ignoreValues);
}
return out;
}
function mergeIgnoreValueEntries(existing, incoming) {
const map = new Map();
for (const entry of normalizeIgnoreValueEntries(existing)) {
map.set(ignoreValueEntryKey(entry), entry);
}
for (const entry of normalizeIgnoreValueEntries(incoming)) {
map.set(ignoreValueEntryKey(entry), entry);
}
return Array.from(map.values());
}
function ignoreValueEntryKey(entry) {
// Sorted: a file scope is a set. Comparing stored order made an on-disk scope
// miss the sorted argv form, so a re-add duplicated the entry and a remove
// silently failed. Every key that hashes `files` must sort — there are four.
const files = Array.isArray(entry.files) && entry.files.length > 0 ? [...entry.files].sort().join('\x1f') : '';
return `${entry.rule}\0${entry.value}\0${files}`;
}
function statusReport(cwd) {
const shared = readRawConfigFile(getConfigPath(cwd));
const local = readRawConfigFile(getLocalConfigPath(cwd));
@@ -197,7 +310,14 @@ function statusReport(cwd) {
if (info.exists) return relPath;
return `${relPath} (${absent})`;
};
const ignoreValues = cfg.ignoreValues.map((entry) => `${entry.rule}=${entry.value}`);
// Show the file scope. Dropping it rendered a file-scoped entry as
// `design-system-font-size=*`, which reads as the project-wide wildcard this
// command refuses — the opposite of what is on disk. Matches the
// `rule=value [files]` shape `impeccable ignores list` already prints.
const ignoreValues = cfg.ignoreValues.map((entry) => {
const scope = Array.isArray(entry.files) && entry.files.length ? ` [${entry.files.join(', ')}]` : '';
return `${entry.rule}=${entry.value}${scope}`;
});
const lines = [
`Impeccable design hook`,
@@ -216,14 +336,14 @@ function statusReport(cwd) {
}
function setEnabled(cwd, value) {
const config = mergeConfig(readRawConfig(cwd));
const config = mergeHookConfig(readRawHookConfig(cwd));
config.enabled = value;
const target = writeConfig(cwd, config);
const target = writeHookConfig(cwd, config);
if (!value) {
return `Design hook disabled for this project (wrote ${path.relative(cwd, target) || target}).`;
}
const localTarget = writeConfig(cwd, { consent: 'accepted' }, { local: true });
const localTarget = writeHookConfig(cwd, { consent: 'accepted' }, { local: true });
const repaired = repairHookManifests(cwd);
const parts = [
`Design hook enabled for this project (wrote ${path.relative(cwd, target) || target}).`,
@@ -336,7 +456,10 @@ function valueHasImpeccableHookMarker(value) {
function stripImpeccableHookEntry(entry) {
if (!entry || typeof entry !== 'object') return entry;
if (valueHasImpeccableHookMarker(entry.command) || valueHasImpeccableHookMarker(entry.args)) {
// `command`/`args`: Claude/Codex/Cursor. `bash`/`powershell`: GitHub Copilot's
// flat entry shape, where the marker lives under the shell-command keys.
if (valueHasImpeccableHookMarker(entry.command) || valueHasImpeccableHookMarker(entry.args)
|| valueHasImpeccableHookMarker(entry.bash) || valueHasImpeccableHookMarker(entry.powershell)) {
return null;
}
if (!Array.isArray(entry.hooks)) return entry;
@@ -425,32 +548,47 @@ function parseIgnoreRuleArgs(args) {
function addIgnoreRule(cwd, args) {
const parsed = parseIgnoreRuleArgs(args);
const rule = parsed.rule;
if (!rule) throw new Error('Pass a rule id, e.g. /impeccable hooks ignore-rule side-tab');
if (!rule) throw new Error(`Pass a rule id, e.g. ${IMPECCABLE_COMMAND} hooks ignore-rule side-tab`);
if (rule === 'overused-font' && !parsed.allValues) {
throw new Error('overused-font is value-specific by default. Use /impeccable hooks ignore-value overused-font <font> for a confirmed font, or /impeccable hooks ignore-rule overused-font --all-values only when the user asked to ignore overused fonts generally.');
throw new Error(`overused-font is value-specific by default. Use ${IMPECCABLE_COMMAND} hooks ignore-value overused-font <font> for a confirmed font, or ${IMPECCABLE_COMMAND} hooks ignore-rule overused-font --all-values only when the user asked to ignore overused fonts generally.`);
}
const config = mergeConfig(readRawConfig(cwd));
const config = mergeDetectorConfig(readRawDetectorConfig(cwd));
if (!config.ignoreRules.includes(rule)) config.ignoreRules.push(rule);
writeConfig(cwd, config);
return `Added "${rule}" to ignoreRules. Current: ${config.ignoreRules.join(', ')}`;
writeDetectorConfig(cwd, config);
return `Added "${rule}" to detector.ignoreRules. Current: ${config.ignoreRules.join(', ')}`;
}
function addIgnoreFile(cwd, glob) {
if (!glob) throw new Error('Pass a glob, e.g. /impeccable hooks ignore-file "src/legacy/**"');
const config = mergeConfig(readRawConfig(cwd));
if (!glob) throw new Error(`Pass a glob, e.g. ${IMPECCABLE_COMMAND} hooks ignore-file "src/legacy/**"`);
const config = mergeDetectorConfig(readRawDetectorConfig(cwd));
if (!config.ignoreFiles.includes(glob)) config.ignoreFiles.push(glob);
writeConfig(cwd, config);
return `Added "${glob}" to ignoreFiles. Current: ${config.ignoreFiles.join(', ')}`;
writeDetectorConfig(cwd, config);
return `Added "${glob}" to detector.ignoreFiles. Current: ${config.ignoreFiles.join(', ')}`;
}
// An empty glob used to be dropped by filter(Boolean), so `--file=` reported
// success and wrote an entry with no files: the user asked to scope a rule to one
// file and silently got the project-wide suppression instead. Refuse it.
function requireGlob(raw, flag) {
const glob = String(raw ?? '').trim();
if (!glob) throw new Error(`${flag} requires a non-empty glob`);
// A following flag is not a glob. `--file --reason "why"` consumed `--reason`
// as the scope and left the reason text to fold into the value, storing
// value="* why" files=["--reason"] and reporting success. Same silent-no-op
// class as an unknown flag folding into the value; refuse it the same way.
if (glob.startsWith('--')) throw new Error(`${flag} requires a glob, got the flag ${glob}`);
return glob;
}
function parseIgnoreValueArgs(args) {
const positionals = [];
const files = [];
let shared = false;
let local = false;
let reason = '';
for (let i = 0; i < args.length; i++) {
const arg = args[i];
const arg = String(args[i] || '');
if (arg === '--shared') {
shared = true;
} else if (arg === '--local') {
@@ -461,8 +599,20 @@ function parseIgnoreValueArgs(args) {
chunks.push(args[++i]);
}
reason = chunks.join(' ').trim();
} else if (String(arg).startsWith('--reason=')) {
reason = String(arg).slice('--reason='.length).trim();
} else if (arg.startsWith('--reason=')) {
reason = arg.slice('--reason='.length).trim();
} else if (arg === '--file' || arg === '--files') {
if (i + 1 >= args.length) throw new Error(`${arg} requires a glob`);
files.push(requireGlob(args[++i], arg));
} else if (arg.startsWith('--file=')) {
files.push(requireGlob(arg.slice('--file='.length), '--file'));
} else if (arg.startsWith('--files=')) {
files.push(requireGlob(arg.slice('--files='.length), '--files'));
} else if (arg.startsWith('--')) {
// Otherwise a typo folds into the value: `ignore-value overused-font Inter
// --shard` stored the value "inter --shard", which matches no finding, and
// reported success. Matches `impeccable ignores add-value`.
throw new Error(`Unknown ignore-value flag: ${arg}`);
} else {
positionals.push(arg);
}
@@ -472,6 +622,9 @@ function parseIgnoreValueArgs(args) {
return {
rule: String(rule || '').trim().toLowerCase(),
value: normalizeIgnoreValue(valueParts.join(' ')),
// Sorted: the dedup key compares the files array, so an unsorted scope made
// `--file b.css --file a.css` a different entry from `--file a.css --file b.css`.
files: Array.from(new Set(files.filter(Boolean))).sort(),
shared,
local,
reason,
@@ -481,19 +634,31 @@ function parseIgnoreValueArgs(args) {
function addIgnoreValue(cwd, args) {
const parsed = parseIgnoreValueArgs(args);
if (!parsed.rule || !parsed.value) {
throw new Error('Pass a rule id and value, e.g. /impeccable hooks ignore-value overused-font Inter');
throw new Error(`Pass a rule id and value, e.g. ${IMPECCABLE_COMMAND} hooks ignore-value overused-font Inter`);
}
if (parsed.shared && parsed.local) {
throw new Error('Pass only one scope flag: --shared or --local');
}
// A bare `*` would suppress the rule everywhere, which is ignore-rule's job and
// not what a finding in one file justifies. detector.ignoreValues honours a
// `files` scope, so require one — matching `impeccable ignores add-value`.
if (parsed.value === '*' && parsed.files.length === 0) {
// `ignore-rule overused-font` refuses on its own without --all-values, so
// naming the bare form here would hand the user a second error.
const projectWide = parsed.rule === 'overused-font'
? `${IMPECCABLE_COMMAND} hooks ignore-rule ${parsed.rule} --all-values`
: `${IMPECCABLE_COMMAND} hooks ignore-rule ${parsed.rule}`;
throw new Error(`Wildcard value ignores must be scoped with --file <glob>, e.g. ${IMPECCABLE_COMMAND} hooks ignore-value design-system-font-size "*" --file "src/widget.js". To suppress the rule project-wide use ${projectWide}.`);
}
const local = parsed.local;
const config = local
? mergeLocalConfig(readRawConfig(cwd, { local: true }))
: mergeConfig(readRawConfig(cwd, { local: false }));
const key = `${parsed.rule}\0${parsed.value}`;
const existing = config.ignoreValues.find((entry) => `${entry.rule}\0${entry.value}` === key);
const config = mergeDetectorConfig(readRawDetectorConfig(cwd, { local }));
// Key on the file scope too: the same rule/value legitimately appears more than
// once with different scopes, and a rule+value-only key overwrote them.
const key = ignoreValueEntryKey({ rule: parsed.rule, value: parsed.value, files: parsed.files });
const existing = config.ignoreValues.find((entry) => ignoreValueEntryKey(entry) === key);
if (existing) {
if (parsed.reason) existing.reason = parsed.reason;
@@ -501,26 +666,28 @@ function addIgnoreValue(cwd, args) {
const entry = {
rule: parsed.rule,
value: parsed.value,
createdAt: new Date().toISOString(),
};
if (parsed.files.length) entry.files = parsed.files;
entry.createdAt = new Date().toISOString();
if (parsed.reason) entry.reason = parsed.reason;
config.ignoreValues.push(entry);
}
const target = writeConfig(cwd, config, { local });
const scope = local ? 'local ignoreValues' : 'shared ignoreValues';
return `Added ${parsed.rule}=${parsed.value} to ${scope} (${path.relative(cwd, target) || target}).`;
const target = writeDetectorConfig(cwd, config, { local });
const scope = local ? 'local detector.ignoreValues' : 'shared detector.ignoreValues';
const scopeSuffix = parsed.files.length ? ` scoped to ${parsed.files.join(', ')}` : '';
return `Added ${parsed.rule}=${parsed.value}${scopeSuffix} to ${scope} (${path.relative(cwd, target) || target}).`;
}
function reset(cwd) {
const removed = [];
// Unified files may hold non-hook keys (e.g. updateCheck); strip only the
// hook subtree and keep the rest, deleting the file only if nothing remains.
// hook/detector subtrees and keep the rest, deleting the file only if nothing remains.
for (const filePath of [getConfigPath(cwd), getLocalConfigPath(cwd)]) {
try {
const raw = readRawConfigFile(filePath).raw;
if (!raw || typeof raw !== 'object' || Array.isArray(raw) || !('hook' in raw)) continue;
const { hook, ...rest } = raw;
if (!raw || typeof raw !== 'object' || Array.isArray(raw) || (!('hook' in raw) && !('detector' in raw))) continue;
const { hook, detector, ...rest } = raw;
if (Object.keys(rest).length === 0) {
fs.unlinkSync(filePath);
} else {
+50 -7
View File
@@ -11,6 +11,7 @@
*/
import fs from 'node:fs';
import os from 'node:os';
import path from 'node:path';
import {
@@ -18,14 +19,20 @@ import {
EDIT_COUNT_THRESHOLD,
GENERATED_PATH,
SENSITIVE_PATH,
appendDesignSystemNote,
designSystemOptions,
filterFindings,
isNativePlatform,
loadDetector,
matchConfiguredExtension,
matchesAnyGlob,
persistCache,
readCache,
readConfig,
renderTemplate,
resolveCacheCwd,
resolveProjectCwd,
resolveProjectPlatform,
truthy,
writeAuditLog,
} from './hook-lib.mjs';
@@ -330,6 +337,22 @@ function isInsideProject(filePath, cwd) {
}
}
// The static HTML engine reads its input from disk, but preToolUse only has
// the proposed content. Stage it in a temp file so html-engine targets get the
// same DOM-structural rules pre-write that runHook applies post-edit.
async function detectProposedHtml(detector, content, filePath, scanOptions) {
const dir = fs.mkdtempSync(path.join(os.tmpdir(), 'impeccable-pre-'));
const tmpFile = path.join(dir, path.basename(filePath));
try {
fs.writeFileSync(tmpFile, content);
const findings = await detector.detectHtml(tmpFile, scanOptions);
// Findings carry the temp path; remap so file-scoped ignores still match.
return (findings || []).map((f) => (f && typeof f === 'object' ? { ...f, file: filePath } : f));
} finally {
fs.rmSync(dir, { recursive: true, force: true });
}
}
function cursorBlockMessage(findings, filePath, config, cwd) {
const rendered = renderTemplate(findings, filePath, config, { cwd });
const blocked = rendered.replace(
@@ -377,9 +400,12 @@ async function main() {
return allow({ skipped: 'stdin-empty' });
}
const cwd = resolveProjectCwd(event);
const sessionCwd = resolveProjectCwd(event);
const started = Date.now();
const filePath = proposedFilePath(event, cwd);
const filePath = proposedFilePath(event, sessionCwd);
// Re-key config/cache to the edited file's project root when the session
// was launched from a non-project umbrella directory (issue #305).
const cwd = resolveCacheCwd(filePath, sessionCwd);
const audit = {
harness: 'cursor',
cwd,
@@ -392,9 +418,13 @@ async function main() {
if (SENSITIVE_PATH.test(filePath)) return allow({ ...audit, skipped: 'sensitive', durationMs: Date.now() - started });
if (GENERATED_PATH.test(filePath)) return allow({ ...audit, skipped: 'generated', durationMs: Date.now() - started });
// Config is read before the extension gate so `detector.extensions` entries
// (e.g. `.blade.php` template files, issue #316) can widen it.
const config = readConfig(cwd);
const ext = path.extname(filePath).toLowerCase();
audit.ext = ext;
if (!ALLOWED_EXTS.has(ext)) return allow({ ...audit, skipped: 'extension', durationMs: Date.now() - started });
const configuredExt = matchConfiguredExtension(filePath, config.extensions);
audit.ext = configuredExt ? configuredExt.ext : ext;
if (!ALLOWED_EXTS.has(ext) && !configuredExt) return allow({ ...audit, skipped: 'extension', durationMs: Date.now() - started });
const contentResult = proposedContent(event, cwd, filePath);
if (contentResult && typeof contentResult === 'object' && contentResult.skipped) {
@@ -403,9 +433,14 @@ async function main() {
const content = typeof contentResult === 'string' ? contentResult : '';
if (!content) return allow({ ...audit, skipped: 'no-proposed-content', durationMs: Date.now() - started });
const config = readConfig(cwd);
if (config.enabled === false) return allow({ ...audit, skipped: 'config-disabled', durationMs: Date.now() - started });
// Web rule engine, native project: stand aside (see resolveProjectPlatform).
const platform = resolveProjectPlatform(cwd);
if (isNativePlatform(platform)) {
return allow({ ...audit, skipped: 'native-platform', platform, durationMs: Date.now() - started });
}
const rel = relativePath(filePath, cwd);
if (matchesAnyGlob(rel, config.ignoreFiles) || matchesAnyGlob(filePath, config.ignoreFiles)) {
return allow({ ...audit, skipped: 'config-ignore-file', durationMs: Date.now() - started });
@@ -415,10 +450,18 @@ async function main() {
if (!detector || typeof detector.detectText !== 'function') {
return allow({ ...audit, skipped: 'detector-missing', durationMs: Date.now() - started });
}
const scanOptions = designSystemOptions(config, detector, cwd);
// Mirror runHook's engine routing so template issues the HTML engine catches
// post-edit cannot slip past the pre-write gate.
const useHtmlEngine = configuredExt
? configuredExt.engine === 'html'
: (ext === '.html' || ext === '.htm');
let findings = [];
try {
findings = await detector.detectText(content, filePath);
findings = useHtmlEngine && typeof detector.detectHtml === 'function'
? await detectProposedHtml(detector, content, filePath, scanOptions)
: await detector.detectText(content, filePath, scanOptions);
} catch {
return allow({ ...audit, error: 'detector-threw', durationMs: Date.now() - started });
}
@@ -433,7 +476,7 @@ async function main() {
});
}
const message = cursorBlockMessage(filtered, filePath, config, cwd);
const message = appendDesignSystemNote(cursorBlockMessage(filtered, filePath, config, cwd), scanOptions);
const sessionId = event.session_id || event.conversation_id || 'unknown';
const cache = readCache(cwd);
const denial = bumpCursorDenial(cache, sessionId, filePath, filtered);
File diff suppressed because it is too large Load Diff
+25 -8
View File
@@ -1,19 +1,25 @@
#!/usr/bin/env node
/**
* Impeccable design hook — PostToolUse entry point.
* Impeccable design hook — PostToolUse + Stop entry point.
*
* Reads the Claude Code / Codex / Cursor hook event from stdin, runs the design
* detector against the touched file, and emits a system reminder via
* `hookSpecificOutput.additionalContext` when findings exist.
* Reads the Claude Code / Codex / Cursor hook event from stdin and routes by
* `hook_event_name`:
*
* - PostToolUse: runs the immediate-tier detector rules against the touched
* file and emits a system reminder via
* `hookSpecificOutput.additionalContext` when findings exist.
* - Stop: runs the FULL detector rule set over every UI file touched this
* session (the deep pass), deduped against what the per-edit pass already
* surfaced, and emits once via the Stop additionalContext channel.
*
* Contract: never break a turn. Always exit 0. Clean files emit a small ack
* unless quiet mode is enabled.
* unless quiet mode is enabled; a clean Stop pass is silent.
*
* Most logic lives in `hook-lib.mjs` so it is unit-testable without a
* subprocess. This file is the thin stdin/stdout adapter.
*/
import { runHook, writeAuditLog } from './hook-lib.mjs';
import { runHook, runStopHook, writeAuditLog } from './hook-lib.mjs';
async function readStdin() {
if (process.stdin.isTTY) return '';
@@ -22,6 +28,16 @@ async function readStdin() {
return Buffer.concat(chunks).toString('utf-8');
}
function isStopEvent(stdinJson) {
try {
const event = JSON.parse(stdinJson);
return event && typeof event === 'object' && event.hook_event_name === 'Stop';
} catch {
// Malformed stdin falls through to runHook, which audits the skip.
return false;
}
}
async function main() {
// Snapshot the inherited env FIRST so the re-entrancy guard checks the
// parent's value, not the value we are about to export for any child
@@ -32,7 +48,8 @@ async function main() {
let stdinJson = '';
try { stdinJson = await readStdin(); } catch { /* fall through */ }
const result = await runHook({
const run = isStopEvent(stdinJson) ? runStopHook : runHook;
const result = await run({
stdinJson,
env: inheritedEnv,
cwd: process.cwd(),
@@ -50,7 +67,7 @@ main().catch((err) => {
try {
writeAuditLog(process.env, {
ts: new Date().toISOString(),
event: 'PostToolUse',
event: 'hook-error',
error: String(err && err.message ? err.message : err),
});
} catch { /* swallow */ }
@@ -0,0 +1,93 @@
/**
* Schema versions for the artifacts Impeccable writes, plus the readers and
* writers for the PRODUCT.md provenance stamp.
*
* Why schema versions rather than the skill version: a PRODUCT.md written by
* v4.0.0 is not stale under v4.0.1, so stamping the release version would make
* every artifact "old" on every patch. A schema version changes only when the
* shape changes, which is exactly when a migration is owed. It also gives the
* writing flows a literal constant to copy instead of a value they would have
* to look up.
*
* DESIGN.md deliberately carries no stamp. It follows the external
* design.md spec that Stitch's linter validates, and an extra frontmatter key
* risks failing that lint for no gain: every DESIGN.md staleness signal
* (sidecar schema version, sidecar mtime, section coverage, git drift) is
* measurable without one.
*/
/** PRODUCT.md as init.md writes it today: the ten-section v4 record. */
export const PRODUCT_SCHEMA_VERSION = 1;
/** `.impeccable/design.json`, as documented in reference/document.md Step 4b. */
export const DESIGN_SIDECAR_SCHEMA_VERSION = 2;
/**
* Sections init.md added in v4. A PRODUCT.md carrying none of them, and no
* stamp, predates the current record. Used only as a fallback: an explicit
* stamp always wins.
*/
export const PRODUCT_V4_SECTIONS = Object.freeze([
'Positioning',
'Operating Context',
'Evidence on Hand',
'Product Principles',
]);
/**
* Headings Impeccable used to read and no longer does, with the reason. The
* agent needs the reason: told only that a field is deprecated it tends to
* preserve it "just in case", which is how a v3 register value keeps steering
* v4 output.
*/
export const PRODUCT_DEPRECATED_SECTIONS = Object.freeze({
Register: 'v4 replaced the brand/product register axis with the four visitor modes '
+ '(Persuade, Operate, Read, Experience), which are chosen per surface and persisted in that '
+ "surface's brief. Nothing reads `## Register` any more.",
});
const PRODUCT_STAMP_RE = /^[ \t]*<!--[ \t]*impeccable:product-schema[ \t]+(\d+)[ \t]*-->[ \t]*$/im;
/** The literal stamp line, for the init template and for migrations. */
export function productStampLine(version = PRODUCT_SCHEMA_VERSION) {
return `<!-- impeccable:product-schema ${version} -->`;
}
/**
* Schema version stamped in a PRODUCT.md body, or null when unstamped. Null
* means "written before stamping existed", not "invalid".
*/
export function readProductSchemaVersion(markdown) {
const match = String(markdown || '').match(PRODUCT_STAMP_RE);
if (!match) return null;
const version = Number.parseInt(match[1], 10);
return Number.isInteger(version) ? version : null;
}
/**
* Add or update the stamp, returning the new body. Idempotent. A stamped file
* keeps the stamp where it already sits so a migration never reorders the
* user's prose; an unstamped file gets it directly under the leading `#`
* heading, or at the top when there is none.
*/
export function stampProductSchema(markdown, version = PRODUCT_SCHEMA_VERSION) {
const body = String(markdown || '');
const line = productStampLine(version);
if (PRODUCT_STAMP_RE.test(body)) return body.replace(PRODUCT_STAMP_RE, line);
const lines = body.split('\n');
const headingIndex = lines.findIndex((entry) => /^#\s+\S/.test(entry));
if (headingIndex === -1) return `${line}\n\n${body.replace(/^\n+/, '')}`;
lines.splice(headingIndex + 1, 0, '', line);
return lines.join('\n');
}
/**
* Schema version of a parsed design.json. Returns null for a missing or
* non-numeric field, which is how schemaVersion-1-era sidecars present
* (the field predates the v2 rewrite in some files).
*/
export function readSidecarSchemaVersion(sidecar) {
const version = sidecar && typeof sidecar === 'object' ? sidecar.schemaVersion : null;
return Number.isInteger(version) ? version : null;
}
@@ -0,0 +1,200 @@
import crypto from 'node:crypto';
import { readFileSync } from 'node:fs';
import { CONCEPT_STATUSES, normalizeConceptForm } from './concept-catalog.mjs';
// Defined in roll-selection.mjs for the same reason WELL_TIERS is: this file
// reads the filesystem, and the roll API imports the taxonomy to validate its
// grain and platform parameters. Re-exported so importers have one place to look.
import { COMPOSITION_GRAINS, COMPOSITION_PLATFORMS, isGrain, isPlatform } from './roll-selection.mjs';
export { COMPOSITION_GRAINS, COMPOSITION_PLATFORMS, isGrain, isPlatform };
// Catalog B: compositions rather than styles. A composition organizes attention,
// sequence, or manipulation on a surface and must survive being dressed in
// any committed visual identity; it deliberately carries no palette or type
// half. Surface-scope seeds draw from here (plus catalog A duals); direction
// seeds pair one composition with a chosen world for the first surface.
export const COMPOSITION_GRAMMAR_PREFIXES = [
'Staging/hierarchy:',
'Sequence/attention:',
'Controls/state:',
'Adaptation:',
];
// Surfaces align with the skill's modes: a persuade composition and an operate
// composition are different species, and read/experience surfaces get their own.
export const COMPOSITION_SURFACES = new Set(['persuade', 'operate', 'read', 'experience']);
export function compositionContentHash(composition) {
const payload = [
composition?.form ?? '',
composition?.lineage ?? '',
JSON.stringify(composition?.tags ?? []),
JSON.stringify(composition?.grammar ?? []),
composition?.spark ?? '',
composition?.webLeverage ?? '',
].join('\n');
return crypto.createHash('sha256').update(payload).digest('hex').slice(0, 12);
}
export function validateCompositionEntry(composition, { existingForms = new Map() } = {}) {
const errors = [];
const id = composition?.id || '(unknown)';
if (!/^[a-z0-9]+(?:-[a-z0-9]+)*$/.test(composition?.id || '')) {
errors.push(`invalid composition id: ${String(composition?.id)}`);
}
const normalized = normalizeConceptForm(composition?.form);
if (!normalized) {
errors.push(`composition ${id} needs a form`);
} else if (existingForms.has(normalized)) {
errors.push(`duplicate composition form: ${id} and ${existingForms.get(normalized)}`);
}
if (typeof composition?.form !== 'string'
|| composition.form.trim().length < 40
|| composition.form.trim().length > 360
|| !composition.form.includes(',')) {
errors.push(`composition ${id} must name a staging and its structural mechanism after a comma`);
}
if (typeof composition?.lineage !== 'string'
|| composition.lineage.trim().length < 12
|| composition.lineage.trim().length > 200) {
errors.push(`composition ${id} needs lineage metadata of 12200 characters`);
}
if (!COMPOSITION_SURFACES.has(composition?.surface)) {
errors.push(`composition ${id} needs a surface of ${[...COMPOSITION_SURFACES].join(', ')}`);
}
// Grain: how much of the product this composes. Optional, and absence means
// eligible at any grain, so nothing needs backfilling.
if (composition?.grain !== undefined && composition.grain !== null && !isGrain(composition.grain)) {
errors.push(`composition ${id} grain "${composition.grain}" must be one of ${COMPOSITION_GRAINS.join(', ')}`);
}
// Platforms this composition survives. Absence means all of them, so listing
// every platform is the same as omitting the field and is rejected in favour of
// leaving it out; an empty array would exclude the entry from every roll.
if (composition?.platforms !== undefined && composition.platforms !== null) {
const list = composition.platforms;
if (!Array.isArray(list) || list.length === 0) {
errors.push(`composition ${id} platforms must be a non-empty array, or omitted to allow every platform`);
} else if (list.some(entry => !isPlatform(entry))) {
errors.push(`composition ${id} platforms may only contain ${COMPOSITION_PLATFORMS.join(', ')}`);
} else if (new Set(list).size !== list.length) {
errors.push(`composition ${id} platforms must not repeat a platform`);
} else if (list.length === COMPOSITION_PLATFORMS.length) {
errors.push(`composition ${id} platforms lists every platform; omit the field instead`);
}
}
if (!Array.isArray(composition?.tags)
|| composition.tags.length !== 3
|| composition.tags.some(tag => typeof tag !== 'string' || !tag.trim())) {
errors.push(`composition ${id} must have exactly three structural tags`);
}
if (!Array.isArray(composition?.grammar)
|| composition.grammar.length !== COMPOSITION_GRAMMAR_PREFIXES.length
|| composition.grammar.some(rule => typeof rule !== 'string' || rule.trim().length < 12 || rule.trim().length > 180)) {
errors.push(`composition ${id} needs grammar with exactly four rules of 12180 characters`);
} else {
const unique = new Set(composition.grammar.map(normalizeConceptForm));
if (unique.size !== COMPOSITION_GRAMMAR_PREFIXES.length) {
errors.push(`composition ${id} has duplicate grammar rules`);
}
if (composition.grammar.some((rule, index) => !rule.startsWith(COMPOSITION_GRAMMAR_PREFIXES[index]))) {
errors.push(`composition ${id} grammar must use staging, sequence, controls, and adaptation prefixes in order`);
}
}
if (typeof composition?.spark !== 'string'
|| composition.spark.trim().length < 80
|| composition.spark.trim().length > 320) {
errors.push(`composition ${id} needs a vivid spark of 80320 characters`);
}
if (typeof composition?.webLeverage !== 'string'
|| composition.webLeverage.trim().length < 20
|| composition.webLeverage.trim().length > 240) {
errors.push(`composition ${id} needs web leverage of 20240 characters`);
}
return errors;
}
export function readCompositionCatalog(catalogPath, reviewsPath) {
const catalog = JSON.parse(readFileSync(catalogPath, 'utf8'));
const reviewData = JSON.parse(readFileSync(reviewsPath, 'utf8'));
const reviews = reviewData.reviews || {};
const familiesById = new Map((catalog.families || []).map(family => [family.id, family]));
const compositions = (catalog.compositions || []).map(composition => ({
...composition,
familyLabel: familiesById.get(composition.familyId)?.label || null,
status: reviews[composition.id]?.status || 'pending',
review: reviews[composition.id] || null,
}));
return { catalog, reviewData, reviews, compositions };
}
export function validateCompositionCatalog(catalog, reviewData, { minimumTotal } = {}) {
const errors = [];
const familyIds = new Set();
const ids = new Set();
const forms = new Map();
if (!Number.isInteger(catalog?.schemaVersion) || catalog.schemaVersion < 1) {
errors.push('composition catalog schemaVersion must be a positive integer');
}
if (typeof catalog?.qualityBar?.principle !== 'string' || catalog.qualityBar.principle.trim().length < 80) {
errors.push('composition qualityBar.principle must define the staging bar');
}
if (!Array.isArray(catalog?.families) || catalog.families.length < 4) {
errors.push('composition catalog needs at least four families');
}
for (const family of catalog?.families || []) {
if (!/^[a-z0-9]+(?:-[a-z0-9]+)*$/.test(family.id || '')) errors.push(`invalid composition family id: ${String(family.id)}`);
if (familyIds.has(family.id)) errors.push(`duplicate composition family id: ${family.id}`);
familyIds.add(family.id);
if (typeof family.description !== 'string' || family.description.trim().length < 40) {
errors.push(`composition family ${family.id || '(unknown)'} needs a description`);
}
}
for (const composition of catalog?.compositions || []) {
if (ids.has(composition.id)) errors.push(`duplicate composition id: ${composition.id}`);
ids.add(composition.id);
if (!familyIds.has(composition.familyId)) {
errors.push(`composition ${composition.id} must belong to a declared family, got: ${String(composition.familyId)}`);
}
errors.push(...validateCompositionEntry(composition, { existingForms: forms }));
const normalized = normalizeConceptForm(composition.form);
if (normalized) forms.set(normalized, composition.id);
}
if (minimumTotal !== undefined && (catalog?.compositions || []).length < minimumTotal) {
errors.push(`expected at least ${minimumTotal} compositions, found ${(catalog?.compositions || []).length}`);
}
for (const [id, review] of Object.entries(reviewData?.reviews || {})) {
if (!ids.has(id)) errors.push(`composition review references missing entry: ${id}`);
if (!CONCEPT_STATUSES.has(review?.status)) errors.push(`invalid composition review status for ${id}`);
if (typeof review?.formHash !== 'string' || !review.formHash.trim()) {
errors.push(`composition review ${id} needs a formHash`);
} else {
const entry = (catalog?.compositions || []).find(composition => composition.id === id);
if (entry && review.formHash !== compositionContentHash(entry)) {
errors.push(`composition review ${id} is stale: content changed since review`);
}
}
// Mirrors the concept catalog: an optional 1-3 grade on approved entries
// only, read as a calibration signal and used to weight challenger draws.
if (review?.rating !== undefined) {
if (![1, 2, 3].includes(review.rating)) {
errors.push(`review ${id} rating must be 1, 2, or 3`);
} else if (review.status !== 'approved') {
errors.push(`review ${id} rating only applies to approved compositions`);
}
}
if (review?.note !== undefined && (typeof review.note !== 'string' || !review.note.trim() || review.note.length > 500)) {
errors.push(`composition review ${id} note must be a non-empty string of 500 characters or fewer`);
}
}
return {
errors,
stats: {
families: familyIds.size,
compositions: (catalog?.compositions || []).length,
approved: Object.values(reviewData?.reviews || {}).filter(review => review?.status === 'approved').length,
rejected: Object.values(reviewData?.reviews || {}).filter(review => review?.status === 'rejected').length,
},
};
}
@@ -0,0 +1,357 @@
import crypto from 'node:crypto';
import { readFileSync } from 'node:fs';
import { WELL_TIERS } from './roll-selection.mjs';
export const CONCEPT_STATUSES = new Set(['approved', 'rejected']);
// What a concept is actually strong at. Worlds carry a durable visual
// identity (their palette/type half is the magnet); compositions carry a
// composition or interaction idea (their topology half is the magnet) that can be
// dressed in any committed identity; duals fuse both inseparably. Direction
// seeds draw world|dual, surface seeds draw composition|dual.
export const CONCEPT_STRENGTHS = new Set(['world', 'composition', 'dual']);
// Challenger tiers, ordered by translation cost: graphic grammars map to
// interface almost directly, instrument languages carry interaction physics,
// atmosphere worlds need the largest translation step. Every seed roll draws
// one challenger from each tier so at least one directly-usable graphic
// system is always on the table.
// Defined in roll-selection.mjs, the dependency-free leaf both the seeder and
// the roll API import. It cannot depend on this file: this one reads the
// filesystem, and a Pages Function must not pull node:fs into its bundle.
// Imported and re-exported rather than re-exported alone: a bare
// `export { X } from` does not bind X in this module's own scope, and
// validateConceptCatalog needs it.
export { WELL_TIERS };
// Reviewer axes that gate the challenger draw without touching approval.
export const CONCEPT_BREADTHS = new Set(['general', 'niche']);
// The registers of work a roll can be asked for. Kept here beside the review
// validation that uses it; roll-selection.mjs filters on it and the seeder
// validates the --mode flag against the same four.
export const SEED_MODES = new Set(['persuade', 'operate', 'read', 'experience']);
const WEB_LEVERAGE_RE = /(?:\b3d\b|\badaptive\b|\banimat(?:e|ed|ion)\b|\bapi\b|\baria\b|\baudio\b|\bautomated?\b|\bbarcode\b|\bbroadcastchannel\b|\bbrowser\b|\bcamera\b|canvas\b|\bcaption\b|\bcollaborat(?:e|ive|ion)\b|\bcompar(?:e|ison)\b|\bcomput(?:e|ed|ation)\b|\bcomputer[- ]vision\b|\bconstraint[- ]solving\b|\bcryptographic?\b|\bcss\b|\bdeep[- ]link(?:ing)?\b|\bdirect manipulation\b|\bdom\b|\bdrag\b|\bfilter\b|\bfocus\b|\bgenerative\b|\bgeolocat(?:e|ed|ion)\b|\bgesture\b|\bgpu\b|\bgraph\b|\bhistory\b|\bindexeddb\b|\binteractive\b|\bintersectionobserver\b|\bkeyboard\b|\blive\b|\blocal\b|\bmicrophone\b|\bmotion\b|\bmultiplayer\b|\bnative\b|\bnotification\b|\boffline\b|\bpersonaliz(?:e|ed|ation)\b|\bplayable\b|\bpointer\b|\bprocedural\b|\bprovenance\b|\breal[- ]?time\b|\bresizeobserver\b|\bresponsive\b|\breveal\b|\bscrub\b|\bsearch\b|\bsearchparams\b|\bsensor\b|\bserver[- ]sent\b|\bservice worker\b|\bshader\b|\bsimulat(?:e|ed|ion|or)\b|\bspatial\b|\bstate\b|\bstream(?:ing)?\b|\bsvg\b|\bsynchroniz(?:e|ed|ation)\b|\btimeline\b|\btouch\b|\burl|\bvideo\b|\bweb(?:gl|socket|vtt)?\b|\bworker\b|\bzoom\b)/i;
export const SYSTEM_PREFIXES = [
'Palette/material:',
'Type/composition:',
'Topology/navigation:',
'Controls/state:',
'Responsive/motion:',
];
const BLAND_FORM_RE = /\b(?:control room|command center|operations center|dispatch desk|review queue|speaker queue|management console|admin console|operator loop|coordination system|tracking system|planning system|software platform|digital platform|operations cockpit|app portal|web portal|data hub|dashboard|workflow|planner|tracker|orchestrator)\b/i;
export function normalizeConceptForm(value) {
return String(value || '')
.normalize('NFKD')
.toLowerCase()
.replace(/[’‘]/g, "'")
.replace(/[^a-z0-9]+/g, ' ')
.trim();
}
export function validateConceptEntry(concept, { existingForms = new Map() } = {}) {
const errors = [];
const id = concept?.id || '(unknown)';
if (!/^[a-z0-9]+(?:-[a-z0-9]+)*$/.test(concept?.id || '')) {
errors.push(`invalid concept id: ${String(concept?.id)}`);
}
const normalized = normalizeConceptForm(concept?.form);
if (!normalized) {
errors.push(`concept ${id} needs a form`);
} else if (existingForms.has(normalized)) {
errors.push(`duplicate concept form: ${id} and ${existingForms.get(normalized)}`);
}
if (typeof concept?.form !== 'string'
|| concept.form.trim().length < 40
|| concept.form.trim().length > 360
|| !concept.form.includes(',')) {
errors.push(`concept ${id} must name a form and inherited structure after a comma`);
}
if (typeof concept?.lineage !== 'string'
|| concept.lineage.trim().length < 12
|| concept.lineage.trim().length > 200) {
errors.push(`concept ${id} needs specific lineage metadata of 12200 characters`);
}
if (!CONCEPT_STRENGTHS.has(concept?.strength)) {
errors.push(`concept ${id} needs a strength of ${[...CONCEPT_STRENGTHS].join(', ')}`);
}
if (!Array.isArray(concept?.tags)
|| concept.tags.length !== 3
|| concept.tags.some(tag => typeof tag !== 'string' || !tag.trim())) {
errors.push(`concept ${id} must have exactly three structural tags`);
}
if (!Array.isArray(concept?.system)
|| concept.system.length !== SYSTEM_PREFIXES.length
|| concept.system.some(rule => typeof rule !== 'string' || rule.trim().length < 12 || rule.trim().length > 180)) {
errors.push(`concept ${id} needs system grammar with exactly five rules of 12180 characters`);
} else {
const uniqueRules = new Set(concept.system.map(normalizeConceptForm));
if (uniqueRules.size !== SYSTEM_PREFIXES.length) {
errors.push(`concept ${id} has duplicate system grammar rules`);
}
if (concept.system.some((rule, index) => !rule.startsWith(SYSTEM_PREFIXES[index]))) {
errors.push(`concept ${id} system grammar must use palette, type, topology, controls, and responsive prefixes in order`);
}
}
if (typeof concept?.spark !== 'string'
|| concept.spark.trim().length < 80
|| concept.spark.trim().length > 320) {
errors.push(`concept ${id} needs a vivid creative spark of 80320 characters`);
}
if (typeof concept?.webLeverage !== 'string'
|| concept.webLeverage.trim().length < 20
|| concept.webLeverage.trim().length > 240) {
errors.push(`concept ${id} needs web leverage of 20240 characters`);
}
if (/\b(?:live digital system|shared participatory system) modeled on\b/i.test(concept?.form || '')) {
errors.push(`concept ${id} is a generic wrapper around another artifact`);
}
if (/\b(?:in the style of|styled like|copy of)\b/i.test(concept?.form || '')) {
errors.push(`concept ${id} contains imitation language`);
}
if (BLAND_FORM_RE.test(concept?.form || '')) {
errors.push(`concept ${id} is framed as a literal software or operations archetype instead of an inspiring visual world`);
}
return errors;
}
// Fingerprint of everything a reviewer judged. Reviews carry this hash so an
// approval cannot silently survive a content edit: the validator rejects any
// review whose hash no longer matches the concept it points at.
export function conceptContentHash(concept) {
const payload = [
concept?.form ?? '',
concept?.lineage ?? '',
JSON.stringify(concept?.tags ?? []),
JSON.stringify(concept?.system ?? []),
concept?.spark ?? '',
concept?.webLeverage ?? '',
].join('\n');
return crypto.createHash('sha256').update(payload).digest('hex').slice(0, 12);
}
export function readConceptCatalog(catalogPath, reviewsPath) {
const catalog = JSON.parse(readFileSync(catalogPath, 'utf8'));
const reviewData = JSON.parse(readFileSync(reviewsPath, 'utf8'));
const reviews = reviewData.reviews || {};
const wellsById = new Map((catalog.wells || []).map(well => [well.id, well]));
const concepts = [];
for (const family of catalog.families || []) {
for (const concept of family.concepts || []) {
concepts.push({
...concept,
familyId: family.id,
familyLabel: family.label,
wellId: family.well || null,
wellLabel: wellsById.get(family.well)?.label || null,
wellTier: wellsById.get(family.well)?.tier || null,
status: reviews[concept.id]?.status || 'pending',
review: reviews[concept.id] || null,
});
}
}
return { catalog, reviewData, reviews, concepts };
}
export function validateConceptCatalog(catalog, reviewData, {
expectedTotal,
minimumTotal,
requireApprovedMinimum = true,
} = {}) {
const errors = [];
const warnings = [];
const familyIds = new Set();
const conceptIds = new Set();
const normalizedForms = new Map();
const concepts = [];
if (!Number.isInteger(catalog?.schemaVersion) || catalog.schemaVersion < 7) {
errors.push('catalog.schemaVersion must be 7 or newer');
}
if (typeof catalog?.catalogVersion !== 'string' || !catalog.catalogVersion.trim()) {
errors.push('catalog.catalogVersion must be a non-empty string');
}
if (typeof catalog?.qualityBar?.principle !== 'string' || catalog.qualityBar.principle.trim().length < 80) {
errors.push('catalog.qualityBar.principle must define the universal creative bar');
}
if (!Array.isArray(catalog?.qualityBar?.rejectIf) || catalog.qualityBar.rejectIf.length < 5) {
errors.push('catalog.qualityBar.rejectIf must define at least five rejection gates');
}
if (!Array.isArray(catalog?.qualityBar?.reviewAxes) || catalog.qualityBar.reviewAxes.length < 8) {
errors.push('catalog.qualityBar.reviewAxes must define at least eight review axes');
}
if (!Array.isArray(catalog?.families) || catalog.families.length < 3) {
errors.push('catalog.families must contain at least three families');
}
const wellIds = new Set();
if (!Array.isArray(catalog?.wells) || catalog.wells.length < 5) {
errors.push('catalog.wells must define at least five inspiration wells');
}
for (const well of catalog?.wells || []) {
if (!/^[a-z0-9]+(?:-[a-z0-9]+)*$/.test(well.id || '')) {
errors.push(`invalid well id: ${String(well.id)}`);
} else if (wellIds.has(well.id)) {
errors.push(`duplicate well id: ${well.id}`);
}
wellIds.add(well.id);
if (typeof well.label !== 'string' || !well.label.trim()) {
errors.push(`well ${well.id || '(unknown)'} needs a label`);
}
if (typeof well.description !== 'string' || well.description.trim().length < 40) {
errors.push(`well ${well.id || '(unknown)'} needs a description of at least 40 characters`);
}
if (!WELL_TIERS.includes(well.tier)) {
errors.push(`well ${well.id || '(unknown)'} needs a tier of ${WELL_TIERS.join(', ')}, got: ${String(well.tier)}`);
}
}
const tiersPresent = new Set((catalog?.wells || []).map(well => well.tier).filter(tier => WELL_TIERS.includes(tier)));
for (const tier of WELL_TIERS) {
if ((catalog?.wells || []).length > 0 && !tiersPresent.has(tier)) {
errors.push(`no well declares the ${tier} tier`);
}
}
const populatedWells = new Set();
for (const family of catalog?.families || []) {
if (!/^[a-z0-9]+(?:-[a-z0-9]+)*$/.test(family.id || '')) {
errors.push(`invalid family id: ${String(family.id)}`);
} else if (familyIds.has(family.id)) {
errors.push(`duplicate family id: ${family.id}`);
}
familyIds.add(family.id);
if (typeof family.label !== 'string' || !family.label.trim()) {
errors.push(`family ${family.id || '(unknown)'} needs a label`);
}
if (!wellIds.has(family.well)) {
errors.push(`family ${family.id || '(unknown)'} must belong to a declared well, got: ${String(family.well)}`);
} else {
populatedWells.add(family.well);
}
if (!Array.isArray(family.concepts) || family.concepts.length === 0) {
errors.push(`family ${family.id || '(unknown)'} has no concepts`);
continue;
}
for (const concept of family.concepts) {
concepts.push(concept);
if (conceptIds.has(concept.id)) {
errors.push(`duplicate concept id: ${concept.id}`);
}
errors.push(...validateConceptEntry(concept, { existingForms: normalizedForms }));
conceptIds.add(concept.id);
const normalized = normalizeConceptForm(concept.form);
if (normalized) normalizedForms.set(normalized, concept.id);
if (typeof concept.webLeverage === 'string' && !WEB_LEVERAGE_RE.test(concept.webLeverage)) {
warnings.push(`concept ${concept.id} web leverage should be checked for a specific browser-native capability`);
}
}
}
for (const well of catalog?.wells || []) {
if (well.id && !populatedWells.has(well.id)) {
errors.push(`well ${well.id} has no families`);
}
}
if (expectedTotal !== undefined && concepts.length !== expectedTotal) {
errors.push(`expected ${expectedTotal} concepts, found ${concepts.length}`);
}
if (minimumTotal !== undefined && concepts.length < minimumTotal) {
errors.push(`expected at least ${minimumTotal} concepts, found ${concepts.length}`);
}
if (!Number.isInteger(reviewData?.schemaVersion) || reviewData.schemaVersion < 2) {
errors.push('reviews.schemaVersion must be 2 or newer');
}
const conceptsById = new Map(concepts.map(concept => [concept.id, concept]));
for (const [id, review] of Object.entries(reviewData?.reviews || {})) {
if (!conceptIds.has(id)) errors.push(`review references missing concept: ${id}`);
if (!CONCEPT_STATUSES.has(review?.status)) errors.push(`invalid review status for ${id}: ${String(review?.status)}`);
if (typeof review?.reviewedBy !== 'string' || !review.reviewedBy.trim()) {
errors.push(`review ${id} needs reviewedBy`);
}
if (typeof review?.reviewedAt !== 'string' || Number.isNaN(Date.parse(review.reviewedAt))) {
errors.push(`review ${id} needs an ISO reviewedAt timestamp`);
}
if (typeof review?.formHash !== 'string' || !review.formHash.trim()) {
errors.push(`review ${id} needs a formHash of the reviewed content`);
} else if (conceptsById.has(id) && review.formHash !== conceptContentHash(conceptsById.get(id))) {
errors.push(`review ${id} is stale: concept content changed since it was reviewed; reset or re-review it`);
}
if (review?.note !== undefined && (typeof review.note !== 'string' || !review.note.trim() || review.note.length > 500)) {
errors.push(`review ${id} note must be a non-empty string of 500 characters or fewer`);
}
// Rating grades how strong an approved concept is (3 exceptional, 2 solid,
// 1 marginal keep). Optional, approved-only, and read as a calibration
// signal for future authoring rounds.
if (review?.rating !== undefined) {
if (![1, 2, 3].includes(review.rating)) {
errors.push(`review ${id} rating must be 1, 2, or 3`);
} else if (review.status !== 'approved') {
errors.push(`review ${id} rating only applies to approved concepts`);
}
}
// Breadth: a world too narrow to serve an arbitrary build keeps its approval
// and leaves the challenger pool. Selection has honoured this for a while but
// nothing validated it, so a typo would silently read as "general".
if (review?.breadth !== undefined && !CONCEPT_BREADTHS.has(review.breadth)) {
errors.push(`review ${id} breadth must be one of ${[...CONCEPT_BREADTHS].join(', ')}`);
}
// Mode eligibility: which registers of work this world can carry. Absent
// means all of them, which is why it needs no backfill. Listing every mode
// is the same as omitting it, and an empty list would deal nothing, so both
// are rejected in favour of leaving the field out.
if (review?.allowedModes !== undefined) {
if (!Array.isArray(review.allowedModes) || review.allowedModes.length === 0) {
errors.push(`review ${id} allowedModes must be a non-empty array, or omitted to allow every mode`);
} else if (review.allowedModes.some(mode => !SEED_MODES.has(mode))) {
errors.push(`review ${id} allowedModes may only contain ${[...SEED_MODES].join(', ')}`);
} else if (new Set(review.allowedModes).size !== review.allowedModes.length) {
errors.push(`review ${id} allowedModes must not repeat a mode`);
} else if (review.allowedModes.length === SEED_MODES.size) {
errors.push(`review ${id} allowedModes lists every mode; omit the field instead`);
}
}
}
const wellTierById = new Map((catalog?.wells || []).map(well => [well.id, well.tier]));
const approved = concepts.filter(concept => reviewData?.reviews?.[concept.id]?.status === 'approved');
const approvedTiers = new Set(
(catalog?.families || [])
.filter(family => family.concepts?.some(concept => reviewData?.reviews?.[concept.id]?.status === 'approved'))
.map(family => wellTierById.get(family.well))
.filter(tier => WELL_TIERS.includes(tier))
);
if (requireApprovedMinimum && approved.length < 3) errors.push('at least three concepts must be approved');
if (requireApprovedMinimum && approvedTiers.size < WELL_TIERS.length) {
errors.push('approved concepts must cover every challenger tier');
}
return {
errors,
warnings,
stats: {
wells: wellIds.size,
families: familyIds.size,
concepts: concepts.length,
approved: approved.length,
pending: concepts.length - Object.keys(reviewData?.reviews || {}).length,
rejected: Object.values(reviewData?.reviews || {}).filter(review => review?.status === 'rejected').length,
},
};
}
export function approvedPoolRevision(concepts) {
const payload = concepts
.filter(concept => concept.status === 'approved')
.map(concept => `${concept.familyId}:${concept.id}:${concept.strength}:${concept.form}:${concept.spark}:${JSON.stringify(concept.system)}:${concept.webLeverage}`)
.sort()
.join('\n');
return crypto.createHash('sha256').update(payload).digest('hex').slice(0, 12);
}
@@ -62,7 +62,7 @@ function parseYamlSubset(yaml) {
stack.pop();
}
const key = content.slice(0, colonIdx).trim();
const key = unquoteYamlKey(content.slice(0, colonIdx).trim());
const rest = stripInlineYamlComment(content.slice(colonIdx + 1).trim());
const parent = stack[stack.length - 1].obj;
@@ -93,6 +93,13 @@ function findTopLevelColon(s) {
return -1;
}
function unquoteYamlKey(key) {
if ((key.startsWith('"') && key.endsWith('"')) || (key.startsWith("'") && key.endsWith("'"))) {
return key.slice(1, -1);
}
return key;
}
function stripInlineYamlComment(s) {
let inQuote = null;
for (let i = 0; i < s.length; i++) {
@@ -0,0 +1,658 @@
/**
* CLI-side reader/writer for the unified `.impeccable` config.
*
* The CLI (published to npm) and the skill scripts (bundled into the install)
* live in separate trees and cannot share runtime code, so this duplicates a
* small slice of skill/scripts/hook-lib.mjs — the config-path layout, detector
* ignore semantics, and the `.git/info/exclude` handling. Keep the schema,
* ignore filtering, and exclude marker in sync if either side changes.
*
* Schema (config.json shared / config.local.json gitignored, per-developer):
* {
* "detector": { "ignoreRules": [], "ignoreFiles": [], "ignoreValues": [], "designSystem": { "enabled": true } },
* "hook": { "consent": "accepted" | "declined", ... },
* "updateCheck": bool
* }
*/
import { existsSync, readFileSync, writeFileSync, mkdirSync, statSync } from 'node:fs';
import { join, dirname, isAbsolute, relative, resolve, sep } from 'node:path';
export function getConfigPath(root) {
return join(root, '.impeccable', 'config.json');
}
export function getLocalConfigPath(root) {
return join(root, '.impeccable', 'config.local.json');
}
function safeReadJson(filePath) {
try {
const raw = JSON.parse(readFileSync(filePath, 'utf-8'));
return raw && typeof raw === 'object' && !Array.isArray(raw) ? raw : null;
} catch {
return null;
}
}
function hookSection(raw) {
return raw && raw.hook && typeof raw.hook === 'object' && !Array.isArray(raw.hook) ? raw.hook : null;
}
function detectorSection(raw) {
return raw && raw.detector && typeof raw.detector === 'object' && !Array.isArray(raw.detector) ? raw.detector : null;
}
const DETECTOR_CONFIG_KEYS = new Set(['ignoreRules', 'ignoreFiles', 'ignoreValues', 'designSystem', 'advisoryRules']);
const DEFAULT_DETECTION_CONFIG = Object.freeze({
ignoreRules: [],
ignoreFiles: [],
ignoreValues: [],
designSystem: { enabled: true },
});
function cloneDetectionConfig() {
return {
ignoreRules: [],
ignoreFiles: [],
ignoreValues: [],
designSystem: { ...DEFAULT_DETECTION_CONFIG.designSystem },
};
}
function cloneRawDetectionConfig() {
return {
ignoreRules: [],
ignoreFiles: [],
ignoreValues: [],
};
}
function applyDetectionConfigSource(config, raw) {
if (!raw || typeof raw !== 'object') return config;
// Advisory rules are opt-in for the design hook; the CLI carries the setting
// so config round-trips (e.g. `impeccable hooks ignore-value`) preserve it.
if (raw.advisoryRules === 'include' || raw.advisoryRules === 'exclude') {
config.advisoryRules = raw.advisoryRules;
}
if (raw.designSystem && typeof raw.designSystem === 'object' && !Array.isArray(raw.designSystem)) {
config.designSystem = {
...config.designSystem,
enabled: raw.designSystem.enabled === false ? false : true,
};
}
if (Array.isArray(raw.ignoreRules)) {
config.ignoreRules = uniqueStrings([...config.ignoreRules, ...raw.ignoreRules]);
}
if (Array.isArray(raw.ignoreFiles)) {
config.ignoreFiles = uniqueStrings([...config.ignoreFiles, ...raw.ignoreFiles]);
}
if (Array.isArray(raw.ignoreValues)) {
config.ignoreValues = mergeIgnoreValues(config.ignoreValues, raw.ignoreValues);
}
return config;
}
function uniqueStrings(values) {
return Array.from(new Set(values.map(String)));
}
/**
* Detector filters shared by `npx impeccable detect` and the design hook.
* `hook.enabled` remains hook lifecycle state; manual CLI scans still run when
* the hook is disabled, but they honor the same ignore rules and design-system
* toggle.
*/
export function readDetectionConfig(root) {
const config = cloneDetectionConfig();
for (const filePath of [getConfigPath(root), getLocalConfigPath(root)]) {
const raw = safeReadJson(filePath);
// Back-compat: old builds stored detector filters under hook.*.
applyDetectionConfigSource(config, hookSection(raw));
applyDetectionConfigSource(config, detectorSection(raw));
}
return config;
}
export function readRawDetectionConfig(root, opts = {}) {
const raw = safeReadJson(opts.local ? getLocalConfigPath(root) : getConfigPath(root));
const config = cloneRawDetectionConfig();
applyDetectionConfigSource(config, hookSection(raw));
applyDetectionConfigSource(config, detectorSection(raw));
return config;
}
export function writeDetectionConfig(root, detectorConfig, opts = {}) {
const filePath = opts.local ? getLocalConfigPath(root) : getConfigPath(root);
if (opts.local) ensureConfigGitExclude(root);
const existing = safeReadJson(filePath) || {};
const existingHook = hookSection(existing);
const nextHook = stripDetectorKeys(existingHook);
const nextDetector = {
...(detectorSection(existing) || {}),
...normalizeDetectionConfigForWrite(detectorConfig),
};
const next = {
...existing,
detector: nextDetector,
};
if (nextHook && Object.keys(nextHook).length > 0) {
next.hook = nextHook;
} else {
delete next.hook;
}
mkdirSync(dirname(filePath), { recursive: true });
writeFileSync(filePath, `${JSON.stringify(next, null, 2)}\n`);
return filePath;
}
function normalizeDetectionConfigForWrite(config) {
const out = {};
if (Array.isArray(config?.ignoreRules)) {
out.ignoreRules = uniqueStrings(config.ignoreRules.map((rule) => normalizeIgnoreRule(rule)).filter(Boolean));
}
if (Array.isArray(config?.ignoreFiles)) {
out.ignoreFiles = uniqueStrings(config.ignoreFiles.filter(v => typeof v === 'string' && v.trim()).map(v => v.trim()));
}
out.ignoreValues = normalizeIgnoreValueEntries(config?.ignoreValues || []);
if (config?.advisoryRules === 'include' || config?.advisoryRules === 'exclude') {
out.advisoryRules = config.advisoryRules;
}
if (config?.designSystem && typeof config.designSystem === 'object' && !Array.isArray(config.designSystem)) {
out.designSystem = {
enabled: config.designSystem.enabled === false ? false : true,
};
}
return out;
}
function stripDetectorKeys(raw) {
if (!raw || typeof raw !== 'object' || Array.isArray(raw)) return null;
const out = {};
for (const [key, value] of Object.entries(raw)) {
if (!DETECTOR_CONFIG_KEYS.has(key)) out[key] = value;
}
return out;
}
export function normalizeIgnoreValue(value) {
return String(value || '')
.trim()
.replace(/^["']|["']$/g, '')
.replace(/\+/g, ' ')
.replace(/\s+/g, ' ')
.toLowerCase();
}
function normalizeIgnoreRule(rule) {
return String(rule || '').trim().toLowerCase();
}
function colorIgnoreKey(value) {
const color = parseIgnoreColor(value);
if (!color) return '';
return `${color.r},${color.g},${color.b},${Math.round(color.a * 255)}`;
}
function parseIgnoreColor(value) {
const text = String(value || '').trim().toLowerCase();
if (!text) return null;
const hex = text.match(/^#([0-9a-f]{3,4}|[0-9a-f]{6}|[0-9a-f]{8})$/i);
if (hex) return parseHexIgnoreColor(hex[1]);
const rgb = text.match(/^rgba?\((.*)\)$/i);
if (rgb) {
const parts = splitColorArgs(rgb[1]);
if (parts.length < 3 || parts.length > 4) return null;
const r = parseRgbChannel(parts[0]);
const g = parseRgbChannel(parts[1]);
const b = parseRgbChannel(parts[2]);
const a = parts[3] === undefined ? 1 : parseAlphaChannel(parts[3]);
if ([r, g, b, a].some((v) => v === null)) return null;
return { r, g, b, a };
}
const hsl = text.match(/^hsla?\((.*)\)$/i);
if (hsl) {
const parts = splitColorArgs(hsl[1]);
if (parts.length < 3 || parts.length > 4) return null;
const h = parseHueChannel(parts[0]);
const s = parsePercentChannel(parts[1]);
const l = parsePercentChannel(parts[2]);
const a = parts[3] === undefined ? 1 : parseAlphaChannel(parts[3]);
if ([h, s, l, a].some((v) => v === null)) return null;
return hslToRgb(h, s, l, a);
}
return null;
}
function parseHexIgnoreColor(hex) {
if (hex.length === 3 || hex.length === 4) {
const r = parseInt(hex[0] + hex[0], 16);
const g = parseInt(hex[1] + hex[1], 16);
const b = parseInt(hex[2] + hex[2], 16);
const a = hex.length === 4 ? parseInt(hex[3] + hex[3], 16) / 255 : 1;
return { r, g, b, a };
}
const r = parseInt(hex.slice(0, 2), 16);
const g = parseInt(hex.slice(2, 4), 16);
const b = parseInt(hex.slice(4, 6), 16);
const a = hex.length === 8 ? parseInt(hex.slice(6, 8), 16) / 255 : 1;
return { r, g, b, a };
}
function splitColorArgs(body) {
const text = String(body || '').trim();
if (!text) return [];
if (text.includes(',')) {
const parts = text.split(',').map((part) => part.trim()).filter(Boolean);
const last = parts[parts.length - 1];
if (last && last.includes('/')) {
const split = last.split('/').map((part) => part.trim()).filter(Boolean);
return [...parts.slice(0, -1), ...split];
}
return parts;
}
return text.replace(/\s*\/\s*/g, ' / ').split(/\s+/).filter((part) => part && part !== '/');
}
function parseRgbChannel(raw) {
const text = String(raw || '').trim();
const match = text.match(/^(-?\d*\.?\d+)(%)?$/);
if (!match) return null;
const value = Number.parseFloat(match[1]);
if (!Number.isFinite(value)) return null;
const scaled = match[2] ? value * 2.55 : value;
if (scaled < 0 || scaled > 255) return null;
return Math.round(scaled);
}
function parseAlphaChannel(raw) {
const text = String(raw || '').trim();
const match = text.match(/^(-?\d*\.?\d+)(%)?$/);
if (!match) return null;
const value = Number.parseFloat(match[1]);
if (!Number.isFinite(value)) return null;
const alpha = match[2] ? value / 100 : value;
return alpha >= 0 && alpha <= 1 ? alpha : null;
}
function parseHueChannel(raw) {
const text = String(raw || '').trim();
const match = text.match(/^(-?\d*\.?\d+)(deg|rad|turn|grad)?$/);
if (!match) return null;
const value = Number.parseFloat(match[1]);
if (!Number.isFinite(value)) return null;
const unit = match[2] || 'deg';
if (unit === 'turn') return value * 360;
if (unit === 'rad') return value * (180 / Math.PI);
if (unit === 'grad') return value * 0.9;
return value;
}
function parsePercentChannel(raw) {
const text = String(raw || '').trim();
const match = text.match(/^(-?\d*\.?\d+)%$/);
if (!match) return null;
const value = Number.parseFloat(match[1]);
if (!Number.isFinite(value)) return null;
return value >= 0 && value <= 100 ? value / 100 : null;
}
function hslToRgb(hue, saturation, lightness, alpha) {
const h = (((hue % 360) + 360) % 360) / 360;
if (saturation === 0) {
const gray = clampByte(Math.round(lightness * 255));
return { r: gray, g: gray, b: gray, a: alpha };
}
const q = lightness < 0.5
? lightness * (1 + saturation)
: lightness + saturation - lightness * saturation;
const p = 2 * lightness - q;
const toRgb = (t) => {
let channel = t;
if (channel < 0) channel += 1;
if (channel > 1) channel -= 1;
if (channel < 1 / 6) return p + (q - p) * 6 * channel;
if (channel < 1 / 2) return q;
if (channel < 2 / 3) return p + (q - p) * (2 / 3 - channel) * 6;
return p;
};
return {
r: clampByte(Math.round(toRgb(h + 1 / 3) * 255)),
g: clampByte(Math.round(toRgb(h) * 255)),
b: clampByte(Math.round(toRgb(h - 1 / 3) * 255)),
a: alpha,
};
}
function clampByte(value) {
return Math.min(255, Math.max(0, value));
}
function ignoreValueMatches(rule, entryValue, findingValue) {
if (entryValue === findingValue) return true;
if (rule !== 'design-system-color') return false;
const entryColor = colorIgnoreKey(entryValue);
return Boolean(entryColor && entryColor === colorIgnoreKey(findingValue));
}
export function normalizeIgnoreValueEntries(entries) {
if (!Array.isArray(entries)) return [];
const out = [];
for (const entry of entries) {
if (!entry || typeof entry !== 'object') continue;
const rule = normalizeIgnoreRule(entry.rule);
const value = normalizeIgnoreValue(entry.value);
if (!rule || !value) continue;
const normalized = { rule, value };
const files = uniqueStrings([
...(typeof entry.file === 'string' && entry.file.trim() ? [entry.file.trim()] : []),
...(Array.isArray(entry.files) ? entry.files.filter(v => typeof v === 'string' && v.trim()).map(v => v.trim()) : []),
]);
if (files.length > 0) normalized.files = files;
// Key order is rule, value, files, createdAt, reason and must stay that way:
// normalizing runs on every write, so emitting a different order than the one
// already on disk rewrites every untouched entry and churns the diff. Keep in
// step with normalizeIgnoreValueEntries in skill/scripts/hook-lib.mjs.
if (typeof entry.createdAt === 'string' && entry.createdAt.trim()) {
normalized.createdAt = entry.createdAt.trim();
}
if (typeof entry.reason === 'string' && entry.reason.trim()) {
normalized.reason = entry.reason.trim();
}
out.push(normalized);
}
return out;
}
function mergeIgnoreValues(existing, incoming) {
const map = new Map();
for (const entry of normalizeIgnoreValueEntries(existing)) {
map.set(`${entry.rule}\0${entry.value}\0${ignoreValueFilesKey(entry.files)}`, entry);
}
for (const entry of normalizeIgnoreValueEntries(incoming)) {
map.set(`${entry.rule}\0${entry.value}\0${ignoreValueFilesKey(entry.files)}`, entry);
}
return Array.from(map.values());
}
function ignoreValueFilesKey(files) {
// Sort before joining: a scope is a set, so an entry already on disk in another
// order must compare equal rather than dedup as two distinct entries.
return Array.isArray(files) && files.length > 0 ? [...files].sort().join('\x1f') : '';
}
// Glob -> RegExp. Supports `**`, `*`, `?`, and `{a,b}` alternation.
function globToRegex(glob) {
let re = '^';
let i = 0;
while (i < glob.length) {
const c = glob[i];
if (c === '*') {
if (glob[i + 1] === '*') {
re += '.*';
i += 2;
if (glob[i] === '/') i += 1;
} else {
re += '[^/]*';
i += 1;
}
} else if (c === '?') {
re += '[^/]';
i += 1;
} else if (c === '{') {
const end = glob.indexOf('}', i);
if (end === -1) { re += '\\{'; i += 1; continue; }
const parts = glob.slice(i + 1, end).split(',').map((p) => p.replace(/[.+^$()|[\]\\]/g, '\\$&'));
re += `(?:${parts.join('|')})`;
i = end + 1;
} else if (/[.+^$()|[\]\\]/.test(c)) {
re += `\\${c}`;
i += 1;
} else {
re += c;
i += 1;
}
}
re += '$';
return new RegExp(re);
}
export function matchesAnyGlob(filePath, globs) {
if (!Array.isArray(globs) || globs.length === 0) return false;
const normalized = String(filePath || '').split(sep).join('/');
for (const glob of globs) {
try {
const re = globToRegex(String(glob));
if (re.test(normalized)) return true;
const base = normalized.split('/').pop();
if (re.test(base)) return true;
} catch {
/* malformed glob, skip */
}
}
return false;
}
export function shouldIgnoreDetectionFile(filePath, root, config) {
const globs = config?.ignoreFiles || [];
if (!Array.isArray(globs) || globs.length === 0) return false;
const raw = String(filePath || '').trim();
if (!raw) return false;
if (matchesAnyGlob(raw, globs)) return true;
try {
const abs = isAbsolute(raw) ? raw : resolve(root, raw);
if (matchesAnyGlob(abs, globs)) return true;
const rel = relative(root, abs);
if (rel && !rel.startsWith('..') && !isAbsolute(rel)) {
return matchesAnyGlob(rel, globs);
}
} catch {
/* ignore */
}
return false;
}
export function filterDetectionFindings(findings, config) {
if (!Array.isArray(findings) || findings.length === 0) return [];
const ignoreRules = new Set((config?.ignoreRules || []).map((rule) => normalizeIgnoreRule(rule)));
const ignoreValues = normalizeIgnoreValueEntries(config?.ignoreValues || []);
return findings.filter((finding) => {
if (!finding || typeof finding !== 'object') return false;
if (ignoreRules.has(normalizeIgnoreRule(finding.antipattern))) return false;
if (isIgnoredFindingValue(finding, ignoreValues)) return false;
return true;
});
}
function isIgnoredFindingValue(finding, ignoreValues) {
if (!Array.isArray(ignoreValues) || ignoreValues.length === 0) return false;
const rule = normalizeIgnoreRule(finding.antipattern);
if (!rule) return false;
// File-scoped wildcards suppress rules with no extractable value, such as side-tab.
const value = extractFindingIgnoreValue(finding);
return ignoreValues.some((entry) => {
if (entry.rule !== rule) return false;
const wildcardValue = entry.value === '*';
if (!wildcardValue && (!value || !ignoreValueMatches(rule, entry.value, value))) return false;
if (!Array.isArray(entry.files) || entry.files.length === 0) return !wildcardValue;
return findingMatchesScopedIgnoreFile(finding, entry.files);
});
}
function findingMatchesScopedIgnoreFile(finding, globs) {
const filePath = String(finding?.file || '').trim();
if (!filePath) return false;
if (matchesAnyGlob(filePath, globs)) return true;
const normalized = filePath.split(sep).join('/');
const parts = normalized.split('/').filter(Boolean);
for (let i = 0; i < parts.length; i++) {
const suffix = parts.slice(i).join('/');
if (matchesAnyGlob(suffix, globs)) return true;
}
return false;
}
export function extractFindingIgnoreValue(finding) {
if (!finding || typeof finding !== 'object') return '';
const rule = normalizeIgnoreRule(finding.antipattern);
const directValueRules = new Set([
'overused-font',
'bounce-easing',
'design-system-font',
'design-system-color',
'design-system-radius',
'design-system-font-size',
]);
if (!directValueRules.has(rule)) return '';
return normalizeIgnoreValue(extractFindingIgnoreValueRaw(finding, rule));
}
function extractFindingIgnoreValueRaw(finding, rule = normalizeIgnoreRule(finding?.antipattern)) {
const direct = cleanIgnoreValueDisplay(finding.ignoreValue || finding.value || '');
if (direct) return direct;
const candidates = [finding.detail, finding.snippet].filter((v) => typeof v === 'string' && v);
for (const text of candidates) {
if (rule === 'bounce-easing') {
const motion = extractMotionIgnoreValue(text);
if (motion) return motion;
continue;
}
const primary = text.match(/Primary font:\s*([^()\n;]+)/i);
if (primary) return cleanIgnoreValueDisplay(primary[1]);
const googleLabel = text.match(/Google Fonts:\s*([^()\n;]+)/i);
if (googleLabel) return cleanIgnoreValueDisplay(googleLabel[1]);
const family = text.match(/font-family\s*:\s*["']?([^'",;\n]+)/i);
if (family) return cleanIgnoreValueDisplay(family[1]);
const google = text.match(/[?&]family=([^&:;\n]+)/i);
if (google) {
try {
return cleanIgnoreValueDisplay(decodeURIComponent(google[1]));
} catch {
return cleanIgnoreValueDisplay(google[1]);
}
}
}
return '';
}
function extractMotionIgnoreValue(text) {
const tailwind = text.match(/\banimate-bounce\b/i);
if (tailwind) return cleanIgnoreValueDisplay(tailwind[0]);
const bezier = text.match(/cubic-bezier\([^)]+\)/i);
if (bezier) return cleanIgnoreValueDisplay(bezier[0]);
const animation = text.match(/animation(?:-name)?\s*:\s*([^;\n]+)/i);
if (animation) {
const token = animation[1]
.split(/[,\s]+/)
.find((part) => /bounce|elastic|wobble|jiggle|spring/i.test(part));
if (token) return cleanIgnoreValueDisplay(token);
}
return '';
}
function cleanIgnoreValueDisplay(value) {
return String(value || '')
.trim()
.replace(/^["']|["']$/g, '')
.replace(/\+/g, ' ')
.replace(/\s+/g, ' ');
}
/**
* The recorded design-hook decision: 'accepted' | 'declined' | undefined.
* config.local.json (per-developer) overrides config.json.
*/
export function getHookConsent(root) {
let consent;
for (const filePath of [getConfigPath(root), getLocalConfigPath(root)]) {
const hook = hookSection(safeReadJson(filePath));
if (hook && (hook.consent === 'accepted' || hook.consent === 'declined')) consent = hook.consent;
}
return consent;
}
/**
* Persist the per-developer decision to config.local.json, preserving any
* sibling keys, and ensure the file is gitignored.
*/
export function setHookConsent(root, value) {
const filePath = getLocalConfigPath(root);
const existing = safeReadJson(filePath) || {};
const hook = hookSection(existing) || {};
const next = { ...existing, hook: { ...hook, consent: value } };
mkdirSync(dirname(filePath), { recursive: true });
writeFileSync(filePath, `${JSON.stringify(next, null, 2)}\n`);
ensureConfigGitExclude(root);
return filePath;
}
const EXCLUDE_OPEN = '# impeccable-config-ignore-start';
const EXCLUDE_CLOSE = '# impeccable-config-ignore-end';
const EXCLUDE_PATTERNS = ['.impeccable/config.local.json'];
/**
* Add config.local.json to `.git/info/exclude` so a developer's decision is
* never committed. Idempotent via marker comments. Best-effort; returns false
* when there is no resolvable git dir.
*/
export function ensureConfigGitExclude(root) {
try {
const gitDir = resolveGitDir(root);
if (!gitDir) return false;
const target = join(gitDir, 'info', 'exclude');
const existing = existsSync(target) ? readFileSync(target, 'utf-8') : '';
const block = [EXCLUDE_OPEN, ...EXCLUDE_PATTERNS, EXCLUDE_CLOSE].join('\n');
const markerRe = new RegExp(`${escapeRegExp(EXCLUDE_OPEN)}[\\s\\S]*?${escapeRegExp(EXCLUDE_CLOSE)}`);
let updated;
if (markerRe.test(existing)) {
updated = existing.replace(markerRe, block);
} else {
const prefix = existing.length === 0 ? '' : existing.endsWith('\n') ? existing : `${existing}\n`;
updated = `${prefix}${block}\n`;
}
if (updated !== existing) {
mkdirSync(dirname(target), { recursive: true });
writeFileSync(target, updated);
}
return true;
} catch {
return false;
}
}
function resolveGitDir(root) {
const dotGit = join(root, '.git');
if (!existsSync(dotGit)) return null;
try {
if (statSync(dotGit).isDirectory()) return dotGit;
// A `.git` file (worktree/submodule) points elsewhere: "gitdir: <path>".
const match = readFileSync(dotGit, 'utf-8').match(/gitdir:\s*(.+)/);
if (match) {
const resolved = match[1].trim();
return isAbsolute(resolved) ? resolved : join(root, resolved);
}
} catch {
/* fall through */
}
return null;
}
function escapeRegExp(value) {
return value.replace(/[.*+?^${}()|[\]\\]/g, '\\$&');
}
@@ -1,50 +1,47 @@
import fs from 'node:fs';
import path from 'node:path';
import { resolveProjectRoot } from '../context.mjs';
import { designSidecarCandidatesFor } from './staleness.mjs';
export { IMPECCABLE_COMMAND_PREFIX } from './provider.mjs';
export const IMPECCABLE_DIR = '.impeccable';
export const LIVE_DIR = 'live';
export const CRITIQUE_DIR = 'critique';
export function getImpeccableDir(cwd = process.cwd()) {
return path.join(cwd, IMPECCABLE_DIR);
export function getImpeccableDir(cwd = process.cwd(), options = {}) {
return path.join(resolveProjectRoot(cwd, options), IMPECCABLE_DIR);
}
export function getDesignSidecarPath(cwd = process.cwd()) {
return path.join(getImpeccableDir(cwd), 'design.json');
export function getDesignSidecarPath(cwd = process.cwd(), options = {}) {
return path.join(getImpeccableDir(cwd, options), 'design.json');
}
export function getDesignSidecarCandidates(cwd = process.cwd(), contextDir = cwd) {
const candidates = [
getDesignSidecarPath(cwd),
path.join(cwd, 'DESIGN.json'),
];
const contextLegacy = path.join(contextDir, 'DESIGN.json');
if (!candidates.includes(contextLegacy)) candidates.push(contextLegacy);
return candidates;
export function getDesignSidecarCandidates(cwd = process.cwd(), contextDir = cwd, options = {}) {
return designSidecarCandidatesFor(resolveProjectRoot(cwd, options), contextDir);
}
export function resolveDesignSidecarPath(cwd = process.cwd(), contextDir = cwd) {
return firstExisting(getDesignSidecarCandidates(cwd, contextDir));
export function resolveDesignSidecarPath(cwd = process.cwd(), contextDir = cwd, options = {}) {
return firstExisting(getDesignSidecarCandidates(cwd, contextDir, options));
}
export function getLiveDir(cwd = process.cwd()) {
return path.join(getImpeccableDir(cwd), LIVE_DIR);
export function getLiveDir(cwd = process.cwd(), options = {}) {
return path.join(getImpeccableDir(cwd, options), LIVE_DIR);
}
export function getLiveConfigPath(cwd = process.cwd()) {
return path.join(getLiveDir(cwd), 'config.json');
export function getLiveConfigPath(cwd = process.cwd(), options = {}) {
return path.join(getLiveDir(cwd, options), 'config.json');
}
export function getLegacyLiveConfigPath(scriptsDir) {
return path.join(scriptsDir, 'config.json');
}
export function resolveLiveConfigPath({ cwd = process.cwd(), scriptsDir, env = process.env } = {}) {
export function resolveLiveConfigPath({ cwd = process.cwd(), scriptsDir, env = process.env, targetPath } = {}) {
if (env.IMPECCABLE_LIVE_CONFIG && env.IMPECCABLE_LIVE_CONFIG.trim()) {
const configured = env.IMPECCABLE_LIVE_CONFIG.trim();
return path.isAbsolute(configured) ? configured : path.resolve(cwd, configured);
}
const primary = getLiveConfigPath(cwd);
const primary = getLiveConfigPath(cwd, { targetPath });
if (fs.existsSync(primary)) return primary;
if (scriptsDir) {
const legacy = getLegacyLiveConfigPath(scriptsDir);
@@ -53,16 +50,16 @@ export function resolveLiveConfigPath({ cwd = process.cwd(), scriptsDir, env = p
return primary;
}
export function getLiveServerPath(cwd = process.cwd()) {
return path.join(getLiveDir(cwd), 'server.json');
export function getLiveServerPath(cwd = process.cwd(), options = {}) {
return path.join(getLiveDir(cwd, options), 'server.json');
}
export function getLegacyLiveServerPath(cwd = process.cwd()) {
return path.join(cwd, '.impeccable-live.json');
export function getLegacyLiveServerPath(cwd = process.cwd(), options = {}) {
return path.join(resolveProjectRoot(cwd, options), '.impeccable-live.json');
}
export function readLiveServerInfo(cwd = process.cwd()) {
for (const filePath of [getLiveServerPath(cwd), getLegacyLiveServerPath(cwd)]) {
export function readLiveServerInfo(cwd = process.cwd(), options = {}) {
for (const filePath of [getLiveServerPath(cwd, options), getLegacyLiveServerPath(cwd, options)]) {
try {
const info = JSON.parse(fs.readFileSync(filePath, 'utf-8'));
if (info && typeof info.pid === 'number' && !isLiveServerPidReachable(info.pid)) {
@@ -88,37 +85,51 @@ export function isLiveServerPidReachable(pid) {
}
}
export function writeLiveServerInfo(cwd = process.cwd(), info) {
const filePath = getLiveServerPath(cwd);
export function writeLiveServerInfo(cwd = process.cwd(), info, options = {}) {
const filePath = getLiveServerPath(cwd, options);
fs.mkdirSync(path.dirname(filePath), { recursive: true });
fs.writeFileSync(filePath, JSON.stringify(info));
return filePath;
}
export function removeLiveServerInfo(cwd = process.cwd()) {
for (const filePath of [getLiveServerPath(cwd), getLegacyLiveServerPath(cwd)]) {
export function removeLiveServerInfo(cwd = process.cwd(), options = {}) {
for (const filePath of [getLiveServerPath(cwd, options), getLegacyLiveServerPath(cwd, options)]) {
try { fs.unlinkSync(filePath); } catch {}
}
}
export function getLiveSessionsDir(cwd = process.cwd()) {
return path.join(getLiveDir(cwd), 'sessions');
/**
* Session IDs become path segments (journals, snapshots, accept receipts,
* preview manifests, generated component dirs). They arrive from CLI `--id`
* arguments and HTTP payloads, so anything containing a separator or `..` must
* be rejected before it reaches path.join, which would happily escape
* `.impeccable/live/`. Real IDs are 8 hex chars; the tests use short slugs.
*/
export function safeSessionId(id) {
if (typeof id !== 'string' || !/^[A-Za-z0-9_-]{1,128}$/.test(id)) {
throw new Error('invalid session id: ' + id);
}
return id;
}
export function getLegacyLiveSessionsDir(cwd = process.cwd()) {
return path.join(cwd, '.impeccable-live', 'sessions');
export function getLiveSessionsDir(cwd = process.cwd(), options = {}) {
return path.join(getLiveDir(cwd, options), 'sessions');
}
export function getLiveAnnotationsDir(cwd = process.cwd()) {
return path.join(getLiveDir(cwd), 'annotations');
export function getLegacyLiveSessionsDir(cwd = process.cwd(), options = {}) {
return path.join(resolveProjectRoot(cwd, options), '.impeccable-live', 'sessions');
}
export function getCritiqueDir(cwd = process.cwd()) {
return path.join(getImpeccableDir(cwd), CRITIQUE_DIR);
export function getLiveAnnotationsDir(cwd = process.cwd(), options = {}) {
return path.join(getLiveDir(cwd, options), 'annotations');
}
export function getLegacyLiveAnnotationsDir(cwd = process.cwd()) {
return path.join(cwd, '.impeccable-live', 'annotations');
export function getCritiqueDir(cwd = process.cwd(), options = {}) {
return path.join(getImpeccableDir(cwd, options), CRITIQUE_DIR);
}
export function getLegacyLiveAnnotationsDir(cwd = process.cwd(), options = {}) {
return path.join(resolveProjectRoot(cwd, options), '.impeccable-live', 'annotations');
}
function firstExisting(paths) {
@@ -0,0 +1,5 @@
// Source scripts default to slash commands. The provider build replaces only
// this exact declaration, avoiding heuristic rewrites across executable code.
export const IMPECCABLE_COMMAND_PREFIX = "/";
export const IMPECCABLE_PROVIDER_ID = "claude-code";
export const IMPECCABLE_COMMAND = `${IMPECCABLE_COMMAND_PREFIX}impeccable`;
@@ -0,0 +1,362 @@
// The one implementation of world-roll selection.
//
// Two copies of this logic used to exist: this repo's concept-seed.mjs and the
// service repo's functions/api/_worldroll-core.js, whose header claimed they
// matched "exactly". They did not. The API had no breadth gate on either pool,
// no rating weighting for compositions, and dealt one composition where the
// seeder dealt three. Because the catalog never ships with the skill, every real
// user rolls through that API, so those gates reached nobody.
//
// Why generators. The two callers cannot agree on a hash: Node has a
// synchronous one, Workers only have async crypto.subtle, and concept-seed's
// local render path is deliberately synchronous so prepared eval sessions and
// tests can call it without awaiting. Rather than fork the logic or force the
// whole seeder async, the selection is written once as a generator that yields
// batches of strings to hash and resumes with their digests. runSyncSelection
// and runAsyncSelection below are the only runtime-specific code, about eight
// lines each. Both digests are the same bytes, so a roll is identical either way.
//
// Nothing here reads a file, an environment variable, or the network: callers
// pass pools in.
export const WELL_TIERS = ['graphic', 'interaction', 'atmosphere'];
// Grain: how much of the product a composition composes. Named grain rather than
// scope because scope already means direction-or-surface on every roll, and
// 'surface' is already a register value, so a scope of 'surface' would collide
// with both.
//
// This axis is framed by what the skill can be asked for, not by what the
// catalog happens to hold. A user asks for a docs site, an onboarding flow, a
// landing page, or a data table, and those are four different amounts of
// product. Register says what kind of work it is; grain says how much of it.
// Without grain, a request for a hero section can be dealt a whole-site
// navigation structure and nothing notices.
//
// Measured when this was added: 137 of 173 approved compositions were view
// grain, product grain was empty, and flow grain held one entry. That is why an
// onboarding request had nothing to draw.
export const COMPOSITION_GRAINS = [
'product', // a whole site or app: its information architecture
'flow', // a sequence of views with one outcome: onboarding, checkout, setup
'view', // one page or screen
'region', // a section inside a view: a hero, a feature grid, a table
];
// Delivery targets a composition can survive. Mirrors the skill's platform axis
// minus 'adaptive', which is a project-level value meaning both native targets
// rather than something a single composition is authored for.
//
// A composition that leans on hover, a pointer, or a wide viewport does not
// survive a phone, and nothing in the schema could say so before this.
export const COMPOSITION_PLATFORMS = ['web', 'ios', 'android'];
// Both fields are optional and absence means eligible everywhere, so no entry
// has to be backfilled before this ships and no existing roll changes.
export function isGrain(value) {
return COMPOSITION_GRAINS.includes(value);
}
export function isPlatform(value) {
return COMPOSITION_PLATFORMS.includes(value);
}
/**
* Drives a selection generator with a synchronous hash.
* @param {Generator} generator yields string[] to hash, resumes with hex string[]
* @param {(input: string) => string} hash
*/
export function runSyncSelection(generator, hash) {
let step = generator.next();
while (!step.done) step = generator.next(step.value.map(hash));
return step.value;
}
/**
* Drives a selection generator with an asynchronous hash.
* @param {Generator} generator
* @param {(input: string) => Promise<string>} hash
*/
export async function runAsyncSelection(generator, hash) {
let step = generator.next();
while (!step.done) step = generator.next(await Promise.all(step.value.map(hash)));
return step.value;
}
// Ranks items by the digest of `${input}:${id}`, descending, with the id as a
// stable tiebreak. Yields every needed digest in one batch so the async driver
// can resolve them concurrently.
function* rank(items, input, idFor = item => item.id) {
const ids = items.map(idFor);
const digests = yield ids.map(id => `${input}:${id}`);
return items
.map((item, index) => ({ item, id: ids[index], score: digests[index] }))
.sort((a, b) => b.score.localeCompare(a.score) || a.id.localeCompare(b.id))
.map(entry => entry.item);
}
// Two independent exclusions, and either one is enough to hold a world back.
// Rating grades quality: a 3-star earns a second ticket, a 1-star marginal keep
// leaves the pool. Breadth says whether a world can serve an arbitrary build at
// all, so a niche world leaves however good it is, keeping its approval for
// direct briefs. Breadth was split out of rating because the only way to hold a
// narrow world back used to be calling it marginal, which made "excellent but
// narrow" unrecordable and corrupted ratings as a calibration signal.
function challengerTickets(pool) {
return pool.flatMap(concept => {
const rating = concept.review?.rating;
if (rating === 1 || concept.review?.breadth === 'niche') return [];
return rating === 3
? [{ concept, ticket: 0 }, { concept, ticket: 1 }]
: [{ concept, ticket: 0 }];
});
}
function compositionTickets(pool) {
return pool.flatMap(composition => {
const rating = composition.review?.rating;
if (rating === 1) return [];
return rating === 3
? [{ composition, ticket: 0 }, { composition, ticket: 1 }]
: [{ composition, ticket: 0 }];
});
}
/**
* Six challengers, two per translation tier, from an explicit approved pool.
* Drive with runSyncSelection or runAsyncSelection.
*
* @param {object} options
* @param {'direction'|'surface'} options.scope
* @param {string} options.key same key reproduces the roll
* @param {number} [options.reroll] round of the re-roll chain
* @param {number|null} [options.minRating] optional floor, skipped per tier it would empty
* @param {Array} options.concepts merged concepts with status, review, wellTier, familyId
* @returns {Generator<string[], {approved: Array, picks: Array}, string[]>}
*/
// A world with no allowedModes is eligible everywhere, which is what keeps this
// additive: nothing has to be backfilled for the filter to be safe.
function modeAllows(concept, mode) {
const allowed = concept.review?.allowedModes;
if (!Array.isArray(allowed) || allowed.length === 0) return true;
return allowed.includes(mode);
}
export function* selectApprovedChallengers({ scope, key, reroll = 0, minRating = null, mode = null, concepts }) {
const approved = concepts.filter(concept => concept.status === 'approved');
// Direction chooses a durable identity, so it draws worlds; surface designs
// one page inside a committed identity, so it draws compositions. Duals serve
// both. A tier with no matching-strength approvals falls back to its full
// approved pool rather than starving the roll.
const wanted = scope === 'direction'
? new Set(['world', 'dual'])
: new Set(['composition', 'dual']);
const approvedByTier = new Map();
for (const concept of approved) {
const tier = approvedByTier.get(concept.wellTier) || [];
tier.push(concept);
approvedByTier.set(concept.wellTier, tier);
}
if (WELL_TIERS.some(tier => !(approvedByTier.get(tier) || []).length)) {
throw new Error('concept-seed: every challenger tier needs at least one approved concept');
}
// Optional minimum-rating gate, applied per tier and skipped for any tier it
// would empty, so a thin tier degrades to its full approved pool.
if (minRating) {
for (const [tier, pool] of approvedByTier) {
const rated = pool.filter(concept => (concept.review?.rating || 0) >= minRating);
if (rated.length > 0) approvedByTier.set(tier, rated);
}
}
// Mode eligibility, per tier and skipped where it would empty a tier. Worlds
// used to be drawn with no mode awareness at all, so a build asking for an app
// UI could get six worlds that only make sense on a landing page. A world is an
// identity and identities transfer further than compositions do, so this is a
// ceiling the reviewer sets rather than a category assignment: eligible
// everywhere until someone says otherwise.
if (mode) {
for (const [tier, pool] of approvedByTier) {
const eligible = pool.filter(concept => modeAllows(concept, mode));
if (eligible.length > 0) approvedByTier.set(tier, eligible);
}
}
for (const [tier, pool] of approvedByTier) {
const matching = pool.filter(concept => wanted.has(concept.strength));
if (matching.length > 0) approvedByTier.set(tier, matching);
}
// Two challengers per tier, so every roll carries near-zero-translation
// graphic systems beside instrument languages and atmosphere worlds, with the
// second pick preferring a different family. Tier order is rolled too, to
// avoid positional bias.
function* pickRound(round, excluded) {
const salt = round === 0 ? '' : `:reroll-${round}`;
const tierOrder = (yield* rank(
WELL_TIERS.map(id => ({ id })),
`${scope}:${key}:tiers${salt}`
)).map(item => item.id);
const picks = [];
for (const [index, tier] of tierOrder.entries()) {
let pool = approvedByTier.get(tier).filter(concept => !excluded.has(concept.id));
// A tier exhausted by prior rounds falls back to reuse over starvation.
if (pool.length === 0) pool = approvedByTier.get(tier);
let tickets = challengerTickets(pool);
if (tickets.length === 0) tickets = pool.map(concept => ({ concept, ticket: 0 }));
const ranked = yield* rank(
tickets,
`${scope}:${key}:challenger-${index}${salt}`,
entry => `${entry.concept.id}#${entry.ticket}`
);
const order = [];
const seen = new Set();
for (const entry of ranked) {
if (seen.has(entry.concept.id)) continue;
seen.add(entry.concept.id);
order.push(entry.concept);
}
const first = order[0];
const second = order.find(concept => concept.familyId !== first.familyId)
|| order.find(concept => concept.id !== first.id);
picks.push(...(second ? [first, second] : [first]));
}
return picks;
}
// Round n of a re-roll chain excludes everything rounds 0..n-1 drew, so the
// same base key reproduces the whole chain.
const excluded = new Set();
let picks = yield* pickRound(0, excluded);
for (let round = 1; round <= reroll; round += 1) {
for (const pick of picks) excluded.add(pick.id);
picks = yield* pickRound(round, excluded);
}
return { approved, picks };
}
function emptyMatch(grain, platform, platformExcluded = 0) {
return { grain: grain ?? null, atGrain: grain ? 0 : null, grainAvailable: grain ? 0 : null, platform: platform ?? null, platformExcluded };
}
/**
* Three identity-free composition inputs from an explicit approved pool.
* Drive with runSyncSelection or runAsyncSelection.
*
* One input was too weak a counterweight to a model's habitual page skeleton:
* it became a single optional flourish beside six identity challengers rather
* than a real search over composition. Distinct composition families are preferred
* so a roll tests materially different hierarchy, sequence, and interaction
* laws. Cross-mode fallback would make the input misleading, so an absent mode
* returns nothing rather than borrowing. Re-rolls exclude every earlier set
* until the pool runs out.
*
* @param {object} options
* @param {'direction'|'surface'} options.scope
* @param {string} options.key
* @param {number} [options.reroll]
* @param {string|null} [options.mode] surface register to stay inside
* @param {string|null} [options.grain] how much of the product is in play
* @param {string|null} [options.platform] delivery target the result has to survive
* @param {Array} options.compositions merged compositions with status, review, surface, familyId
* @param {number} [options.count]
* @returns {Generator<string[], {picks: Array, match: object}, string[]>}
*/
export function* selectApprovedCompositions({ scope, key, reroll = 0, mode = null, grain = null, platform = null, compositions, count = 3 }) {
// Compositions honour the same breadth gate as worlds: one too specific to serve
// an arbitrary build stays approved for direct briefs and leaves the
// challenger pool. Falls back to the full approved set rather than returning
// nothing if every approved composition is niche.
let approved = compositions.filter(composition => composition.status === 'approved');
const broad = approved.filter(composition => composition.review?.breadth !== 'niche');
if (broad.length > 0) approved = broad;
if (approved.length === 0) return { picks: [], match: emptyMatch(grain, platform) };
if (mode) {
const matching = approved.filter(composition => composition.surface === mode);
if (matching.length === 0) return { picks: [], match: emptyMatch(grain, platform) };
approved = matching;
}
// Platform is a hard filter, unlike grain. A composition that needs hover or a
// pointer does not degrade on a phone into something slightly worse; it stops
// working, so borrowing it would be a defect rather than a stretch. Absent
// platforms means it survives anywhere.
let platformExcluded = 0;
if (platform) {
const survives = approved.filter(composition => {
const only = composition.platforms;
return !Array.isArray(only) || only.length === 0 || only.includes(platform);
});
platformExcluded = approved.length - survives.length;
// No fallback here either: dealing a hover-only composition to a phone build
// is worse than dealing nothing, and an empty deal is a visible gap.
approved = survives;
if (approved.length === 0) return { picks: [], match: emptyMatch(grain, platform, platformExcluded) };
}
const prior = new Set();
let picks = [];
for (let round = 0; round <= reroll; round += 1) {
const available = approved.filter(composition => !prior.has(composition.id));
const base = available.length >= Math.min(count, approved.length) ? available : approved;
// Rating weights the draw as it does for worlds. It matters more here
// because the per-surface pools are small, so an unweighted shuffle repeats
// a weak composition far more often. Each ticket carries its index so the rank
// sees a distinct key per ticket: ranking bare duplicates would hash
// identically and the pick loop's id-dedupe would silently discard the
// second copy, making the weighting a no-op.
let tickets = compositionTickets(base);
// A pool of nothing but 1-star keeps still has to yield compositions.
if (tickets.length === 0) tickets = base.map(composition => ({ composition, ticket: 0 }));
const ranked = (yield* rank(
tickets,
// The salt keeps the word "staging" deliberately. It is hash input, so
// renaming it would re-deal every roll anyone has ever reproduced by key.
round === 0 ? `${scope}:${key}:staging` : `${scope}:${key}:staging:reroll-${round}`,
entry => `${entry.composition.id}#${entry.ticket}`
)).map(entry => entry.composition);
// Grain is a preference, not a filter: requesting an onboarding flow deals
// flow-grain compositions first and tops up from the rest of the register
// rather than dealing fewer than three. A stable partition of an already
// deterministic ranking is still deterministic.
//
// The top-up is why match is reported. Dealing three plausible view-grain
// compositions against a flow request, with no signal that none matched, is
// the same silent-plausibility failure this whole axis exists to fix: the
// model would improvise the flow structure while believing it was handed one.
const ordered = grain
? [...ranked.filter(composition => composition.grain === grain),
...ranked.filter(composition => composition.grain !== grain)]
: ranked;
const families = new Set();
picks = [];
for (const composition of ordered) {
const family = composition.familyId ?? composition.id;
if (families.has(family)) continue;
picks.push(composition);
families.add(family);
if (picks.length >= count) break;
}
for (const composition of ordered) {
if (picks.length >= count) break;
if (!picks.some(pick => pick.id === composition.id)) picks.push(composition);
}
if (round < reroll) picks.forEach(composition => prior.add(composition.id));
}
const atGrain = grain ? picks.filter(composition => composition.grain === grain).length : null;
return {
picks,
match: {
grain: grain ?? null,
// How many of the dealt compositions actually sit at the requested grain.
// 0 with a grain requested means every pick is a borrowed structure.
atGrain,
grainAvailable: grain ? approved.filter(composition => composition.grain === grain).length : null,
platform: platform ?? null,
platformExcluded,
},
};
}
@@ -0,0 +1,457 @@
/**
* Tier 2 staleness checks: the ones that cost too much to run on every session
* boot. Shelling out to git, walking workspaces, resolving hook script paths,
* and validating ignore lists against the live rule registry all belong here.
*
* The boot tier answers "did an older Impeccable write this". This tier also
* asks "does it still describe the code", which no file comparison can settle
* on its own. Where the answer needs judgment, the finding reports a measured
* proxy and says it is a proxy. It never claims a document is wrong because a
* number is large.
*
* Same finding shape and severities as lib/staleness.mjs.
*/
import fs from 'node:fs';
import path from 'node:path';
import { execFileSync } from 'node:child_process';
import { fileURLToPath, pathToFileURL } from 'node:url';
const VISUAL_SOURCE_DIRS = ['src', 'app', 'pages', 'components', 'site', 'styles', 'public'];
const HOOK_MANIFESTS_BY_PROVIDER = Object.freeze({
'claude-code': ['.claude/settings.local.json', '.claude/settings.json'],
codex: ['.codex/hooks.json'],
agents: ['.codex/hooks.json'],
cursor: ['.cursor/hooks.json'],
github: ['.github/hooks/impeccable.json'],
grok: ['.grok/hooks/impeccable.json'],
});
const HOOK_SCRIPT_MARKERS = [
'skills/impeccable/scripts/hook.mjs',
'skills/impeccable/scripts/hook-before-edit.mjs',
];
// Retired live-mode state locations. impeccable-paths still reads these as
// fallbacks; reporting them is what eventually lets the fallbacks go.
const LEGACY_LIVE_PATHS = ['.impeccable-live.json', '.impeccable-live'];
function finding({ id, artifact, filePath = null, severity, summary, fix }) {
return { id, artifact, path: filePath, severity, summary, fix };
}
function readJson(filePath) {
try {
return JSON.parse(fs.readFileSync(filePath, 'utf-8'));
} catch {
return null;
}
}
function toRelative(filePath, root) {
if (!filePath) return null;
const rel = path.relative(root, filePath);
return rel && !rel.startsWith('..') && !path.isAbsolute(rel)
? rel.split(path.sep).join('/')
: filePath;
}
function git(args, cwd) {
try {
return execFileSync('git', args, {
cwd,
encoding: 'utf-8',
stdio: ['ignore', 'pipe', 'ignore'],
timeout: 5000,
}).trim();
} catch {
return null;
}
}
// ─── DESIGN.md truth drift ─────────────────────────────────────────────────
/**
* How much UI work has landed since DESIGN.md was last touched, measured in
* commits to the visual source directories. A proxy, and reported as one: a
* large number means the document is worth re-reading, not that it is wrong.
* Silent outside a git repo, on an untracked DESIGN.md, and when the count is
* small enough to be ordinary maintenance.
*/
export function checkDesignDrift({ designPath, projectRoot, threshold = 25 }) {
if (!designPath || !projectRoot) return [];
if (!git(['rev-parse', '--is-inside-work-tree'], projectRoot)) return [];
const relDesign = toRelative(designPath, projectRoot);
const lastDesignCommit = git(['log', '-1', '--format=%H', '--', relDesign], projectRoot);
if (!lastDesignCommit) return [];
const dirs = VISUAL_SOURCE_DIRS.filter((dir) => fs.existsSync(path.join(projectRoot, dir)));
if (!dirs.length) return [];
const log = git(
['log', '--oneline', `${lastDesignCommit}..HEAD`, '--', ...dirs],
projectRoot,
);
if (log === null) return [];
const commits = log ? log.split('\n').filter(Boolean).length : 0;
if (commits < threshold) return [];
const when = git(['log', '-1', '--format=%ad', '--date=short', '--', relDesign], projectRoot);
return [finding({
id: 'design-md-drift',
artifact: 'DESIGN.md',
filePath: relDesign,
severity: 'route',
summary: `${commits} commits have touched ${dirs.join(', ')} since ${relDesign} was last edited`
+ `${when ? ` (${when})` : ''}. This counts commits, not contradictions: it says the document is worth `
+ 're-reading, not that it is wrong.',
fix: 'Read DESIGN.md against the current tokens and components before trusting it as authority. '
+ 'If it has genuinely drifted, `document` regenerates it from the code.',
})];
}
/**
* Canonical DESIGN.md sections that carry nothing. Distinct from truth drift:
* a section can be absent because it never applied, so this is reported as a
* documentation gap for a human to judge, never as an error.
*/
export function checkDesignCoverage({ design, designPath, parseDesignMd }) {
if (!design || typeof parseDesignMd !== 'function') return [];
let model;
try {
model = parseDesignMd(design);
} catch {
return [];
}
const missing = ['colors', 'typography', 'components']
.filter((section) => !model[section]);
if (!missing.length) return [];
return [finding({
id: 'design-md-coverage',
artifact: 'DESIGN.md',
filePath: designPath,
severity: 'mention',
summary: `${designPath || 'DESIGN.md'} has no ${missing.join(', ')} section. `
+ 'Agents generating new screens get no normative guidance for those, and the live design panel renders '
+ 'generic approximations in their place.',
fix: 'Ask whether the section never applied or was never written. `document` fills it from the code if the '
+ 'project has the answer in its CSS.',
})];
}
// ─── detector ignore lists ─────────────────────────────────────────────────
/**
* Ignore entries that no longer match anything: rule ids the engine dropped or
* renamed, and file paths that are gone. Both read as working suppressions
* until someone checks, and a dead rule ignore also hides that the rule left.
*/
export function checkDetectorIgnores({ projectRoot, knownRuleIds = null }) {
const findings = [];
if (!projectRoot) return findings;
for (const name of ['config.json', 'config.local.json']) {
const filePath = path.join(projectRoot, '.impeccable', name);
const raw = readJson(filePath);
const detector = raw?.detector;
if (!detector || typeof detector !== 'object') continue;
const rel = toRelative(filePath, projectRoot);
if (knownRuleIds && Array.isArray(detector.ignoreRules)) {
const unknown = detector.ignoreRules
.map((rule) => String(rule || '').trim().toLowerCase())
.filter((rule) => rule && rule !== '*' && !knownRuleIds.has(rule));
if (unknown.length) {
findings.push(finding({
id: 'detector-ignore-rules-unknown',
artifact: 'config.json',
filePath: rel,
severity: 'mention',
summary: `${rel} ignores rule id(s) the detector does not have: `
+ `${unknown.map((rule) => `\`${rule}\``).join(', ')}. Either the rule was renamed or removed, or the `
+ 'id was mistyped and has never suppressed anything.',
fix: 'Report the exact ids. Removing them is safe; keeping a dead ignore hides that the rule is gone.',
}));
}
}
if (Array.isArray(detector.ignoreFiles)) {
const missing = detector.ignoreFiles
.map((entry) => String(entry || '').trim())
.filter((entry) => entry && !entry.includes('*') && !fs.existsSync(path.join(projectRoot, entry)));
if (missing.length) {
findings.push(finding({
id: 'detector-ignore-files-missing',
artifact: 'config.json',
filePath: rel,
severity: 'mention',
summary: `${rel} ignores file path(s) that no longer exist: `
+ `${missing.map((entry) => `\`${entry}\``).join(', ')}.`,
fix: 'Ask whether the file moved (repoint the entry) or was deleted (drop it). '
+ 'A stale entry silently stops covering the file that replaced it.',
}));
}
}
}
return findings;
}
// ─── hook installation ─────────────────────────────────────────────────────
function collectHookCommands(value, out = []) {
if (typeof value === 'string') {
if (HOOK_SCRIPT_MARKERS.some((marker) => value.includes(marker))) out.push(value);
return out;
}
if (Array.isArray(value)) {
for (const entry of value) collectHookCommands(entry, out);
return out;
}
if (value && typeof value === 'object') {
for (const entry of Object.values(value)) collectHookCommands(entry, out);
}
return out;
}
const HOOK_MARKER = /skills\/impeccable\/scripts\/hook(?:-before-edit)?\.mjs/;
// Pull the script-path token out of a hook command line, placeholders intact.
// The forms our manifests ship:
// * bare: node "${CLAUDE_PROJECT_DIR}/.../hook.mjs"
// * bundle-relative: node ".agents/.../hook.mjs"
// * legacy unquoted: node .claude/.../hook.mjs
// * guarded (#399): [ ! -f "PATH" ] || node "PATH" (PATH twice, identical)
// * absolute: node "/Users/.../hook.mjs" (user-level installs)
// * github portable: node "$(git rev-parse --show-toplevel)/.../hook.mjs"
// A quoted path wins; the guard's two occurrences are identical, so the first
// quoted match is the path. Otherwise fall back to the whitespace/metachar-
// delimited token that ends at the marker, so we don't absorb `node`, `[`, `!`
// or `||`. Returns the token verbatim; resolution happens separately.
function hookScriptTokenFrom(command) {
const str = String(command);
if (!HOOK_MARKER.test(str)) return null;
const quoted = str.match(/"([^"]*skills\/impeccable\/scripts\/hook(?:-before-edit)?\.mjs)"/);
if (quoted) return quoted[1];
const bare = str.match(/([^\s"'|&;()]*skills\/impeccable\/scripts\/hook(?:-before-edit)?\.mjs)/);
return bare ? bare[1] : null;
}
// Resolve a script token to an absolute path the doctor can existsSync, or null
// when the doctor cannot know where it points — in which case the caller must
// NOT report it missing (a doctor never asserts a negative it cannot verify).
//
// Per-placeholder policy, mirroring what each runtime actually expands:
// ${CLAUDE_PROJECT_DIR} → the project root being scanned. This is exactly the
// runtime mapping (Claude Code sets it to the project
// dir at hook time), so we EXPAND it against `root`.
// Not doing so was the #402 bug: the literal
// `${CLAUDE_PROJECT_DIR}/...` string never exists.
// ${CLAUDE_PLUGIN_ROOT} → plugin-package install dir, set by the harness to
// ${PLUGIN_ROOT} wherever the plugin/codex/grok bundle was unpacked
// ${GROK_PLUGIN_ROOT} (grok aliases CLAUDE_PLUGIN_ROOT). The doctor has no
// way to know that location → SKIP (return null).
// $(...) / backticks → command substitution, e.g. GitHub's
// `$(git rev-parse --show-toplevel)`. Not statically
// resolvable → SKIP.
// any other ${VAR}/$VAR → unknown to the doctor → SKIP.
// A token with no placeholder is a literal path: absolute as-is, else relative
// to `root`.
function resolveHookScriptPath(token, root) {
if (!token) return null;
// Command substitution or backtick expansion we can't evaluate.
if (token.includes('$(') || token.includes('`')) return null;
const expanded = token.replace(/\$\{CLAUDE_PROJECT_DIR\}/g, root);
// Any placeholder or shell variable still present is one we can't map.
if (/\$\{[^}]*\}|\$[A-Za-z_]/.test(expanded)) return null;
return path.isAbsolute(expanded) ? expanded : path.join(root, expanded);
}
/**
* A hook whose script path does not resolve is a silent no-op, and the user
* believes the project is covered. Also catches the contradiction of an
* installed manifest against `hook.enabled: false`.
*/
export function checkHookInstallation({ projectRoot, repoRoot, providerId }) {
const findings = [];
const manifests = HOOK_MANIFESTS_BY_PROVIDER[providerId] || [];
if (!manifests.length) return findings;
const roots = [...new Set([projectRoot, repoRoot].filter(Boolean).map((root) => path.resolve(root)))];
let installedAt = null;
for (const root of roots) {
for (const rel of manifests) {
const manifestPath = path.join(root, rel);
const raw = readJson(manifestPath);
if (!raw?.hooks) continue;
const commands = collectHookCommands(raw.hooks);
if (!commands.length) continue;
installedAt = toRelative(manifestPath, projectRoot || root);
const broken = commands.filter((command) => {
const token = hookScriptTokenFrom(command);
if (!token) return false;
const abs = resolveHookScriptPath(token, root);
// Unresolvable placeholder or command substitution: never assert missing.
if (!abs) return false;
return !fs.existsSync(abs);
});
if (broken.length) {
findings.push(finding({
id: 'hook-script-missing',
artifact: 'hook manifest',
filePath: installedAt,
severity: 'mention',
summary: `${installedAt} installs the design hook, but its script path does not exist: `
+ `${broken.map((command) => `\`${command}\``).join(', ')}. The hook runs as a no-op, so UI edits `
+ 'have been going unscanned while the project looks covered.',
fix: `Reinstall with \`impeccable hooks on\`, which rewrites the manifest against the skill's current location.`,
}));
}
}
}
if (installedAt) {
for (const root of roots) {
for (const name of ['config.json', 'config.local.json']) {
const raw = readJson(path.join(root, '.impeccable', name));
if (raw?.hook && raw.hook.enabled === false) {
findings.push(finding({
id: 'hook-enabled-conflict',
artifact: 'config.json',
filePath: toRelative(path.join(root, '.impeccable', name), projectRoot || root),
severity: 'mention',
summary: `${installedAt} installs the design hook while this config sets \`hook.enabled: false\`, `
+ 'so the hook fires and then declines to scan.',
fix: 'Ask which was intended: `impeccable hooks on` to enable, or `impeccable hooks off` to uninstall '
+ 'the manifest entry as well.',
}));
return findings;
}
}
}
}
return findings;
}
// ─── retired locations ─────────────────────────────────────────────────────
export function checkLegacyLiveState({ projectRoot }) {
if (!projectRoot) return [];
const present = LEGACY_LIVE_PATHS.filter((rel) => fs.existsSync(path.join(projectRoot, rel)));
if (!present.length) return [];
return [finding({
id: 'legacy-live-state',
artifact: 'live state',
filePath: present.join(', '),
severity: 'auto',
summary: `Live-mode state sits in retired location(s): ${present.map((rel) => `\`${rel}\``).join(', ')}. `
+ 'Current live mode writes under `.impeccable/live/`.',
fix: 'These are read only through backward-compatible fallbacks and are safe to delete once no live session '
+ 'is running. No user decision is needed.',
})];
}
// ─── monorepo sweep ────────────────────────────────────────────────────────
/**
* Per-workspace context, plus the case worth acting on: a workspace with
* native build files inheriting a repo-root PRODUCT.md that says web. Each
* such app gets web guidance and never loads the native references, and
* nothing at boot reports it because the root record parses cleanly.
*
* `candidates` comes from context.mjs's discovery so the walk is not repeated.
*/
export function checkWorkspaces({ repoRoot, candidates = [], checkNativePlatformEvidence, extractPlatform, readFile }) {
if (!repoRoot || !candidates.length) return { findings: [], workspaces: [] };
const findings = [];
const workspaces = [];
for (const candidate of candidates) {
const workspaceRoot = path.join(repoRoot, candidate.path);
const productPath = candidate.productPath ? path.join(repoRoot, candidate.productPath) : null;
const product = productPath && readFile ? readFile(productPath) : null;
const platform = extractPlatform ? extractPlatform(product) : null;
workspaces.push({
name: candidate.name,
path: candidate.path,
productStatus: candidate.productStatus,
productPath: candidate.productPath,
designStatus: candidate.designStatus,
designPath: candidate.designPath,
platform: platform || (product ? 'web (default)' : null),
});
if (!checkNativePlatformEvidence) continue;
const native = checkNativePlatformEvidence({
projectRoot: workspaceRoot,
platform,
product,
productPath: candidate.productPath,
});
for (const entry of native) {
findings.push(finding({
id: 'workspace-platform-native-evidence',
artifact: 'PRODUCT.md',
filePath: candidate.productPath || `${candidate.path}/PRODUCT.md`,
severity: 'mention',
summary: `Workspace \`${candidate.path}\` ${
candidate.productStatus === 'inherited'
? 'inherits the repo-root PRODUCT.md'
: 'has a PRODUCT.md'
} that resolves to web, but the workspace itself carries native build files. ${entry.summary}`,
fix: candidate.productStatus === 'inherited'
? `Give \`${candidate.path}\` its own PRODUCT.md with the right \`## Platform\`. `
+ 'An inherited record cannot describe two platforms at once.'
: entry.fix,
}));
}
}
const inherited = workspaces.filter((entry) => entry.productStatus === 'inherited');
if (inherited.length) {
findings.push(finding({
id: 'workspace-context-inherited',
artifact: 'PRODUCT.md',
filePath: null,
severity: 'mention',
summary: `${inherited.length} of ${workspaces.length} workspace(s) inherit the repo-root PRODUCT.md: `
+ `${inherited.map((entry) => `\`${entry.path}\``).join(', ')}. Inheritance is intended; whether one `
+ 'record truthfully describes these apps is not something this check can tell.',
fix: 'Ask the user whether the inherited record describes each app. Where it does not, `init` in that '
+ 'workspace writes a child PRODUCT.md that overrides it.',
}));
}
return { findings, workspaces };
}
// ─── rule registry ─────────────────────────────────────────────────────────
/**
* Rule ids from the bundled detector, or null when it cannot be resolved (a
* partial install, or a harness that ships the skill without the engine).
* Null means "cannot check", which the ignore-rule check treats as skip rather
* than as every id being unknown.
*/
export async function loadKnownRuleIds(scriptsDir = path.resolve(path.dirname(fileURLToPath(import.meta.url)), '..')) {
// Same two locations detect.mjs resolves: the bundled copy in an installed
// skill, then the source-repo engine when running from a checkout.
const candidates = [
path.join(scriptsDir, 'detector', 'detect-antipatterns.mjs'),
path.join(scriptsDir, '..', '..', 'cli', 'engine', 'detect-antipatterns.mjs'),
];
const detectorPath = candidates.find((candidate) => fs.existsSync(candidate));
if (!detectorPath) return null;
try {
const { ANTIPATTERNS } = await import(pathToFileURL(detectorPath).href);
if (!Array.isArray(ANTIPATTERNS)) return null;
return new Set(ANTIPATTERNS.map((rule) => String(rule.id).toLowerCase()));
} catch {
return null;
}
}
@@ -0,0 +1,169 @@
/**
* Notice throttling and directive rendering for staleness findings.
*
* The boot path already carries PRODUCT.md, DESIGN.md, a surface brief,
* RESOLVED_CONTEXT, the detector fallback, native platform references, and the
* update directive. An unthrottled staleness block would push real context out
* of attention and train the agent to open every session with housekeeping, so
* the rules here are deliberately strict:
*
* - One directive for the whole set, never one per finding.
* - A 'mention' or 'route' finding surfaces at most once a week per project,
* mirroring the update check's anti-nag window. A finding the user has
* already declined to act on must not reappear tomorrow.
* - 'auto' findings are not throttled and are not shown to the user. They are
* migrations the next write performs anyway, so the agent needs the note
* every session until the write happens, and the user needs it never.
*
* State lives in the user's home dir alongside the update cache rather than in
* the project, so no gitignore entry is owed and a clone does not inherit
* someone else's dismissals.
*/
import fs from 'node:fs';
import os from 'node:os';
import path from 'node:path';
const RENOTIFY_INTERVAL_MS = 7 * 24 * 60 * 60 * 1000;
// Resolved per call rather than at import so a test (or a sandboxed run) can
// redirect the cache without reloading the module.
function cachePath() {
return process.env.IMPECCABLE_STALENESS_CACHE
|| path.join(os.homedir(), '.impeccable', 'staleness-check.json');
}
function readCache() {
try {
const raw = JSON.parse(fs.readFileSync(cachePath(), 'utf-8'));
return raw && typeof raw === 'object' && raw.projects ? raw : { projects: {} };
} catch {
return { projects: {} };
}
}
/**
* Drop project entries whose newest stamp has aged past the renotify window.
* They would be re-notified on the next boot anyway, so keeping them only lets
* the file accumulate one entry per directory Impeccable has ever booted in
* (scratch dirs and test fixtures included).
*/
function pruneCache(cache, now) {
const projects = {};
for (const [key, entries] of Object.entries(cache.projects || {})) {
if (!entries || typeof entries !== 'object') continue;
const stamps = Object.values(entries).filter((value) => typeof value === 'number');
if (stamps.length && now - Math.max(...stamps) < RENOTIFY_INTERVAL_MS) projects[key] = entries;
}
return { projects };
}
function writeCache(cache) {
try {
const filePath = cachePath();
fs.mkdirSync(path.dirname(filePath), { recursive: true });
fs.writeFileSync(filePath, JSON.stringify(cache));
} catch {
// Best-effort. A read-only home dir means the notice repeats next session,
// which is strictly better than failing the boot.
}
}
function readJson(filePath) {
try {
return JSON.parse(fs.readFileSync(filePath, 'utf-8'));
} catch {
return null;
}
}
/**
* Opt out with IMPECCABLE_NO_STALENESS_CHECK=1 or `"stalenessCheck": false` in
* .impeccable/config.json. Local config overrides shared, matching how
* updateCheck resolves.
*/
export function stalenessCheckDisabled(roots = [process.cwd()]) {
if (process.env.IMPECCABLE_NO_STALENESS_CHECK) return true;
let value;
for (const root of roots) {
if (!root) continue;
for (const name of ['config.json', 'config.local.json']) {
const raw = readJson(path.join(root, '.impeccable', name));
if (raw && typeof raw === 'object' && typeof raw.stalenessCheck === 'boolean') {
value = raw.stalenessCheck;
}
}
}
return value === false;
}
/**
* Drop findings already surfaced for this project inside the renotify window,
* and stamp the ones that survive. 'auto' findings pass through untouched and
* unstamped: they are for the agent, not the user, and repeat until fixed.
*/
export function filterFreshFindings(findings, { projectRoot, now = Date.now() } = {}) {
if (!findings.length) return [];
const auto = findings.filter((entry) => entry.severity === 'auto');
const notifiable = findings.filter((entry) => entry.severity !== 'auto');
if (!notifiable.length) return auto;
const key = path.resolve(projectRoot || process.cwd());
const cache = readCache();
const seen = cache.projects[key] && typeof cache.projects[key] === 'object' ? cache.projects[key] : {};
const fresh = notifiable.filter((entry) => {
const last = seen[entry.id];
return !(typeof last === 'number' && now - last < RENOTIFY_INTERVAL_MS);
});
// Forget stamps for findings that no longer fire, so a recurrence after a
// real fix is reported again instead of being suppressed by an old stamp.
// This has to run even when nothing is fresh: the common shape is one
// finding fixed while another is still inside its window.
const live = new Set(notifiable.map((entry) => entry.id));
const next = Object.fromEntries(
Object.entries(seen).filter(([id]) => live.has(id)),
);
for (const entry of fresh) next[entry.id] = now;
const changed = JSON.stringify(next) !== JSON.stringify(seen);
if (changed) {
const pruned = pruneCache(cache, now);
pruned.projects[key] = next;
writeCache(pruned);
}
return [...auto, ...fresh];
}
/**
* Render the single boot directive, or null when nothing survived throttling.
*/
export function buildStalenessDirective(findings) {
if (!findings.length) return null;
const payload = findings.map((entry) => ({
id: entry.id,
artifact: entry.artifact,
path: entry.path,
severity: entry.severity,
summary: entry.summary,
fix: entry.fix,
}));
const hasReportable = findings.some((entry) => entry.severity !== 'auto');
const lines = [
`CONTEXT_STALE:\n${JSON.stringify(payload, null, 2)}`,
"Impeccable's own project files have drifted from what this version reads. "
+ 'Do not stop, reorder, or expand the requested task for any of this.',
'By severity: `auto` is a migration the next write to that file performs anyway, so apply it then and do not '
+ 'raise it with the user. `mention` gets one short line in your reply with the offered fix. `route` names the '
+ 'command that owns the repair; offer it, and run it only if the user asks.',
'A finding that reports a deprecated field is binding: treat that field as absent for every decision in this '
+ 'session, whatever value it holds.',
];
if (hasReportable) {
lines.push('Surface the reportable findings once, after the task response, in at most two sentences. '
+ 'They are already throttled, so say them plainly rather than hedging about whether they matter.');
}
return lines.join(' ');
}
+457
View File
@@ -0,0 +1,457 @@
/**
* Staleness detection for Impeccable's own project artifacts: PRODUCT.md,
* DESIGN.md and its `.impeccable/design.json` sidecar, `.impeccable/config.json`,
* and persisted surface briefs.
*
* Three kinds of drift live under "out of date", and they want different
* handling:
*
* 1. Tool version drift. The installed skill is older than the published one.
* Owned by computeUpdateDirective in context.mjs, not by this module.
* 2. Schema drift. An artifact was written by an older Impeccable: fields it
* no longer reads, fields it now expects, files in retired locations.
* Deterministic, and mostly fixable without asking anyone.
* 3. Truth drift. The code moved on and the document no longer describes it.
* Not mechanical. `document` and `init` own the rewrite; the most this
* module does is measure a proxy and name it as a proxy.
*
* Two tiers, because the boot path runs on every session:
*
* Tier 1 (collectBootFindings) spends only what a boot already spends. It
* parses markdown context.mjs has in memory, stats a bounded set of paths,
* and reads the two small JSON files the boot reads anyway. No directory
* walks, no git, no cross-workspace sweep.
*
* Tier 2 (the doctor pass) is on demand and may walk, shell out to git, and
* compare declared tokens against real CSS.
*
* Findings are data, not prose, so both tiers and the JSON output render the
* same set. Severity says what should happen, not how bad it is:
*
* 'auto' fix it silently the next time that file is written anyway
* 'mention' state it once, offer the fix, carry on with the user's task
* 'route' needs a specific command, so name the command and the gap
*/
import fs from 'node:fs';
import path from 'node:path';
import {
PRODUCT_SCHEMA_VERSION,
PRODUCT_DEPRECATED_SECTIONS,
PRODUCT_V4_SECTIONS,
DESIGN_SIDECAR_SCHEMA_VERSION,
readProductSchemaVersion,
readSidecarSchemaVersion,
} from './artifact-schema.mjs';
// Top-level keys any reader honors: `hook` and `detector` subtrees (hook-lib's
// readConfig), `updateCheck` (context.mjs), `projectRoots` (context.mjs's
// monorepo resolution), plus `stalenessCheck` below. `$schema` and `version`
// are allowed as conventional metadata nobody reads.
const KNOWN_CONFIG_KEYS = new Set([
'hook',
'detector',
'updateCheck',
'stalenessCheck',
'projectRoots',
'$schema',
'version',
]);
// `detector` is a closed set, so a typo here is worth reporting. `hook` is not
// checked: it carries runtime settings from several writers and the false
// positive rate would outweigh the catch.
const KNOWN_DETECTOR_KEYS = new Set([
'ignoreRules',
'ignoreFiles',
'ignoreValues',
'designSystem',
'extensions',
]);
// Evidence that a project ships a native app. Checked only to catch a
// PRODUCT.md that says web (or says nothing, which resolves to web) on a
// project that is plainly not: that combination silently skips the iOS and
// Android references for the whole session.
const NATIVE_EVIDENCE_PATHS = Object.freeze([
{ rel: 'pubspec.yaml', platform: 'adaptive', reason: 'a Flutter pubspec.yaml' },
{ rel: 'ios/Podfile', platform: 'ios', reason: 'an ios/Podfile' },
{ rel: 'android/build.gradle', platform: 'android', reason: 'an android/build.gradle' },
{ rel: 'android/build.gradle.kts', platform: 'android', reason: 'an android/build.gradle.kts' },
{ rel: 'ios/Runner.xcodeproj', platform: 'ios', reason: 'an ios/Runner.xcodeproj' },
]);
const NATIVE_EVIDENCE_DEPENDENCIES = Object.freeze([
{ name: 'react-native', platform: 'adaptive', reason: 'a react-native dependency' },
{ name: 'expo', platform: 'adaptive', reason: 'an expo dependency' },
{ name: '@react-native/metro-config', platform: 'adaptive', reason: 'a React Native metro config dependency' },
]);
function finding({ id, artifact, filePath = null, severity, summary, fix }) {
return { id, artifact, path: filePath, severity, summary, fix };
}
/**
* Every location a design sidecar may live, canonical first. Pure so that both
* impeccable-paths (which resolves the project root) and context.mjs (which
* cannot import impeccable-paths without a cycle) share one definition of
* where the retired locations are.
*/
export function designSidecarCandidatesFor(projectRoot, contextDir = projectRoot) {
const candidates = [
path.join(projectRoot, '.impeccable', 'design.json'),
path.join(projectRoot, 'DESIGN.json'),
];
const contextLegacy = path.join(contextDir || projectRoot, 'DESIGN.json');
if (!candidates.includes(contextLegacy)) candidates.push(contextLegacy);
return candidates;
}
function readJson(filePath) {
try {
return JSON.parse(fs.readFileSync(filePath, 'utf-8'));
} catch {
return null;
}
}
function mtimeMs(filePath) {
try {
return fs.statSync(filePath).mtimeMs;
} catch {
return null;
}
}
function hasSection(markdown, heading) {
const escaped = heading.replace(/[.*+?^${}()|[\]\\]/g, '\\$&');
return new RegExp(`^##\\s+${escaped}\\s*$`, 'im').test(String(markdown || ''));
}
function toRelative(filePath, root) {
if (!filePath) return null;
const rel = path.relative(root, filePath);
return rel && !rel.startsWith('..') && !path.isAbsolute(rel)
? rel.split(path.sep).join('/')
: filePath;
}
// ─── PRODUCT.md ────────────────────────────────────────────────────────────
/**
* Pure: schema drift visible in a PRODUCT.md body. `productPath` is used for
* reporting only.
*/
export function checkProduct(product, productPath = 'PRODUCT.md') {
if (!product) return [];
const findings = [];
for (const [heading, reason] of Object.entries(PRODUCT_DEPRECATED_SECTIONS)) {
if (!hasSection(product, heading)) continue;
findings.push(finding({
id: `product-deprecated-${heading.toLowerCase()}`,
artifact: 'PRODUCT.md',
filePath: productPath,
severity: 'mention',
summary: `PRODUCT.md still carries a \`## ${heading}\` section. ${reason}`,
fix: `Treat \`## ${heading}\` as absent for every decision this session. `
+ 'Offer to delete the section; do not let its value influence the work either way.',
}));
}
const stamped = readProductSchemaVersion(product);
if (stamped === null && !PRODUCT_V4_SECTIONS.some((section) => hasSection(product, section))) {
findings.push(finding({
id: 'product-schema-legacy',
artifact: 'PRODUCT.md',
filePath: productPath,
severity: 'route',
summary: 'PRODUCT.md has no schema stamp and none of the sections the current record adds '
+ `(${PRODUCT_V4_SECTIONS.join(', ')}), so it predates this version of the product record.`,
fix: 'Offer `init`, which preserves confirmed answers and fills the gaps by interview. '
+ 'Do not rewrite the file from inference.',
}));
} else if (stamped !== null && stamped < PRODUCT_SCHEMA_VERSION) {
findings.push(finding({
id: 'product-schema-outdated',
artifact: 'PRODUCT.md',
filePath: productPath,
severity: 'route',
summary: `PRODUCT.md is stamped product-schema ${stamped}; the current record is ${PRODUCT_SCHEMA_VERSION}.`,
fix: 'Offer `init` to bring the record current, preserving confirmed answers.',
}));
}
return findings;
}
/**
* A project that resolves to web while carrying native build files. Bounded:
* a handful of stats plus one package.json read at the project root.
*/
export function checkNativePlatformEvidence({ projectRoot, platform, product, productPath }) {
if (!projectRoot) return [];
// Only the web resolution is worth checking. An explicit native value is
// already honored, and an unrecognized value already gets its own warning.
if (platform && platform !== 'web') return [];
const evidence = [];
for (const entry of NATIVE_EVIDENCE_PATHS) {
if (fs.existsSync(path.join(projectRoot, entry.rel))) evidence.push(entry);
}
const pkg = readJson(path.join(projectRoot, 'package.json'));
if (pkg) {
const deps = { ...(pkg.dependencies || {}), ...(pkg.devDependencies || {}) };
for (const entry of NATIVE_EVIDENCE_DEPENDENCIES) {
if (deps[entry.name]) evidence.push(entry);
}
}
if (!evidence.length) return [];
const platforms = new Set(evidence.map((entry) => entry.platform));
const suggested = platforms.size > 1 || platforms.has('adaptive')
? 'adaptive'
: [...platforms][0];
const declared = platform === 'web'
? 'PRODUCT.md declares `## Platform: web`'
: product
? 'PRODUCT.md has no `## Platform` section, so the project resolves to web'
: 'no PRODUCT.md declares a platform, so the project resolves to web';
return [finding({
id: 'platform-native-evidence',
artifact: 'PRODUCT.md',
filePath: productPath || null,
severity: 'mention',
summary: `${declared}, but the project carries ${evidence.map((entry) => entry.reason).join(' and ')}. `
+ 'Web guidance is being applied to a native codebase, and the iOS and Android references never load.',
fix: `Ask the user whether \`## Platform\` should be \`${suggested}\`. `
+ 'If it should, write the value and load the matching native reference before designing.',
})];
}
// ─── DESIGN.md and the design.json sidecar ─────────────────────────────────
/**
* Sidecar drift: retired location, schema version behind, or older than the
* DESIGN.md it extends. Costs three stats and one small JSON read.
*
* `sidecarCandidates` comes from impeccable-paths' resolver so this module
* stays out of the business of knowing where sidecars may live; the first
* entry is the canonical location.
*/
export function checkDesignSidecar({ designPath, sidecarCandidates = [], projectRoot }) {
const findings = [];
const canonical = sidecarCandidates[0] || null;
const present = sidecarCandidates.find((candidate) => fs.existsSync(candidate)) || null;
if (!present) return findings;
const relPresent = toRelative(present, projectRoot);
if (canonical && path.resolve(present) !== path.resolve(canonical)) {
findings.push(finding({
id: 'design-sidecar-legacy-path',
artifact: 'design.json',
filePath: relPresent,
severity: 'auto',
summary: `The design sidecar sits at ${relPresent}, a location kept only for backward compatibility.`,
fix: `Move it to ${toRelative(canonical, projectRoot)} the next time the sidecar is written. `
+ 'No user decision is needed.',
}));
}
const sidecar = readJson(present);
const schemaVersion = readSidecarSchemaVersion(sidecar);
if (sidecar && (schemaVersion === null || schemaVersion < DESIGN_SIDECAR_SCHEMA_VERSION)) {
findings.push(finding({
id: 'design-sidecar-schema-outdated',
artifact: 'design.json',
filePath: relPresent,
severity: 'route',
summary: `${relPresent} is schemaVersion ${schemaVersion === null ? 'unset' : schemaVersion}; `
+ `the current sidecar is ${DESIGN_SIDECAR_SCHEMA_VERSION}. Token primitives moved to the DESIGN.md `
+ 'frontmatter, so the old shape carries values that are now read from two places.',
fix: 'Offer `document` to regenerate the sidecar. It reads the existing DESIGN.md, so no interview is needed.',
}));
}
if (designPath) {
const designMtime = mtimeMs(designPath);
const sidecarMtime = mtimeMs(present);
if (designMtime !== null && sidecarMtime !== null && designMtime > sidecarMtime) {
findings.push(finding({
id: 'design-sidecar-stale',
artifact: 'design.json',
filePath: relPresent,
severity: 'mention',
summary: `DESIGN.md was edited after ${relPresent} was generated, so the sidecar's ramps, `
+ 'shadows, motion tokens, and component snippets may contradict it.',
fix: 'Offer `document` to refresh the sidecar, preserving DESIGN.md.',
}));
}
}
return findings;
}
// ─── .impeccable/config.json ───────────────────────────────────────────────
/**
* Unrecognized keys in the shared and local configs. A key nothing reads is
* indistinguishable from a working setting until someone checks, which is how
* a singular `ignoreRule` silences nothing for months.
*/
export function checkConfig({ projectRoot, repoRoot }) {
const findings = [];
const roots = [...new Set([projectRoot, repoRoot].filter(Boolean).map((root) => path.resolve(root)))];
for (const root of roots) {
for (const name of ['config.json', 'config.local.json']) {
const filePath = path.join(root, '.impeccable', name);
const raw = readJson(filePath);
if (!raw || typeof raw !== 'object' || Array.isArray(raw)) continue;
const rel = toRelative(filePath, projectRoot || root);
const unknownTop = Object.keys(raw).filter((key) => !KNOWN_CONFIG_KEYS.has(key));
if (unknownTop.length) {
findings.push(finding({
id: 'config-unknown-keys',
artifact: 'config.json',
filePath: rel,
severity: 'mention',
summary: `${rel} has top-level key(s) nothing reads: ${unknownTop.map((key) => `\`${key}\``).join(', ')}. `
+ `Recognized keys are ${[...KNOWN_CONFIG_KEYS].map((key) => `\`${key}\``).join(', ')}.`,
fix: 'Report the exact keys to the user. A near-miss of a real key is a setting that has never applied.',
}));
}
const detector = raw.detector;
if (detector && typeof detector === 'object' && !Array.isArray(detector)) {
const unknownDetector = Object.keys(detector).filter((key) => !KNOWN_DETECTOR_KEYS.has(key));
if (unknownDetector.length) {
findings.push(finding({
id: 'config-unknown-detector-keys',
artifact: 'config.json',
filePath: rel,
severity: 'mention',
summary: `${rel} has \`detector\` key(s) nothing reads: ${unknownDetector.map((key) => `\`${key}\``).join(', ')}. `
+ `Recognized keys are ${[...KNOWN_DETECTOR_KEYS].map((key) => `\`${key}\``).join(', ')}.`,
fix: 'Report the exact keys. `ignoreRule` for `ignoreRules` is the common one, and it silences nothing.',
}));
}
}
}
}
return findings;
}
// ─── Surface briefs ────────────────────────────────────────────────────────
/**
* A brief whose primary target no longer exists still resolves and still gets
* injected as authority for a surface that is gone. Route and URL targets have
* no file to check and are skipped.
*/
export function checkSurfaceBriefs({ candidates = [], projectRoot }) {
if (!projectRoot) return [];
const orphaned = [];
for (const brief of candidates) {
const target = brief?.primaryTarget;
if (!target || typeof target !== 'string') continue;
if (/^https?:\/\//i.test(target) || target.startsWith('route:')) continue;
if (!fs.existsSync(path.join(projectRoot, target))) orphaned.push(brief);
}
if (!orphaned.length) return [];
return [finding({
id: 'surface-brief-orphaned',
artifact: 'surface brief',
filePath: orphaned.map((brief) => brief.path).filter(Boolean).join(', ') || null,
severity: 'mention',
summary: `${orphaned.length} persisted surface brief(s) name a primary target that no longer exists: `
+ `${orphaned.map((brief) => `${brief.path}${brief.primaryTarget}`).join('; ')}.`,
fix: 'Ask whether the surface moved (repoint the brief) or was removed (delete the brief). '
+ 'Until then the brief is authority for a file that is gone.',
})];
}
// ─── Monorepo structure ────────────────────────────────────────────────────
/**
* `projectRoots` globs that match no directory. When every pattern misses,
* candidate discovery returns nothing, the repo root silently becomes the
* active project, and no other signal fires.
*
* Takes the candidate list rather than computing it: the boot path has already
* paid for that walk, and this module must not pay for it twice.
*/
export function checkProjectRoots({ patterns = [], candidates = [], configuredIn = '.impeccable/config.json' }) {
const positive = patterns.filter((pattern) => pattern && !String(pattern).trim().startsWith('!'));
if (!positive.length || candidates.length) return [];
return [finding({
id: 'config-project-roots-match-nothing',
artifact: 'config.json',
filePath: configuredIn,
severity: 'mention',
summary: `\`projectRoots\` declares ${positive.map((pattern) => `\`${pattern}\``).join(', ')}, `
+ 'but no directory matches any of them, so the repo root is being treated as the active project.',
fix: 'Report the patterns and ask which directories they should name. A renamed workspace folder is the usual cause.',
})];
}
/**
* Workspaces that inherit the repo-root PRODUCT.md. Inheritance is a feature,
* not a defect, so this is reported as information for the doctor pass rather
* than emitted at boot: the judgment call is whether the inherited record
* actually describes that app.
*/
export function describeWorkspaceContext(candidates = []) {
return candidates.map((candidate) => ({
name: candidate.name,
path: candidate.path,
productStatus: candidate.productStatus,
productPath: candidate.productPath,
designStatus: candidate.designStatus,
designPath: candidate.designPath,
}));
}
// ─── Tier 1 orchestration ──────────────────────────────────────────────────
/**
* Everything a boot can afford. `ctx` is the loadContext result; `extras`
* carries values the caller already computed so nothing is recomputed here.
*/
export function collectBootFindings(ctx, extras = {}) {
if (!ctx) return [];
const projectRoot = ctx.projectRoot || process.cwd();
const absProductPath = extras.absProductPath || null;
const absDesignPath = extras.absDesignPath || null;
return [
...checkProduct(ctx.product, ctx.productPath || 'PRODUCT.md'),
// Only checked once a PRODUCT.md exists. Without one the boot already
// emits NO_PRODUCT_MD and routes into init, which asks for the platform
// directly; a second signal saying the same thing is noise.
...(ctx.product
? checkNativePlatformEvidence({
projectRoot,
platform: ctx.platform,
product: ctx.product,
productPath: ctx.productPath,
})
: []),
...checkDesignSidecar({
designPath: absDesignPath,
sidecarCandidates: extras.sidecarCandidates || [],
projectRoot,
}),
...checkConfig({ projectRoot, repoRoot: ctx.repoRoot }),
...checkSurfaceBriefs({ candidates: ctx.surfaceBriefCandidates, projectRoot }),
...(extras.projectRootPatterns
? checkProjectRoots({
patterns: extras.projectRootPatterns,
candidates: extras.targetCandidates || [],
})
: []),
];
}
@@ -0,0 +1,151 @@
import fs from 'node:fs';
import path from 'node:path';
import { slugFromTarget } from './target-slug.mjs';
export const SURFACE_BRIEF_VERSION = 1;
export function getSurfaceBriefDir(projectRoot) {
return path.join(projectRoot, '.impeccable', 'surfaces');
}
export function normalizeSurfaceTarget(target, { projectRoot = process.cwd() } = {}) {
if (!target || typeof target !== 'string' || !target.trim()) return null;
const trimmed = target.trim();
if (/^https?:\/\//i.test(trimmed)) {
try {
const url = new URL(trimmed);
url.hash = '';
url.search = '';
return url.toString().replace(/\/$/, '') || url.origin;
} catch {
return null;
}
}
if (/^route:/i.test(trimmed)) {
const route = trimmed.slice(trimmed.indexOf(':') + 1).trim();
if (!route.startsWith('/') || route.includes('..')) return null;
const normalizedRoute = route.split(/[?#]/, 1)[0].replace(/\/{2,}/g, '/').replace(/\/$/, '') || '/';
return `route:${normalizedRoute}`;
}
if (trimmed === '/') return 'route:/';
if (trimmed.startsWith('/')) {
const absolute = path.resolve(trimmed);
const relativeToProject = path.relative(projectRoot, absolute);
const isProjectFile = relativeToProject && !relativeToProject.startsWith('..') && !path.isAbsolute(relativeToProject);
if (!isProjectFile && !fs.existsSync(absolute) && !trimmed.includes('..')) {
const normalizedRoute = trimmed.split(/[?#]/, 1)[0].replace(/\/{2,}/g, '/').replace(/\/$/, '') || '/';
return `route:${normalizedRoute}`;
}
}
const abs = path.isAbsolute(trimmed) ? trimmed : path.resolve(projectRoot, trimmed);
const rel = path.relative(projectRoot, abs);
if (!rel || rel === '.' || rel.startsWith('..') || path.isAbsolute(rel)) return null;
return rel.split(path.sep).join('/');
}
export function surfaceBriefPathForTarget(target, { projectRoot = process.cwd() } = {}) {
const normalized = normalizeSurfaceTarget(target, { projectRoot });
if (!normalized) return null;
const slugInput = normalized.startsWith('route:') ? `route${normalized.slice('route:'.length)}` : normalized;
const slug = slugFromTarget(slugInput, { cwd: projectRoot });
return slug ? path.join(getSurfaceBriefDir(projectRoot), `${slug}.md`) : null;
}
export function parseSurfaceBrief(text, filePath = null) {
const match = String(text || '').match(/^---\r?\n([\s\S]*?)\r?\n---(?:\r?\n|$)/);
const meta = {};
if (match) {
for (const line of match[1].split(/\r?\n/)) {
const colon = line.indexOf(':');
if (colon < 0) continue;
const key = line.slice(0, colon).trim();
const raw = line.slice(colon + 1).trim();
if (!key) continue;
if (/^(?:\[|\{|\")/.test(raw) || /^(?:true|false|null|-?\d+(?:\.\d+)?)$/.test(raw)) {
try { meta[key] = JSON.parse(raw); continue; } catch { /* keep string */ }
}
meta[key] = raw.replace(/^['"]|['"]$/g, '');
}
}
const primaryTarget = typeof meta.primary_target === 'string' ? meta.primary_target : null;
const relatedTargets = Array.isArray(meta.related_targets)
? meta.related_targets.filter((value) => typeof value === 'string')
: [];
return {
path: filePath,
text: String(text || ''),
body: match ? String(text || '').slice(match[0].length).trim() : String(text || '').trim(),
meta,
slug: typeof meta.slug === 'string' ? meta.slug : filePath ? path.basename(filePath, '.md') : null,
primaryTarget,
relatedTargets,
targets: [primaryTarget, ...relatedTargets].filter(Boolean),
};
}
export function listSurfaceBriefs(projectRoot = process.cwd()) {
const dir = getSurfaceBriefDir(projectRoot);
let names;
try {
names = fs.readdirSync(dir).filter((name) => name.endsWith('.md')).sort();
} catch {
return [];
}
return names.flatMap((name) => {
const filePath = path.join(dir, name);
try {
return [parseSurfaceBrief(fs.readFileSync(filePath, 'utf-8'), filePath)];
} catch {
return [];
}
});
}
export function resolveSurfaceBrief(projectRoot = process.cwd(), target = null) {
const briefs = listSurfaceBriefs(projectRoot);
if (!target) {
return {
brief: briefs.length === 1 ? briefs[0] : null,
candidates: briefs,
reason: briefs.length === 1 ? 'only-brief' : briefs.length > 1 ? 'ambiguous' : 'none',
};
}
const normalized = normalizeSurfaceTarget(target, { projectRoot });
if (!normalized) return { brief: null, candidates: briefs, reason: 'invalid-target' };
const exactPath = surfaceBriefPathForTarget(normalized, { projectRoot });
const exact = briefs.find((brief) => brief.path === exactPath && (!brief.targets.length || brief.targets.includes(normalized)));
if (exact) return { brief: exact, candidates: briefs, reason: 'slug' };
const mapped = briefs.filter((brief) => brief.targets.includes(normalized));
return {
brief: mapped.length === 1 ? mapped[0] : null,
candidates: mapped.length > 1 ? mapped : briefs,
reason: mapped.length === 1 ? 'mapping' : mapped.length > 1 ? 'ambiguous-target' : 'not-found',
};
}
export function writeSurfaceBrief({
projectRoot = process.cwd(),
primaryTarget,
relatedTargets = [],
body,
}) {
const normalizedPrimary = normalizeSurfaceTarget(primaryTarget, { projectRoot });
if (!normalizedPrimary) throw new Error('surface brief requires a concrete project-relative primary target or URL');
const normalizedRelated = [...new Set(relatedTargets
.map((target) => normalizeSurfaceTarget(target, { projectRoot }))
.filter((target) => target && target !== normalizedPrimary))];
const slug = slugFromTarget(normalizedPrimary, { cwd: projectRoot });
const filePath = surfaceBriefPathForTarget(normalizedPrimary, { projectRoot });
fs.mkdirSync(path.dirname(filePath), { recursive: true });
const frontmatter = [
'---',
`version: ${SURFACE_BRIEF_VERSION}`,
`slug: ${JSON.stringify(slug)}`,
`primary_target: ${JSON.stringify(normalizedPrimary)}`,
`related_targets: ${JSON.stringify(normalizedRelated)}`,
'---',
].join('\n');
fs.writeFileSync(filePath, `${frontmatter}\n\n${String(body || '').trim()}\n`, 'utf-8');
return filePath;
}
@@ -0,0 +1,42 @@
class TargetArgError extends Error {
constructor(message, code) {
super(message);
this.name = 'TargetArgError';
this.code = code;
}
}
export function parseTargetPath(args = [], { strict = false } = {}) {
let targetPath = null;
for (let i = 0; i < args.length; i++) {
const arg = String(args[i]);
if (arg === '--target' || arg === '-t') {
const next = args[i + 1];
if (next && !String(next).startsWith('-')) {
targetPath = String(next);
i++;
continue;
}
if (strict) {
throw new TargetArgError('--target requires a path value.', 'TARGET_VALUE_MISSING');
}
continue;
}
if (arg.startsWith('--target=')) {
const value = arg.slice('--target='.length);
if (value) {
targetPath = value;
continue;
}
if (strict) {
throw new TargetArgError('--target requires a path value.', 'TARGET_VALUE_MISSING');
}
}
}
return targetPath;
}
export function parseTargetOptions(args = [], options = {}) {
const targetPath = parseTargetPath(args, options);
return targetPath ? { targetPath } : {};
}
@@ -0,0 +1,33 @@
import path from 'node:path';
const SLUG_MAX = 50;
/** Derive one clone-stable slug from a concrete file path or URL. */
export function slugFromTarget(resolved, { cwd = process.cwd() } = {}) {
if (!resolved || typeof resolved !== 'string') return null;
const trimmed = resolved.trim();
if (!trimmed) return null;
if (/^https?:\/\//i.test(trimmed)) {
let url;
try { url = new URL(trimmed); } catch { return null; }
return kebab(`${url.hostname}${url.pathname}`);
}
const abs = path.isAbsolute(trimmed) ? trimmed : path.resolve(cwd, trimmed);
let rel = path.relative(cwd, abs);
if (rel.startsWith('..') || path.isAbsolute(rel)) rel = path.basename(abs);
if (!rel || rel === '.') return null;
return kebab(rel);
}
export function kebab(value) {
const slug = String(value || '')
.toLowerCase()
.replace(/[/\\.]+/g, '-')
.replace(/[^a-z0-9-]+/g, '-')
.replace(/-+/g, '-')
.replace(/^-|-$/g, '');
if (!slug) return null;
return slug.length <= SLUG_MAX ? slug : slug.slice(slug.length - SLUG_MAX).replace(/^-/, '');
}
@@ -0,0 +1,146 @@
/**
* One owner for "which file extensions hold UI markup".
*
* Before this module the answer was spelled out separately in hook-lib.mjs
* (`detector.extensions` config, issue #316) and in live-wrap.mjs /
* live-accept.mjs (a hardcoded `EXTENSIONS` array, duplicated verbatim in both).
* The lists drifted: the hook learned configurable server-template extensions
* while Live kept its six frontend defaults, so a Phoenix project got design
* findings on `.heex` files but `Session markers not found` on Accept (#374).
*
* Extensions are matched against the END OF THE FILENAME, not `path.extname`,
* so double extensions like `.blade.php`, `.html.erb`, and `.html.heex` work.
*/
import fs from 'node:fs';
import path from 'node:path';
/**
* Built-in markup extensions for Live's wrap/accept source search.
*
* Elixir's `.ex` is here because Phoenix function components put `~H"""`
* templates directly in `lib/**\/*.ex`; `.heex` and `.eex` cover standalone
* templates. `.exs` is deliberately absent: those are Elixir *scripts*
* (`mix.exs`, `config/*.exs`, tests) and never hold markup, so including them
* only gives the wrap query a chance to match build config by accident.
*/
export const LIVE_TEMPLATE_EXTENSIONS = Object.freeze([
'.html', '.jsx', '.tsx', '.vue', '.svelte', '.astro',
'.ex', '.heex', '.eex',
]);
/**
* Normalize `detector.extensions` entries to `{ ext, engine }`.
*
* Accepts `{ ext, engine }` objects (engine 'html' | 'text', default 'html' —
* the common case for server-side templates) or bare strings as shorthand.
*/
export function normalizeExtensionEntries(entries) {
if (!Array.isArray(entries)) return [];
const out = [];
for (const entry of entries) {
const raw = typeof entry === 'string' ? entry : entry?.ext;
if (typeof raw !== 'string') continue;
let ext = raw.trim().toLowerCase();
if (!ext) continue;
if (!ext.startsWith('.')) ext = `.${ext}`;
const engine = (!(typeof entry === 'string') && entry?.engine === 'text') ? 'text' : 'html';
out.push({ ext, engine });
}
return out;
}
export function mergeExtensions(existing, incoming) {
const map = new Map();
for (const entry of normalizeExtensionEntries(existing)) map.set(entry.ext, entry);
for (const entry of normalizeExtensionEntries(incoming)) map.set(entry.ext, entry);
return Array.from(map.values());
}
export function matchConfiguredExtension(filePath, extensions) {
if (!Array.isArray(extensions) || extensions.length === 0) return null;
const name = path.basename(String(filePath || '')).toLowerCase();
if (!name) return null;
// The longest matching suffix wins, so `.blade.php` beats a broader `.php`
// entry regardless of config order.
let best = null;
for (const entry of normalizeExtensionEntries(extensions)) {
if (name.length > entry.ext.length && name.endsWith(entry.ext)
&& (!best || entry.ext.length > best.ext.length)) {
best = entry;
}
}
return best;
}
/**
* Does this filename end in one of `extensions`?
*
* Suffix matching rather than `path.extname` equality, so a configured
* `.html.erb` matches `show.html.erb` (whose extname is only `.erb`). The
* `name.length > ext.length` guard keeps a file literally named `.heex` from
* counting as a template.
*/
export function matchesTemplateExtension(filePath, extensions) {
const name = path.basename(String(filePath || '')).toLowerCase();
if (!name) return false;
for (const ext of extensions) {
if (name.length > ext.length && name.endsWith(ext)) return true;
}
return false;
}
/**
* Built-in Live extensions plus any the project configured for the detector.
*
* Reading `detector.extensions` here is the point: a user who taught the design
* hook about `.blade.php` should not have to teach Live separately. Config
* parsing is intentionally minimal (own the shape, not the whole hook config)
* so this module stays importable from the Live CLI without pulling in
* hook-lib.mjs.
*/
export function resolveLiveTemplateExtensions(cwd = process.cwd()) {
const cached = extensionCache.get(cwd);
if (cached) return cached;
const resolved = readLiveTemplateExtensions(cwd);
extensionCache.set(cwd, resolved);
return resolved;
}
// live-wrap calls the resolver once per candidate query per pass (up to eight
// times in one CLI run), and every call would otherwise re-read and re-parse
// both config files. Keyed by cwd; a single CLI process never rewrites its own
// config mid-run.
const extensionCache = new Map();
/** Test seam: drop the memoized config so a fixture can rewrite config.json. */
export function clearTemplateExtensionCache() {
extensionCache.clear();
}
function readLiveTemplateExtensions(cwd) {
const configured = [];
for (const name of ['config.json', 'config.local.json']) {
const raw = safeReadJson(path.join(cwd, '.impeccable', name));
const detector = raw?.detector;
if (detector && typeof detector === 'object' && !Array.isArray(detector)) {
configured.push(...normalizeExtensionEntries(detector.extensions));
}
}
const seen = new Set(LIVE_TEMPLATE_EXTENSIONS);
const out = [...LIVE_TEMPLATE_EXTENSIONS];
for (const { ext } of configured) {
if (seen.has(ext)) continue;
seen.add(ext);
out.push(ext);
}
return out;
}
function safeReadJson(filePath) {
try {
return JSON.parse(fs.readFileSync(filePath, 'utf-8'));
} catch {
return null;
}
}
+211 -69
View File
@@ -16,15 +16,59 @@
import fs from 'node:fs';
import path from 'node:path';
import { isGeneratedFile } from './lib/is-generated.mjs';
import { getLiveDir, safeSessionId } from './lib/impeccable-paths.mjs';
import { resolveLiveTemplateExtensions } from './lib/template-extensions.mjs';
import { readBuffer as readManualEditsBuffer, writeBuffer as writeManualEditsBuffer } from './live/manual-edits-buffer.mjs';
import { NEVER_SOURCE_DIRS, findSourceFile } from './live/source-search.mjs';
import { withSourceLockSync } from './live/source-lock.mjs';
import {
applyDeferredSvelteComponentAccepts,
findSvelteComponentManifest,
inlineSvelteComponentAccept,
removeSvelteComponentSession,
} from './live/svelte-component.mjs';
import { enterLiveRoot } from './live/roots.mjs';
const EXTENSIONS = ['.html', '.jsx', '.tsx', '.vue', '.svelte', '.astro'];
const ACCEPT_LOCK_WAIT_MS = 1_000;
// Mirrors VARIANT_ID_PATTERN in live/event-validation.mjs, which gates the same
// value arriving over HTTP.
const VARIANT_NUM_PATTERN = /^[0-9]{1,3}$/;
/**
* A thrown accept/discard is a real failure, not a manual handoff.
*
* live/completion.mjs only classifies a result as `error` when it carries
* `mode: 'error'`; anything else unhandled falls through to `agent_done` with a
* successful ack, and reference/live.md then tells the agent to finish the edit
* by hand. That is right for the documented fallback paths and wrong here: a
* `source_locked` contention needs a retry (hand-editing races the publisher
* holding the lock), and a crash needs surfacing, not a hand-applied guess.
*/
function operationFailure(err, extra = {}) {
return { handled: false, mode: 'error', error: err.message, ...extra };
}
/**
* Mark an unhandled preview-path result as a real failure.
*
* operationFailure only covers results built from a *thrown* error. The accept
* implementations also return `{handled: false, error}` for their own checks
* (variant missing, template empty, original text ambiguous), and those arrived
* without `mode`, so completion.mjs classified them as agent_done and
* reference/live.md routed the agent to "read file, find markers, edit".
*
* That handoff only makes sense for a plain wrapper session, which is the one
* shape with markers in the user's source to edit. Component and isolated
* artifact previews keep the source clean until Accept, so there is nothing to
* hand-edit and an unhandled result is always a failure. `previewMode` is
* exactly that discriminator: only the preview branches set it.
*/
function markPreviewFailure(result) {
if (result?.handled === false && !result.mode && result.previewMode) {
return { ...result, mode: 'error' };
}
return result;
}
// ---------------------------------------------------------------------------
// CLI
@@ -63,7 +107,52 @@ Output (JSON):
const isDiscard = args.includes('--discard');
if (!id) { console.error('Missing --id'); process.exit(1); }
// `id` becomes a path segment (accept receipts, preview manifests, generated
// component dirs). Reject separators and traversal here so one check covers
// every downstream sink.
try { safeSessionId(id); } catch { console.error('Invalid --id'); process.exit(1); }
if (!isDiscard && !variantNum) { console.error('Need --discard or --variant N'); process.exit(1); }
// `variantNum` is interpolated into a RegExp and into the markup written back
// to source. The browser and the /events schema both constrain it to digits;
// enforce the same here, or `--variant '.*'` matches the `original` block
// first and silently accepts the original while reporting success.
if (!isDiscard && !VARIANT_NUM_PATTERN.test(variantNum)) {
console.error('Invalid --variant');
process.exit(1);
}
const requestedOperation = isDiscard ? 'discard' : 'accept';
const priorReceipt = readAcceptReceipt(process.cwd(), id);
if (priorReceipt) {
const sameOperation = priorReceipt.operation === requestedOperation
&& (isDiscard || String(priorReceipt.variantId) === String(variantNum));
console.log(JSON.stringify(sameOperation
? { ...priorReceipt.result, handled: true, alreadyApplied: true }
: {
// mode: 'error' is what marks this a real failure rather than a manual
// handoff. Without it, live/completion.mjs classifies the reply as
// agent_done and reference/live.md tells the agent to "read file, find
// markers, edit" by hand — which would apply a second, conflicting
// accept on top of the one the receipt already recorded.
handled: false,
mode: 'error',
error: 'accept_receipt_conflict',
priorOperation: priorReceipt.operation,
priorVariantId: priorReceipt.variantId ?? null,
}));
return;
}
const emitResult = (rawResult) => {
const result = markPreviewFailure(rawResult);
if (result?.handled !== false) {
writeAcceptReceipt(process.cwd(), id, {
operation: requestedOperation,
variantId: isDiscard ? null : String(variantNum),
result,
});
}
console.log(JSON.stringify(result));
};
let paramValues = null;
if (paramValuesRaw) {
@@ -82,39 +171,55 @@ Output (JSON):
if (svelteComponentManifest) {
if (isDiscard) {
removeSvelteComponentSession(id, process.cwd());
console.log(JSON.stringify({
handled: true,
let result;
try {
result = withSourceLockSync(
path.resolve(process.cwd(), svelteComponentManifest.sourceFile),
'discard:' + id,
() => {
removeSvelteComponentSession(id, process.cwd());
return { handled: true };
},
{ waitMs: ACCEPT_LOCK_WAIT_MS },
);
} catch (err) {
result = operationFailure(err);
}
emitResult({
...result,
file: svelteComponentManifest.sourceFile,
carbonize: false,
previewMode: 'svelte-component',
componentDir: svelteComponentManifest.componentDir,
}));
});
return;
}
let result;
try {
result = inlineSvelteComponentAccept(
svelteComponentManifest,
variantNum,
paramValues,
process.cwd(),
result = withSourceLockSync(
path.resolve(process.cwd(), svelteComponentManifest.sourceFile),
'accept:' + id,
() => inlineSvelteComponentAccept(
svelteComponentManifest,
variantNum,
paramValues,
process.cwd(),
),
{ waitMs: ACCEPT_LOCK_WAIT_MS },
);
} catch (err) {
result = {
handled: false,
error: err.message,
result = operationFailure(err, {
file: svelteComponentManifest.sourceFile,
sourceFile: svelteComponentManifest.sourceFile,
previewMode: 'svelte-component',
componentDir: svelteComponentManifest.componentDir,
};
});
}
if (result.carbonize) {
result.todo = 'REQUIRED before next poll: carbonize cleanup in ' + result.file + '. See reference/live.md "Required after accept".';
}
console.log(JSON.stringify({ handled: result.handled !== false, ...result }));
emitResult({ handled: result.handled !== false, ...result });
return;
}
@@ -145,10 +250,25 @@ Output (JSON):
}
if (isDiscard) {
const result = handleDiscard(id, lines, targetFile);
console.log(JSON.stringify({ handled: true, file: relFile, carbonize: false, ...result }));
let result;
// handleDiscard takes the source lock, which throws SOURCE_LOCKED under
// contention. Without this catch the CLI exits non-zero with empty stdout
// and the agent gets no JSON to act on.
try {
result = handleDiscard(id, lines, targetFile);
} catch (err) {
emitResult(operationFailure(err, { file: relFile }));
return;
}
emitResult({ handled: true, file: relFile, carbonize: false, ...result });
} else {
const result = handleAccept(id, variantNum, lines, targetFile, paramValues);
let result;
try {
result = handleAccept(id, variantNum, lines, targetFile, paramValues);
} catch (err) {
emitResult(operationFailure(err, { file: relFile }));
return;
}
const acceptedOriginalText = result.acceptedOriginalText || '';
delete result.acceptedOriginalText;
// Single-line attention-grabber when cleanup is required. The full
@@ -167,7 +287,7 @@ Output (JSON):
// Non-fatal; the buffer stays as-is and the user can discard later.
}
}
console.log(JSON.stringify({ handled: true, file: relFile, ...result }));
emitResult({ handled: true, file: relFile, ...result });
}
}
@@ -235,7 +355,14 @@ function scrubManualEditsAgainstFile(_targetFile, cwd = process.cwd(), originalB
// Discard
// ---------------------------------------------------------------------------
function handleDiscard(id, lines, targetFile) {
function handleDiscard(id, _lines, targetFile) {
return withSourceLockSync(targetFile, 'discard:' + id, () => {
const lines = fs.readFileSync(targetFile, 'utf-8').split('\n');
return handleDiscardUnlocked(id, lines, targetFile);
}, { waitMs: ACCEPT_LOCK_WAIT_MS });
}
function handleDiscardUnlocked(id, lines, targetFile) {
const block = findMarkerBlock(id, lines);
if (!block) return { handled: false, error: 'Markers not found' };
@@ -330,7 +457,24 @@ function reindentContent(contentLines, fromIndent, toIndent) {
});
}
function handleAccept(id, variantNum, lines, targetFile, paramValues) {
function handleAccept(id, variantNum, _lines, targetFile, paramValues) {
return withSourceLockSync(targetFile, 'accept:' + id, () => {
const lines = fs.readFileSync(targetFile, 'utf-8').split('\n');
return handleAcceptUnlocked(id, variantNum, lines, targetFile, paramValues);
}, { waitMs: ACCEPT_LOCK_WAIT_MS });
}
function handleAcceptUnlocked(id, variantNum, lines, targetFile, paramValues) {
const built = buildAcceptedWrappedSource(id, variantNum, lines, targetFile, paramValues);
if (built.handled === false) return built;
fs.writeFileSync(targetFile, built.content, 'utf-8');
return {
carbonize: built.carbonize,
acceptedOriginalText: built.acceptedOriginalText,
};
}
function buildAcceptedWrappedSource(id, variantNum, lines, targetFile, paramValues) {
const block = findMarkerBlock(id, lines);
if (!block) return { handled: false, error: 'Markers not found' };
@@ -375,11 +519,14 @@ function handleAccept(id, variantNum, lines, targetFile, paramValues) {
...replacement,
...lines.slice(replaceRange.end + 1),
];
fs.writeFileSync(targetFile, newLines.join('\n'), 'utf-8');
return { carbonize: needsCarbonize, acceptedOriginalText: originalContent.join('\n') };
return {
content: newLines.join('\n'),
carbonize: needsCarbonize,
acceptedOriginalText: originalContent.join('\n'),
};
}
function readSourceShadowPreviewMeta(content, id) {
const escaped = escapeRegExp(id);
const wrapperRe = new RegExp('<[^>]+data-impeccable-variants=(["\'])' + escaped + '\\1[^>]*>');
@@ -746,58 +893,52 @@ function detectCommentSyntax(filePath) {
// File search (find the file containing session markers)
// ---------------------------------------------------------------------------
/**
* Accept also skips `dist` / `build` outright, where wrap descends into them so
* its `includeGenerated` second pass can report a `generatedMatch`. Accept has
* no such pass: a marker found in build output is only ever a stale copy of the
* marker in source.
*/
const SEARCH_SKIP_DIRS = [...NEVER_SOURCE_DIRS, 'dist', 'build'];
function findSessionFile(id, cwd) {
const marker = 'impeccable-variants-start ' + id;
const searchDirs = ['src', 'app', 'pages', 'components', 'public', 'views', 'templates', '.'];
const seen = new Set();
for (const dir of searchDirs) {
const absDir = path.join(cwd, dir);
if (!fs.existsSync(absDir)) continue;
const result = searchDir(absDir, marker, seen, 0);
if (result) {
const content = fs.readFileSync(result, 'utf-8');
return { file: result, content, lines: content.split('\n') };
}
}
return null;
}
function searchDir(dir, query, seen, depth) {
if (depth > 5) return null;
let realDir;
try { realDir = fs.realpathSync(dir); } catch { return null; }
if (seen.has(realDir)) return null;
seen.add(realDir);
let entries;
try { entries = fs.readdirSync(dir, { withFileTypes: true }); }
catch { return null; }
for (const entry of entries) {
if (!entry.isFile()) continue;
if (!EXTENSIONS.includes(path.extname(entry.name).toLowerCase())) continue;
const filePath = path.join(dir, entry.name);
try {
const content = fs.readFileSync(filePath, 'utf-8');
if (content.includes(query)) return filePath;
} catch { /* skip */ }
}
for (const entry of entries) {
if (!entry.isDirectory()) continue;
if (['node_modules', '.git', 'dist', 'build'].includes(entry.name)) continue;
const result = searchDir(path.join(dir, entry.name), query, seen, depth + 1);
if (result) return result;
}
return null;
const result = findSourceFile({
query: 'impeccable-variants-start ' + id,
cwd,
extensions: resolveLiveTemplateExtensions(cwd),
skipDirs: SEARCH_SKIP_DIRS,
});
if (!result) return null;
const content = fs.readFileSync(result, 'utf-8');
return { file: result, content, lines: content.split('\n') };
}
// ---------------------------------------------------------------------------
// Utilities
// ---------------------------------------------------------------------------
function acceptReceiptPath(cwd, id) {
return path.join(getLiveDir(cwd), 'accept-receipts', `${safeSessionId(id)}.json`);
}
function readAcceptReceipt(cwd, id) {
try { return JSON.parse(fs.readFileSync(acceptReceiptPath(cwd, id), 'utf-8')); } catch { return null; }
}
function writeAcceptReceipt(cwd, id, receipt) {
const file = acceptReceiptPath(cwd, id);
fs.mkdirSync(path.dirname(file), { recursive: true });
const value = {
id,
...receipt,
completedAt: new Date().toISOString(),
};
const temporary = `${file}.${process.pid}.${Date.now()}.tmp`;
fs.writeFileSync(temporary, JSON.stringify(value, null, 2) + '\n', 'utf-8');
fs.renameSync(temporary, file);
return value;
}
function argVal(args, flag) {
const idx = args.indexOf(flag);
return idx !== -1 && idx + 1 < args.length ? args[idx + 1] : null;
@@ -806,6 +947,7 @@ function argVal(args, flag) {
// Auto-execute when run directly
const _running = process.argv[1];
if (_running?.endsWith('live-accept.mjs') || _running?.endsWith('live-accept.mjs/')) {
enterLiveRoot();
acceptCli();
}
File diff suppressed because it is too large Load Diff
@@ -29,6 +29,9 @@ const ROLLBACK_EXTENSIONS = new Set([
'.astro',
'.cjs',
'.css',
'.eex',
'.ex',
'.heex',
'.htm',
'.html',
'.js',
+33 -1
View File
@@ -3,8 +3,12 @@
* Canonical durable completion acknowledgement for Impeccable live sessions.
*/
import fs from 'node:fs';
import path from 'node:path';
import { createLiveSessionStore } from './live/session-store.mjs';
import { readLiveServerInfo } from './lib/impeccable-paths.mjs';
import { enterLiveRoot } from './live/roots.mjs';
import { verifyAcceptedFile } from './live/accept-verify.mjs';
function parseArgs(argv) {
const out = { status: 'complete' };
@@ -15,6 +19,7 @@ function parseArgs(argv) {
else if (arg === '--discarded' || arg === '--discard') out.status = 'discarded';
else if (arg === '--error') { out.status = 'agent_error'; out.message = argv[++i] || 'unknown error'; }
else if (arg.startsWith('--error=')) { out.status = 'agent_error'; out.message = arg.slice('--error='.length); }
else if (arg === '--force') out.force = true;
else if (arg === '--help' || arg === '-h') out.help = true;
}
return out;
@@ -23,10 +28,36 @@ function parseArgs(argv) {
export async function completeCli() {
const args = parseArgs(process.argv.slice(2));
if (args.help || !args.id) {
console.log(`Usage: node live-complete.mjs --id SESSION_ID [--discarded|--error MESSAGE]\n\nAppend the final durable session acknowledgement. Use after accept/discard cleanup is verified.`);
console.log(`Usage: node live-complete.mjs --id SESSION_ID [--discarded|--error MESSAGE] [--force]\n\nAppend the final durable session acknowledgement. Use after accept/discard cleanup is verified.\nCompletion is refused while the session's source file still carries live-mode leftovers\n(markers, data-p-* attributes, unbaked --p-* vars); fix the file or pass --force.`);
process.exit(args.help ? 0 : 1);
}
// The carbonize contract used to be prose; this makes it mechanical. A
// "complete" while the source still carries live plumbing is how markers
// and dead param branches accumulated across sessions.
if (args.status === 'complete' && !args.force) {
const store = createLiveSessionStore({ cwd: process.cwd(), sessionId: args.id });
const snapshot = store.getSnapshot(args.id, { includeCompleted: true });
const sourceFile = snapshot?.sourceFile;
const absSource = sourceFile ? path.resolve(process.cwd(), sourceFile) : null;
const relSource = absSource ? path.relative(process.cwd(), absSource) : null;
const insideProject = relSource !== null && relSource !== '' && !relSource.startsWith('..') && !path.isAbsolute(relSource);
if (insideProject && !relSource.startsWith('node_modules' + path.sep) && !relSource.startsWith('node_modules/')) {
const verify = verifyAcceptedFile(fs, absSource);
if (!verify.clean) {
console.log(JSON.stringify({
ok: false,
error: 'source_dirty',
id: args.id,
file: sourceFile,
findings: verify.findings,
hint: 'The accepted source still carries live-mode leftovers. Finish the carbonize cleanup (bake params, remove markers and data-p-* attributes), then run live-complete again. Use --force only if a finding is a false positive.',
}, null, 2));
process.exit(1);
}
}
}
const serverInfo = readServerInfo();
const serverResult = serverInfo ? await completeThroughServer(serverInfo, args) : null;
if (serverResult?.ok) {
@@ -71,5 +102,6 @@ async function completeThroughServer(info, args) {
const _running = process.argv[1];
if (_running?.endsWith('live-complete.mjs') || _running?.endsWith('live-complete.mjs/')) {
enterLiveRoot();
completeCli();
}
+175 -255
View File
@@ -7,10 +7,20 @@
* every subsequent run, this script handles insert/remove deterministically
* with zero LLM involvement.
*
* Framework knowledge lives in `live/frameworks/` — detection order, adapters,
* the generic tag strategy, and the per-extension authoring traits live-wrap
* reads. This file is the CLI around it: resolve config, resolve the
* framework, heal orphaned artifacts, apply or remove, record the journal.
*
* Usage:
* node live-inject.mjs --port PORT # Insert the live script tag
* node live-inject.mjs --remove # Remove the live script tag
* node live-inject.mjs --check # Check whether live config exists
* node live-inject.mjs --port PORT [--token TOKEN] # Insert the live script tag
* node live-inject.mjs --remove # Remove the live script tag
* node live-inject.mjs --check # Check whether live config exists
*
* When --token is supplied, it is appended to the /live.js src as `?token=...`
* so the server's token-gated /live.js handler will serve the bundle. Omitting
* the token yields a bare `/live.js` src (legacy behavior; the server returns
* 401 for it under the current gate).
*/
import fs from 'node:fs';
@@ -18,15 +28,36 @@ import path from 'node:path';
import { fileURLToPath } from 'node:url';
import { resolveLiveConfigPath } from './lib/impeccable-paths.mjs';
import {
applySvelteKitLiveAdapter,
detectSvelteKitProject,
removeSvelteKitLiveAdapter,
} from './live/sveltekit-adapter.mjs';
describeInjectArtifacts,
frameworkIgnorePatterns,
resolveFramework,
resolveSourceTraits,
} from './live/frameworks/index.mjs';
import {
clearInjectJournal,
healInjectJournal,
recordInjection,
} from './live/frameworks/journal.mjs';
import {
buildTagBlock,
insertTag,
patchCspMeta,
removeTag,
revertCspMeta,
} from './live/frameworks/tag-strategy.mjs';
import { buildLiveScriptSrc } from './live/frameworks/script-src.mjs';
import { enterLiveRoot } from './live/roots.mjs';
const __dirname = path.dirname(fileURLToPath(import.meta.url));
const CONFIG_PATH = resolveLiveConfigPath({ cwd: process.cwd(), scriptsDir: __dirname });
const MARKER_OPEN_TEXT = 'impeccable-live-start';
const MARKER_CLOSE_TEXT = 'impeccable-live-end';
// Resolved lazily so the enterLiveRoot() chdir in the CLI guard below takes
// effect first; module scope runs before the guard.
let CONFIG_PATH_CACHED = null;
function CONFIG_PATH_GET() {
if (!CONFIG_PATH_CACHED) {
CONFIG_PATH_CACHED = resolveLiveConfigPath({ cwd: process.cwd(), scriptsDir: __dirname });
}
return CONFIG_PATH_CACHED;
}
const IGNORE_MARKER_OPEN = '# impeccable-live-ignore-start';
const IGNORE_MARKER_CLOSE = '# impeccable-live-ignore-end';
@@ -35,9 +66,15 @@ export const LIVE_IGNORE_PATTERNS = Object.freeze([
'.impeccable/hook.pending.json',
'.impeccable/config.local.json',
'.impeccable/live/server.json',
'.impeccable/live/roots.json',
'.impeccable/live/app-root.json',
'.impeccable/live/inject-journal.json',
'.impeccable/live/sessions/',
'.impeccable/live/previews/',
'.impeccable/live/annotations/',
'.impeccable/live/artifacts/',
'.impeccable/live/accept-receipts/',
'.impeccable/live/locks/',
'.impeccable/live/cache/',
'.impeccable/live/manual-edit-apply-transaction.json',
'.impeccable/live/manual-edit-events.jsonl',
@@ -46,10 +83,15 @@ export const LIVE_IGNORE_PATTERNS = Object.freeze([
'.impeccable/live/deferred-svelte-component-accepts.json',
'.impeccable-live.json',
'.impeccable-live/',
'app/.impeccable-live/',
'src/.impeccable-live/',
'node_modules/.impeccable-live/',
'src/lib/impeccable/ImpeccableLiveRoot.svelte',
'src/lib/impeccable/__runtime.js',
'src/lib/impeccable/[0-9a-f]*/',
'plugins/impeccable-live.client.ts',
'app/plugins/impeccable-live.client.ts',
'src/plugins/impeccable-live.client.ts',
]);
/**
@@ -82,46 +124,61 @@ Output (JSON):
}
if (args.includes('--check')) {
if (!fs.existsSync(CONFIG_PATH)) {
console.log(JSON.stringify({ ok: false, error: 'config_missing', path: CONFIG_PATH }));
// Deliberately read-only: --check runs from status paths and must never
// mutate the tree. Journal reconciliation happens on the inject run.
if (!fs.existsSync(CONFIG_PATH_GET())) {
console.log(JSON.stringify({ ok: false, error: 'config_missing', path: CONFIG_PATH_GET() }));
process.exit(0);
}
let cfg;
try {
cfg = JSON.parse(fs.readFileSync(CONFIG_PATH, 'utf-8'));
cfg = JSON.parse(fs.readFileSync(CONFIG_PATH_GET(), 'utf-8'));
} catch (err) {
console.log(JSON.stringify({ ok: false, error: 'config_invalid', message: err.message, path: CONFIG_PATH }));
console.log(JSON.stringify({ ok: false, error: 'config_invalid', message: err.message, path: CONFIG_PATH_GET() }));
return;
}
try {
validateConfig(cfg);
} catch (err) {
console.log(JSON.stringify({ ok: false, error: 'config_invalid', message: err.message, path: CONFIG_PATH }));
console.log(JSON.stringify({ ok: false, error: 'config_invalid', message: err.message, path: CONFIG_PATH_GET() }));
return;
}
console.log(JSON.stringify({ ok: true, config: cfg, path: CONFIG_PATH }));
console.log(JSON.stringify({ ok: true, config: cfg, path: CONFIG_PATH_GET() }));
return;
}
// Load config
if (!fs.existsSync(CONFIG_PATH)) {
console.error(JSON.stringify({ ok: false, error: 'config_missing', path: CONFIG_PATH }));
if (!fs.existsSync(CONFIG_PATH_GET())) {
console.error(JSON.stringify({ ok: false, error: 'config_missing', path: CONFIG_PATH_GET() }));
process.exit(1);
}
const config = JSON.parse(fs.readFileSync(CONFIG_PATH, 'utf-8'));
const config = JSON.parse(fs.readFileSync(CONFIG_PATH_GET(), 'utf-8'));
validateConfig(config);
const resolvedFiles = resolveFiles(process.cwd(), config);
const svelteKit = detectSvelteKitProject(process.cwd(), config);
const cwd = process.cwd();
const resolvedFiles = resolveFiles(cwd, config);
const resolved = resolveFramework(cwd, config);
const isAdapter = resolved?.framework.inject.kind === 'adapter';
if (args.includes('--remove')) {
if (svelteKit) {
const adapterResult = removeSvelteKitLiveAdapter({ cwd: process.cwd(), config });
console.log(JSON.stringify({ ok: true, adapter: 'sveltekit', results: [adapterResult] }));
if (isAdapter) {
const adapterResult = resolved.framework.inject.remove({ cwd, config, project: resolved.project });
const ok = !(adapterResult && adapterResult.error);
// Anything the adapter could not reach (its detection may have shifted
// since the session started) is still on the journal.
const { healed } = healInjectJournal(cwd);
clearInjectJournal(cwd);
console.log(JSON.stringify({
ok,
adapter: resolved.framework.name,
results: [adapterResult],
healed: healed.length ? healed : undefined,
}));
if (!ok) process.exitCode = 1;
return;
}
const results = resolvedFiles.map((relFile) => {
const absFile = path.resolve(process.cwd(), relFile);
const absFile = path.resolve(cwd, relFile);
if (!fs.existsSync(absFile)) return { file: relFile, error: 'file_not_found' };
const content = fs.readFileSync(absFile, 'utf-8');
const detagged = removeTag(content, config.commentSyntax);
@@ -134,7 +191,9 @@ Output (JSON):
cspReverted: updated !== detagged,
};
});
console.log(JSON.stringify({ ok: true, results }));
const { healed } = healInjectJournal(cwd);
clearInjectJournal(cwd);
console.log(JSON.stringify({ ok: true, results, healed: healed.length ? healed : undefined }));
return;
}
@@ -145,20 +204,69 @@ Output (JSON):
console.error(JSON.stringify({ ok: false, error: 'missing_port' }));
process.exit(1);
}
const gitIgnore = ensureLiveGitIgnores(process.cwd());
// Optional server token: appended to the /live.js src so the token-gated
// /live.js handler authorizes the browser fetch. `live.mjs` always passes
// it; a manual `--port`-only invocation reads the running helper's token
// from server.json instead of writing an unauthenticated URL that 401s.
const tokenIdx = args.indexOf('--token');
let token = tokenIdx !== -1 ? args[tokenIdx + 1] : undefined;
if (!token) {
try {
const info = JSON.parse(fs.readFileSync(path.join(cwd, '.impeccable', 'live', 'server.json'), 'utf-8'));
// A record for a DIFFERENT port is a stale or foreign helper; its token
// would 401 just the same, so only adopt a matching one.
if (info?.token && Number(info.port) === port) token = info.token;
} catch { /* no running helper recorded; keep legacy tokenless behavior */ }
}
if (svelteKit) {
const adapterResult = applySvelteKitLiveAdapter({ cwd: process.cwd(), port, config });
console.log(JSON.stringify({ ok: true, port, adapter: 'sveltekit', gitIgnore, results: [adapterResult] }));
// Reconcile before writing anything. Artifacts this run is about to own are
// kept (so a repeat inject stays byte-idempotent); artifacts left behind by
// a session that never got to stop are healed.
const plannedArtifacts = describeInjectArtifacts(resolved, { cwd, files: resolvedFiles });
const { healed } = healInjectJournal(cwd, { keep: plannedArtifacts.map((a) => a.path) });
const gitIgnore = ensureLiveGitIgnores(cwd, frameworkIgnorePatterns(resolved));
// In a nested-app repo the roots pointer lives at the REPO root, outside the
// reach of the appRoot-relative ignore block above; give that directory its
// own local excludes so the pointer (absolute host paths) never gets staged.
try {
const rootsManifest = JSON.parse(fs.readFileSync(path.join(cwd, '.impeccable', 'live', 'roots.json'), 'utf-8'));
if (rootsManifest?.repoRoot && path.resolve(rootsManifest.repoRoot) !== path.resolve(cwd)) {
ensureLiveGitIgnores(rootsManifest.repoRoot);
}
} catch { /* no manifest: single-root project */ }
if (isAdapter) {
const adapterResult = resolved.framework.inject.apply({
cwd,
port,
token,
config,
project: resolved.project,
});
const ok = !(adapterResult && adapterResult.error);
if (ok) recordInjection(cwd, { framework: resolved.framework.name, port, artifacts: plannedArtifacts });
console.log(JSON.stringify({
ok,
port,
adapter: resolved.framework.name,
gitIgnore,
results: [adapterResult],
healed: healed.length ? healed : undefined,
}));
if (!ok) process.exitCode = 1;
return;
}
const results = resolvedFiles.map((relFile) => {
const absFile = path.resolve(process.cwd(), relFile);
const absFile = path.resolve(cwd, relFile);
if (!fs.existsSync(absFile)) return { file: relFile, error: 'file_not_found' };
const content = fs.readFileSync(absFile, 'utf-8');
const withoutOld = revertCspMeta(removeTag(content, config.commentSyntax));
const withTag = insertTag(withoutOld, config, port, relFile);
// Per-file, not per-project: a Vite app can hold an .astro partial, and a
// framework project's entry template is often plain HTML.
const scriptAttrs = resolveSourceTraits(relFile).injectScriptAttrs;
const withTag = insertTag(withoutOld, config, port, token, scriptAttrs);
if (withTag === withoutOld) {
return { file: relFile, error: 'insertion_point_not_found', anchor: config.insertBefore || config.insertAfter };
}
@@ -171,16 +279,28 @@ Output (JSON):
};
});
const anyInserted = results.some((r) => r.inserted);
console.log(JSON.stringify({ ok: anyInserted, port, gitIgnore, results }));
const writtenFiles = new Set(results.filter((r) => r.inserted).map((r) => r.file));
recordInjection(cwd, {
framework: resolved?.framework.name,
port,
artifacts: plannedArtifacts.filter((a) => writtenFiles.has(a.path)),
});
console.log(JSON.stringify({
ok: anyInserted,
port,
gitIgnore,
results,
healed: healed.length ? healed : undefined,
}));
if (!anyInserted) process.exit(1);
}
export function ensureLiveGitIgnores(cwd = process.cwd()) {
export function ensureLiveGitIgnores(cwd = process.cwd(), extraPatterns = []) {
const target = resolveIgnoreTarget(cwd);
const existing = fs.existsSync(target.path) ? fs.readFileSync(target.path, 'utf-8') : '';
const block = [
IGNORE_MARKER_OPEN,
...LIVE_IGNORE_PATTERNS,
...new Set([...LIVE_IGNORE_PATTERNS, ...extraPatterns]),
IGNORE_MARKER_CLOSE,
].join('\n');
const markerRe = new RegExp(`${escapeRegExp(IGNORE_MARKER_OPEN)}[\\s\\S]*?${escapeRegExp(IGNORE_MARKER_CLOSE)}`);
@@ -202,7 +322,7 @@ export function ensureLiveGitIgnores(cwd = process.cwd()) {
file: path.relative(cwd, target.path).split(path.sep).join('/'),
mode: target.mode,
changed: updated !== existing,
patterns: [...LIVE_IGNORE_PATTERNS],
patterns: [...new Set([...LIVE_IGNORE_PATTERNS, ...extraPatterns])],
};
}
@@ -353,231 +473,31 @@ function validateConfig(cfg) {
}
}
function commentOpen(syntax) { return syntax === 'jsx' ? '{/*' : '<!--'; }
function commentClose(syntax) { return syntax === 'jsx' ? '*/}' : '-->'; }
function buildTagBlock(syntax, port, filePath) {
const open = commentOpen(syntax);
const close = commentClose(syntax);
// Astro processes <script> tags by default and rewrites src to its own
// bundled URL. is:inline opts out so the literal external src survives.
const isAstro = typeof filePath === 'string' && filePath.endsWith('.astro');
const scriptAttrs = isAstro ? 'is:inline ' : '';
return (
open + ' ' + MARKER_OPEN_TEXT + ' ' + close + '\n' +
'<script ' + scriptAttrs + 'src="http://localhost:' + port + '/live.js"></script>\n' +
open + ' ' + MARKER_CLOSE_TEXT + ' ' + close + '\n'
);
}
function detectLineEnding(content) {
if (content.includes('\r\n')) return '\r\n';
if (content.includes('\r')) return '\r';
return '\n';
}
function normalizeLineEndings(content, lineEnding) {
return lineEnding === '\n' ? content : content.replace(/\n/g, lineEnding);
}
function readLineEndingAt(content, index) {
if (content[index] === '\r' && content[index + 1] === '\n') return '\r\n';
if (content[index] === '\n') return '\n';
if (content[index] === '\r') return '\r';
return '';
}
function insertTag(content, config, port, filePath) {
const lineEnding = detectLineEnding(content);
const block = normalizeLineEndings(buildTagBlock(config.commentSyntax, port, filePath), lineEnding);
// insertBefore: match the LAST occurrence. Anchors like `</body>` naturally
// belong at the end, and the same literal can appear earlier in code blocks
// within rendered documentation pages.
if (config.insertBefore) {
const idx = content.lastIndexOf(config.insertBefore);
if (idx === -1) return content;
return content.slice(0, idx) + block + content.slice(idx);
}
// insertAfter: match the FIRST occurrence — typical anchors like `<head>` or
// `<body>` open near the top of the document.
const idx = content.indexOf(config.insertAfter);
if (idx === -1) return content;
const after = idx + config.insertAfter.length;
// Preserve an existing trailing newline if the anchor already has one.
// Slice the remainder from the original anchor offset, not prefix.length:
// in the no-newline case prefix is one char longer than the anchor (the
// appended '\n'), so slicing by prefix.length would drop the first real
// character after the anchor (#227).
const existingNewline = readLineEndingAt(content, after);
const prefix = content.slice(0, after) + (existingNewline || lineEnding);
const rest = content.slice(after + existingNewline.length);
return prefix + block + rest;
}
/**
* Remove the live script block. Matches either HTML or JSX comment markers
* regardless of config (so stale tags from a wrong config can still be cleaned).
*
* Indent-preserving: captures any whitespace immediately preceding the opener
* marker and re-emits it in place of the removed block. `insertTag` inserted
* the block *after* the original line's indent and *before* the anchor (e.g.
* `</body>`), which moved the indent onto the opener line and left the anchor
* unindented. Replacing the whole block (plus its trailing newline) with just
* the captured indent hands the indent back to the anchor that follows.
*/
function removeTag(content, _syntax) {
const patterns = [
/([ \t]*)<!--\s*impeccable-live-start\s*-->[\s\S]*?<!--\s*impeccable-live-end\s*-->([ \t]*(?:\r\n|\n|\r|$)?)/,
/([ \t]*)\{\/\*\s*impeccable-live-start\s*\*\/\}[\s\S]*?\{\/\*\s*impeccable-live-end\s*\*\/\}([ \t]*(?:\r\n|\n|\r|$)?)/,
];
for (const pat of patterns) {
let changed = false;
let next = content;
do {
content = next;
next = content.replace(pat, (_match, leadingIndent, trailing = '') => {
if (/[\r\n]/.test(trailing)) return leadingIndent;
return leadingIndent || trailing || '';
});
if (next !== content) changed = true;
} while (next !== content);
if (changed) return next;
}
return content;
}
// ---------------------------------------------------------------------------
// Content-Security-Policy meta-tag patcher
//
// When the user's HTML carries `<meta http-equiv="Content-Security-Policy">`,
// the cross-origin load of /live.js (and the SSE/POST connection back to
// localhost:PORT) is blocked unless the CSP explicitly allows that origin.
//
// On insert: append `http://localhost:PORT` to `script-src` and `connect-src`,
// and stash the original `content` value in a `data-impeccable-csp-original`
// attribute (base64) so revert is exact.
//
// On remove: detect the marker attribute, decode it, restore the original
// content value verbatim, drop the marker.
//
// Header-based CSP (Next.js headers, Nuxt routeRules, SvelteKit kit.csp,
// shared helpers) is NOT patched here — those need framework-specific config
// edits and are handled via the existing detect-csp.mjs reference output.
// Only the in-source meta-tag form gets the auto-patch.
// ---------------------------------------------------------------------------
const CSP_MARKER_ATTR = 'data-impeccable-csp-original';
function findCspMetaTags(content) {
const out = [];
const tagRe = /<meta\s+([^>]*?)\/?>/gis;
let m;
while ((m = tagRe.exec(content)) !== null) {
const attrs = m[1];
if (!/(http-equiv|httpEquiv)\s*=\s*(['"])Content-Security-Policy\2/i.test(attrs)) continue;
out.push({ start: m.index, end: m.index + m[0].length, full: m[0], attrs });
}
return out;
}
function getAttr(attrs, name) {
const re = new RegExp(`\\b${name}\\s*=\\s*(['"])([\\s\\S]*?)\\1`, 'i');
const m = attrs.match(re);
return m ? { quote: m[1], value: m[2], full: m[0] } : null;
}
function appendOriginToDirective(csp, directive, origin) {
const re = new RegExp(`(^|;)(\\s*)(${directive})\\s+([^;]*)`, 'i');
const m = csp.match(re);
if (m) {
const tokens = m[4].trim().split(/\s+/);
if (tokens.includes(origin)) return csp;
return csp.replace(re, `${m[1]}${m[2]}${m[3]} ${[...tokens, origin].join(' ')}`);
}
// Directive missing — add it. Use 'self' + origin so we don't inadvertently
// narrow the policy compared to the default-src fallback (most users with
// an explicit CSP have 'self' there).
return csp.trim().replace(/;?\s*$/, '') + `; ${directive} 'self' ${origin}`;
}
export function patchCspMeta(content, port) {
const tags = findCspMetaTags(content);
if (tags.length === 0) return content;
const origin = `http://localhost:${port}`;
// Walk last-to-first so prior splices don't invalidate later indices.
let result = content;
for (let i = tags.length - 1; i >= 0; i--) {
const tag = tags[i];
const attrs = tag.attrs;
if (getAttr(attrs, CSP_MARKER_ATTR)) continue; // already patched
const contentAttr = getAttr(attrs, 'content');
if (!contentAttr) continue;
const original = contentAttr.value;
let patched = original;
patched = appendOriginToDirective(patched, 'script-src', origin);
patched = appendOriginToDirective(patched, 'connect-src', origin);
// The shader overlay during 'generating' creates a screenshot via
// URL.createObjectURL, producing a `blob:` URL — img-src 'self' rejects
// those. Add `blob:` so the overlay doesn't throw a CSP violation.
patched = appendOriginToDirective(patched, 'img-src', 'blob:');
if (patched === original) continue;
const newContentAttr = `content=${contentAttr.quote}${patched}${contentAttr.quote}`;
const marker = `${CSP_MARKER_ATTR}="${Buffer.from(original, 'utf-8').toString('base64')}"`;
// The tagRe captures any whitespace between the last attribute and the
// closing `/>` as part of `attrs`. Naively appending ` ${marker}` after
// a replace would land it BEFORE that trailing space, leaving a double
// space inside attrs and clobbering the space before `/>`. Split off
// the trailing whitespace, splice the marker into the attribute body,
// and re-append the original trailing whitespace so a self-closing
// `<meta … />` round-trips byte-for-byte.
const trailingWs = (attrs.match(/[ \t]*$/) || [''])[0];
const attrsBody = attrs.slice(0, attrs.length - trailingWs.length);
const newAttrs = attrsBody.replace(contentAttr.full, newContentAttr) + ' ' + marker + trailingWs;
const newTag = tag.full.replace(attrs, newAttrs);
result = result.slice(0, tag.start) + newTag + result.slice(tag.end);
}
return result;
}
export function revertCspMeta(content) {
const tags = findCspMetaTags(content);
if (tags.length === 0) return content;
let result = content;
for (let i = tags.length - 1; i >= 0; i--) {
const tag = tags[i];
const origAttr = getAttr(tag.attrs, CSP_MARKER_ATTR);
if (!origAttr) continue;
const contentAttr = getAttr(tag.attrs, 'content');
if (!contentAttr) continue;
let originalValue;
try { originalValue = Buffer.from(origAttr.value, 'base64').toString('utf-8'); }
catch { continue; }
const newContentAttr = `content=${contentAttr.quote}${originalValue}${contentAttr.quote}`;
let newAttrs = tag.attrs.replace(contentAttr.full, newContentAttr);
// Drop the marker attribute and any single space immediately preceding it.
newAttrs = newAttrs.replace(new RegExp(`\\s*${origAttr.full}`), '');
const newTag = tag.full.replace(tag.attrs, newAttrs);
result = result.slice(0, tag.start) + newTag + result.slice(tag.end);
}
return result;
}
// ---------------------------------------------------------------------------
// Auto-execute
// ---------------------------------------------------------------------------
const _running = process.argv[1];
if (_running?.endsWith('live-inject.mjs') || _running?.endsWith('live-inject.mjs/')) {
enterLiveRoot();
injectCli();
}
export { insertTag, removeTag, validateConfig, buildTagBlock };
// patchCspMeta + revertCspMeta are exported above where they're defined.
// Re-exported so long-standing importers (live.mjs, the adapter modules, the
// test suites) keep their entry points while the implementations live in
// live/frameworks/.
export {
buildLiveScriptSrc,
buildTagBlock,
insertTag,
patchCspMeta,
removeTag,
revertCspMeta,
validateConfig,
};
export {
applyNuxtLiveAdapter,
buildNuxtPlugin,
detectNuxtProject,
removeNuxtLiveAdapter,
} from './live/frameworks/nuxt.mjs';

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