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maestro/docs/SIDEBAR.md
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Miguel PalhasandClaude Sonnet 5 1e3c7b294d fix(maestro): send plain Escape to the pane, move focus.toggle behind the leader
Escape unfocusing the pane made it impossible to send a literal Esc into
the attached session. Removes pane.focusList and its Escape binding, and
rebinds focus.toggle from ctrl-shift-h (claimed by the browser's History
shortcut) to leader-h, consistent with the other leader escape hatches.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-04 13:30:14 +01:00

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Markdown

# SIDEBAR.md — the session card contract
One rule for how a session is rendered as a card in the sidebar, so the web
sidebar (#107) and the TUI sidebar (#108) describe a session the same way.
Read this before changing either. Both clients implement exactly what is
written here; if it needs to change, change it here first.
A card is always two lines: **line 1** and **line 2**.
## Line 1 — name
- Left: the session name — `metadata.name` if present, else the command line
(same fallback both clients already use).
- In the web client, **spawn similar** (`⧉`) and **kill** (`✕`) remain buttons
anchored on the right. The TUI omits those glyphs because its actions are
keyboard-driven and the icons do not identify their keys.
- The name truncates with `…` at the available width. In the web client it
must stop before the action buttons; in the TUI it may use the full row.
Line 1 carries no badges. The `⚠ blocked work` badge (#83) and the `exited`
badge move off this row into line 2.
### Where a name comes from (#131)
`metadata.name_source` says whether the name is settled or provisional:
| Source | Means | Rendered |
|---|---|---|
| `User` | Typed in the spawn form, or set by a rename. | Normal |
| `Generated` | The daemon's own handle, assigned because the spawn carried no name. | Muted |
| `Haiku` | Derived from the session's first prompt. | Normal |
A missing or unrecognised source reads as `User`. That way a session named
before the field existed is never dimmed, and never autonamed over.
Only `Generated` renders muted, and it is the only source the daemon will
replace: the first prompt an agent reports to `POST /api/sessions/:id/prompt`
settles the session at `Haiku`. A session that never reports a prompt — a
shell, or an agent with no hook installed — keeps its muted handle for as long
as it lives. That is accurate, not a missing state: nothing has named it yet.
The name is editable in place (#125). In the web client, right-clicking a card
opens a context menu whose **rename** entry swaps the name for a text field —
Enter commits, Escape cancels. The TUI opens the same edit as a prompt, bound
to `r` in the sidebar by default. Both send `PATCH /api/sessions/:id`; both
start from the session's own name, never from the command it falls back to,
and an empty field clears the name so the fallback resumes.
## Line 2 — meta line (adaptive)
Line 2 always renders — never an empty placeholder row either, since its
unconditional fragments (see below) always have something to show. Its
*fragments* are adaptive: some show only when their trigger holds. The line
itself is not.
Line 2 reads left to right:
```
[<duration>] [<detail>] <command> [<diff stat> | exited]
```
Its minimum content is therefore just the command.
The activity state does not render as an inline glyph on line 2 — a **rail**
carries it instead: a coloured bar in the gutter to the left of the card, the
space nesting already reserves for indentation. The rail paints for every
card, `Idle` included, and is independent of whatever line 2 has to say; a
card with nothing else to report still shows its rail next to the bare
command. `<duration>` follows in the rail's colour when shown. There is no
state word and no second badge: the rail exists so the state is still legible
when a row is dimmed or the terminal renders the duration in the default fg.
In the **web client** the rail is a 5px bar pinned to the row's own left
edge, square corners, spanning the full card height edge to edge — it
shifts outward with nesting depth along with the row's own padding, since
it is positioned relative to the row. It carries motion only for states that
need attention (DESIGN.md's "living signals" rule): a hard blink while
`AwaitingInput`, a fast flash while `Error`. `Active` and `Idle` are both
solid and still — colour alone (green vs. the idle grey) is the signal for
`Active`, so it does not also pulse. `prefers-reduced-motion` leaves every
state as a solid bar.
In the **TUI** the rail is a one-column-wide block glyph (`▌`) in the state's
palette role, leading the existing indent gutter (`INDENT`/`META_INDENT`) on
both the name row and the meta row, so the two lines read as one continuous
bar. Folder headers gain a matching blank leading column so labels still
align under session names. The TUI has no render cadence to animate against,
so its rail is always static — colour is the whole signal there, as it
always was.
Either client's rail carries the accessibility duty the old inline dot did:
it is the element whose `title`/`aria-label` names the state, so status still
never relies on colour alone.
`<duration>` renders only once the session has been held in its current
activity state longer than **30 seconds** (`activity_since` from #102) — under
that threshold the duration is absent and the rail carries the state alone. A
payload that predates #102 (no usable `activity_since`) likewise contributes
no duration — the rail still renders. This rule now governs only the duration
fragment; it no longer decides whether line 2 exists.
`<detail>` is an agent-reported string (#105) — e.g. why a session is in
`Error`. It sits right after the duration, in the muted style, and shows only
while an agent-reported state is in force (see Precedence): when the report
lapses at its TTL or is replaced, the detail goes with it. The detail
truncates with `…` ahead of the trailing fragments — a long detail never
pushes `<command>`, `<blocked work>`, or `exited` off the line, and neither
client ever lets it wrap.
`<diff stat>` is the blocked-work breakdown (#83) in diff notation, replacing
the spelled-out `⚠ 3 uncommitted files, 2 unpushed commits`. It renders only
while something would block an unforced kill, and reads:
```
+<insertions> -<deletions> ?<untracked files> ↑<unpushed commits>
```
Each fragment is omitted when its count is zero. The line counts cover
**tracked** changes only — staged and unstaged together, measured against
`HEAD` — so a `git add` never makes the counter drop. Untracked files are
counted as files, not lines: counting their lines means reading every one off
disk, and `?3` already says what is there. A tree whose only tracked change
carries no line delta — a mode change, a rename — shows `~<changed files>`
instead of the additions and deletions, since `+0 -0` would describe it
wrongly.
Only `+` and `-` take colour (`--live` / `--danger` in the web client, the
surface's `active` / `error` roles in the TUI); `~`, `?` and `↑` stay muted, so
the fragment reads as a diff rather than as an alarm. The spelled-out phrasing
of `maestro_protocol::InTheWay`'s `Display` does not disappear: it is the web
card's tooltip and the wording of the kill refusal, so no two clients describe
the same tree differently.
`<command>` is unconditional and muted: it names the **program** the session
runs — never its arguments. `claude --dangerously-skip-permissions` renders as
`claude`. Flags say how a session was invoked, which is not what a card is for,
and a long one crowds out every other fragment on the line. It shows on every
card in both clients — no omission in the TUI, no name-vs-command comparison
gating it. A session named by its program then shows the same string on both
lines; that is accepted, the price of a row that never changes height.
The program is found by looking through a path, leading `FOO=bar` assignments
and wrappers (`sudo`, `env`, `npx`, `pnpm dlx`, …), then taking the basename:
`/usr/local/bin/claude -p hi` is `claude`. A line that is nothing but wrappers
is shown as written rather than as an empty fragment.
In the **web client** the program is replaced by that tool's icon when it is
one we have a mark for — Claude Code, Codex, opencode, Gemini CLI, Aider,
Cursor, pi, and any shell — and nothing follows it as text. An unrecognised
program keeps its name as text, so the card never shows a mark standing for the
wrong tool. The full command line, arguments and all, stays in the card's
tooltip either way. The **TUI** keeps the program as text: a terminal cannot be
assumed to have a font carrying tool glyphs.
## Colour per activity state
The state word is never spelled out — the colour carries it.
| Activity state | Web token | TUI palette role |
| ---------------- | --------- | ---------------- |
| `Active` | `--live` | `active` |
| `Idle` | `--muted` | `idle` |
| `AwaitingInput` | `--warn` | `awaiting` |
| `Error` | `--danger`| `error` |
Web tokens resolve per theme automatically (`styles.css` defines dark, light,
and `prefers-color-scheme` variants for each). The TUI names roles, not
colours: a role's value comes from the active palette
(`maestro-tui/src/palette.rs`), never from a colour spelled out at the use
site.
A palette holds one role set per **surface** — the card surface every card
sits on, and the selection surface the highlighted card swaps in — so each
state role resolves to the value picked for the surface it is painted on. The
highlighted card therefore takes its state colours from the selection
surface; a colour chosen for the card background is never painted onto the
selection background. Contrast is a property of the palette (values are RGB)
and is asserted in the palette's tests, not left to the terminal theme.
## Which row is filled
Both clients say every one of these with a **background fill**, never an edge.
A row is usually several of them at once, so they form a ladder: the tier
furthest down wins the paint.
| Tier | Web | TUI |
|---|---|---|
| Alive | 6% accent wash | — (the rail carries it) |
| Under the pointer or the keyboard walk | preview hue, light | selection surface, while the sidebar holds the keyboard |
| Open in some pane, not the focused one | 6% accent wash (`.is-open`) | — (the `●` glyph carries it) |
| Showing in the pane | `--accent-fill` | `pane_row_bg()` — partway from the card surface to the selection surface |
| Previewing (`docs/PREVIEW.md`), unless that row is the one showing in the pane | `--preview-tint` | — (no preview colour role yet) |
The web ladder is written as one ordered run of equal-specificity rules in
`styles.css`, every qualifier inside `:where()`, so the order they appear in
*is* the precedence. Add a tier where it belongs in that run, never by piling
on another class to out-weigh the rule above it.
The TUI's two filled tiers both carry the **selection** surface's foregrounds,
since those are the colours picked for a filled row. `pane_row_bg()` is
blended from the two surfaces rather than shipped as a third one — a third
surface would mean eight more colours hand-picked seventeen times — and the
palette tests assert it stays a visible step from both. The cursor's fill wins
on its own row, so a highlight parked on the session already in the pane is
still visible.
The one edge left in either list is the TUI's `▏` marker, which stands in for
the cursor's fill while the pane holds the keyboard, and the web's ring on a
highlighted **folder** row — a folder previews nothing, so it has no fill to
step up to.
The duration text inherits its state's colour; the exited and command
fragments use the surface's `muted` role, as do the diff stat's `~`, `?` and
`↑` fragments. Only `+` and `-` step outside the surface's muted role, and they
take the `active` and `error` roles of the same surface.
## Duration format
Time spent in the **current activity state**, sourced from `activity_since`
(#102) — *not* time since spawn, and *not* time since last PTY output
(`last_activity_at`). Both clients compute it identically:
- `< 60s` → whole seconds, floored: `30s`
- `< 60m` → whole minutes, floored: `4m`
- `≥ 60m` → whole hours, floored: `2h`
No days unit, no seconds inside minutes, no rounding up. Floor everywhere so
the counter never shows a duration the state hasn't actually reached yet.
Clock granularity: re-render at least once every 30s while visible so the
cutover points land within one tick.
## Precedence
An agent-reported `ActivityState` (#105) overrides the daemon's inference for
**five minutes** (the TTL is fixed by the daemon; re-reporting extends it).
When the TTL expires, inference resumes and the session's reported detail —
if any — clears with the report. Clients never blend the two: whichever source
is in force supplies both the colour and the clock for `activity_since`.
Two rulings specific to a reported `Error` (#114):
- **The five-minute TTL applies to `Error` like to any other state.** A
session that failed is still failed after five minutes, but a card pinned
red forever lies once the session moves on; when the report lapses the card
returns to the daemon's own inference — usually `Idle` for a session that
has gone quiet.
- **Only a new report clears an `Error` before its TTL.** The next
`ActivityState` of any kind replaces it (with #106's hook that is typically
`PreToolUse` → `Active` when the user prompts again). PTY output and
process changes do not clear it — only the agent itself may withdraw what
the agent itself reported. Re-reporting `Error` extends the TTL rather than
stacking reports.
- **Only Claude Code reports `Error`.** Codex has no counterpart to
`StopFailure` in its hook event set, so a codex turn that ends on an API
error reports `AwaitingInput` and its card carries no error mark. A card
without the mark means "nothing reported a failure", not "nothing failed".
If a client receives an `ActivityState` variant it does not know, it must not
fail rendering: treat it as `Idle` (neutral/dim, line-2 rules apply as usual)
until the daemon sends a variant it does know. Rust clients deserialize
activity leniently for the same reason.
Leniency runs one way only. It covers a client *reading* a newer daemon, where
dropping the whole session would be worse than dimming one card. A report
arriving at `POST /api/sessions/:id/activity` is parsed strictly and an unknown
state is a 4xx: an agent posting a state the daemon does not know is a bug in
the agent, and answering 204 would hide it.
## Focus clears `AwaitingInput`
A session's pane — the pane a client's own attach view is showing, never a
sidebar highlight — clears its `AwaitingInput` glow once it has been
**continuously focused for 1 second**: the operator has looked, so the rail
stops asking for attention and the card reads as `Idle` instead. This is a
real state change, not a client-side paint-over — the daemon computes it, so
every client watching the session (web, TUI, a second pane on the same
session) sees the same colour.
The acknowledgement is sticky: it survives losing focus, and holds until the
session is genuinely `Active` again — new work, not merely a refocus. Only
after that fresh `Active` cycle does the *next* `AwaitingInput` glow again.
Unfocusing and refocusing alone never re-arms it.
This applies uniformly to `AwaitingInput` from either source — the daemon's
own inference or an agent's report (#105) — since the rail draws them
identically. It does not touch `Error`; that state's own TTL (below) is
unrelated and unaffected by focus.
Each client reports its own pane's focus with `POST /api/sessions/:id/focus`
(`{"focused": bool}`) whenever the pane it is showing changes — on attach, on
switching which session a pane shows, and on leaving the pane. A client
sends `false` for the session it just left before `true` for the session it
lands on, so a click that swaps panes never briefly reports both focused.
## Keyboard walk
`j`/`k` (and the arrow keys) move a highlight through the sidebar. Both clients
follow one rule for what the walk stops on:
- **Session cards, always.**
- **Folder headers, only while collapsed.** An expanded folder's cards are one
row away, so its header is nothing to land on; a collapsed folder's header is
the only row it has, and skipping it would leave the folder unreachable.
Enter opens the highlighted session, or expands the highlighted folder and
lands on the first row it was hiding. A highlight parked on a skipped row —
reachable by clicking a folder header — still steps to its neighbour rather
than jumping to the end of the list.
The web client needs a chord to reach the list at all (leader-`h` — `Ctrl+A h`
by default — and the same chord back): an attached terminal owns every plain
keystroke, and Escape is left to reach the pane's shell/app instead. The TUI
uses `ctrl-w h`.
Everything else is the same key on both clients:
| key | action |
|---------|---------------------------------------------|
| `j`/`k` | move the highlight (arrows too) |
| `Enter` | open the session, or expand the folder |
| `Tab` | hand the keyboard to the pane |
| `c` | collapse or expand the highlighted folder |
| `r` | rename the highlighted session |
| `x` | kill the highlighted session (confirms) |
| `n` | open the spawn form |
| `N` | spawn with every default resolved |
| `?` | show the shortcut overlay |
The TUI binds these through its keymap, so a user can rebind any of them; the
web client's are fixed. A binding added to one client belongs in this table and
in both help overlays.
## Killing a session
**Every kill confirms first, in both clients** (#160). A kill is destructive
and unattended agents live in these sessions, so neither client sends
`DELETE /api/sessions/:id` off a single press. The TUI raises
`OverlayKind::KillConfirm` (`[y]`/`[n]`); the web raises the same dialog its
`✕` button and the command bar's action page both use. Cancel holds the focus
in the web's dialog, so nothing kills on a stray Enter.
The confirmation names what the card last saw in the way, when anything was —
the daemon will refuse an unforced kill over such a worktree, and saying so
before the attempt is cheaper than a refusal. What comes back from that refusal
is a second, separate prompt offering `force=true`; `docs/WORKTREES.md` owns
what a forced kill leaves behind.