fix(maestro): follow initial attach replay

This commit is contained in:
Miguel Palhas
2026-09-05 03:48:35 +01:00
parent f0c272e0b1
commit 4851ad9101
+16 -2
View File
@@ -359,6 +359,9 @@ export function createAttachConnection(
let ws: WebSocket;
let reconnectMs = INITIAL_RECONNECT_MS;
let reconnectTimer: number | null = null;
// Snapshot replay starts at row zero, which can leave Codex at its oldest line.
// Follow it once per socket; later scrolling remains under the operator's control.
let awaitingReplay = true;
const sendControl = (msg: ClientControl) => {
if (ws.readyState !== WebSocket.OPEN) return;
@@ -378,6 +381,7 @@ export function createAttachConnection(
};
function connect(): void {
awaitingReplay = true;
ws = new WebSocket(attachWsUrl(sessionId));
ws.binaryType = "arraybuffer";
@@ -398,10 +402,20 @@ export function createAttachConnection(
return;
}
if (ev.data instanceof ArrayBuffer) {
term.write(new Uint8Array(ev.data));
const replay = awaitingReplay;
awaitingReplay = false;
term.write(new Uint8Array(ev.data), () => {
if (replay) term.scrollToBottom();
});
} else if (ev.data instanceof Blob) {
// Some browsers may default to Blob despite binaryType="arraybuffer".
ev.data.arrayBuffer().then((b) => term.write(new Uint8Array(b)));
void ev.data.arrayBuffer().then((b) => {
const replay = awaitingReplay;
awaitingReplay = false;
term.write(new Uint8Array(b), () => {
if (replay) term.scrollToBottom();
});
});
}
};