docs: put fable 5 at the top tier
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@@ -136,8 +136,8 @@ and Fable 5 through the `claude` tool, Sol and Terra through `codex`.
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| Difficulty | Model | Spawn |
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|---|---|---|
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| `difficulty/hard` | Opus 5 | `aoe add <path> --tool claude --extra-args "--model claude-opus-5" -l` |
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| `difficulty/moderate` | Fable 5 | `aoe add <path> --tool claude --extra-args "--model claude-fable-5" -l` |
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| `difficulty/hard` | Fable 5 | `aoe add <path> --tool claude --extra-args "--model claude-fable-5" -l` |
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| `difficulty/moderate` | Opus 5 | `aoe add <path> --tool claude --extra-args "--model claude-opus-5" -l` |
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| `difficulty/easy` | Sol | `aoe add <path> --tool codex --extra-args "-m gpt-5.6-sol" -l` |
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| `difficulty/trivial` | Terra | `aoe add <path> --tool codex --extra-args "-m gpt-5.6-terra" -l` |
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@@ -152,6 +152,8 @@ unattended run:
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- Opus 5 and Fable 5 are both frontier models; the split between them at hard
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and moderate is about reasoning depth, not capability tier. Sol above Terra is
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an assumption — swap the rows if it is backwards.
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- `area/web` issues run on Fable 5 regardless of their difficulty label, since
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they go through the `impeccable` skill.
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Escalate one tier if a session fails CI twice on the same issue. Never
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de-escalate mid-issue.
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