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maestro/docs/SIDEBAR.md
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Miguel PalhasandClaude Sonnet 5 1e3c7b294d fix(maestro): send plain Escape to the pane, move focus.toggle behind the leader
Escape unfocusing the pane made it impossible to send a literal Esc into
the attached session. Removes pane.focusList and its Escape binding, and
rebinds focus.toggle from ctrl-shift-h (claimed by the browser's History
shortcut) to leader-h, consistent with the other leader escape hatches.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-04 13:30:14 +01:00

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SIDEBAR.md — the session card contract

One rule for how a session is rendered as a card in the sidebar, so the web sidebar (#107) and the TUI sidebar (#108) describe a session the same way. Read this before changing either. Both clients implement exactly what is written here; if it needs to change, change it here first.

A card is always two lines: line 1 and line 2.

Line 1 — name

  • Left: the session name — metadata.name if present, else the command line (same fallback both clients already use).
  • In the web client, spawn similar (⧉) and kill (✕) remain buttons anchored on the right. The TUI omits those glyphs because its actions are keyboard-driven and the icons do not identify their keys.
  • The name truncates with … at the available width. In the web client it must stop before the action buttons; in the TUI it may use the full row.

Line 1 carries no badges. The ⚠ blocked work badge (#83) and the exited badge move off this row into line 2.

Where a name comes from (#131)

metadata.name_source says whether the name is settled or provisional:

Source Means Rendered
User Typed in the spawn form, or set by a rename. Normal
Generated The daemon's own handle, assigned because the spawn carried no name. Muted
Haiku Derived from the session's first prompt. Normal

A missing or unrecognised source reads as User. That way a session named before the field existed is never dimmed, and never autonamed over.

Only Generated renders muted, and it is the only source the daemon will replace: the first prompt an agent reports to POST /api/sessions/:id/prompt settles the session at Haiku. A session that never reports a prompt — a shell, or an agent with no hook installed — keeps its muted handle for as long as it lives. That is accurate, not a missing state: nothing has named it yet.

The name is editable in place (#125). In the web client, right-clicking a card opens a context menu whose rename entry swaps the name for a text field — Enter commits, Escape cancels. The TUI opens the same edit as a prompt, bound to r in the sidebar by default. Both send PATCH /api/sessions/:id; both start from the session's own name, never from the command it falls back to, and an empty field clears the name so the fallback resumes.

Line 2 — meta line (adaptive)

Line 2 always renders — never an empty placeholder row either, since its unconditional fragments (see below) always have something to show. Its fragments are adaptive: some show only when their trigger holds. The line itself is not.

Line 2 reads left to right:

[<duration>] [<detail>] <command> [<diff stat> | exited]

Its minimum content is therefore just the command.

The activity state does not render as an inline glyph on line 2 — a rail carries it instead: a coloured bar in the gutter to the left of the card, the space nesting already reserves for indentation. The rail paints for every card, Idle included, and is independent of whatever line 2 has to say; a card with nothing else to report still shows its rail next to the bare command. <duration> follows in the rail's colour when shown. There is no state word and no second badge: the rail exists so the state is still legible when a row is dimmed or the terminal renders the duration in the default fg.

In the web client the rail is a 5px bar pinned to the row's own left edge, square corners, spanning the full card height edge to edge — it shifts outward with nesting depth along with the row's own padding, since it is positioned relative to the row. It carries motion only for states that need attention (DESIGN.md's "living signals" rule): a hard blink while AwaitingInput, a fast flash while Error. Active and Idle are both solid and still — colour alone (green vs. the idle grey) is the signal for Active, so it does not also pulse. prefers-reduced-motion leaves every state as a solid bar.

In the TUI the rail is a one-column-wide block glyph (▌) in the state's palette role, leading the existing indent gutter (INDENT/META_INDENT) on both the name row and the meta row, so the two lines read as one continuous bar. Folder headers gain a matching blank leading column so labels still align under session names. The TUI has no render cadence to animate against, so its rail is always static — colour is the whole signal there, as it always was.

Either client's rail carries the accessibility duty the old inline dot did: it is the element whose title/aria-label names the state, so status still never relies on colour alone.

<duration> renders only once the session has been held in its current activity state longer than 30 seconds (activity_since from #102) — under that threshold the duration is absent and the rail carries the state alone. A payload that predates #102 (no usable activity_since) likewise contributes no duration — the rail still renders. This rule now governs only the duration fragment; it no longer decides whether line 2 exists.

<detail> is an agent-reported string (#105) — e.g. why a session is in Error. It sits right after the duration, in the muted style, and shows only while an agent-reported state is in force (see Precedence): when the report lapses at its TTL or is replaced, the detail goes with it. The detail truncates with … ahead of the trailing fragments — a long detail never pushes <command>, <blocked work>, or exited off the line, and neither client ever lets it wrap.

<diff stat> is the blocked-work breakdown (#83) in diff notation, replacing the spelled-out ⚠ 3 uncommitted files, 2 unpushed commits. It renders only while something would block an unforced kill, and reads:

+<insertions> -<deletions> ?<untracked files> ↑<unpushed commits>

Each fragment is omitted when its count is zero. The line counts cover tracked changes only — staged and unstaged together, measured against HEAD — so a git add never makes the counter drop. Untracked files are counted as files, not lines: counting their lines means reading every one off disk, and ?3 already says what is there. A tree whose only tracked change carries no line delta — a mode change, a rename — shows ~<changed files> instead of the additions and deletions, since +0 -0 would describe it wrongly.

Only + and - take colour (--live / --danger in the web client, the surface's active / error roles in the TUI); ~, ? and ↑ stay muted, so the fragment reads as a diff rather than as an alarm. The spelled-out phrasing of maestro_protocol::InTheWay's Display does not disappear: it is the web card's tooltip and the wording of the kill refusal, so no two clients describe the same tree differently.

<command> is unconditional and muted: it names the program the session runs — never its arguments. claude --dangerously-skip-permissions renders as claude. Flags say how a session was invoked, which is not what a card is for, and a long one crowds out every other fragment on the line. It shows on every card in both clients — no omission in the TUI, no name-vs-command comparison gating it. A session named by its program then shows the same string on both lines; that is accepted, the price of a row that never changes height.

The program is found by looking through a path, leading FOO=bar assignments and wrappers (sudo, env, npx, pnpm dlx, …), then taking the basename: /usr/local/bin/claude -p hi is claude. A line that is nothing but wrappers is shown as written rather than as an empty fragment.

In the web client the program is replaced by that tool's icon when it is one we have a mark for — Claude Code, Codex, opencode, Gemini CLI, Aider, Cursor, pi, and any shell — and nothing follows it as text. An unrecognised program keeps its name as text, so the card never shows a mark standing for the wrong tool. The full command line, arguments and all, stays in the card's tooltip either way. The TUI keeps the program as text: a terminal cannot be assumed to have a font carrying tool glyphs.

Colour per activity state

The state word is never spelled out — the colour carries it.

Activity state Web token TUI palette role
Active --live active
Idle --muted idle
AwaitingInput --warn awaiting
Error --danger error

Web tokens resolve per theme automatically (styles.css defines dark, light, and prefers-color-scheme variants for each). The TUI names roles, not colours: a role's value comes from the active palette (maestro-tui/src/palette.rs), never from a colour spelled out at the use site.

A palette holds one role set per surface — the card surface every card sits on, and the selection surface the highlighted card swaps in — so each state role resolves to the value picked for the surface it is painted on. The highlighted card therefore takes its state colours from the selection surface; a colour chosen for the card background is never painted onto the selection background. Contrast is a property of the palette (values are RGB) and is asserted in the palette's tests, not left to the terminal theme.

Which row is filled

Both clients say every one of these with a background fill, never an edge. A row is usually several of them at once, so they form a ladder: the tier furthest down wins the paint.

Tier Web TUI
Alive 6% accent wash — (the rail carries it)
Under the pointer or the keyboard walk preview hue, light selection surface, while the sidebar holds the keyboard
Open in some pane, not the focused one 6% accent wash (.is-open) — (the ● glyph carries it)
Showing in the pane --accent-fill pane_row_bg() — partway from the card surface to the selection surface
Previewing (docs/PREVIEW.md), unless that row is the one showing in the pane --preview-tint — (no preview colour role yet)

The web ladder is written as one ordered run of equal-specificity rules in styles.css, every qualifier inside :where(), so the order they appear in is the precedence. Add a tier where it belongs in that run, never by piling on another class to out-weigh the rule above it.

The TUI's two filled tiers both carry the selection surface's foregrounds, since those are the colours picked for a filled row. pane_row_bg() is blended from the two surfaces rather than shipped as a third one — a third surface would mean eight more colours hand-picked seventeen times — and the palette tests assert it stays a visible step from both. The cursor's fill wins on its own row, so a highlight parked on the session already in the pane is still visible.

The one edge left in either list is the TUI's ▏ marker, which stands in for the cursor's fill while the pane holds the keyboard, and the web's ring on a highlighted folder row — a folder previews nothing, so it has no fill to step up to.

The duration text inherits its state's colour; the exited and command fragments use the surface's muted role, as do the diff stat's ~, ? and ↑ fragments. Only + and - step outside the surface's muted role, and they take the active and error roles of the same surface.

Duration format

Time spent in the current activity state, sourced from activity_since (#102) — not time since spawn, and not time since last PTY output (last_activity_at). Both clients compute it identically:

  • < 60s → whole seconds, floored: 30s
  • < 60m → whole minutes, floored: 4m
  • ≥ 60m → whole hours, floored: 2h

No days unit, no seconds inside minutes, no rounding up. Floor everywhere so the counter never shows a duration the state hasn't actually reached yet. Clock granularity: re-render at least once every 30s while visible so the cutover points land within one tick.

Precedence

An agent-reported ActivityState (#105) overrides the daemon's inference for five minutes (the TTL is fixed by the daemon; re-reporting extends it). When the TTL expires, inference resumes and the session's reported detail — if any — clears with the report. Clients never blend the two: whichever source is in force supplies both the colour and the clock for activity_since.

Two rulings specific to a reported Error (#114):

  • The five-minute TTL applies to Error like to any other state. A session that failed is still failed after five minutes, but a card pinned red forever lies once the session moves on; when the report lapses the card returns to the daemon's own inference — usually Idle for a session that has gone quiet.
  • Only a new report clears an Error before its TTL. The next ActivityState of any kind replaces it (with #106's hook that is typically PreToolUse → Active when the user prompts again). PTY output and process changes do not clear it — only the agent itself may withdraw what the agent itself reported. Re-reporting Error extends the TTL rather than stacking reports.
  • Only Claude Code reports Error. Codex has no counterpart to StopFailure in its hook event set, so a codex turn that ends on an API error reports AwaitingInput and its card carries no error mark. A card without the mark means "nothing reported a failure", not "nothing failed".

If a client receives an ActivityState variant it does not know, it must not fail rendering: treat it as Idle (neutral/dim, line-2 rules apply as usual) until the daemon sends a variant it does know. Rust clients deserialize activity leniently for the same reason.

Leniency runs one way only. It covers a client reading a newer daemon, where dropping the whole session would be worse than dimming one card. A report arriving at POST /api/sessions/:id/activity is parsed strictly and an unknown state is a 4xx: an agent posting a state the daemon does not know is a bug in the agent, and answering 204 would hide it.

Focus clears AwaitingInput

A session's pane — the pane a client's own attach view is showing, never a sidebar highlight — clears its AwaitingInput glow once it has been continuously focused for 1 second: the operator has looked, so the rail stops asking for attention and the card reads as Idle instead. This is a real state change, not a client-side paint-over — the daemon computes it, so every client watching the session (web, TUI, a second pane on the same session) sees the same colour.

The acknowledgement is sticky: it survives losing focus, and holds until the session is genuinely Active again — new work, not merely a refocus. Only after that fresh Active cycle does the next AwaitingInput glow again. Unfocusing and refocusing alone never re-arms it.

This applies uniformly to AwaitingInput from either source — the daemon's own inference or an agent's report (#105) — since the rail draws them identically. It does not touch Error; that state's own TTL (below) is unrelated and unaffected by focus.

Each client reports its own pane's focus with POST /api/sessions/:id/focus ({"focused": bool}) whenever the pane it is showing changes — on attach, on switching which session a pane shows, and on leaving the pane. A client sends false for the session it just left before true for the session it lands on, so a click that swaps panes never briefly reports both focused.

Keyboard walk

j/k (and the arrow keys) move a highlight through the sidebar. Both clients follow one rule for what the walk stops on:

  • Session cards, always.
  • Folder headers, only while collapsed. An expanded folder's cards are one row away, so its header is nothing to land on; a collapsed folder's header is the only row it has, and skipping it would leave the folder unreachable.

Enter opens the highlighted session, or expands the highlighted folder and lands on the first row it was hiding. A highlight parked on a skipped row — reachable by clicking a folder header — still steps to its neighbour rather than jumping to the end of the list.

The web client needs a chord to reach the list at all (leader-h — Ctrl+A h by default — and the same chord back): an attached terminal owns every plain keystroke, and Escape is left to reach the pane's shell/app instead. The TUI uses ctrl-w h.

Everything else is the same key on both clients:

key action
j/k move the highlight (arrows too)
Enter open the session, or expand the folder
Tab hand the keyboard to the pane
c collapse or expand the highlighted folder
r rename the highlighted session
x kill the highlighted session (confirms)
n open the spawn form
N spawn with every default resolved
? show the shortcut overlay

The TUI binds these through its keymap, so a user can rebind any of them; the web client's are fixed. A binding added to one client belongs in this table and in both help overlays.

Killing a session

Every kill confirms first, in both clients (#160). A kill is destructive and unattended agents live in these sessions, so neither client sends DELETE /api/sessions/:id off a single press. The TUI raises OverlayKind::KillConfirm ([y]/[n]); the web raises the same dialog its ✕ button and the command bar's action page both use. Cancel holds the focus in the web's dialog, so nothing kills on a stray Enter.

The confirmation names what the card last saw in the way, when anything was — the daemon will refuse an unforced kill over such a worktree, and saying so before the attempt is cheaper than a refusal. What comes back from that refusal is a second, separate prompt offering force=true; docs/WORKTREES.md owns what a forced kill leaves behind.